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vilya/apidocs/index-all.html
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2015-03-14 10:44:30 -07:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>Index (Vilya Core 1.6 API)</title>
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<div class="contentContainer"><a href="#I:A">A</a>&nbsp;<a href="#I:B">B</a>&nbsp;<a href="#I:C">C</a>&nbsp;<a href="#I:D">D</a>&nbsp;<a href="#I:E">E</a>&nbsp;<a href="#I:F">F</a>&nbsp;<a href="#I:G">G</a>&nbsp;<a href="#I:H">H</a>&nbsp;<a href="#I:I">I</a>&nbsp;<a href="#I:J">J</a>&nbsp;<a href="#I:K">K</a>&nbsp;<a href="#I:L">L</a>&nbsp;<a href="#I:M">M</a>&nbsp;<a href="#I:N">N</a>&nbsp;<a href="#I:O">O</a>&nbsp;<a href="#I:P">P</a>&nbsp;<a href="#I:Q">Q</a>&nbsp;<a href="#I:R">R</a>&nbsp;<a href="#I:S">S</a>&nbsp;<a href="#I:T">T</a>&nbsp;<a href="#I:U">U</a>&nbsp;<a href="#I:V">V</a>&nbsp;<a href="#I:W">W</a>&nbsp;<a href="#I:X">X</a>&nbsp;<a href="#I:Y">Y</a>&nbsp;<a href="#I:Z">Z</a>&nbsp;<a href="#I:Z:Z_">_</a>&nbsp;<a name="I:A">
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<h2 class="title">A</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#abortAnimation-com.threerings.media.animation.Animation-">abortAnimation(Animation)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">AbstractSceneMoveHandler</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Handles the basics of moving a client into a new scene, which may involve resolution.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html#AbstractSceneMoveHandler-com.threerings.crowd.server.LocationManager-com.threerings.crowd.data.BodyObject-com.threerings.presents.client.InvocationService.InvocationListener-">AbstractSceneMoveHandler(LocationManager, BodyObject, InvocationService.InvocationListener)</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#accept--">accept()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">Accepts this invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorDialog.html#accepted--">accepted()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</a></dt>
<dd>
<div class="block">Called when ok is clicked.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html#accepted--">accepted()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalDialog.html#accepted--">accepted()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</a></dt>
<dd>
<div class="block">Handles the user submitting the dialog via the "OK" button.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#ACCEPTS_REMATCH">ACCEPTS_REMATCH</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Indicates that the player has accepted the rematch request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#ACE">ACE</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the ace.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#ACTION_EDIT_TILE">ACTION_EDIT_TILE</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModelListener.html#ACTION_MODE_CHANGED">ACTION_MODE_CHANGED</a></span> - Static variable in interface com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</a></dt>
<dd>
<div class="block">Notification event constants.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#ACTION_PLACE_PORTAL">ACTION_PLACE_PORTAL</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#ACTION_PLACE_TILE">ACTION_PLACE_TILE</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Action mode constants.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared--">actionCleared()</a></span> - Method in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</a></dt>
<dd>
<div class="block">Called when the action is fully cleared.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>
<div class="block">Called when the user selects a category or double-clicks on a
lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorDialog.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorToolBarPanel.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor">EditorToolBarPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalDialog.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</a></dt>
<dd>
<div class="block">Handle action events on the dialog user interface elements.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PreferencesDialog.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor">PreferencesDialog</a></dt>
<dd>
<div class="block">Handle action events.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/SceneInfoPanel.html#actionPerformed-java.awt.event.ActionEvent-">actionPerformed(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#add-int-int-">add(int, int)</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Adds a point to the set and returns whether the point was already present in the set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#add-java.lang.Integer-">add(Integer)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>
<div class="block">Adds the specified int to this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/SetStat.html#add-T-">add(T)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</a></dt>
<dd>
<div class="block">Adds the specified object to this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#add-java.lang.String-">add(String)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>
<div class="block">Adds the specified string to this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneMarshaller.html#ADD_OBJECT">ADD_OBJECT</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/stage/data/StageSceneMarshaller.html#addObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>StageSceneMarshaller.addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#addActionAnimation-com.threerings.media.animation.Animation-">addActionAnimation(Animation)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Adds the given animation to the set of animations currently present on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#addActionSprite-com.threerings.media.sprite.Sprite-">addActionSprite(Sprite)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Adds the given sprite to the set of sprites currently present on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#addAll-com.threerings.parlor.card.data.Card:A-">addAll(Card[])</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>
<div class="block">Adds all of the specified cards to this hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#addAll-com.threerings.puzzle.util.PointSet-">addAll(PointSet)</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Adds all points in the given set to this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#addAuxModel-com.threerings.whirled.data.AuxModel-">addAuxModel(AuxModel)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">Adds the specified auxiliary model to this scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#addBannedUser-com.threerings.util.Name-">addBannedUser(Name)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Indicate to this table that a user was booted and should
be prevented from rejoining.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#addButton-java.awt.event.ActionListener-java.awt.Container-java.lang.String-java.lang.String-">addButton(ActionListener, Container, String, String)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Add a button to a container with the given parameters and
action listener.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorDialog.html#addComponents-javax.swing.JComponent-">addComponents(JComponent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html#addComponents-javax.swing.JComponent-">addComponents(JComponent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalDialog.html#addComponents-javax.swing.JComponent-">addComponents(JComponent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl-javax.swing.JComponent-javax.swing.JComponent-">addControl(JComponent, JComponent)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dt>
<dd>
<div class="block">Add a control to the interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/ModifyObjectsUpdate.html#added">added</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</a></dt>
<dd>
<div class="block">The objects added to the scene (or <code>null</code> for none).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#addGameReadyObserver-com.threerings.parlor.client.GameReadyObserver-">addGameReadyObserver(GameReadyObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Adds the specified observer to the list of entities that are notified when we receive a game
ready notification.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#addHandSelectionObserver-com.threerings.parlor.card.client.CardPanel.CardSelectionObserver-">addHandSelectionObserver(CardPanel.CardSelectionObserver)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Adds an object to the list of observers to notify when cards in the hand are
selected/deselected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#addListener-com.threerings.stage.tools.editor.EditorModelListener-">addListener(EditorModelListener)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Add an editor model listener.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#addNotify--">addNotify()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#addNotify--">addNotify()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageSceneService.html#addObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-">addObject(ObjectInfo, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.stage.client.<a href="com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client">StageSceneService</a></dt>
<dd>
<div class="block">Requests to add the supplied object to the current scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#addObject-com.threerings.miso.data.ObjectInfo-">addObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Adds a new object to this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneMarshaller.html#addObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-">addObject(ObjectInfo, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#addObject-com.threerings.miso.data.ObjectInfo-boolean-boolean-">addObject(ObjectInfo, boolean, boolean)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>
<div class="block">Adds the supplied object to this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#addObject-com.threerings.presents.data.ClientObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-">addObject(ClientObject, ObjectInfo, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneProvider.html#addObject-com.threerings.presents.data.ClientObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-">addObject(ClientObject, ObjectInfo, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server">StageSceneProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/stage/client/StageSceneService.html#addObject-com.threerings.miso.data.ObjectInfo-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>StageSceneService.addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#addObject-com.threerings.media.tile.ObjectTile-int-int-int-">addObject(ObjectTile, int, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Sets an object tile at the specified position in the scene (in tile coordinates).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#addObject-com.threerings.miso.data.ObjectInfo-">addObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Adds the given object to the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#addObject-com.threerings.miso.data.ObjectInfo-">addObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Adds the specified object through the constraints.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#addPendingForcedMove-java.lang.Runnable-">addPendingForcedMove(Runnable)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#addPlayer-com.threerings.util.Name-">addPlayer(Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Adds the given player to the game at the first available player index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#addPlayerAt-com.threerings.util.Name-int-">addPlayerAt(Name, int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Adds the given player to the game at the specified player index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#addPortal-com.threerings.whirled.spot.data.Portal-">addPortal(Portal)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#addPortal-com.threerings.whirled.spot.data.Portal-">addPortal(Portal)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Adds a portal to this scene, immediately making the requisite modifications to the
underlying scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#addPortal-com.threerings.whirled.spot.data.Portal-">addPortal(Portal)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#addPortal-com.threerings.whirled.spot.data.Portal-">addPortal(Portal)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>
<div class="block">Adds a portal to this scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#addProgressEvent-int-com.threerings.puzzle.data.Board-">addProgressEvent(int, Board)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Adds the given progress event and a snapshot of the supplied board state to the set of
progress events and associated board states for later transmission to the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#addQuietly-com.threerings.stats.data.Stat-">addQuietly(Stat)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Don't call this method, it's only needed by some tricky business we do when preventing
distributed object event generation for all but the bounty criteria related stats.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#addRuleInstances-java.lang.String-org.apache.commons.digester.Digester-">addRuleInstances(String, Digester)</a></span> - Method in class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneRuleSet.html#addRuleInstances-java.lang.String-org.apache.commons.digester.Digester-">addRuleInstances(String, Digester)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#addSeatednessObserver-com.threerings.parlor.client.SeatednessObserver-">addSeatednessObserver(SeatednessObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Requests that the specified observer be added to the list of observers that are notified
when this client sits down at or stands up from a table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorTileManager.html#addTestTileSet-int-com.threerings.media.tile.TileSet-">addTestTileSet(int, TileSet)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</a></dt>
<dd>
<div class="block">Add a test tile set to search before normal tilesets.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#addToBoard-com.threerings.parlor.card.data.Card-java.awt.Point-">addToBoard(Card, Point)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Adds a card to the board immediately.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#addToClusters-com.threerings.whirled.spot.data.Cluster-">addToClusters(Cluster)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be added to the
<code>clusters</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#addToHostedZones-com.threerings.whirled.zone.peer.data.HostedZone-">addToHostedZones(HostedZone)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be added to the
<code>hostedZones</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#addToOccupantLocs-com.threerings.whirled.spot.data.SceneLocation-">addToOccupantLocs(SceneLocation)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be added to the
<code>occupantLocs</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#addToOccupants-int-">addToOccupants(int)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>
<div class="block">Requests that <code>oid</code> be added to the <code>occupants</code>
oid list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#addToParticipants-com.threerings.parlor.tourney.data.Participant-">addToParticipants(Participant)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be added to the
<code>participants</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#addToSetStat-com.threerings.stats.data.Stat.Type-T-">addToSetStat(Stat.Type, T)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Adds a value to a <a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><code>SetStat</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.Container.html#addToStats-com.threerings.stats.data.Stat-">addToStats(Stat)</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data">StatSet.Container</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#addToTables-com.threerings.parlor.data.Table-">addToTables(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#addToTables-com.threerings.parlor.data.Table-">addToTables(Table)</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Adds the supplied table instance to the tables set (using the
appropriate distributed object mechanisms).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#addToTableSet-com.threerings.parlor.data.Table-">addToTableSet(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be added to the
<code>tableSet</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/UpdateList.html#addUpdate-com.threerings.whirled.data.SceneUpdate-">addUpdate(SceneUpdate)</a></span> - Method in class com.threerings.whirled.util.<a href="com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</a></dt>
<dd>
<div class="block">Adds an update to this list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl-javax.swing.JComponent-">addWideControl(JComponent)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dt>
<dd>
<div class="block">Add a control to the interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#addZoneObserver-com.threerings.whirled.zone.client.ZoneObserver-">addZoneObserver(ZoneObserver)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Adds a zone observer to the list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#ais">ais</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Configurations for AIs to be used in this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#allowAddObject-com.threerings.miso.data.ObjectInfo-">allowAddObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Determines whether the constraints allow the specified object to be
added to the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#allowModifyObjects-com.threerings.miso.data.ObjectInfo:A-com.threerings.miso.data.ObjectInfo:A-">allowModifyObjects(ObjectInfo[], ObjectInfo[])</a></span> - Method in class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Determines whether the constraints allow the specified objects to be
added and removed simultaneously.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#allowRemoveObject-com.threerings.miso.data.ObjectInfo-">allowRemoveObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Determines whether the constraints allow the specified object to be
removed from the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#allPlayersReady--">allPlayersReady()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns true if all (non-AI) players have delivered their <a href="com/threerings/parlor/game/server/GameManager.html#playerReady-com.threerings.crowd.data.BodyObject-"><code>GameManager.playerReady(com.threerings.crowd.data.BodyObject)</code></a>
notifications, false if they have not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#ALREADY_AT_TABLE">ALREADY_AT_TABLE</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services when a user requests to create or join a table
but they're already sitting at another table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#ALREADY_IN_PROGRESS">ALREADY_IN_PROGRESS</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">The tourney is already in progress.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#ALREADY_IN_TOURNEY">ALREADY_IN_TOURNEY</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">User already in a tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#ANY_POSITION">ANY_POSITION</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Used to request any position at a table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#appendStat-com.threerings.stats.data.Stat.Type-int-">appendStat(Stat.Type, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Appends an integer value to an <a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data"><code>IntArrayStat</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#appendValue-int-">appendValue(int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>
<div class="block">Appends a value to this statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/DefaultColorUpdate.html#apply-com.threerings.whirled.data.SceneModel-">apply(SceneModel)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/ModifyObjectsUpdate.html#apply-com.threerings.whirled.data.SceneModel-">apply(SceneModel)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#apply-com.threerings.whirled.data.SceneModel-">apply(SceneModel)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Applies this update to the specified scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#apply-com.threerings.whirled.data.SceneModel-">apply(SceneModel)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#apply-com.threerings.whirled.zone.peer.server.ZoneNodeObject-">apply(ZoneNodeObject)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#apply-com.threerings.presents.peer.data.NodeObject-">apply(NodeObject)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/DummySceneRepository.html#applyAndRecordUpdate-com.threerings.whirled.data.SceneModel-com.threerings.whirled.data.SceneUpdate-">applyAndRecordUpdate(SceneModel, SceneUpdate)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneRepository.html#applyAndRecordUpdate-com.threerings.whirled.data.SceneModel-com.threerings.whirled.data.SceneUpdate-">applyAndRecordUpdate(SceneModel, SceneUpdate)</a></span> - Method in interface com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</a></dt>
<dd>
<div class="block">Applise the supplied scene update to persistent representation of its associated scene, then
stores the update persistently for future invocations of the server to load.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#applyOp-int-int-int-com.threerings.puzzle.drop.data.DropBoard.PieceOperation-">applyOp(int, int, int, DropBoard.PieceOperation)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Applies a specified <a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><code>DropBoard.PieceOperation</code></a> to all pieces in the specified row or column
starting at the specified coordinates and spanning the remainder of the row or column
(depending on the application direction) in the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#applyOp-int-int-int-int-com.threerings.puzzle.drop.data.DropBoard.PieceOperation-">applyOp(int, int, int, int, DropBoard.PieceOperation)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Applies a specified <a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><code>DropBoard.PieceOperation</code></a> to all pieces in a row or column segment
starting at the specified coordinates and of the specified length in the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#applyOp-int-int-com.threerings.puzzle.drop.data.DropBoard.PieceOperation-">applyOp(int, int, DropBoard.PieceOperation)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Applies a specified <a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><code>DropBoard.PieceOperation</code></a> to the specified piece in the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#applyRisingPieces-int:A-">applyRisingPieces(int[])</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Called by the <a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client"><code>DropControllerDelegate</code></a> when it's time to apply a rising row of pieces
to the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#applyToListeners-com.threerings.crowd.chat.data.SpeakObject.ListenerOp-">applyToListeners(SpeakObject.ListenerOp)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameWatcher.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged(AttributeChangedEvent)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data"><span class="typeNameLink">AuxModel</span></a> - Interface in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">An interface that must be implemented by auxiliary scene models.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#auxModels">auxModels</a></span> - Variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">Auxiliary scene model information.</div>
</dd>
</dl>
<a name="I:B">
<!-- -->
</a>
<h2 class="title">B</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#BANNED_FROM_TABLE">BANNED_FROM_TABLE</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services for a request to join a table that the
requester been banned from.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#BASE_LAYER">BASE_LAYER</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Miso layer constants.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#BETWEEN_HANDS">BETWEEN_HANDS</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">The state that indicates the game is currently between hands.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#BLACK_JOKER">BLACK_JOKER</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the black joker.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#blankSceneModel--">blankSceneModel()</a></span> - Static method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">Creates and returns a blank scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#blankStageSceneModel--">blankStageSceneModel()</a></span> - Static method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">Creates and returns a blank scene model.</div>
</dd>
<dt><a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data"><span class="typeNameLink">Board</span></a> - Class in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">An abstract base class for generating and storing puzzle board data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#Board--">Board()</a></span> - Constructor for class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html#boardAlwaysFilled--">boardAlwaysFilled()</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</a></dt>
<dd>
<div class="block">Should the board always be filled?</div>
</dd>
<dt><a href="com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data"><span class="typeNameLink">BoardSummary</span></a> - Class in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">Provides summarized data representing a player's board in a puzzle game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/BoardSummary.html#BoardSummary--">BoardSummary()</a></span> - Constructor for class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a></dt>
<dd>
<div class="block">Constructs an empty board summary for use when un-serializing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/BoardSummary.html#BoardSummary-com.threerings.puzzle.data.Board-">BoardSummary(Board)</a></span> - Constructor for class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a></dt>
<dd>
<div class="block">Constructs a board summary that retrieves full board information from the supplied board
when summarizing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.html#bodyDidEnterZone-com.threerings.crowd.data.BodyObject-int-">bodyDidEnterZone(BodyObject, int)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</a></dt>
<dd>
<div class="block">Called when a body has been granted access to a zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#bodyEntered-int-">bodyEntered(int)</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#bodyLeft-int-">bodyLeft(int)</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#bodyOid">bodyOid</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>
<div class="block">The oid of the body that occupies this location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#bodyOids">bodyOids</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The body oids of the players of this table, or null if a party game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#BOOT_PLAYER">BOOT_PLAYER</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/TableMarshaller.html#bootPlayer-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableMarshaller.bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#bootPlayer-int-com.threerings.util.Name-">bootPlayer(int, Name)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Sends a request to boot a player from a table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableService.html#bootPlayer-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-">bootPlayer(int, Name, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</a></dt>
<dd>
<div class="block">Requests that another user be booted from the specified table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#bootPlayer-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-">bootPlayer(int, Name, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#bootPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-">bootPlayer(ClientObject, int, Name, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableProvider.html#bootPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-">bootPlayer(ClientObject, int, Name, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/TableService.html#bootPlayer-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableService.bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html#BOTTOM">BOTTOM</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</a></dt>
<dd>
<div class="block">For four-player games, the bottom (own) player.</div>
</dd>
<dt><a href="com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">ByteByteStringMapStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Maps up to 127 string values to integers in the range 0 - 127.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteByteStringMapStat.html#ByteByteStringMapStat--">ByteByteStringMapStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">ByteStringSetStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">A string set that maps its values to bytes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteStringSetStat.html#ByteStringSetStat--">ByteStringSetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</a></dt>
<dd>&nbsp;</dd>
</dl>
<a name="I:C">
<!-- -->
</a>
<h2 class="title">C</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#cancel--">cancel()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">Cancels this invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorService.html#cancel-int-com.threerings.presents.client.InvocationService.InvocationListener-">cancel(int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</a></dt>
<dd>
<div class="block">You probably don't want to call this directly, but want to call <a href="com/threerings/parlor/client/Invitation.html#cancel--"><code>Invitation.cancel()</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#CANCEL">CANCEL</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/ParlorMarshaller.html#cancel-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>ParlorMarshaller.cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#cancel-int-com.threerings.presents.client.InvocationService.InvocationListener-">cancel(int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#cancel-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">cancel(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorProvider.html#cancel-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">cancel(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/ParlorService.html#cancel-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>ParlorService.cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/client/TourneyService.html#cancel-com.threerings.presents.client.InvocationService.ConfirmListener-">cancel(InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.client.<a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</a></dt>
<dd>
<div class="block">Handles a request to cancel the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#CANCEL">CANCEL</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#cancel-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyMarshaller.cancel(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#cancel-com.threerings.presents.client.InvocationService.ConfirmListener-">cancel(InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#cancel-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">cancel(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyProvider.html#cancel-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">cancel(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/tourney/client/TourneyService.html#cancel-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyService.cancel(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#cancelGame--">cancelGame()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Sets the state of the game to <a href="com/threerings/parlor/game/data/GameObject.html#CANCELLED"><code>GameObject.CANCELLED</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#cancelInvite-com.threerings.crowd.data.BodyObject-int-">cancelInvite(BodyObject, int)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>
<div class="block">Requests that an outstanding invitation be cancelled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#CANCELLED">CANCELLED</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">A game state constant indicating that the game was cancelled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#CANCELLED">CANCELLED</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">The tournament was canceled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#CANCELLED">CANCELLED</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Tourney has been cancelled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorDialog.html#cancelled--">cancelled()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</a></dt>
<dd>
<div class="block">Called when cancel is clicked.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html#cancelled--">cancelled()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#cancelMoveRequest--">cancelMoveRequest()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#cancelTourney-java.lang.String-">cancelTourney(String)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Cancel the tourney, return entry fees to all participants.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#canFollowSuit-com.threerings.parlor.card.data.PlayerCard:A-com.threerings.parlor.card.data.Hand-">canFollowSuit(PlayerCard[], Hand)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">Checks whether the player can follow the suit lead with the hand given.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#canPopup--">canPopup()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Can this sprite pop-up a row on a forgiving rotation?</div>
</dd>
<dt><a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data"><span class="typeNameLink">Card</span></a> - Class in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Instances of this class represent individual playing cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#Card--">Card()</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">No-arg constructor for deserialization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#Card-int-int-">Card(int, int)</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Creates a new card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/PlayerCard.html#card">card</a></span> - Variable in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</a></dt>
<dd>
<div class="block">The card that the player played.</div>
</dd>
<dt><a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data"><span class="typeNameLink">CardCodes</span></a> - Interface in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Constants relating to the card services.</div>
</dd>
<dt><a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client"><span class="typeNameLink">CardGameController</span></a> - Class in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">A controller class for card games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#CardGameController--">CardGameController()</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client"><span class="typeNameLink">CardGameDecoder</span></a> - Class in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">Dispatches calls to a <a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><code>CardGameReceiver</code></a> instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#CardGameDecoder-com.threerings.parlor.card.client.CardGameReceiver-">CardGameDecoder(CardGameReceiver)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">Creates a decoder that may be registered to dispatch invocation
service notifications to the specified receiver.</div>
</dd>
<dt><a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server"><span class="typeNameLink">CardGameManager</span></a> - Class in <a href="com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></dt>
<dd>
<div class="block">A manager class for card games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#CardGameManager--">CardGameManager()</a></span> - Constructor for class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data"><span class="typeNameLink">CardGameObject</span></a> - Class in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Game object class for card games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardGameObject.html#CardGameObject--">CardGameObject()</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data">CardGameObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><span class="typeNameLink">CardGameReceiver</span></a> - Interface in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">Defines, for the card game services, a set of notifications delivered
asynchronously by the server to the client.</div>
</dd>
<dt><a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server"><span class="typeNameLink">CardGameSender</span></a> - Class in <a href="com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a></dt>
<dd>
<div class="block">Used to issue notifications to a <a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><code>CardGameReceiver</code></a> instance on a
client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameSender.html#CardGameSender--">CardGameSender()</a></span> - Constructor for class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client"><span class="typeNameLink">CardPanel</span></a> - Class in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">Extends VirtualMediaPanel to provide services specific to rendering and manipulating playing
cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#CardPanel-com.threerings.media.FrameManager-">CardPanel(FrameManager)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Constructor.</div>
</dd>
<dt><a href="com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client"><span class="typeNameLink">CardPanel.CardSelectionObserver</span></a> - Interface in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">A listener for card selection/deselection.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#CARDS_TRANSFERRED_BETWEEN_PLAYERS">CARDS_TRANSFERRED_BETWEEN_PLAYERS</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers-int-int-int-"><code>CardGameReceiver.cardsTransferredBetweenPlayers(int, int, int)</code></a>
notifications.</div>
</dd>
<dt><a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client"><span class="typeNameLink">CardSprite</span></a> - Class in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">A sprite representing a playing card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#CardSprite-com.threerings.parlor.card.client.CardPanel-com.threerings.parlor.card.data.Card-">CardSprite(CardPanel, Card)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Creates a new upward-facing card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#CardSprite-com.threerings.parlor.card.client.CardPanel-com.threerings.parlor.card.data.Card-boolean-">CardSprite(CardPanel, Card, boolean)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Creates a new card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteClicked-com.threerings.parlor.card.client.CardSprite-java.awt.event.MouseEvent-">cardSpriteClicked(CardSprite, MouseEvent)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</a></dt>
<dd>
<div class="block">Notifies the observer that the user clicked a card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html#cardSpriteDeselected-com.threerings.parlor.card.client.CardSprite-">cardSpriteDeselected(CardSprite)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client">CardPanel.CardSelectionObserver</a></dt>
<dd>
<div class="block">Called when a card has been deselected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteDragged-com.threerings.parlor.card.client.CardSprite-java.awt.event.MouseEvent-">cardSpriteDragged(CardSprite, MouseEvent)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</a></dt>
<dd>
<div class="block">Notifies the observer that the user dragged a card sprite to a new
location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteEntered-com.threerings.parlor.card.client.CardSprite-java.awt.event.MouseEvent-">cardSpriteEntered(CardSprite, MouseEvent)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</a></dt>
<dd>
<div class="block">Notifies the observer that the user moved the mouse pointer onto
a card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteExited-com.threerings.parlor.card.client.CardSprite-java.awt.event.MouseEvent-">cardSpriteExited(CardSprite, MouseEvent)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</a></dt>
<dd>
<div class="block">Notifies the observer that the user moved the mouse pointer off of
a card sprite.</div>
</dd>
<dt><a href="com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client"><span class="typeNameLink">CardSpriteObserver</span></a> - Interface in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>
<div class="block">Observer interface for (draggable) card sprites.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html#cardSpriteSelected-com.threerings.parlor.card.client.CardSprite-">cardSpriteSelected(CardSprite)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client">CardPanel.CardSelectionObserver</a></dt>
<dd>
<div class="block">Called when a card has been selected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#cardsTransferredBetweenPlayers-int-int-int-">cardsTransferredBetweenPlayers(int, int, int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>
<div class="block">Dispatched to the client when a set of cards is transferred between two other players in
the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers-int-int-int-">cardsTransferredBetweenPlayers(int, int, int)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</a></dt>
<dd>
<div class="block">Dispatched to the client when a set of cards is transferred between
two other players in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameSender.html#cardsTransferredBetweenPlayers-com.threerings.presents.data.ClientObject-int-int-int-">cardsTransferredBetweenPlayers(ClientObject, int, int, int)</a></span> - Static method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers-int-int-int-"><code>CardGameReceiver.cardsTransferredBetweenPlayers(int, int, int)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#CARE_NOT">CARE_NOT</a></span> - Static variable in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</a></dt>
<dd>
<div class="block"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared--"><code>PuzzleController.ClearPender.actionCleared()</code></a> return code.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#CategoriesMarshaller--">CategoriesMarshaller()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#center-javax.swing.JFrame-javax.swing.JInternalFrame-">center(JFrame, JInternalFrame)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Centers the supplied dialog in its parent's bounds.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#CHAIN_COLOR">CHAIN_COLOR</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">The color used to render chain reward scoring text.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#CHANGE_LOCATION">CHANGE_LOCATION</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.html#changeLocation-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>SpotMarshaller.changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#changeLocation-com.threerings.whirled.spot.data.Location-com.samskivert.util.ResultListener-">changeLocation(Location, ResultListener&lt;Location&gt;)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Issues a request to change our location within the scene to the specified location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotService.html#changeLocation-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-">changeLocation(int, Location, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</a></dt>
<dd>
<div class="block">Requests that this client's body be made to move to the specified
location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#changeLocation-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-">changeLocation(int, Location, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotProvider.html#changeLocation-com.threerings.presents.data.ClientObject-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-">changeLocation(ClientObject, int, Location, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/spot/client/SpotService.html#changeLocation-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>SpotService.changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#changeLocation-com.threerings.presents.data.ClientObject-int-com.threerings.whirled.spot.data.Location-com.threerings.presents.client.InvocationService.ConfirmListener-">changeLocation(ClientObject, int, Location, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">ChatPanel</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#ChatPanel-com.threerings.crowd.util.CrowdContext-">ChatPanel(CrowdContext)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#ChatPanel-com.threerings.crowd.util.CrowdContext-boolean-">ChatPanel(CrowdContext, boolean)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#checkpoint-java.lang.String-int-">checkpoint(String, int)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#checkWritePermission-com.threerings.presents.data.ClientObject-int-">checkWritePermission(ClientObject, int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/PlayManager.html#checkWritePermission-com.threerings.presents.data.ClientObject-int-">checkWritePermission(ClientObject, int)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</a></dt>
<dd>
<div class="block">Make sure that the given caller is a player or an agent and can write to the data
of the given playerId.</div>
</dd>
<dt><a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">ChoiceParameter</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Models a parameter that allows the selection of one of a list of choices (specified as strings).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#ChoiceParameter--">ChoiceParameter()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#choices">choices</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>
<div class="block">The set of choices available for this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/DefaultColorUpdate.html#classId">classId</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</a></dt>
<dd>
<div class="block">The class id of the colorization we're changing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#clear--">clear()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#clear--">clear()</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Clears all points from this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#CLEAR_OP">CLEAR_OP</a></span> - Static variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">An operation that does naught but clear pieces, which proves to be generally useful.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#clearAction--">clearAction()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Called by the controller when the action stops.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#clearAnimations--">clearAnimations()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#clearBoard--">clearBoard()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Clears all cards from the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#clearEnteringBody-com.threerings.crowd.data.BodyObject-">clearEnteringBody(BodyObject)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>
<div class="block">Called if a body failed to enter our scene after we assigned them an entering position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#clearHand--">clearHand()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Clears all cards from the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#clearHandSelection--">clearHandSelection()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Clears any existing hand sprite selection.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#clearMapping-com.threerings.stats.data.Stat.Type-java.lang.String-">clearMapping(Stat.Type, String)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">This is only used for testing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#clearModified--">clearModified()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Clears this percentiler's "is modified" state.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#clearPiece-int-int-">clearPiece(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Clears out a piece from the board along with its piece sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#clearPieceSprite-int-int-">clearPieceSprite(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Clears the specified piece from the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#clearPlayer-com.threerings.util.Name-">clearPlayer(Name)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Requests that the specified user be removed from their seat at this table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#clearPlayerByOid-int-">clearPlayerByOid(int)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Requests that the user identified by the specified body object id be removed from their seat
at this table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#clearPlayerPos-int-">clearPlayerPos(int)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Called to clear a player at the specified position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#clearSprites--">clearSprites()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#clearTableObject--">clearTableObject()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">This must be called by the entity that uses the table director when the using entity has
left and is done dealing with tables.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorTileManager.html#clearTestTileSets--">clearTestTileSets()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</a></dt>
<dd>
<div class="block">Clear all of our existing test tile sets.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#clearTile--">clearTile()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Marks the currently selected tile as invalid such that editing
when no tiles are available can be properly effected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#clearTileSelectRegion-int-int-">clearTileSelectRegion(int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Clear and return the drag rectangle for selecting a rectangular
region.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientConnectionFailed-com.threerings.presents.client.Client-java.lang.Exception-">clientConnectionFailed(Client, Exception)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">ClientController</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">Responsible for top-level control of the client user interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#ClientController-com.threerings.micasa.util.MiCasaContext-com.threerings.micasa.client.MiCasaFrame-">ClientController(MiCasaContext, MiCasaFrame)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>
<div class="block">Creates a new client controller.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientDidClear-com.threerings.presents.client.Client-">clientDidClear(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#clientDidLogoff-com.threerings.presents.client.Client-">clientDidLogoff(Client)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#clientDidLogon-com.threerings.presents.client.Client-">clientDidLogon(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientDidLogon-com.threerings.presents.client.Client-">clientDidLogon(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#clientDidLogon-com.threerings.presents.client.Client-">clientDidLogon(Client)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#clientDidLogon-com.threerings.presents.client.Client-">clientDidLogon(Client)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientFailedToLogon-com.threerings.presents.client.Client-java.lang.Exception-">clientFailedToLogon(Client, Exception)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#clientObjectDidChange-com.threerings.presents.client.Client-">clientObjectDidChange(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientObjectDidChange-com.threerings.presents.client.Client-">clientObjectDidChange(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#clientObjectDidChange-com.threerings.presents.client.Client-">clientObjectDidChange(Client)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#clientObjectDidChange-com.threerings.presents.client.Client-">clientObjectDidChange(Client)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientWillLogoff-com.threerings.presents.client.Client-">clientWillLogoff(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#clientWillLogon-com.threerings.presents.client.Client-">clientWillLogon(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#clientWillLogon-com.threerings.presents.client.Client-">clientWillLogon(Client)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#clientWillLogon-com.threerings.presents.client.Client-">clientWillLogon(Client)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#clone--">clone()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#clone--">clone()</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#clone--">clone()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#clone--">clone()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#clone--">clone()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#clone--">clone()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#clone--">clone()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/AuxModel.html#clone--">clone()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</a></dt>
<dd>
<div class="block">Creates a clone of this auxiliary model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#clone--">clone()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Location.html#clone--">clone()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</a></dt>
<dd>
<div class="block">Locations are cloneable.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#clone--">clone()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#clone--">clone()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#CLUBS">CLUBS</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The suit of clubs.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">Cluster</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Contains information on clusters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#Cluster--">Cluster()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#CLUSTER_CHAT_TYPE">CLUSTER_CHAT_TYPE</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">The chat type code with which we register our cluster auxiliary
chat objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#CLUSTER_CLICKED">CLUSTER_CLICKED</a></span> - Static variable in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">An action command generated when a cluster is clicked.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#CLUSTER_FULL">CLUSTER_FULL</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">An error code indicating that a cluster is full.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#CLUSTER_SPEAK">CLUSTER_SPEAK</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.html#clusterSpeak-java.lang.String-byte-"><code>SpotMarshaller.clusterSpeak(java.lang.String, byte)</code></a> requests.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data"><span class="typeNameLink">ClusteredBodyObject</span></a> - Interface in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Defines some required methods for a <code>BodyObject</code> that is to participate in the Whirled
Spot system.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">ClusterObject</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Used to dispatch chat in clusters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#ClusterObject--">ClusterObject()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#clusterOid">clusterOid</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>
<div class="block">A unique identifier for this cluster (also the distributed object
id of the cluster chat object).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#CLUSTERS">CLUSTERS</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">The field name of the <code>clusters</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#clusters">clusters</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Contains information on all <a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data"><code>Cluster</code></a>s in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotService.html#clusterSpeak-java.lang.String-byte-">clusterSpeak(String, byte)</a></span> - Method in interface com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</a></dt>
<dd>
<div class="block">Requests that the supplied message be delivered to listeners in the
cluster to which the specified location belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#clusterSpeak-java.lang.String-byte-">clusterSpeak(String, byte)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotProvider.html#clusterSpeak-com.threerings.presents.data.ClientObject-java.lang.String-byte-">clusterSpeak(ClientObject, String, byte)</a></span> - Method in interface com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/spot/client/SpotService.html#clusterSpeak-java.lang.String-byte-"><code>SpotService.clusterSpeak(java.lang.String, byte)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#clusterSpeak-com.threerings.presents.data.ClientObject-java.lang.String-byte-">clusterSpeak(ClientObject, String, byte)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#CMD_ACTIONS">CMD_ACTIONS</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">String translations for action identifiers.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.Type.html#code--">code()</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</a></dt>
<dd>
<div class="block">Returns the unique code for this stat which is a function of its name.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#CODE">CODE</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#code">code</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#col">col</a></span> - Variable in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>
<div class="block">The column number.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/DefaultColorUpdate.html#colorId">colorId</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</a></dt>
<dd>
<div class="block">The color id to set as the new default, or -1 to remove the default.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#columns">columns</a></span> - Variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>
<div class="block">The row levels for each column.</div>
</dd>
<dt><a href="com/threerings/micasa/package-summary.html">com.threerings.micasa</a> - package com.threerings.micasa</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a> - package com.threerings.micasa.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/data/package-summary.html">com.threerings.micasa.data</a> - package com.threerings.micasa.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a> - package com.threerings.micasa.lobby</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a> - package com.threerings.micasa.lobby.table</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</a> - package com.threerings.micasa.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a> - package com.threerings.micasa.simulator.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</a> - package com.threerings.micasa.simulator.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a> - package com.threerings.micasa.simulator.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/util/package-summary.html">com.threerings.micasa.simulator.util</a> - package com.threerings.micasa.simulator.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/util/package-summary.html">com.threerings.micasa.util</a> - package com.threerings.micasa.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/package-summary.html">com.threerings.parlor</a> - package com.threerings.parlor</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/package-summary.html">com.threerings.parlor.card</a> - package com.threerings.parlor.card</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a> - package com.threerings.parlor.card.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a> - package com.threerings.parlor.card.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</a> - package com.threerings.parlor.card.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a> - package com.threerings.parlor.card.trick.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</a> - package com.threerings.parlor.card.trick.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a> - package com.threerings.parlor.card.trick.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/trick/util/package-summary.html">com.threerings.parlor.card.trick.util</a> - package com.threerings.parlor.card.trick.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a> - package com.threerings.parlor.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a> - package com.threerings.parlor.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> - package com.threerings.parlor.game.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> - package com.threerings.parlor.game.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a> - package com.threerings.parlor.game.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/media/package-summary.html">com.threerings.parlor.media</a> - package com.threerings.parlor.media</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/rating/data/package-summary.html">com.threerings.parlor.rating.data</a> - package com.threerings.parlor.rating.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a> - package com.threerings.parlor.rating.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</a> - package com.threerings.parlor.rating.server.persist</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/rating/util/package-summary.html">com.threerings.parlor.rating.util</a> - package com.threerings.parlor.rating.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a> - package com.threerings.parlor.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/client/package-summary.html">com.threerings.parlor.tourney.client</a> - package com.threerings.parlor.tourney.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a> - package com.threerings.parlor.tourney.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</a> - package com.threerings.parlor.tourney.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/persist/package-summary.html">com.threerings.parlor.tourney.server.persist</a> - package com.threerings.parlor.tourney.server.persist</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a> - package com.threerings.parlor.turn.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/turn/data/package-summary.html">com.threerings.parlor.turn.data</a> - package com.threerings.parlor.turn.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a> - package com.threerings.parlor.turn.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/util/package-summary.html">com.threerings.parlor.util</a> - package com.threerings.parlor.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/package-summary.html">com.threerings.puzzle</a> - package com.threerings.puzzle</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a> - package com.threerings.puzzle.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a> - package com.threerings.puzzle.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a> - package com.threerings.puzzle.drop.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a> - package com.threerings.puzzle.drop.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</a> - package com.threerings.puzzle.drop.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a> - package com.threerings.puzzle.drop.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a> - package com.threerings.puzzle.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</a> - package com.threerings.puzzle.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/package-summary.html">com.threerings.stage</a> - package com.threerings.stage</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/client/package-summary.html">com.threerings.stage.client</a> - package com.threerings.stage.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a> - package com.threerings.stage.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/server/package-summary.html">com.threerings.stage.server</a> - package com.threerings.stage.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a> - package com.threerings.stage.tools.editor</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</a> - package com.threerings.stage.tools.editor.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</a> - package com.threerings.stage.tools.viewer</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</a> - package com.threerings.stage.tools.xml</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/util/package-summary.html">com.threerings.stage.util</a> - package com.threerings.stage.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/package-summary.html">com.threerings.stats</a> - package com.threerings.stats</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a> - package com.threerings.stats.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</a> - package com.threerings.stats.server.persist</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/package-summary.html">com.threerings.whirled</a> - package com.threerings.whirled</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a> - package com.threerings.whirled.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</a> - package com.threerings.whirled.client.persist</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a> - package com.threerings.whirled.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a> - package com.threerings.whirled.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</a> - package com.threerings.whirled.server.persist</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/package-summary.html">com.threerings.whirled.spot</a> - package com.threerings.whirled.spot</dt>
<dd>
<div class="block">Extends the Whirled services with the notion of locations, clusters,
coordinates and orientation.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</a> - package com.threerings.whirled.spot.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a> - package com.threerings.whirled.spot.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a> - package com.threerings.whirled.spot.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/tools/package-summary.html">com.threerings.whirled.spot.tools</a> - package com.threerings.whirled.spot.tools</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/tools/xml/package-summary.html">com.threerings.whirled.spot.tools.xml</a> - package com.threerings.whirled.spot.tools.xml</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</a> - package com.threerings.whirled.tools.xml</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</a> - package com.threerings.whirled.util</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/package-summary.html">com.threerings.whirled.zone</a> - package com.threerings.whirled.zone</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a> - package com.threerings.whirled.zone.client</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a> - package com.threerings.whirled.zone.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/peer/data/package-summary.html">com.threerings.whirled.zone.peer.data</a> - package com.threerings.whirled.zone.peer.data</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a> - package com.threerings.whirled.zone.peer.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a> - package com.threerings.whirled.zone.server</dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/util/package-summary.html">com.threerings.whirled.zone.util</a> - package com.threerings.whirled.zone.util</dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TestTileLoader.html#commit--">commit()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</a></dt>
<dd>
<div class="block">Since we're just testing, we don't save these crazy IDs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#compareTo-com.threerings.parlor.card.data.Card-">compareTo(Card)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Compares this card to another.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#compareTo-com.threerings.parlor.tourney.data.Participant-">compareTo(Participant)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#computeAdjustment-float-int-com.threerings.parlor.rating.server.Rating-">computeAdjustment(float, int, Rating)</a></span> - Static method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>
<div class="block">Computes a ratings adjustment for the given player, using a modified
version of the FIDE Chess rating system as:</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#computeRating-com.threerings.parlor.rating.server.Rating:A-int-float-">computeRating(Rating[], int, float)</a></span> - Static method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>
<div class="block">Computes a player's updated rating using a modified version of the
FIDE/ELO system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaConfig.html#config">config</a></span> - Static variable in class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server">MiCasaConfig</a></dt>
<dd>
<div class="block">Provides access to configuration data for this package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#config">config</a></span> - Variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">The configuration of the game to be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#config">config</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The game config for the game that is being matchmade.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#CONFIG">CONFIG</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The field name of the <code>config</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#config">config</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The tourney configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#config">config</a></span> - Variable in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>
<div class="block">The tourney configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePrefs.html#config">config</a></span> - Static variable in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client">PuzzlePrefs</a></dt>
<dd>
<div class="block">Used to load our preferences from a properties file and map them to the persistent Java
preferences repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorConfig.html#config">config</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</a></dt>
<dd>
<div class="block">Provides access to config data for this package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#contains-int-int-">contains(int, int)</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Returns whether this set contains the given point.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#contains-java.lang.Integer-">contains(Integer)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>
<div class="block">Returns true if the specified int is contained in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/SetStat.html#contains-T-">contains(T)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</a></dt>
<dd>
<div class="block">Returns true if the specified object is contained in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#contains-java.lang.String-">contains(String)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>
<div class="block">Returns true if the specified string is contained in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#containsAll-com.threerings.parlor.card.data.Card:A-">containsAll(Card[])</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>
<div class="block">Checks whether this hand contains all of the specified cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#containsCard-com.threerings.parlor.card.data.PlayerCard:A-com.threerings.parlor.card.data.Card-">containsCard(PlayerCard[], Card)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">Checks whether the specified array contains the given card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#containsKey-java.lang.String-">containsKey(String)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>
<div class="block">Returns true if the specified key is contained in this map.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#containsPlayer-com.threerings.util.Name-">containsPlayer(Name)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Returns true if this table contains the specified player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#containsValue-com.threerings.stats.data.Stat.Type-T-">containsValue(Stat.Type, T)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns true if the specified <a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><code>SetStat</code></a> contains the specified value, false
otherwise.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#coordsToLocation-int-int-java.awt.Point-">coordsToLocation(int, int, Point)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Converts Cartesian coordinates back to full coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#copyInto-com.threerings.puzzle.drop.data.DropBoard-">copyInto(DropBoard)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Copies the contents of this board directly into the supplied board, overwriting the
destination board in its entirety.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#counter-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.InvitationResponseObserver-">counter(GameConfig, InvitationResponseObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">Counters this invitation with an invitation with different game
configuration parameters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#countSuitMembers-com.threerings.parlor.card.data.PlayerCard:A-int-">countSuitMembers(PlayerCard[], int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">Determines the number of cards that belong to the specified suit within the array given.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#crc32-java.lang.String-">crc32(String)</a></span> - Static method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Computes and returns the CRC32 hash of the specified string.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html#CREATE_GAME">CREATE_GAME</a></span> - Static variable in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html#createGame-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-"><code>SimulatorMarshaller.createGame(com.threerings.parlor.game.data.GameConfig, java.lang.String, int)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#CREATE_TABLE">CREATE_TABLE</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/TableMarshaller.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-"><code>TableMarshaller.createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html#CREATE_TOURNEY">CREATE_TOURNEY</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html#createTourney-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-"><code>TourniesMarshaller.createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#createConfigurator--">createConfigurator()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Creates a configurator that can be used to create a user interface for configuring this
instance prior to starting the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#createController--">createController()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneConfig.html#createController--">createController()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#createDecoys--">createDecoys()</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>
<div class="block">Creates the decoy sprites.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#createGame-com.threerings.presents.client.Client-">createGame(Client)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorService.html#createGame-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-">createGame(GameConfig, String, int)</a></span> - Method in interface com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client">SimulatorService</a></dt>
<dd>
<div class="block">Requests that a new game be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html#createGame-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-">createGame(GameConfig, String, int)</a></span> - Method in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorManager.html#createGame-com.threerings.crowd.data.BodyObject-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-">createGame(BodyObject, GameConfig, String, int)</a></span> - Method in class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager</a></dt>
<dd>
<div class="block">Creates a game along with the specified number of simulant players and forcibly moves all
players into the game room.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorProvider.html#createGame-com.threerings.presents.data.ClientObject-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-">createGame(ClientObject, GameConfig, String, int)</a></span> - Method in class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server">SimulatorProvider</a></dt>
<dd>
<div class="block">Processes a request from the client to create a new game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html#CreateGameTask-com.threerings.crowd.data.BodyObject-com.threerings.parlor.game.data.GameConfig-java.lang.String-int-">CreateGameTask(BodyObject, GameConfig, String, int)</a></span> - Constructor for class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager.CreateGameTask</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/media/ScoreAnimation.html#createLabel-java.lang.String-java.awt.Color-java.awt.Font-com.threerings.media.MediaPanel-">createLabel(String, Color, Font, MediaPanel)</a></span> - Static method in class com.threerings.parlor.media.<a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">This signature is retained for backwards compatibility.</span></div>
</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/media/ScoreAnimation.html#createLabel-java.lang.String-java.awt.Color-java.awt.Font-java.awt.Component-">createLabel(String, Color, Font, Component)</a></span> - Static method in class com.threerings.parlor.media.<a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</a></dt>
<dd>
<div class="block">Create and configure a Label suitable for a ScoreAnimation with all the most common options.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#createMatchMakingView-com.threerings.micasa.util.MiCasaContext-">createMatchMakingView(MiCasaContext)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>
<div class="block">Derived classes override this function and create the appropriate
matchmaking user interface component.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html#createMatchMakingView-com.threerings.micasa.util.MiCasaContext-">createMatchMakingView(MiCasaContext)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#createMenuBar--">createMenuBar()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Create the menu bar and menu items and add them to the frame.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#createPiece-int-int-int-">createPiece(int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Creates a new piece sprite and places it directly in its correct position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#createPiece-int-int-int-int-int-long-">createPiece(int, int, int, int, int, long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Creates a new piece sprite and moves it into position on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#createPieces-int-int-int:A-int-">createPieces(int, int, int[], int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Creates a new drop sprite used to animate the given pieces falling in the specified column.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.ConfigFactory.html#createPlaceConfig-com.threerings.whirled.data.SceneModel-">createPlaceConfig(SceneModel)</a></span> - Method in interface com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.ConfigFactory.html" title="interface in com.threerings.whirled.server">SceneRegistry.ConfigFactory</a></dt>
<dd>
<div class="block">Creates the place config instance appropriate to the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/SceneFactory.html#createScene-com.threerings.whirled.data.SceneModel-com.threerings.crowd.data.PlaceConfig-">createScene(SceneModel, PlaceConfig)</a></span> - Method in interface com.threerings.whirled.util.<a href="com/threerings/whirled/util/SceneFactory.html" title="interface in com.threerings.whirled.util">SceneFactory</a></dt>
<dd>
<div class="block">Creates a <a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><code>Scene</code></a> implementation given the supplied scene
model and place config.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#createScoreAnimation-java.lang.String-java.awt.Color-java.awt.Font-int-int-">createScoreAnimation(String, Color, Font, int, int)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Creates and returns an animation displaying the given string with the specified parameters,
floating it a short distance up the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#createScoreAnimation-java.lang.String-java.awt.Color-java.awt.Font-">createScoreAnimation(String, Color, Font)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Creates and returns an animation showing the specified score floating up the view, with the
label initially centered within the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#createScoreAnimation-java.lang.String-java.awt.Color-java.awt.Font-int-int-int-int-">createScoreAnimation(String, Color, Font, int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Creates and returns an animation showing the specified score floating up the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-">createTable(TableConfig, GameConfig)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Sends a request to create a table with the specified game configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableService.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTable(TableConfig, GameConfig, InvocationService.ResultListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</a></dt>
<dd>
<div class="block">Requests that a new table be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTable(TableConfig, GameConfig, InvocationService.ResultListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#createTable-com.threerings.crowd.data.BodyObject-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-">createTable(BodyObject, TableConfig, GameConfig)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Creates a table for the specified creator and returns said table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#createTable-com.threerings.presents.data.ClientObject-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTable(ClientObject, TableConfig, GameConfig, InvocationService.ResultListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableProvider.html#createTable-com.threerings.presents.data.ClientObject-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTable(ClientObject, TableConfig, GameConfig, InvocationService.ResultListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/TableService.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-"><code>TableService.createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#createTableConfigurator--">createTableConfigurator()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Creates a table configurator for initializing 'table' properties of the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/client/TourniesService.html#createTourney-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTourney(TourneyConfig, InvocationService.ResultListener)</a></span> - Method in interface com.threerings.parlor.tourney.client.<a href="com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client">TourniesService</a></dt>
<dd>
<div class="block">Creates a new tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html#createTourney-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTourney(TourneyConfig, InvocationService.ResultListener)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourniesManager.html#createTourney-com.threerings.presents.data.ClientObject-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTourney(ClientObject, TourneyConfig, InvocationService.ResultListener)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourniesProvider.html#createTourney-com.threerings.presents.data.ClientObject-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTourney(ClientObject, TourneyConfig, InvocationService.ResultListener)</a></span> - Method in interface com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourniesProvider.html" title="interface in com.threerings.parlor.tourney.server">TourniesProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/tourney/client/TourniesService.html#createTourney-com.threerings.parlor.tourney.data.TourneyConfig-com.threerings.presents.client.InvocationService.ResultListener-"><code>TourniesService.createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#creator">creator</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The tourney creator.</div>
</dd>
</dl>
<a name="I:D">
<!-- -->
</a>
<h2 class="title">D</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#DATA">DATA</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#data">data</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>
<div class="block">The raw percentiler data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#dealHand-int-">dealHand(int)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Deals a hand of cards from the deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#dealHand-com.threerings.parlor.card.data.Deck-int-int-">dealHand(Deck, int, int)</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Deals a hand of cards to the player at the specified index from the given Deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#dealHands-com.threerings.parlor.card.data.Deck-int-">dealHands(Deck, int)</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Deals a hand of cards to each player from the specified Deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</a></span> - Static variable in interface com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</a></dt>
<dd>
<div class="block">Whether to enable debug logging and assertions for puzzles.</div>
</dd>
<dt><a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data"><span class="typeNameLink">Deck</span></a> - Class in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Instances of this class represent decks of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#Deck--">Deck()</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Default constructor creates an unshuffled deck of cards without
jokers.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#Deck-boolean-">Deck(boolean)</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Constructor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#decodeUpdate-int-int-int-byte:A-">decodeUpdate(int, int, int, byte[])</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Instantiates the appropriate update class and decodes the update from the data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</a></span> - Static variable in interface com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</a></dt>
<dd>
<div class="block">The default puzzle difficulty level.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/data/RatingCodes.html#DEFAULT_RATING">DEFAULT_RATING</a></span> - Static variable in interface com.threerings.parlor.rating.data.<a href="com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</a></dt>
<dd>
<div class="block">The default rating value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#defaultColors">defaultColors</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">If non-null, contains default colorizations to use for objects
that do not have colorizations defined.</div>
</dd>
<dt><a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data"><span class="typeNameLink">DefaultColorUpdate</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Update to change the default colorization for objects in a scene which
do not define their own colorization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/DefaultColorUpdate.html#DefaultColorUpdate--">DefaultColorUpdate()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#defaultEntranceId">defaultEntranceId</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>
<div class="block">The portal id of the default entrance to this scene.</div>
</dd>
<dt><a href="com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">DefaultSceneConfig</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">The default scene config simply causes the default scene manager and
controller to be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/DefaultSceneConfig.html#DefaultSceneConfig--">DefaultSceneConfig()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data">DefaultSceneConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">DefaultSwingTableConfigurator</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Provides a default implementation of a TableConfigurator for
a Swing interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator-int-">DefaultSwingTableConfigurator(int)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</a></dt>
<dd>
<div class="block">Create a TableConfigurator that allows only the specified number
of players and lets the configuring user enable private games
only if the number of players is greater than 2.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator-int-boolean-">DefaultSwingTableConfigurator(int, boolean)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</a></dt>
<dd>
<div class="block">Create a TableConfigurator that allows only the specified number
of players and lets the user configure a private table, or not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator-int-int-int-boolean-">DefaultSwingTableConfigurator(int, int, int, boolean)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</a></dt>
<dd>
<div class="block">Create a TableConfigurator that allows for the specified configuration
parameters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/data/MiCasaBootstrapData.html#defLobbyOid">defLobbyOid</a></span> - Variable in class com.threerings.micasa.data.<a href="com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data">MiCasaBootstrapData</a></dt>
<dd>
<div class="block">The oid of the default lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#deleteObject-com.threerings.miso.client.SceneObject-">deleteObject(SceneObject)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Deletes the object tile at the specified tile coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#deleteObject-com.threerings.miso.data.ObjectInfo-">deleteObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Delete the given object from the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#deletePercentile-int-int-">deletePercentile(int, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Deletes the percentile record for the specified game and game mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#deletePortal-int-int-">deletePortal(int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Deletes the portal at the specified full coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#deleteRating-int-int-">deleteRating(int, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Deletes the specified rating record.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/persist/SceneRepository.html#deleteSceneModel-int-">deleteSceneModel(int)</a></span> - Method in interface com.threerings.whirled.client.persist.<a href="com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</a></dt>
<dd>
<div class="block">Deletes the specified scene model from the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#deleteStats-int-">deleteStats(int)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Deletes all stats associated with the specified player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#deleteTourney-int-">deleteTourney(int)</a></span> - Method in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>
<div class="block">Deletes a tourney from the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#deselectHandSprite-com.threerings.parlor.card.client.CardSprite-">deselectHandSprite(CardSprite)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Programmatically deselects a sprite in the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableConfig.html#desiredPlayerCount">desiredPlayerCount</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a></dt>
<dd>
<div class="block">The total number of players that are desired for the table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDestroyer.html#destroyPieces-com.threerings.puzzle.drop.data.DropBoard-com.threerings.puzzle.drop.data.DropBoard.PieceOperation-">destroyPieces(DropBoard, DropBoard.PieceOperation)</a></span> - Method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util">PieceDestroyer</a></dt>
<dd>
<div class="block">Destroys all pieces in the given board that are in contiguous rows or columns of pieces,
returning a list of <a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data"><code>SegmentInfo</code></a> objects detailing the destroyed piece segments.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#DIAMONDS">DIAMONDS</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The suit of diamonds.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/PlayManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.puzzle.drop.server.<a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html#didInit-com.threerings.crowd.data.PlaceConfig-">didInit(PlaceConfig)</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyPanel.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Removes our listener registration from the game object and cleans house.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneController.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#didLeaveScene--">didLeaveScene()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Called to clean up our place and scene state information when we leave a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#didPopup--">didPopup()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Called if we pop up to decrement the remaining popups we have.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#didStartup-com.threerings.crowd.data.PlaceObject-">didStartup(PlaceObject)</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#didStartup-com.threerings.crowd.data.PlaceObject-">didStartup(PlaceObject)</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#didStartup-com.threerings.crowd.data.PlaceObject-">didStartup(PlaceObject)</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#didStartup-com.threerings.crowd.data.PlaceObject-">didStartup(PlaceObject)</a></span> - Method in class com.threerings.puzzle.drop.server.<a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#DIFFICULTY">DIFFICULTY</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The field name of the <code>difficulty</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#difficulty">difficulty</a></span> - Variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The puzzle difficulty level.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#dir">dir</a></span> - Variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>
<div class="block">The segment's direction; one of <code>DirectionCodes.HORIZONTAL</code>
or <code>DirectionCodes.VERTICAL</code>.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">DirectionButton</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">A button that allows for selection from the compass directions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#DirectionButton--">DirectionButton()</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>
<div class="block">Construct a 41x41 DirectionButton.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#DirectionButton-int-">DirectionButton(int)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>
<div class="block">Construct a DirectionButton with the specified preferred diameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#dirtySegment-int-int-int-int-">dirtySegment(int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Dirties the rectangle encompassing the segment with the given direction and length whose
bottom-leftmost corner is at <code>(col, row)</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#dismiss-javax.swing.JInternalFrame-">dismiss(JInternalFrame)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Removes the supplied dialog from its parent container, but does not
dispose it.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#dispatchNotification-int-java.lang.Object:A-">dispatchNotification(int, Object[])</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#dispatchNotification-int-java.lang.Object:A-">dispatchNotification(int, Object[])</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDecoder.html#dispatchNotification-int-java.lang.Object:A-">dispatchNotification(int, Object[])</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDecoder.html#dispatchNotification-int-java.lang.Object:A-">dispatchNotification(int, Object[])</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#dispatchResponse-int-java.lang.Object:A-">dispatchResponse(int, Object[])</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#display-javax.swing.JFrame-javax.swing.JInternalFrame-">display(JFrame, JInternalFrame)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Display a dialog centered within the given frame.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#displayMessage-com.threerings.crowd.chat.data.ChatMessage-boolean-">displayMessage(ChatMessage, boolean)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#dispose-javax.swing.JInternalFrame-">dispose(JInternalFrame)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Handles safely dismissing and disposing of the supplied dialog.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#dist">dist</a></span> - Variable in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>
<div class="block">The distance to drop the pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#drop--">drop()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Starts the piece dropping toward the next row.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropPieceCodes.html#DROP_BLOCK_PIECE_COUNT">DROP_BLOCK_PIECE_COUNT</a></span> - Static variable in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</a></dt>
<dd>
<div class="block">The number of pieces in a drop block.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropCodes.html#DROP_MESSAGE_BUNDLE">DROP_MESSAGE_BUNDLE</a></span> - Static variable in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</a></dt>
<dd>
<div class="block">The message bundle identifier for drop puzzle messages.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropCodes.html#DROP_STREAM">DROP_STREAM</a></span> - Static variable in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</a></dt>
<dd>
<div class="block">The name of the control stream that provides drop pieces.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropBlockSprite</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-int:A-">DropBlockSprite(DropBoardView, int, int, int, int[])</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Constructs a drop block sprite and starts it dropping.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-int:A-int-">DropBlockSprite(DropBoardView, int, int, int, int[], int)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Constructs a drop block sprite and starts it dropping.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropBoard</span></a> - Class in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">A class that provides for various useful logical operations to be enacted on a two-dimensional
board and provides an easier mechanism for referencing pieces by position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#DropBoard--">DropBoard()</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Constructs an empty drop board for use when unserializing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#DropBoard-int-int-">DropBoard(int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Constructs a drop board of the given dimensions with its pieces initialized to PIECE_NONE.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#DropBoard-int-int-int-">DropBoard(int, int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Constructs a drop board of the given dimensions with its pieces initialized to the given
piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#DropBoard-int:A-int-int-">DropBoard(int[], int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Constructs a drop board with the given board and dimensions.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropBoard.PieceOperation</span></a> - Interface in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">An interface to be implemented by classes that would like to apply some operation to each
piece in a column or row segment in the board.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropBoardSummary</span></a> - Class in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">Provides a summary of a <a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><code>DropBoard</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#DropBoardSummary--">DropBoardSummary()</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>
<div class="block">Constructs an empty drop board summary for use when un-serializing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#DropBoardSummary-com.threerings.puzzle.data.Board-">DropBoardSummary(Board)</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>
<div class="block">Constructs a drop board summary that retrieves board information from the supplied board
when summarizing.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util"><span class="typeNameLink">DropBoardUtil</span></a> - Class in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/DropBoardUtil.html#DropBoardUtil--">DropBoardUtil()</a></span> - Constructor for class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropBoardView</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">The drop board view displays a drop puzzle game in progress for a single player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#DropBoardView-com.threerings.puzzle.util.PuzzleContext-int-int-">DropBoardView(PuzzleContext, int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Constructs a drop board view.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropCodes</span></a> - Interface in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">Contains codes used by the drop game services.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropConfig</span></a> - Interface in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">Provides access to the configuration information for a drop puzzle game.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropControllerDelegate</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">Games that wish to make use of the drop puzzle services will need to create an extension of
this delegate class, customizing it for their particular game and then adding it via
<code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#DropControllerDelegate-com.threerings.puzzle.client.PuzzleController-com.threerings.puzzle.drop.data.DropLogic-">DropControllerDelegate(PuzzleController, DropLogic)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">Creates a delegate with the specified drop game logic and controller.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util"><span class="typeNameLink">DropGameUtil</span></a> - Class in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">Drop puzzle game related utilities.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/DropGameUtil.html#DropGameUtil--">DropGameUtil()</a></span> - Constructor for class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util">DropGameUtil</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropLogic</span></a> - Interface in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">Describes the features and configuration desired for a given drop puzzle game.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server"><span class="typeNameLink">DropManagerDelegate</span></a> - Class in <a href="com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</a></dt>
<dd>
<div class="block">Provides the necessary support for a puzzle game that involves a two-dimensional board
containing pieces, with new pieces either falling into the board as a "drop block", or rising
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
can be sent to other players' boards as a result.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate-com.threerings.puzzle.server.PuzzleManager-com.threerings.puzzle.drop.data.DropLogic-">DropManagerDelegate(PuzzleManager, DropLogic)</a></span> - Constructor for class com.threerings.puzzle.drop.server.<a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">use <a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate-com.threerings.puzzle.drop.data.DropLogic-"><code>DropManagerDelegate.DropManagerDelegate(DropLogic)</code></a>.</span></div>
</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate-com.threerings.puzzle.drop.data.DropLogic-">DropManagerDelegate(DropLogic)</a></span> - Constructor for class com.threerings.puzzle.drop.server.<a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></dt>
<dd>
<div class="block">Creates a drop manager delegate with a logic that it uses to determine how to manage the
drop puzzle.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropPanel</span></a> - Interface in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">Puzzles using the drop services need implement this interface to display drop puzzle related
information.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data"><span class="typeNameLink">DropPieceCodes</span></a> - Interface in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">The drop piece codes interface contains constants common to the drop game package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.html#dropPieces-com.threerings.puzzle.drop.data.DropBoard-com.threerings.puzzle.drop.util.PieceDropper.DropObserver-">dropPieces(DropBoard, PieceDropper.DropObserver)</a></span> - Method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</a></dt>
<dd>
<div class="block">Effects any drops possible on the supplied board (modifying the board in the progress) and
notifying the supplied drop observer of those drops.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropSprite</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">The drop sprite is a sprite that displays one or more pieces falling toward the bottom of the
board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#DropSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int:A-int-">DropSprite(DropBoardView, int, int, int[], int)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Constructs a drop sprite and starts it dropping.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#DropSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int:A-int-int-">DropSprite(DropBoardView, int, int, int[], int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Constructs a drop sprite and starts it dropping.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client"><span class="typeNameLink">DropSpriteObserver</span></a> - Interface in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">Provides notifications for drop puzzle specific stuff.</div>
</dd>
<dt><a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist"><span class="typeNameLink">DummySceneRepository</span></a> - Class in <a href="com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</a></dt>
<dd>
<div class="block">The dummy scene repository just pretends to load and store scenes, but
in fact it just creates new blank scenes when requested to load a scene
and does nothing when requested to save one.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/DummySceneRepository.html#DummySceneRepository--">DummySceneRepository()</a></span> - Constructor for class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#dump-java.io.PrintWriter-">dump(PrintWriter)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Dumps a text representation of this percentiler to the supplied print stream.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#dump--">dump()</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Outputs a string representation of the board contents.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#dump--">dump()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#dumpActors--">dumpActors()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Dumps to the logs, a list of interesting sprites and animations
currently active on the puzzle board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#dumpAndCompare-com.threerings.puzzle.data.Board-">dumpAndCompare(Board)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Outputs a string representation of the board contents, interlaced with the supplied
comparison board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#dumpAndCompare-com.threerings.puzzle.data.Board-">dumpAndCompare(Board)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#dumpGnuPlot-java.io.PrintWriter-">dumpGnuPlot(PrintWriter)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Dumps out our data in a format that can be used to generate a gnuplot.</div>
</dd>
</dl>
<a name="I:E">
<!-- -->
</a>
<h2 class="title">E</h2>
<dl>
<dt><a href="com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools"><span class="typeNameLink">EditablePortal</span></a> - Class in <a href="com/threerings/whirled/spot/tools/package-summary.html">com.threerings.whirled.spot.tools</a></dt>
<dd>
<div class="block">An editable portal extends the standard portal with information needed
by the loader and editor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/EditablePortal.html#EditablePortal--">EditablePortal()</a></span> - Constructor for class com.threerings.whirled.spot.tools.<a href="com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorApp</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">A scene editor application that provides facilities for viewing, editing, and saving the scene
templates that comprise a game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorApp.html#EditorApp-java.lang.String:A-">EditorApp(String[])</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</a></dt>
<dd>
<div class="block">Construct and initialize the EditorApp object.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorConfig</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">Provides access to configuration data for the editor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorConfig.html#EditorConfig--">EditorConfig()</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util"><span class="typeNameLink">EditorContext</span></a> - Interface in <a href="com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorDialog</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">Basic ok cancel dialog for use by editor components.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorDialog.html#EditorDialog-java.lang.String-com.threerings.stage.tools.editor.util.EditorContext-com.threerings.stage.tools.editor.EditorScenePanel-">EditorDialog(String, EditorContext, EditorScenePanel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util"><span class="typeNameLink">EditorDialogUtil</span></a> - Class in <a href="com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#EditorDialogUtil--">EditorDialogUtil()</a></span> - Constructor for class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorFrame</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#EditorFrame-com.threerings.stage.tools.xml.StageSceneWriter-">EditorFrame(StageSceneWriter)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorModel</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The EditorModel class provides a holding place for storing,
modifying and retrieving data that is shared across the Editor
application and its myriad UI components.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#EditorModel-com.threerings.media.tile.TileManager-">EditorModel(TileManager)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorModelListener</span></a> - Interface in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The editor model listener interface should be implemented by
classes that would like to be notified when the editor model is
changed.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorScenePanel</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">Displays the scene view and handles UI events on the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#EditorScenePanel-com.threerings.stage.tools.editor.util.EditorContext-javax.swing.JFrame-com.threerings.stage.tools.editor.EditorModel-com.threerings.stage.tools.editor.EditorScenePanel.SceneModelListener-">EditorScenePanel(EditorContext, JFrame, EditorModel, EditorScenePanel.SceneModelListener)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Constructs the editor scene view panel.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html" title="interface in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorScenePanel.SceneModelListener</span></a> - Interface in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorScrollBox</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">A scrollbox that shows our position in the editor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScrollBox.html#EditorScrollBox-com.threerings.stage.tools.editor.EditorScenePanel-">EditorScrollBox(EditorScenePanel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</a></dt>
<dd>
<div class="block">Create the tightly-coupled EditorScrollBox.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorTileManager</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">Extends the normal Miso Tile Manager to allow the use of a set of test tiles that can be used in
the editor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorTileManager.html#EditorTileManager-com.threerings.resource.ResourceManager-com.threerings.media.image.ImageManager-">EditorTileManager(ResourceManager, ImageManager)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">EditorToolBarPanel</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorToolBarPanel.html#EditorToolBarPanel-com.threerings.media.tile.TileManager-com.threerings.stage.tools.editor.EditorModel-">EditorToolBarPanel(TileManager, EditorModel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor">EditorToolBarPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#elementUpdated-com.threerings.presents.dobj.ElementUpdatedEvent-">elementUpdated(ElementUpdatedEvent)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#enableCoordHighlighting-boolean-">enableCoordHighlighting(boolean)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Enables or disables highlighting of the tile over which the mouse
is currently positioned.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#END_DROP_BLOCK">END_DROP_BLOCK</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for ending dropping the block.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#endGame--">endGame()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Called when the game is known to be over.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endHand--">endHand()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block">Ends the hand of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#endPlayerGame-int-">endPlayerGame(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Ends the game for the given player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endTrick--">endTrick()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block">Ends the trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endTurn--">endTurn()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#endTurn--">endTurn()</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block">Called to end the turn.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#entryAdded-com.threerings.presents.dobj.EntryAddedEvent-">entryAdded(EntryAddedEvent&lt;Table&gt;)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">EntryFee</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Extensible entry fee class that specifies entry requirements for a tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/EntryFee.html#EntryFee--">EntryFee()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#entryFee">entryFee</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The fee to join the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#entryRemoved-com.threerings.presents.dobj.EntryRemovedEvent-">entryRemoved(EntryRemovedEvent&lt;Table&gt;)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#entryUpdated-com.threerings.presents.dobj.EntryUpdatedEvent-">entryUpdated(EntryUpdatedEvent&lt;Table&gt;)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#enumerateObjects--">enumerateObjects()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Iterates over all of the interesting objects in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorContext.html#enumerateSceneTypes-java.util.List-">enumerateSceneTypes(List&lt;String&gt;)</a></span> - Method in interface com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</a></dt>
<dd>
<div class="block">Inserts all known scene types into the supplied list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Returns true if this game config object is equal to the supplied object (meaning it is a
game config for the same game and its configuration settings are the same as ours).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#equals-com.threerings.puzzle.data.Board-">equals(Board)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Returns whether this board is equal to the given comparison board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#equals-com.threerings.puzzle.data.Board-">equals(Board)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">Location equality is determined by coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Location.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</a></dt>
<dd>
<div class="block">Two locations are equals if they specify the same coordinates, but
the orientation may be different.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">Portal equality is determined by portal id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#equals-java.lang.Object-">equals(Object)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#equivalent-com.threerings.whirled.spot.data.Location-">equivalent(Location)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">Location equivalence means that the coordinates and orientation are
the same.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Location.html#equivalent-com.threerings.whirled.spot.data.Location-">equivalent(Location)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</a></dt>
<dd>
<div class="block">Two locations are equivalent if they specify the same location
and orientation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#ERR_CANNOT_CLUSTER">ERR_CANNOT_CLUSTER</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">An error delivered when adding objects to scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#ERR_NO_OVERLAP">ERR_NO_OVERLAP</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">An error delivered when adding objects to scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html#execute-com.threerings.puzzle.drop.data.DropBoard-int-int-">execute(DropBoard, int, int)</a></span> - Method in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data">DropBoard.PieceOperation</a></dt>
<dd>
<div class="block">Called for each piece in the board segment the operation is being applied to.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#EXPERIENCE">EXPERIENCE</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#experience">experience</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">The number of times the player has played this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#experience">experience</a></span> - Variable in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>
<div class="block">The number of times the player's played our game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/RobotPlayer.html#expired--">expired()</a></span> - Method in class com.threerings.parlor.util.<a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/util/ExtrasPainter.html" title="interface in com.threerings.stage.tools.editor.util"><span class="typeNameLink">ExtrasPainter</span></a> - Interface in <a href="com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</a></dt>
<dd>
<div class="block">An interface for painting extra stuff.</div>
</dd>
</dl>
<a name="I:F">
<!-- -->
</a>
<h2 class="title">F</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#FAILED_ENTRY_FEE">FAILED_ENTRY_FEE</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">User failed to meet the entry fee requirements.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#fastForward-long-">fastForward(long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#fill-int-">fill(int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Fills the board contents with the given piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.html#fillBoard-com.threerings.puzzle.drop.data.DropBoard-com.threerings.puzzle.drop.util.PieceDropper.DropObserver-">fillBoard(DropBoard, PieceDropper.DropObserver)</a></span> - Method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</a></dt>
<dd>
<div class="block">Drops new pieces onto the board to fill the gaps.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#findStandingSpot-java.awt.Rectangle-int-com.threerings.media.util.AStarPathUtil.TraversalPred-java.lang.Object-java.awt.Point-int-">findStandingSpot(Rectangle, int, AStarPathUtil.TraversalPred, Object, Point, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Locates a spot to stand near the supplied rectangular footprint.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#FINISHED">FINISHED</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Tourney has completed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorApp.html#finishInit-java.lang.String-">finishInit(String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#flip-com.threerings.parlor.card.data.Card-long-">flip(Card, long)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Flip the card from its current displayed card to the specified card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyAcross-com.threerings.parlor.card.data.Card:A-java.awt.Point-java.awt.Point-long-long-float-">flyAcross(Card[], Point, Point, long, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the ether into the ether.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyAcross-int-java.awt.Point-java.awt.Point-long-long-float-">flyAcross(int, Point, Point, long, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the ether into the ether face-down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyFromBoard-com.threerings.parlor.card.client.CardSprite:A-java.awt.Point-long-float-">flyFromBoard(CardSprite[], Point, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the board into the ether.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyFromBoard-com.threerings.parlor.card.client.CardSprite:A-java.awt.Point-java.awt.Point-long-float-">flyFromBoard(CardSprite[], Point, Point, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the board into the ether through an intermediate point.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyFromHand-com.threerings.parlor.card.client.CardSprite:A-java.awt.Point-long-float-">flyFromHand(CardSprite[], Point, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the hand into the ether.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyFromHandToBoard-com.threerings.parlor.card.client.CardSprite-java.awt.Point-long-">flyFromHandToBoard(CardSprite, Point, long)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a card from the hand onto the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyIntoHand-com.threerings.parlor.card.data.Card:A-java.awt.Point-long-long-long-float-">flyIntoHand(Card[], Point, long, long, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a set of cards from the ether into the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#flyToBoard-com.threerings.parlor.card.data.Card-java.awt.Point-java.awt.Point-long-float-">flyToBoard(Card, Point, Point, long, float)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Flies a card from the ether onto the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#followsSuit-com.threerings.parlor.card.data.PlayerCard:A-com.threerings.parlor.card.data.Card-">followsSuit(PlayerCard[], Card)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">Checks whether the proposed card follows the suit lead.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDecoder.html#FORCED_MOVE">FORCED_MOVE</a></span> - Static variable in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/client/SceneReceiver.html#forcedMove-int-"><code>SceneReceiver.forcedMove(int)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDecoder.html#FORCED_MOVE">FORCED_MOVE</a></span> - Static variable in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove-int-int-"><code>ZoneReceiver.forcedMove(int, int)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#forcedMove-int-">forcedMove(int)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneReceiver.html#forcedMove-int-">forcedMove(int)</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client">SceneReceiver</a></dt>
<dd>
<div class="block">Used to communicate a required move notification to the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneSender.html#forcedMove-com.threerings.presents.data.ClientObject-int-">forcedMove(ClientObject, int)</a></span> - Static method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server">SceneSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/whirled/client/SceneReceiver.html#forcedMove-int-"><code>SceneReceiver.forcedMove(int)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#forcedMove-int-int-">forcedMove(int, int)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove-int-int-">forcedMove(int, int)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client">ZoneReceiver</a></dt>
<dd>
<div class="block">Used to communicate a required move notification to the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneSender.html#forcedMove-com.threerings.presents.data.ClientObject-int-int-">forcedMove(ClientObject, int, int)</a></span> - Static method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server">ZoneSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove-int-int-"><code>ZoneReceiver.forcedMove(int, int)</code></a> on a client.</div>
</dd>
</dl>
<a name="I:G">
<!-- -->
</a>
<h2 class="title">G</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#GAME_ALREADY_STARTED">GAME_ALREADY_STARTED</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services when a user requests to leave a table for
which the game is already in progress.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameCodes.html#GAME_CHAT_TYPE">GAME_CHAT_TYPE</a></span> - Static variable in interface com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></dt>
<dd>
<div class="block">A chat type for chatting on the game object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#GAME_ID">GAME_ID</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#GAME_ID">GAME_ID</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#GAME_IS_READY">GAME_IS_READY</a></span> - Static variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/client/ParlorReceiver.html#gameIsReady-int-"><code>ParlorReceiver.gameIsReady(int)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameCodes.html#GAME_MESSAGE_BUNDLE">GAME_MESSAGE_BUNDLE</a></span> - Static variable in interface com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></dt>
<dd>
<div class="block">The message bundle identifier for general game messages.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#GAME_MODE">GAME_MODE</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#GAME_OVER">GAME_OVER</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">A game state constant indicating that the game ended normally.</div>
</dd>
<dt><a href="com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data"><span class="typeNameLink">GameAI</span></a> - Class in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>
<div class="block">Represents attributes of an AI player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameAI.html#GameAI--">GameAI()</a></span> - Constructor for class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></dt>
<dd>
<div class="block">A blank constructor for serialization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameAI.html#GameAI-int-int-">GameAI(int, int)</a></span> - Constructor for class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></dt>
<dd>
<div class="block">Constructs an AI with the specified (game-interpreted) skill and personality.</div>
</dd>
<dt><a href="com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data"><span class="typeNameLink">GameCodes</span></a> - Interface in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>
<div class="block">Constants relating to the game services.</div>
</dd>
<dt><a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><span class="typeNameLink">GameConfig</span></a> - Class in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>
<div class="block">The game config class encapsulates the configuration information for a particular type of game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#GameConfig--">GameConfig()</a></span> - Constructor for class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html#gameConfigClass">gameConfigClass</a></span> - Variable in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</a></dt>
<dd>
<div class="block">The game config classname.</div>
</dd>
<dt><a href="com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client"><span class="typeNameLink">GameConfigurator</span></a> - Class in <a href="com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></dt>
<dd>
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
them.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator--">GameConfigurator()</a></span> - Constructor for class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client"><span class="typeNameLink">GameController</span></a> - Class in <a href="com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></dt>
<dd>
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#GameController--">GameController()</a></span> - Constructor for class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client"><span class="typeNameLink">GameControllerDelegate</span></a> - Class in <a href="com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></dt>
<dd>
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
controller specific methods.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate-com.threerings.parlor.game.client.GameController-">GameControllerDelegate(GameController)</a></span> - Constructor for class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></dt>
<dd>
<div class="block">Provides the delegate with a reference to the game controller for
which it is delegating.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameDidEnd--">gameDidEnd()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd--">gameDidEnd()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></dt>
<dd>
<div class="block">Called when the game transitions to the <code>GAME_OVER</code>
state.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidEnd--">gameDidEnd()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called by the game manager after the game ended.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#gameDidEnd--">gameDidEnd()</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#gameDidEnd--">gameDidEnd()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameDidStart--">gameDidStart()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block">Called when the game has started.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart--">gameDidStart()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></dt>
<dd>
<div class="block">Called when the game transitions to the <code>IN_PLAY</code>
state.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidStart--">gameDidStart()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called by the game manager after the game was started.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#gameDidStart--">gameDidStart()</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block">This should be called from <a href="com/threerings/parlor/game/server/GameManager.html#gameDidStart--"><code>GameManager.gameDidStart()</code></a> to let the turn delegate perform
start of game processing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#gameId">gameId</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>
<div class="block">The id of the game for which we're tracking a percentile distribution.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#gameId">gameId</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">The identifier of the game we're rating for.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/Lobby.html#gameIdent">gameIdent</a></span> - Variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</a></dt>
<dd>
<div class="block">The universal game identifier string for the game matchmade by
this lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#gameIsReady-int-">gameIsReady(int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorReceiver.html#gameIsReady-int-">gameIsReady(int)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</a></dt>
<dd>
<div class="block">Dispatched to the client when a game in which they are a
participant is ready for play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorSender.html#gameIsReady-com.threerings.presents.data.ClientObject-int-">gameIsReady(ClientObject, int)</a></span> - Static method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/client/ParlorReceiver.html#gameIsReady-int-"><code>ParlorReceiver.gameIsReady(int)</code></a> on a client.</div>
</dd>
<dt><a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><span class="typeNameLink">GameManager</span></a> - Class in <a href="com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></dt>
<dd>
<div class="block">The game manager handles the server side management of a game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#GameManager--">GameManager()</a></span> - Constructor for class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><span class="typeNameLink">GameManagerDelegate</span></a> - Class in <a href="com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><code>PlayManagerDelegate</code></a> mechanism with game manager specific methods.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate--">GameManagerDelegate()</a></span> - Constructor for class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate-com.threerings.parlor.game.server.GameManager-">GameManagerDelegate(GameManager)</a></span> - Constructor for class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#gameMode">gameMode</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>
<div class="block">The mode of the game.</div>
</dd>
<dt><a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><span class="typeNameLink">GameObject</span></a> - Class in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>
<div class="block">A game object hosts the shared data associated with a game played by one or more players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#GameObject--">GameObject()</a></span> - Constructor for class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#gameOid">gameOid</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The oid of the game that was created from this table or -1 if the table is still in
matchmaking mode.</div>
</dd>
<dt><a href="com/threerings/parlor/client/GameReadyObserver.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">GameReadyObserver</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Used to inform interested parties when the <a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client"><code>ParlorDirector</code></a>
receives a game ready notification.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled--">gameWasCancelled()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></dt>
<dd>
<div class="block">Called when the game was cancelled for some reason.</div>
</dd>
<dt><a href="com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server"><span class="typeNameLink">GameWatcher</span></a>&lt;<a href="com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</a> extends <a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a>&gt; - Class in <a href="com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></dt>
<dd>
<div class="block">An abstract convenience class used server-side to keep an eye on a game and perform a one-time
game-over activity when the game ends.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameWatcher.html#GameWatcher--">GameWatcher()</a></span> - Constructor for class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillEnd--">gameWillEnd()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called by the game manager when the game is about to end.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset--">gameWillReset()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></dt>
<dd>
<div class="block">Called to give derived classes a chance to display animations, send
a final packet, or do any other business they care to do when the
game is about to reset.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillReset--">gameWillReset()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called when the game is about to reset, but before any other clearing out of game data has
taken place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameWillStart--">gameWillStart()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillStart--">gameWillStart()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called by the game manager when the game is about to start.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#gameWillStart--">gameWillStart()</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html#gameWillStart--">gameWillStart()</a></span> - Method in class com.threerings.puzzle.drop.server.<a href="com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#get-java.lang.String-">get(String)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>
<div class="block">Returns the value to which the specified key maps or zero if it is not contained in this
map.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.html#GET_CATEGORIES">GET_CATEGORIES</a></span> - Static variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/micasa/lobby/LobbyMarshaller.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-"><code>LobbyMarshaller.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.html#GET_LOBBIES">GET_LOBBIES</a></span> - Static variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/micasa/lobby/LobbyMarshaller.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-"><code>LobbyMarshaller.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#getActionAnimationCount--">getActionAnimationCount()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Returns the number of action animations on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#getActionCount--">getActionCount()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Returns the count of action sprites and animations on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getActionMode--">getActionMode()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the current editor action mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#getActionSpriteCount--">getActionSpriteCount()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Returns the number of action sprites on the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#getActivePlayerCount--">getActivePlayerCount()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns the number of active players in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#getBoard--">getBoard()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Returns the board associated with the puzzle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getBoard--">getBoard()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the raw board data associated with this board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#getBoardBounds--">getBoardBounds()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Returns the bounds of the block in board piece coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropConfig.html#getBoardHeight--">getBoardHeight()</a></span> - Method in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data">DropConfig</a></dt>
<dd>
<div class="block">Returns the board height in pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#getBoards--">getBoards()</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Returns the boards for all players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#getBoardSummary-int-">getBoardSummary(int)</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Returns the board summary for the given player index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#getBoardView--">getBoardView()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Returns a reference to the <a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client"><code>PuzzleBoardView</code></a> in use.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropConfig.html#getBoardWidth--">getBoardWidth()</a></span> - Method in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data">DropConfig</a></dt>
<dd>
<div class="block">Returns the board width in pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getBounds--">getBounds()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the bounds of this board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#getCanStandPred--">getCanStandPred()</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>
<div class="block">Returns a traversal predicate for use with <a href="com/threerings/stage/util/StageSceneUtil.html#findStandingSpot-java.awt.Rectangle-int-com.threerings.media.util.AStarPathUtil.TraversalPred-java.lang.Object-java.awt.Point-int-"><code>StageSceneUtil.findStandingSpot(java.awt.Rectangle, int, com.threerings.media.util.AStarPathUtil.TraversalPred, java.lang.Object, java.awt.Point, int)</code></a> that
validates whether a player can stand in the searched spots.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#getCard--">getCard()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Returns the card being depicted.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getCardBackImage--">getCardBackImage()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the full-sized image for the back of a playing card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getCardImage-com.threerings.parlor.card.data.Card-">getCardImage(Card)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the full-sized image for the front of the specified card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#getCards--">getCards()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>
<div class="block">Converts this list of cards into an array.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getCardsPlayed--">getCardsPlayed()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns an array containing the history of the trick in terms of the
cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getCardsPlayedFieldName--">getCardsPlayedFieldName()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the name of the field that contains the history of the trick
in terms of the cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-">getCategories(LobbyService.CategoriesListener)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyProvider.html#getCategories-com.threerings.presents.data.ClientObject-com.threerings.micasa.lobby.LobbyService.CategoriesListener-">getCategories(ClientObject, LobbyService.CategoriesListener)</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby">LobbyProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/micasa/lobby/LobbyService.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-"><code>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#getCategories-com.threerings.crowd.data.BodyObject-">getCategories(BodyObject)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Returns an array containing the category identifiers of all the categories in which lobbies
have been registered with the registry.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#getCategories-com.threerings.presents.data.ClientObject-com.threerings.micasa.lobby.LobbyService.CategoriesListener-">getCategories(ClientObject, LobbyService.CategoriesListener)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Processes a request by the client to obtain a list of the lobby categories available on this
server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyService.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-">getCategories(LobbyService.CategoriesListener)</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby">LobbyService</a></dt>
<dd>
<div class="block">Requests the list of lobby categories that are available on this
server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#getChatIdentifier-com.threerings.crowd.chat.data.UserMessage-">getChatIdentifier(UserMessage)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#getChoiceLabel-int-">getChoiceLabel(int)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>
<div class="block">Returns the translation key for the specified choice.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#getClientObject-int-">getClientObject(int)</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Returns the client object corresponding to the specified player index, or null if the
position is not occupied by a player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html#getClusterField--">getClusterField()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</a></dt>
<dd>
<div class="block">Returns the field name of the cluster oid distributed object field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#getClusterLocs-com.threerings.whirled.spot.data.Cluster-">getClusterLocs(Cluster)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Computes a list of the valid locations in this cluster.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html#getClusterOid--">getClusterOid()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</a></dt>
<dd>
<div class="block">Returns the oid of the cluster to which this user currently belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#getCode--">getCode()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Returns the integer code to which this statistic's name maps.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.AuxDataSource.html#getCodeString-com.threerings.stats.data.Stat.Type-int-">getCodeString(Stat.Type, int)</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data">Stat.AuxDataSource</a></dt>
<dd>
<div class="block">Maps the specified unique code back to its string value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#getCodeString-com.threerings.stats.data.Stat.Type-int-">getCodeString(Stat.Type, int)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/SceneColorizer.html#getColorId-java.lang.String-">getColorId(String)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</a></dt>
<dd>
<div class="block">Get the colorId to use for the specified colorization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/SceneColorizer.html#getColorization-int-java.lang.String-">getColorization(int, String)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/SceneColorizer.html#getColorizer-com.threerings.miso.data.ObjectInfo-">getColorizer(ObjectInfo)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</a></dt>
<dd>
<div class="block">Obtains a colorizer for the supplied scene object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#getColorizer--">getColorizer()</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Get the tileset colorizer in use in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorContext.html#getColorPository--">getColorPository()</a></span> - Method in interface com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</a></dt>
<dd>
<div class="block">Returns a colorization repository for use by the editor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getColorPository--">getColorPository()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Returns a reference to the colorization repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getColumn--">getColumn()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns the column the piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getColumnLevels-byte:A-">getColumnLevels(byte[])</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Populates the given array with the column levels for this board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#getColumns--">getColumns()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Returns an array of the column numbers containing the block pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#getComponent--">getComponent()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getComponentRepository--">getComponentRepository()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Returns the component repository in use by this client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html#getConstrainedEdge-com.threerings.puzzle.drop.data.DropBoard-int-int-int-">getConstrainedEdge(DropBoard, int, int, int)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</a></dt>
<dd>
<div class="block">Returns the x-axis coordinate of the specified edge of the given constrained piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaClient.html#getContext--">getContext()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</a></dt>
<dd>
<div class="block">Returns a reference to the context in effect for this client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaFrame.html#getController--">getController()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#getController--">getController()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#getController--">getController()</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getCounts--">getCounts()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the counts for each bucket.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getDefaultColor-int-">getDefaultColor(int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Get the default color id to use for the specified colorization class,
or -1 if no default is set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#getDefaultColor-int-">getDefaultColor(int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">Get the default color to use for the specified colorization
classId, or -1 if no default is set for that colorization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getDefaultEntrance--">getDefaultEntrance()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#getDefaultEntrance--">getDefaultEntrance()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Returns the portal that represents the default entrance to this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#getDefaultEntrance--">getDefaultEntrance()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#getDefaultLobbyOid--">getDefaultLobbyOid()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Returns the oid of the default lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#getDefaultValue--">getDefaultValue()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#getDefaultValue--">getDefaultValue()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>
<div class="block">Returns the default value of this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#getDefaultValue--">getDefaultValue()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ToggleParameter.html#getDefaultValue--">getDefaultValue()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#getDescription--">getDescription()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Returns a List of strings that describe the configuration of this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/EntryFee.html#getDescription--">getDescription()</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</a></dt>
<dd>
<div class="block">Returns a description of the entry fee.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Prize.html#getDescription--">getDescription()</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data">Prize</a></dt>
<dd>
<div class="block">Returns a description of the prize.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#getDirection--">getDirection()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>
<div class="block">Get the direction that is currently selected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getDistance--">getDistance()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns the remaining number of columns to drop.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getDropDistance-int-int-">getDropDistance(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the distance the piece at the given column and row can drop until it hits a
non-empty piece (defined as <a href="com/threerings/puzzle/drop/data/DropPieceCodes.html#PIECE_NONE"><code>DropPieceCodes.PIECE_NONE</code></a>).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#getEntrance--">getEntrance()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Returns the portal that serves as the default entrance to this
scene or null if no default is set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#getEventCount--">getEventCount()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Returns the number of progress events currently queued up for sending to the server with
the next progress update.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#getExternalColumn--">getExternalColumn()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Returns the column the external piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#getExternalRow--">getExternalRow()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Returns the row the external piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getForgivingMove-int-int-int-int-int-int-float-">getForgivingMove(int, int, int, int, int, int, float)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns a <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/awt/Point.html?is-external=true" title="class or interface in java.awt"><code>Point</code></a> object containing the coordinates to place the bottom-left of the
given block at after moving it the given distance on the x- and y-axes, or
<code>null</code> if the move is not valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getForgivingRotation-int:A-int:A-int-int-int-float-boolean-">getForgivingRotation(int[], int[], int, int, int, float, boolean)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Rotates the given block in the given direction and returns its final state as <code>(orient,
col, row, popped)</code>, where <code>orient</code> is the final orientation of the drop
block; <code>col</code> and <code>row</code> are the final column and row coordinates,
respectively, of the central drop block piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getFQTileId--">getFQTileId()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the fully qualified tile id of the currently selected tile.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimpleFrame.html#getFrame--">getFrame()</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client">SimpleFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorFrame.html#getFrame--">getFrame()</a></span> - Method in interface com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</a></dt>
<dd>
<div class="block">Returns a reference to the top-level frame that the simulator will
use to display everything.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/util/SimulatorContext.html#getFrame--">getFrame()</a></span> - Method in interface com.threerings.micasa.simulator.util.<a href="com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util">SimulatorContext</a></dt>
<dd>
<div class="block">Returns a reference to the primary user interface frame.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/util/MiCasaContext.html#getFrame--">getFrame()</a></span> - Method in interface com.threerings.micasa.util.<a href="com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util">MiCasaContext</a></dt>
<dd>
<div class="block">Returns a reference to the primary user interface frame.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleContext.html#getFrameManager--">getFrameManager()</a></span> - Method in interface com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</a></dt>
<dd>
<div class="block">Provides access to the frame manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#getGameConfig--">getGameConfig()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>
<div class="block">Instantiates and returns a game config instance using the game
config classname provided by the lobby configuration parameters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig--">getGameConfig()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></dt>
<dd>
<div class="block">Obtains a configured game configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getGameConfig--">getGameConfig()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the configuration object for the game being managed by this manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#getGameId--">getGameId()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Returns a numeric identifier for this game class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getGameId--">getGameId()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the unique numeric identifier for our managed game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#getGameIdent--">getGameIdent()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Returns a string identifier for this game class (e.g.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getHandSprite-com.threerings.parlor.card.data.Card-">getHandSprite(Card)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the first sprite in the hand that corresponds to the specified card, or null if the
card is not in the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getHeight--">getHeight()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the height of the board in rows.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#getHighestColumn-int-int-">getHighestColumn(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>
<div class="block">Returns the column number of the column within the given column range that contains the
most pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getHighestInLeadSuit-com.threerings.parlor.card.data.PlayerCard:A-int-">getHighestInLeadSuit(PlayerCard[], int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">Returns the highest card (according to the standard A,K,...,2 ordering) in the suit lead,
with an optional trump suit.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#getHorizModel--">getHorizModel()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Returns a range model that controls the scrollability of the scene
in the horizontal direction.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#getId--">getId()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Returns the unique identifier for this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#getId--">getId()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getImageManager--">getImageManager()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Access to the image manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#getIntArrayStat-com.threerings.stats.data.Stat.Type-">getIntArrayStat(Stat.Type)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns the current value of the specified integer array statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#getIntendedLocation--">getIntendedLocation()</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Returns our current location unless we have a location change pending, in which case our
pending location is returned.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#getIntersectedObjects-com.threerings.media.tile.TileManager-com.threerings.stage.data.StageSceneModel-java.awt.Rectangle-">getIntersectedObjects(TileManager, StageSceneModel, Rectangle)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Returns an array of the objects intersected by the supplied tile
coordinate rectangle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#getIntStat-com.threerings.stats.data.Stat.Type-">getIntStat(Stat.Type)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns the current value of the specified integer statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#getJiggy-java.awt.event.ActionEvent-">getJiggy(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#getKey--">getKey()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#getKey--">getKey()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#getKey-int-int-">getKey(int, int)</a></span> - Static method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>
<div class="block">Create and return a primary <a href="http://threerings.github.com/depot/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><code>Key</code></a> to identify a <a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist"><code>PercentileRecord</code></a>
with the supplied key values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#getKey-int-int-">getKey(int, int)</a></span> - Static method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">Create and return a primary <a href="http://threerings.github.com/depot/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><code>Key</code></a> to identify a <a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><code>RatingRecord</code></a>
with the supplied key values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#getKey--">getKey()</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#getKey--">getKey()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#getKey-int-int-">getKey(int, int)</a></span> - Static method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">Create and return a primary <a href="http://threerings.github.com/depot/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><code>Key</code></a> to identify a <a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist"><code>StatRecord</code></a>
with the supplied key values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#getKey-int-java.lang.String-">getKey(int, String)</a></span> - Static method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">Create and return a primary <a href="http://threerings.github.com/depot/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><code>Key</code></a> to identify a <a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist"><code>StringCodeRecord</code></a>
with the supplied key values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#getKey--">getKey()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#getKey--">getKey()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/data/HostedZone.html#getKey--">getKey()</a></span> - Method in class com.threerings.whirled.zone.peer.data.<a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleContext.html#getKeyboardManager--">getKeyboardManager()</a></span> - Method in interface com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</a></dt>
<dd>
<div class="block">Provides access to the keyboard manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getKeyboardManager--">getKeyboardManager()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Returns a reference to the keyboard manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleContext.html#getKeyDispatcher--">getKeyDispatcher()</a></span> - Method in interface com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</a></dt>
<dd>
<div class="block">Provides access to the key dispatcher.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getKeyDispatcher--">getKeyDispatcher()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Provides access to the key dispatcher.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/DropGameUtil.html#getKeyTranslator--">getKeyTranslator()</a></span> - Static method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util">DropGameUtil</a></dt>
<dd>
<div class="block">Returns a key translator configured with mappings suitable for a drop puzzle game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleGameUtil.html#getKeyTranslator--">getKeyTranslator()</a></span> - Static method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util">PuzzleGameUtil</a></dt>
<dd>
<div class="block">Returns a key translator configured with basic puzzle game mappings.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#getLabel--">getLabel()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#getLabel--">getLabel()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>
<div class="block">Returns the translation key for this parameter's label.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#getLabel--">getLabel()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ToggleParameter.html#getLabel--">getLabel()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getLastCardsPlayed--">getLastCardsPlayed()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns an array containing the history of the last trick in terms of
the cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getLastCardsPlayedFieldName--">getLastCardsPlayedFieldName()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the name of the field that contains the history of the last
trick in terms of the cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getLayerIndex--">getLayerIndex()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the current scene layer index undergoing edit.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/TileSetUtil.html#getLayerIndex-com.threerings.media.tile.TileSet-">getLayerIndex(TileSet)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util">TileSetUtil</a></dt>
<dd>
<div class="block">Returns the layer index of the layer for which this tileset
provides tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getLeftIndex-int-">getLeftIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games, returns the index of the player to the left of the specified player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-">getLobbies(String, LobbyService.LobbiesListener)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyProvider.html#getLobbies-com.threerings.presents.data.ClientObject-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-">getLobbies(ClientObject, String, LobbyService.LobbiesListener)</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby">LobbyProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/micasa/lobby/LobbyService.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-"><code>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#getLobbies-com.threerings.crowd.data.BodyObject-java.lang.String-java.util.List-">getLobbies(BodyObject, String, List&lt;Lobby&gt;)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Returns information about all lobbies hosting games in the specified category.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#getLobbies-com.threerings.presents.data.ClientObject-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-">getLobbies(ClientObject, String, LobbyService.LobbiesListener)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Processes a request by the client to obtain a list of lobbies matching the supplied category
string.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyService.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-">getLobbies(String, LobbyService.LobbiesListener)</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby">LobbyService</a></dt>
<dd>
<div class="block">Requests information on all active lobbies that match the specified category.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#getLocation--">getLocation()</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#getLocation--">getLocation()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">Returns a location instance configured with the location and
orientation of this portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#getManagerClassName--">getManagerClassName()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html#getManagerClassName--">getManagerClassName()</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneConfig.html#getManagerClassName--">getManagerClassName()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/DefaultSceneConfig.html#getManagerClassName--">getManagerClassName()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data">DefaultSceneConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#getMapValue-com.threerings.stats.data.Stat.Type-java.lang.String-">getMapValue(Stat.Type, String)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns the value to which the specified string is mapped in a <a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><code>StringMapStat</code></a> or zero
if the value has not been mapped.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#getMatchType--">getMatchType()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Convenience method to determine the type of game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#getMatchType--">getMatchType()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Returns the matchmaking type of this game: <a href="com/threerings/parlor/game/data/GameConfig.html#SEATED_GAME"><code>GameConfig.SEATED_GAME</code></a>, etc.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getMatchType--">getMatchType()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">A convenience method for getting the game type.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#getMaxIntStat-com.threerings.stats.data.Stat.Type-">getMaxIntStat(Stat.Type)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns the maximum value by which the specified integer statistic has ever been
incremented.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getMaxScore--">getMaxScore()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the largest score seen by this percentiler.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#getMaxValue--">getMaxValue()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>
<div class="block">Returns the maximum value every accumulated to this integer statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#getMaxValue--">getMaxValue()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>
<div class="block">Returns the maximum value that this integer statistic has ever been assigned.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/util/MiCasaContext.html#getMessageManager--">getMessageManager()</a></span> - Method in interface com.threerings.micasa.util.<a href="com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util">MiCasaContext</a></dt>
<dd>
<div class="block">Returns a reference to the message manager used by the client to
generate localized messages.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleContext.html#getMessageManager--">getMessageManager()</a></span> - Method in interface com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</a></dt>
<dd>
<div class="block">Returns a reference to the message manager used by the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getMessageManager--">getMessageManager()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Returns a reference to the message manager used by the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#getMetrics--">getMetrics()</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Returns the scene metrics we use to do our calculations.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getMicroCardBackImage--">getMicroCardBackImage()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the small-sized image for the back of a playing card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getMicroCardImage-com.threerings.parlor.card.data.Card-">getMicroCardImage(Card)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the small-sized image for the front of the specified card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScrollBox.html#getMiniGraphics--">getMiniGraphics()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</a></dt>
<dd>
<div class="block">Get the graphics to draw into when rendering onto the minimap.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html#getMinimumLength--">getMinimumLength()</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDestroyer.DestroyLogic</a></dt>
<dd>
<div class="block">Returns the minimum length of a contiguously piece segment that should be destroyed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getMinScore--">getMinScore()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the smallest score seen by this percentiler.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#getModCount--">getModCount()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Returns the modification count of this Stat when it was loaded from the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getMostRecentRatings-java.util.Collection-int-">getMostRecentRatings(Collection&lt;Integer&gt;, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Load the most recently entered rating for each of a collection of players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getMostRecentRatings-java.util.Collection-java.util.Collection-int-">getMostRecentRatings(Collection&lt;Integer&gt;, Collection&lt;Integer&gt;, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Load the most recently entered rating for each of a collection of players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#getName--">getName()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Returns the human readable name of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#getName--">getName()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getNextInClockwiseSequence-int-">getNextInClockwiseSequence(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games, this returns the index of the player after the specified player
going clockwise around the table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getNextPiece--">getNextPiece()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">For boards that are always filled, this method is called to obtain pieces to fill the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getNextPortalId--">getNextPortalId()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#getNextPortalId--">getNextPortalId()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Returns the portal id that should be assigned to the next portal added to this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#getNextPortalId--">getNextPortalId()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#getNumber--">getNumber()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Returns the value of the card, either from 2 to 11 or KING, QUEEN, JACK, ACE, RED_JOKER, or
BLACK_JOKER.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#getObjectFootprint-com.threerings.media.tile.TileManager-int-int-int-">getObjectFootprint(TileManager, int, int, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Returns the footprint, in absolute tile coordinates, for the
specified object with origin as specified.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#getObjectFootprint-com.threerings.media.tile.TileManager-int-int-int-java.awt.Rectangle-">getObjectFootprint(TileManager, int, int, int, Rectangle)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Fills in the footprint, in absolute tile coordinates, for the
specified object with origin as specified.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getObjectGripDirection--">getObjectGripDirection()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Gets the direction in which we should grip objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#getOccupiedCount--">getOccupiedCount()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Count the number of players currently occupying this table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#getOppLocation--">getOppLocation()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">Returns a location instance configured with the location and
opposite orientation of this portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#getOpposite--">getOpposite()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Location.html#getOpposite--">getOpposite()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</a></dt>
<dd>
<div class="block">Get a new Location instance that is equals() to this one but that
has an orientation facing the opposite direction.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getOppositeIndex-int-">getOppositeIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games, returns the index of the player across from the specified player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html#getOrientationComboBox-java.awt.event.ActionListener-">getOrientationComboBox(ActionListener)</a></span> - Static method in class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</a></dt>
<dd>
<div class="block">Create and return a combo box seeded with the various possible
orientation direction names.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getOtherTeamIndex-int-">getOtherTeamIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games with fixed partnerships, this returns the index of the other team.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#getOuterElement--">getOuterElement()</a></span> - Method in class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneRuleSet.html#getOuterElement--">getOuterElement()</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel--">getPanel()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dt>
<dd>
<div class="block">Get the Swing JPanel that contains the UI elements for this configurator.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimpleClient.html#getParlorContext--">getParlorContext()</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client">SimpleClient</a></dt>
<dd>
<div class="block">Returns a reference to the context in effect for this client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorClient.html#getParlorContext--">getParlorContext()</a></span> - Method in interface com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorClient.html" title="interface in com.threerings.micasa.simulator.client">SimulatorClient</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/ParlorContext.html#getParlorDirector--">getParlorDirector()</a></span> - Method in interface com.threerings.parlor.util.<a href="com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</a></dt>
<dd>
<div class="block">Returns a reference to the parlor director.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getPartnerIndex-int-">getPartnerIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games with fixed partnerships, this returns the index of the player's
partner.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#getPauseString--">getPauseString()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Get the (untranslated) string to display when the puzzle is paused.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#getPendingModel--">getPendingModel()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Returns the model loaded in preparation for a scene transition.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#getPendingSceneId--">getPendingSceneId()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Returns the scene id set in preparation for a scene transition.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getPercentDone-long-">getPercentDone(long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns a value between <code>0.0</code> and <code>1.0</code> representing how far the
piece has moved toward the next row as of the given time stamp.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getPercentile-float-">getPercentile(float)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the percent of all numbers seen that are lower than the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getPiece-int-int-">getPiece(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the piece at the given column and row in the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceHeight--">getPieceHeight()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns the height in pixels of a single board piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceImage-int-">getPieceImage(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns the image used to display the given piece at coordinates <code>(0, 0)</code> with
an orientation of <code>DirectionCodes.NORTH</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceImage-int-int-int-int-">getPieceImage(int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns the image used to display the given piece at the specified column and row with the
given orientation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPiecePosition-int-int-java.awt.Point-">getPiecePosition(int, int, Point)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Called by the <a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><code>DropSprite</code></a> to populate <code>pos</code> with the screen coordinates
in pixels at which a piece at <code>(col, row)</code> in the board should be drawn.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getPieces--">getPieces()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns the pieces the sprite is displaying.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceSegmentSize-int-int-int-int-">getPieceSegmentSize(int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Called by the <a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><code>DropSprite</code></a> to get the dimensions of the area that will be occupied by
rendering a piece segment of the given orientation and length whose bottom-leftmost corner
is at <code>(col, row)</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceSprite-int-int-">getPieceSprite(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns the piece sprite at the specified location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPieceWidth--">getPieceWidth()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns the width in pixels of a single board piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#getPlaceConfig--">getPlaceConfig()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Returns the place config that can be used to determine which place
controller instance should be used to display this scene as well as
to obtain runtime configuration information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#getPlaceConfig--">getPlaceConfig()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayer-int-">getPlayer(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the user object for the player with the specified index or null if the player at
that index is not online.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#getPlayerCount--">getPlayerCount()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns the number of players in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerCount--">getPlayerCount()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the number of players in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerCount--">getPlayerCount()</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Extending <a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> should automatically handle
implementing this method.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerDisplayName-int-">getPlayerDisplayName(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the name that should be shown in the client for the player with the specified index
or null if no player exists at that index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#getPlayerIndex-com.threerings.presents.data.ClientObject-">getPlayerIndex(ClientObject)</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Gets the player index of the specified client object, or -1 if the client object does not
represent a player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#getPlayerIndex-com.threerings.util.Name-">getPlayerIndex(Name)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns the player index of the given user in the game, or <code>-1</code> if the player is
not involved in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerIndex-com.threerings.util.Name-">getPlayerIndex(Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the player index of the given user in the game, or <code>-1</code> if the player is
not involved in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerIndex-com.threerings.util.Name-">getPlayerIndex(Name)</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Extending <a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> should automatically handle
implementing this method.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#getPlayerIndex--">getPlayerIndex()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Get the player index of the player represented by this view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#getPlayerIndex--">getPlayerIndex()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Returns the player's index in the list of players for the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerName-int-">getPlayerName(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the name of the player with the specified index or null if no player exists at that
index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerName-int-">getPlayerName(int)</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Extending <a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> should automatically handle
implementing this method.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerOid-int-">getPlayerOid(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the user object oid of the player with the specified index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerPersistentId-com.threerings.util.Name-">getPlayerPersistentId(Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the persistent user id for the supplied player name.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerPersistentId-com.threerings.crowd.data.BodyObject-">getPlayerPersistentId(BodyObject)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Convenience for getting the persistent id from a body.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#getPlayers--">getPlayers()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Once a table is ready to play (see <a href="com/threerings/parlor/data/Table.html#mayBeStarted--"><code>Table.mayBeStarted()</code></a> and <a href="com/threerings/parlor/data/Table.html#shouldBeStarted--"><code>Table.shouldBeStarted()</code></a>), the
players array can be fetched using this method.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#getPlayers--">getPlayers()</a></span> - Method in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">Returns the array of player names involved in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPlayerSlots--">getPlayerSlots()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the number of players allowed in this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#getPortal-int-int-">getPortal(int, int)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Returns the portal at the specified full coordinates or null if no
portal exists at said coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getPortal-int-">getPortal(int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#getPortal-int-">getPortal(int)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Returns a <a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data"><code>Portal</code></a> object for the portal with the specified id or null if no portal
exists with that id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortal-int-">getPortal(int)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getPortalCount--">getPortalCount()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#getPortalCount--">getPortalCount()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Returns the number of portals in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortalCount--">getPortalCount()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getPortals--">getPortals()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#getPortals--">getPortals()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Returns an iterator over the portals in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortals--">getPortals()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/NextBlockView.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScrollBox.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#getPreferredSize--">getPreferredSize()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getPresentPlayerIndex-int-">getPresentPlayerIndex(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Get the player index of the specified oid, or -1 if the oid is not a player or is a player
that is not presently in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#getRandom--">getRandom()</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Returns the random number generator used by the board to generate random numbers for our
puzzles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getRating-int-int-">getRating(int, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Loads the rating for the given player for the given game and returns it as a
<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><code>RatingRecord</code></a> object, or null if the player has no previous rating for the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getRatings-int-java.lang.Integer...-">getRatings(int, Integer...)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Fetch the ratings registered for any of the given players for the given game and return
them as a list of <a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><code>RatingRecord</code></a> objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getRatings-int-long-int-">getRatings(int, long, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Fetch and return all the registered <a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><code>RatingRecord</code></a> rows for the given player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#getReceiverCode--">getReceiverCode()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#getReceiverCode--">getReceiverCode()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDecoder.html#getReceiverCode--">getReceiverCode()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDecoder.html#getReceiverCode--">getReceiverCode()</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getRecordedCount--">getRecordedCount()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the total number of values ever recorded to this percentiler.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getRelativeLocation-int-int-">getRelativeLocation(int, int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games with fixed partnerships, this returns the relative location of one
player from the point of view of another.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getRematchRequests--">getRematchRequests()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the array of rematch requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getRematchRequestsFieldName--">getRematchRequestsFieldName()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the name of the field that contains the rematch requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getRequiredScore-int-">getRequiredScore(int)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the score necessary to attain the specified percentile.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#getRequiredScores--">getRequiredScores()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns the scores required to obtain a percentile rating from 0 to 99.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#getResourceManager--">getResourceManager()</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Returns the resource manager via which all client resources are loaded.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getRightIndex-int-">getRightIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games, returns the index of the player to the right of the specified
player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/DropBoardUtil.html#getRotatedOrientation-int-int-int-">getRotatedOrientation(int, int, int)</a></span> - Static method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</a></dt>
<dd>
<div class="block">Returns the orientation resulting from rotating the block in the given direction the
specified number of times.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/DropBoardUtil.html#getRotatedOrientation-int-int-">getRotatedOrientation(int, int)</a></span> - Static method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</a></dt>
<dd>
<div class="block">Returns the orientation resulting from rotating the block in the given direction.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getRow--">getRow()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns the row the piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#getRows--">getRows()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Returns an array of the row numbers containing the block pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#getScene--">getScene()</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Returns the scene being displayed by this panel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#getScene--">getScene()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Returns the display scene object associated with the scene we currently occupy or null if we
currently occupy no scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#getScene--">getScene()</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>
<div class="block">Returns the scene object (not the scene distributed object) being managed by this scene
manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/WhirledContext.html#getSceneDirector--">getSceneDirector()</a></span> - Method in interface com.threerings.whirled.util.<a href="com/threerings/whirled/util/WhirledContext.html" title="interface in com.threerings.whirled.util">WhirledContext</a></dt>
<dd>
<div class="block">Returns a reference to the scene director.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/ScenePlace.html#getSceneId-com.threerings.crowd.data.Place-">getSceneId(Place)</a></span> - Static method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</a></dt>
<dd>
<div class="block">Returns the scene id for the supplied place or -1 if the place is null or not a scene place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/ScenePlace.html#getSceneId-com.threerings.crowd.data.BodyObject-">getSceneId(BodyObject)</a></span> - Static method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</a></dt>
<dd>
<div class="block">Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#getSceneId--">getSceneId()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Returns the scene id for which this update is appropriate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/NoSuchSceneException.html#getSceneId--">getSceneId()</a></span> - Method in exception com.threerings.whirled.util.<a href="com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util">NoSuchSceneException</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#getSceneManager-int-">getSceneManager(int)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Fetches the scene manager associated with the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#getSceneModel-com.threerings.whirled.data.SceneModel-">getSceneModel(SceneModel)</a></span> - Static method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">Locates and returns the <a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><code>StageMisoSceneModel</code></a> among the
auxiliary scene models associated with the supplied scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#getSceneModel--">getSceneModel()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Returns the scene model from which this scene was created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#getSceneModel--">getSceneModel()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#getSceneModel-com.threerings.whirled.data.SceneModel-">getSceneModel(SceneModel)</a></span> - Static method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>
<div class="block">Locates and returns the <a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><code>SpotSceneModel</code></a> among the auxiliary scene models associated
with the supplied scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#getSceneRepository--">getSceneRepository()</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Returns a reference to the scene repository in use by this registry.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#getSceneVersion--">getSceneVersion()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Returns the scene version for which this update is appropriate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#getSeatedTable--">getSeatedTable()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Returns the current table this client is seated at, or null.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#getSection-int-">getSection(int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">Returns the section identified by the specified key, or null if no
section exists for that key.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#getSectionKey-int-int-">getSectionKey(int, int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">Returns the section key for the specified tile coordinate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getSelectedHandSprite--">getSelectedHandSprite()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns the currently selected hand sprite (null if no sprites are selected, the first
sprite if multiple sprites are selected).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#getSelectedHandSprites--">getSelectedHandSprites()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Returns an array containing the currently selected hand sprites (returns an empty array if
no sprites are selected).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#getSessionId--">getSessionId()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Returns the unique session identifier for the current gameplay session.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#getSessionId--">getSessionId()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns the unique session identifier for this game session.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#getSetStatSize-com.threerings.stats.data.Stat.Type-">getSetStatSize(Stat.Type)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Returns the current size of the specified SetStat statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/util/SimulatorContext.html#getSimulatorInfo--">getSimulatorInfo()</a></span> - Method in interface com.threerings.micasa.simulator.util.<a href="com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util">SimulatorContext</a></dt>
<dd>
<div class="block">Returns a reference to the simulator info describing the game and
other details of the simulation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.AuxDataSource.html#getStringCode-com.threerings.stats.data.Stat.Type-java.lang.String-">getStringCode(Stat.Type, String)</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data">Stat.AuxDataSource</a></dt>
<dd>
<div class="block">Maps the specified string to a unique integer value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#getStringCode-com.threerings.stats.data.Stat.Type-java.lang.String-">getStringCode(Stat.Type, String)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#getSuit--">getSuit()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Returns the suit of the card: SPADES, HEARTS, DIAMONDS, or CLUBS.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#getSuitMemberCount-int-">getSuitMemberCount(int)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>
<div class="block">Counts the members of a particular suit within this hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableConfigurator.html#getTableConfig--">getTableConfig()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</a></dt>
<dd>
<div class="block">Return the fully configured table config according to the currently
configured user interface elements.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#getTableCount--">getTableCount()</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Returns the number of tables being managed currently.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#getTables--">getTables()</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#getTables--">getTables()</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Returns a reference to the distributed set instance that will be
holding the tables.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#getTableService--">getTableService()</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#getTableService--">getTableService()</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Returns a reference to the table service configured in this object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getTeamIndex-int-">getTeamIndex(int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games with fixed partnerships, this returns the index of the player's team.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getTeamMemberIndex-int-int-">getTeamMemberIndex(int, int)</a></span> - Static method in class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>
<div class="block">For four-player games with fixed partnerships, this returns the index of one of the members
of a team.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#getTeamMemberIndices--">getTeamMemberIndices()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">For a team game, get the team member indices of the compressed players array returned by
<a href="com/threerings/parlor/data/Table.html#getPlayers--"><code>Table.getPlayers()</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorConfig.html#getTestTileDirectory--">getTestTileDirectory()</a></span> - Static method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</a></dt>
<dd>
<div class="block">Accessor method for getting the test tile directory.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getTile--">getTile()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the currently selected tile for placement within the
scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getTileId--">getTileId()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the currently selected tile id within the selected tile
set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getTileSet--">getTileSet()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the currently selected tile set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorTileManager.html#getTileSet-int-">getTileSet(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#getTileSetId--">getTileSetId()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns the currently selected tile set id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TestTileLoader.html#getTileSetID-java.lang.String-">getTileSetID(String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</a></dt>
<dd>
<div class="block">Generate unique and completely fake tileset IDs that will be stable
even after a reload of test tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/EditorContext.html#getTileSetRepository--">getTileSetRepository()</a></span> - Method in interface com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</a></dt>
<dd>
<div class="block">Return a reference to the tile set repository in use by the tile
manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#getTopRatings-int-int-long-java.util.Set-">getTopRatings(int, int, long, Set&lt;Integer&gt;)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Returns the top-ratings for the specified game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#getTourneyConfig--">getTourneyConfig()</a></span> - Method in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickCardGameService--">getTrickCardGameService()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns a reference to the trick card game service used to make
requests to the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickState--">getTrickState()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the trick state: between hands, playing a hand, or playing a
trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickStateFieldName--">getTrickStateFieldName()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the name of the field that contains the trick state: between
hands, playing a hand, or playing a trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickTaker--">getTrickTaker()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the card of the player who took the current trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTurnDuration--">getTurnDuration()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns the duration of the current turn, which may depend on the state
of the game as well as the duration scale of the active player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTurnDurationScales--">getTurnDurationScales()</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Returns an array containing the turn duration scales for each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#getTurnHolder--">getTurnHolder()</a></span> - Method in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">Returns the username of the player who is currently taking their
turn in this turn-based game or <code>null</code> if no user
currently holds the turn.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#getTurnHolderFieldName--">getTurnHolderFieldName()</a></span> - Method in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">Returns the distributed object field name of the
<code>turnHolder</code> field in the object that implements this
interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#getTurnHolderIndex--">getTurnHolderIndex()</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>
<div class="block">Returns the index of the current turn holder as configured in the
game object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#getTurnHolderIndex--">getTurnHolderIndex()</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block">Returns the index of the current turn holder as configured in the game object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getType--">getType()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Returns the scene type (e.g.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#getType-int-">getType(int)</a></span> - Static method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Maps a <a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><code>Stat.Type</code></a>'s code code back to a <a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><code>Stat.Type</code></a> instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#getType--">getType()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Returns the type of this statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatModifier.html#getType--">getType()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</a></dt>
<dd>
<div class="block">Returns the <a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><code>Stat.Type</code></a> of the stat being modified.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateClass-int-">getUpdateClass(int)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Returns the update class associated with the specified type code, or null.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#getUpdates-int-">getUpdates(int)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>
<div class="block">Returns <a href="com/threerings/whirled/util/UpdateList.html#getUpdates-int-"><code>UpdateList.getUpdates(int)</code></a> for this scene's updates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/UpdateList.html#getUpdates-int-">getUpdates(int)</a></span> - Method in class com.threerings.whirled.util.<a href="com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</a></dt>
<dd>
<div class="block">Returns all of the updates that should be applied to a scene with the specified version to
bring it up to date.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateType-com.threerings.whirled.data.SceneUpdate-">getUpdateType(SceneUpdate)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Returns the type code that is assigned to the specified SceneUpdate instance, or -1.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateType-java.lang.Class-">getUpdateType(Class&lt;?&gt;)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Returns the type code that is assigned to the specified SceneUpdate class, or -1.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/UserIdentifier.html#getUserId-com.threerings.util.Name-">getUserId(Name)</a></span> - Static method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</a></dt>
<dd>
<div class="block">Returns the id of the specified user, or 0 if they're not valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/UserIdentifier.Ider.html#getUserId-com.threerings.util.Name-">getUserId(Name)</a></span> - Method in interface com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleContext.html#getUsername--">getUsername()</a></span> - Method in interface com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</a></dt>
<dd>
<div class="block">Returns the username of the local user.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#getValue--">getValue()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>
<div class="block">Returns the value of this statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#getValue--">getValue()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>
<div class="block">Returns the value of this integer statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#getVelocity--">getVelocity()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns the velocity of this sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#getVersion--">getVersion()</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Returns the version number of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#getVersion--">getVersion()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#getVersionIncrement--">getVersionIncrement()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Returns the amount by which this update increments the scene version.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#getVertModel--">getVertModel()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Returns a range model that controls the scrollability of the scene
in the vertical direction.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#getWidth--">getWidth()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the width of the board in columns.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#getWinnerCount--">getWinnerCount()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns the number of winners for this game, or <code>0</code> if the winners array is not
populated, e.g., the game is not yet over.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#getWinnerIndex--">getWinnerIndex()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns the winner index of the first winning player for this game, or <code>-1</code> if
there are no winners or the winners array is not yet assigned.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html#getZoneHost-int-">getZoneHost(int)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</a></dt>
<dd>
<div class="block">Returns the node name of the peer that is hosting the specified scene, or null if no peer
has published that they are hosting the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#getZoneId--">getZoneId()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Returns the zone id to which this scene belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZonedBodyObject.html#getZoneId--">getZoneId()</a></span> - Method in interface com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data">ZonedBodyObject</a></dt>
<dd>
<div class="block">Returns the zone id currently occupied by this body.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html#getZoneLock-int-">getZoneLock(int)</a></span> - Static method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</a></dt>
<dd>
<div class="block">Returns a lock used to claim resolution of the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#getZoneManager-int-">getZoneManager(int)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#getZoneManager-int-">getZoneManager(int)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>
<div class="block">Returns the zone manager that handles the specified zone id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#getZoneSummary--">getZoneSummary()</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Returns the summary for the zone currently occupied by the client or null if the client does
not currently occupy a zone (not a normal situation).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#GOT_CATEGORIES">GOT_CATEGORIES</a></span> - Static variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#gotCategories-java.lang.String:A-"><code>LobbyMarshaller.CategoriesMarshaller.gotCategories(java.lang.String[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#GOT_LOBBIES">GOT_LOBBIES</a></span> - Static variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#gotLobbies-java.util.List-"><code>LobbyMarshaller.LobbiesMarshaller.gotLobbies(java.util.List&lt;com.threerings.micasa.lobby.Lobby&gt;)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#gotCategories-java.lang.String:A-">gotCategories(String[])</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#gotCategories-java.lang.String:A-">gotCategories(String[])</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyService.CategoriesListener.html#gotCategories-java.lang.String:A-">gotCategories(String[])</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyService.CategoriesListener.html" title="interface in com.threerings.micasa.lobby">LobbyService.CategoriesListener</a></dt>
<dd>
<div class="block">Supplies the listener with the results of a <a href="com/threerings/micasa/lobby/LobbyService.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-"><code>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#gotLobbies-java.util.List-">gotLobbies(List&lt;Lobby&gt;)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#gotLobbies-java.util.List-">gotLobbies(List&lt;Lobby&gt;)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyService.LobbiesListener.html#gotLobbies-java.util.List-">gotLobbies(List&lt;Lobby&gt;)</a></span> - Method in interface com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyService.LobbiesListener.html" title="interface in com.threerings.micasa.lobby">LobbyService.LobbiesListener</a></dt>
<dd>
<div class="block">Supplies the listener with the results of a <a href="com/threerings/micasa/lobby/LobbyService.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-"><code>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</code></a> request.</div>
</dd>
</dl>
<a name="I:H">
<!-- -->
</a>
<h2 class="title">H</h2>
<dl>
<dt><a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data"><span class="typeNameLink">Hand</span></a> - Class in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Instances of this class represent hands of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#Hand--">Hand()</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ClientController.html#handleAction-java.awt.event.ActionEvent-">handleAction(ActionEvent)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#handleAction-java.awt.event.ActionEvent-">handleAction(ActionEvent)</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#handleAction-java.awt.event.ActionEvent-">handleAction(ActionEvent)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Handles basic game controller action events.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#handleAction-java.awt.event.ActionEvent-">handleAction(ActionEvent)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#handleAction-java.awt.event.ActionEvent-">handleAction(ActionEvent)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageSceneController.html#handleClusterClicked-java.lang.Object-com.samskivert.util.Tuple-">handleClusterClicked(Object, Tuple&lt;Cluster, Point&gt;)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</a></dt>
<dd>
<div class="block">Handles a cluster clicked event.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageSceneController.html#handleLocationClicked-java.lang.Object-com.threerings.stage.data.StageLocation-">handleLocationClicked(Object, StageLocation)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</a></dt>
<dd>
<div class="block">Called when the user clicks on a location within the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleNew-java.awt.event.ActionEvent-">handleNew(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Creates a blank scene and configures the editor to begin editing
it.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleOpen-java.awt.event.ActionEvent-">handleOpen(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Presents the user with an open file dialog and loads the scenes
from the selected file.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handlePreferences-java.awt.event.ActionEvent-">handlePreferences(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Handles a request to open the preferences dialog.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleQuit-java.awt.event.ActionEvent-">handleQuit(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Handles a request to quit.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#handleQuit-java.awt.event.ActionEvent-">handleQuit(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>
<div class="block">Handles a request to get the fuck out of dodge.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleSave-java.awt.event.ActionEvent-">handleSave(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Save the scenes to the file they were last associated with.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleSaveAs-java.awt.event.ActionEvent-">handleSaveAs(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Present the user with a save file dialog and save the scenes to
the selected file.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleSetDefBase-java.awt.event.ActionEvent-">handleSetDefBase(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Make the currently selected base tile into the scene's default
tile.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#handleTestTiles-java.awt.event.ActionEvent-">handleTestTiles(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Handles a request to reload the test tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#HAS_PLAYERS">HAS_PLAYERS</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">This tourney has participating players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#hasAction--">hasAction()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Returns true if the puzzle has action, false if the action is cleared or it is suspended.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/EntryFee.html#hasFee-com.threerings.crowd.data.BodyObject-">hasFee(BodyObject)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</a></dt>
<dd>
<div class="block">Checks if the user has the required entry fee.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Computes a hashcode for this game config object that supports our <a href="com/threerings/parlor/game/data/GameConfig.html#equals-java.lang.Object-"><code>GameConfig.equals(java.lang.Object)</code></a>
implementation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">Computes a reasonable hashcode for location instances.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Location.html#hashCode--">hashCode()</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</a></dt>
<dd>
<div class="block">The hashcode of a Location should be based only on its coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">Computes a reasonable hashcode for portal instances.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#hashCode--">hashCode()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#hasOverlay--">hasOverlay()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Returns true if an overlay panel is currently being displayed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#HEARTS">HEARTS</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The suit of hearts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#HOSTED_ZONES">HOSTED_ZONES</a></span> - Static variable in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">The field name of the <code>hostedZones</code> field.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data"><span class="typeNameLink">HostedZone</span></a> - Class in <a href="com/threerings/whirled/zone/peer/data/package-summary.html">com.threerings.whirled.zone.peer.data</a></dt>
<dd>
<div class="block">Represents a zone hosted on some node.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/data/HostedZone.html#HostedZone--">HostedZone()</a></span> - Constructor for class com.threerings.whirled.zone.peer.data.<a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/data/HostedZone.html#HostedZone-int-com.threerings.util.Name-">HostedZone(int, Name)</a></span> - Constructor for class com.threerings.whirled.zone.peer.data.<a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#hostedZones">hostedZones</a></span> - Variable in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">Contains info on all zones hosted by this server.</div>
</dd>
</dl>
<a name="I:I">
<!-- -->
</a>
<h2 class="title">I</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#ident">ident</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>
<div class="block">A string identifier that names this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#IN_PLAY">IN_PLAY</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">A game state constant indicating that the game is in play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#inBounds-int-int-">inBounds(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Returns true if the specified coordinate is within the bounds of the board, false if it is
not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#inBounds-int-int-">inBounds(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns true if the specified coordinate is within the bounds of the board, false if it is
not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#increment-int-">increment(int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>
<div class="block">Increments this statistic by the specified delta value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#increment-int-">increment(int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#increment-java.lang.String-int-">increment(String, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>
<div class="block">Adds the specified key value pair to this set, overwriting any existing mapping.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#incrementMapStat-com.threerings.stats.data.Stat.Type-java.lang.String-int-">incrementMapStat(Stat.Type, String, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Increments a string value in a <a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><code>StringMapStat</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#incrementStat-com.threerings.stats.data.Stat.Type-int-">incrementStat(Stat.Type, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Increments an integer statistic in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApp.html#init--">init()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApplet.html#init--">init()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</a></dt>
<dd>
<div class="block">Create the client instance and set things up.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaClient.html#init-com.threerings.micasa.client.MiCasaFrame-">init(MiCasaFrame)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</a></dt>
<dd>
<div class="block">Initializes a new client and provides it with a frame in which to
display everything.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#init-java.util.Properties-">init(Properties)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>
<div class="block">Initializes this lobby config object with the properties that are
used to configure the lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init(CrowdContext, PlaceConfig)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyManager.html#init-com.threerings.micasa.lobby.LobbyRegistry-java.util.Properties-">init(LobbyRegistry, Properties)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby">LobbyManager</a></dt>
<dd>
<div class="block">Initializes this lobby manager with its configuration properties.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#init--">init()</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>
<div class="block">Initializes the registry, creating our default lobbies.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaServer.html#init-com.google.inject.Injector-">init(Injector)</a></span> - Method in class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimpleServer.html#init-com.google.inject.Injector-com.samskivert.util.ResultListener-">init(Injector, ResultListener&lt;SimulatorServer&gt;)</a></span> - Method in class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server">SimpleServer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/Simulant.html#init-com.threerings.crowd.data.BodyObject-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.game.server.GameManager-com.threerings.presents.dobj.DObjectManager-">init(BodyObject, GameConfig, GameManager, DObjectManager)</a></span> - Method in class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</a></dt>
<dd>
<div class="block">Initializes the simulant with a body object and the game config for
the game they'll be engaged in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorServer.html#init-com.google.inject.Injector-com.samskivert.util.ResultListener-">init(Injector, ResultListener&lt;SimulatorServer&gt;)</a></span> - Method in interface com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server">SimulatorServer</a></dt>
<dd>
<div class="block">Called to initialize this server instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#init-com.threerings.crowd.server.PlaceManager-com.threerings.presents.dobj.RootDObjectManager-com.threerings.presents.server.InvocationManager-">init(PlaceManager, RootDObjectManager, InvocationManager)</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableConfigurator.html#init-com.threerings.parlor.util.ParlorContext-com.threerings.parlor.game.client.GameConfigurator-">init(ParlorContext, GameConfigurator)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</a></dt>
<dd>
<div class="block">Initialize the TableConfigurator.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#init-int-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-">init(int, TableConfig, GameConfig)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Initializes a new table instance, and assigns it the next monotonically increasing table id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-">init(ParlorContext)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></dt>
<dd>
<div class="block">Initializes this game configurator, creates its user interface elements and prepares it for
display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init(CrowdContext, PlaceConfig)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Initializes this game controller with the game configuration that was established during the
match making process.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameWatcher.html#init-com.threerings.crowd.server.PlaceManager-">init(PlaceManager)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameWatcher.html#init-T-">init(T)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#init-com.threerings.parlor.tourney.data.TourneyConfig-java.lang.Comparable-">init(TourneyConfig, Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Initializes this tourney manager and prepares it for operation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourniesManager.html#init--">init()</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init(CrowdContext, PlaceConfig)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#init-com.threerings.parlor.game.data.GameConfig-">init(GameConfig)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Initializes the player status view with the puzzle config.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#init-com.threerings.parlor.game.data.GameConfig-">init(GameConfig)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Initializes the board with the board dimensions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#init-com.threerings.parlor.game.data.GameConfig-">init(GameConfig)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Initializes the puzzle panel with the puzzle config of the puzzle whose user interface is
being displayed by the panel</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#init-com.threerings.parlor.game.data.GameConfig-">init(GameConfig)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Initializes the board with the board dimensions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init(CrowdContext, PlaceConfig)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/DefaultColorUpdate.html#init-int-int-int-int-">init(int, int, int, int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</a></dt>
<dd>
<div class="block">Initializes this update.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/ModifyObjectsUpdate.html#init-int-int-com.threerings.miso.data.ObjectInfo:A-com.threerings.miso.data.ObjectInfo:A-">init(int, int, ObjectInfo[], ObjectInfo[])</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</a></dt>
<dd>
<div class="block">Initializes this update with all necessary data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageServer.html#init-com.google.inject.Injector-">init(Injector)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#init-com.threerings.stage.tools.editor.util.EditorContext-java.lang.String-">init(EditorContext, String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalTool.html#init-com.threerings.stage.tools.editor.EditorScenePanel-int-int-">init(EditorScenePanel, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#init-com.threerings.stage.util.StageContext-com.threerings.cast.CharacterManager-">init(StageContext, CharacterManager)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>
<div class="block">Instructs us to create our scene panel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneController.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init(CrowdContext, PlaceConfig)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#init-int-int-">init(int, int)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Initializes this scene update such that it will operate on a scene with the specified target
scene and version number.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/WhirledServer.html#init-com.google.inject.Injector-">init(Injector)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server">WhirledServer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#initialize-int-int-com.threerings.whirled.spot.data.Portal:A-com.threerings.whirled.spot.data.Portal:A-">initialize(int, int, Portal[], Portal[])</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</a></dt>
<dd>
<div class="block">Initialize the update with all necessary data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#initializeSeed-long-">initializeSeed(long)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Sets the seed in the board's random number generator and calls <a href="com/threerings/puzzle/data/Board.html#populate--"><code>Board.populate()</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#initType-com.threerings.stats.data.Stat.Type-com.threerings.stats.data.Stat-">initType(Stat.Type, Stat)</a></span> - Static method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Used by the <a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><code>Stat.Type</code></a> implementation to map itself to an integer code.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#INPLACE_ROTATION">INPLACE_ROTATION</a></span> - Static variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">The rotation constant for rotation wherein the block occupies the same columns when
rotating.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#inPlay--">inPlay()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Returns true if this table is in play, false if it is still being matchmade.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#insertTourney-com.threerings.parlor.tourney.data.TourneyConfig-">insertTourney(TourneyConfig)</a></span> - Method in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>
<div class="block">Inserts a new tourney into the repository, assigning a unique id to the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#inside-java.awt.Shape-">inside(Shape)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntArrayStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Used to track an integer array statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#IntArrayStat--">IntArrayStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntSetStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Used to track a statistic comprised of a bounded set of integers.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#IntSetStat--">IntSetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>
<div class="block">Constructs a new IntSetStat that will store up to 255 ints.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#IntSetStat-int-">IntSetStat(int)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>
<div class="block">Constructs a new IntSetStat that will store up to maxSize ints.</div>
</dd>
<dt><a href="com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntSetStatAdder</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Adds a value to an <a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data"><code>IntSetStat</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStatAdder.html#IntSetStatAdder-com.threerings.stats.data.Stat.Type-int-">IntSetStatAdder(Stat.Type, int)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStatAdder.html#IntSetStatAdder--">IntSetStatAdder()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</a></dt>
<dd>
<div class="block">Constructs an empty IntSetStatAdder (for Streaming purposes).</div>
</dd>
<dt><a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Used to track a single integer statistic.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#IntStat--">IntStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntStatIncrementer</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Increments a particular int stat by a specified amount.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatIncrementer.html#IntStatIncrementer-com.threerings.stats.data.Stat.Type-int-">IntStatIncrementer(Stat.Type, int)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatIncrementer.html#IntStatIncrementer--">IntStatIncrementer()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</a></dt>
<dd>
<div class="block">Constructs an empty IntStatIncrementer (for Streaming purposes).</div>
</dd>
<dt><a href="com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntStatMinimumer</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Ensures that a particular stat has been set to a minimum value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatMinimumer.html#IntStatMinimumer-com.threerings.stats.data.Stat.Type-int-">IntStatMinimumer(Stat.Type, int)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatMinimumer.html#IntStatMinimumer--">IntStatMinimumer()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</a></dt>
<dd>
<div class="block">Constructs an empty IntStatMinimumer (for Streaming purposes).</div>
</dd>
<dt><a href="com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">IntStringSetStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">A string set that maps its values to integers.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStringSetStat.html#IntStringSetStat--">IntStringSetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#INVALID_LOCATION">INVALID_LOCATION</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">An error code indicating that a location is not valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#INVALID_TABLE_POSITION">INVALID_TABLE_POSITION</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services.</div>
</dd>
<dt><a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">Invitation</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">The invitation class is used to track information related to
outstanding invitations generated by or targeted to this client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#Invitation-com.threerings.parlor.util.ParlorContext-com.threerings.parlor.client.ParlorService-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.InvitationResponseObserver-">Invitation(ParlorContext, ParlorService, Name, GameConfig, InvitationResponseObserver)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">Constructs a new invitation record.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#INVITATION_ACCEPTED">INVITATION_ACCEPTED</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">The response code for an accepted invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#INVITATION_COUNTERED">INVITATION_COUNTERED</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">The response code for a countered invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#INVITATION_REFUSED">INVITATION_REFUSED</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">The response code for a refused invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#invitationAccepted-com.threerings.parlor.client.Invitation-">invitationAccepted(Invitation)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/InvitationResponseObserver.html#invitationAccepted-com.threerings.parlor.client.Invitation-">invitationAccepted(Invitation)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</a></dt>
<dd>
<div class="block">Called if the invitation was accepted.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#invitationCancelled-com.threerings.parlor.client.Invitation-">invitationCancelled(Invitation)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/InvitationHandler.html#invitationCancelled-com.threerings.parlor.client.Invitation-">invitationCancelled(Invitation)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client">InvitationHandler</a></dt>
<dd>
<div class="block">Called when an invitation is cancelled by the inviting player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#invitationCountered-com.threerings.parlor.client.Invitation-com.threerings.parlor.game.data.GameConfig-">invitationCountered(Invitation, GameConfig)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/InvitationResponseObserver.html#invitationCountered-com.threerings.parlor.client.Invitation-com.threerings.parlor.game.data.GameConfig-">invitationCountered(Invitation, GameConfig)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</a></dt>
<dd>
<div class="block">Called if the invitation was countered with an alternate game
configuration.</div>
</dd>
<dt><a href="com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">InvitationHandler</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">A client entity that wishes to handle invitations received by other
clients should implement this interface and register itself with the
parlor director.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#invitationReceived-com.threerings.parlor.client.Invitation-">invitationReceived(Invitation)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/InvitationHandler.html#invitationReceived-com.threerings.parlor.client.Invitation-">invitationReceived(Invitation)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client">InvitationHandler</a></dt>
<dd>
<div class="block">Called when an invitation is received from another player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#invitationRefused-com.threerings.parlor.client.Invitation-java.lang.String-">invitationRefused(Invitation, String)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/InvitationResponseObserver.html#invitationRefused-com.threerings.parlor.client.Invitation-java.lang.String-">invitationRefused(Invitation, String)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</a></dt>
<dd>
<div class="block">Called if the invitation was refused.</div>
</dd>
<dt><a href="com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">InvitationResponseObserver</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">A client entity that wishes to generate invitations for games must
implement this interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.InvitationResponseObserver-">invite(Name, GameConfig, InvitationResponseObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Requests that the named user be invited to a game described by the supplied game config.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorService.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-">invite(Name, GameConfig, ParlorService.InviteListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</a></dt>
<dd>
<div class="block">You probably don't want to call this directly, but want to generate your invitation request
via <a href="com/threerings/parlor/client/ParlorDirector.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.InvitationResponseObserver-"><code>ParlorDirector.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#INVITE">INVITE</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/ParlorMarshaller.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-"><code>ParlorMarshaller.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-">invite(Name, GameConfig, ParlorService.InviteListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#invite-com.threerings.presents.data.ClientObject-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-">invite(ClientObject, Name, GameConfig, ParlorService.InviteListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#invite-com.threerings.crowd.data.BodyObject-com.threerings.crowd.data.BodyObject-com.threerings.parlor.game.data.GameConfig-">invite(BodyObject, BodyObject, GameConfig)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>
<div class="block">Issues an invitation from the <code>inviter</code> to the <code>invitee</code> for a game as
described by the supplied config object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorProvider.html#invite-com.threerings.presents.data.ClientObject-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-">invite(ClientObject, Name, GameConfig, ParlorService.InviteListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/ParlorService.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-"><code>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#INVITE_RECEIVED">INVITE_RECEIVED</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#inviteReceived-int-"><code>ParlorMarshaller.InviteMarshaller.inviteReceived(int)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#INVITEE_NOT_ONLINE">INVITEE_NOT_ONLINE</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code explaining that an invitation was rejected because the invited user was not
online at the time the invitation was received.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#inviteId">inviteId</a></span> - Variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">The unique id for this invitation (as assigned by the
server).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#InviteMarshaller--">InviteMarshaller()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#inviteReceived-int-">inviteReceived(int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorService.InviteListener.html#inviteReceived-int-">inviteReceived(int)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorService.InviteListener.html" title="interface in com.threerings.parlor.client">ParlorService.InviteListener</a></dt>
<dd>
<div class="block">Called in response to a successful <a href="com/threerings/parlor/client/ParlorService.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-"><code>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#inviteReceived-int-">inviteReceived(int)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#IS_PRIVATE">IS_PRIVATE</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>isPrivate</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#IS_RATED">IS_RATED</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>isRated</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#isAce--">isAce()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Checks whether the card is an ace.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/RobotPlayer.html#isActive--">isActive()</a></span> - Method in class com.threerings.parlor.util.<a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</a></dt>
<dd>
<div class="block">Returns whether the robot is currently active and periodically
posting action commands.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isActivePlayer-int-">isActivePlayer(int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns whether the given player is still an active player in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#isActivePlayer-int-">isActivePlayer(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns whether the player at the specified player index is actively playing the game</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#isActivePlayer-int-">isActivePlayer(int)</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Extending <a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> should automatically handle
implementing this method.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#isAgent-com.threerings.presents.data.ClientObject-">isAgent(ClientObject)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/PlayManager.html#isAgent-com.threerings.presents.data.ClientObject-">isAgent(ClientObject)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</a></dt>
<dd>
<div class="block">Return true if the given client is a server-side agent in this place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#isAI-int-">isAI(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns whether the player at the specified player index is an AI.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#isBlockEmpty-int-int-int-int-">isBlockEmpty(int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns whether the specified block in the board is empty.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#isBouncing--">isBouncing()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns true if this sprite is bouncing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#isCardPlayable-com.threerings.parlor.card.data.Hand-com.threerings.parlor.card.data.Card-">isCardPlayable(Hand, Card)</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Checks whether a user can play the specified card at this time.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#isChatting--">isChatting()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Returns true if the puzzle has been defocused because the player is doing some chatting.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html#isClimbablePiece-boolean-int-boolean-">isClimbablePiece(boolean, int, boolean)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</a></dt>
<dd>
<div class="block">Returns whether the given piece terminates a column climb when determining the height of a
piece column to be dropped.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageOccupantInfo.html#isClusterable--">isClusterable()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</a></dt>
<dd>
<div class="block">Should return true if the occupant in question is available to be
clustered with, false if they are "busy".</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html#isConstrainedPiece-int-">isConstrainedPiece(int)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</a></dt>
<dd>
<div class="block">Returns whether the given piece has constraints upon it that impact its droppability.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#isDraggable--">isDraggable()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Checks whether or not the user can drag this card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isDraw--">isDraw()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns true if the game is ended in a draw.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html#isDroppablePiece-int-">isDroppablePiece(int)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</a></dt>
<dd>
<div class="block">Returns whether the given piece is potentially droppable.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#isDropping--">isDropping()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Returns true if this drop sprite is dropping, false if it has been <a href="com/threerings/puzzle/drop/client/DropSprite.html#stop--"><code>DropSprite.stop()</code></a>ped or has
not yet been <a href="com/threerings/puzzle/drop/client/DropSprite.html#drop--"><code>DropSprite.drop()</code></a>ped.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html#isEmpty--">isEmpty()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableConfigurator.html#isEmpty--">isEmpty()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</a></dt>
<dd>
<div class="block">If true, the TableConfigurator is empty, which doesn't mean that
it will not return a TableConfig object (for it must), but rather
that there are no user-editable options being presented in the
config interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#isEmpty--">isEmpty()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Returns true if there is no one sitting at this table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#isEmpty--">isEmpty()</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Returns whether this set is empty.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html#isEquivalent-int-int-">isEquivalent(int, int)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDestroyer.DestroyLogic</a></dt>
<dd>
<div class="block">Returns whether piece <code>a</code> is equivalent to piece <code>b</code> for the
purposes of including it in a contiguous piece segment to be destroyed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#isFace--">isFace()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Checks whether the card is a face card (KING, QUEEN, or JACK).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#isFacingUp--">isFacingUp()</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Checks whether this card is facing up or down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#isFinished--">isFinished()</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Returns true if the tourney is finished.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#isGameOver--">isGameOver()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Returns whether the game is over.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isInPlay--">isInPlay()</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns whether the game is in play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#isInPlay--">isInPlay()</a></span> - Method in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">Returns true if the game is in play, false if not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#isJoker--">isJoker()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Checks whether the card is a joker.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#isModified--">isModified()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Returns true if thsi percentiler has been modified since it was created or since the last
call to <a href="com/threerings/parlor/rating/util/Percentiler.html#clearModified--"><code>Percentiler.clearModified()</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#isModified--">isModified()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Returns true if the supplied statistic has been modified since it
was loaded from the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#isNumber--">isNumber()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Checks whether the card is a number card (2 to 10).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isOccupiedPlayer-int-">isOccupiedPlayer(int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns whether the given player index in the game is occupied.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#isOurTurn--">isOurTurn()</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>
<div class="block">Returns true if the game is in progress and it is our turn; false
otherwise.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#isPassable-int-int-">isPassable(int, int)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>
<div class="block">Returns true if the specified tile coordinate is passable (the base
tile is passable and it is not in the footprint of an object).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#isPassable-com.threerings.media.tile.TileManager-int-">isPassable(TileManager, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Looks up the base tile set for the specified fully qualified tile
identifier and returns true if the associated tile is passable.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#isPaused--">isPaused()</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Returns true if the tourney is paused.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#isPending--">isPending()</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Returns true if the tourney is pending.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.Type.html#isPersistent--">isPersistent()</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</a></dt>
<dd>
<div class="block">Returns true if this stat is persisted between sessions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#isPersistent--">isPersistent()</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>
<div class="block">Returns true if this scene stores data in the database, or false if it's instantiated anew
with each server restart</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#isPlayer-com.threerings.presents.data.ClientObject-">isPlayer(ClientObject)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/PlayManager.html#isPlayer-com.threerings.presents.data.ClientObject-">isPlayer(ClientObject)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</a></dt>
<dd>
<div class="block">Return true if the given client is a player in this place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#isPlayersTurn-int-">isPlayersTurn(int)</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block">Test if it's the inputted player's turn.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isPrivate">isPrivate</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Indicates whether the game is "private".</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#isProvisional--">isProvisional()</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>
<div class="block">Returns true if this rating is provisional (<code>experience &lt; 20</code>).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isRated">isRated</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Indicates whether or not this game is rated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#isRobotTesting--">isRobotTesting()</a></span> - Static method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Returns true if the robot tester is activated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#isRowEmpty-int-">isRowEmpty(int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns whether the given row in the board is empty.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#isRunning--">isRunning()</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Returns true if the tourney is running.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#isSeated--">isSeated()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Returns true if this client is currently seated at a table, false if they are not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards--">isSyncingBoards()</a></span> - Static method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Returns true if board syncing is activated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#isTileValid--">isTileValid()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Returns whether the currently selected tile is valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#isValid--">isValid()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>
<div class="block">Checks whether or not this card is valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#isValid--">isValid()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">Returns true if the portal has a potentially valid target scene and
portal id (they are not guaranteed to exist, but they are at least
potentially valid values rather than -1 or 0).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#isValidDrop-int:A-int:A-float-">isValidDrop(int[], int[], float)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns whether all of the pieces at the given coordinates can be dropped one row.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#isValidPosition-int-int-">isValidPosition(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns whether the given coordinates are within the board bounds.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#isWinner-int-">isWinner(int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Returns whether the given player index is a winner, or false if the winners are not yet
assigned.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#iterator--">iterator()</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Returns an iterator that iterates over the points in this set, returning them as
<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/awt/Point.html?is-external=true" title="class or interface in java.awt"><code>Point</code></a> objects.</div>
</dd>
</dl>
<a name="I:J">
<!-- -->
</a>
<h2 class="title">J</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#JACK">JACK</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the jack.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/client/TourneyService.html#join-com.threerings.presents.client.InvocationService.ConfirmListener-">join(InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.client.<a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</a></dt>
<dd>
<div class="block">Handles a request to join the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#JOIN">JOIN</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#join-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyMarshaller.join(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#join-com.threerings.presents.client.InvocationService.ConfirmListener-">join(InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#join-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">join(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyProvider.html#join-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">join(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/tourney/client/TourneyService.html#join-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyService.join(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#JOIN_CLUSTER">JOIN_CLUSTER</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.html#joinCluster-int-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>SpotMarshaller.joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#JOIN_TABLE">JOIN_TABLE</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/TableMarshaller.html#joinTable-int-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableMarshaller.joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#joinCluster-int-com.samskivert.util.ResultListener-">joinCluster(int, ResultListener&lt;Void&gt;)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Issues a request to join the cluster associated with the specified user (starting one if
necessary).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotService.html#joinCluster-int-com.threerings.presents.client.InvocationService.ConfirmListener-">joinCluster(int, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</a></dt>
<dd>
<div class="block">Requests that this client start or join the specified cluster.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#joinCluster-int-com.threerings.presents.client.InvocationService.ConfirmListener-">joinCluster(int, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotProvider.html#joinCluster-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.ConfirmListener-">joinCluster(ClientObject, int, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/spot/client/SpotService.html#joinCluster-int-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>SpotService.joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#joinCluster-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.ConfirmListener-">joinCluster(ClientObject, int, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#joinTable-int-int-">joinTable(int, int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Sends a request to join the specified table at the specified position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableService.html#joinTable-int-int-com.threerings.presents.client.InvocationService.InvocationListener-">joinTable(int, int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</a></dt>
<dd>
<div class="block">Requests that the current user be added to the specified table at the specified position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#joinTable-int-int-com.threerings.presents.client.InvocationService.InvocationListener-">joinTable(int, int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#joinTable-com.threerings.presents.data.ClientObject-int-int-com.threerings.presents.client.InvocationService.InvocationListener-">joinTable(ClientObject, int, int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableProvider.html#joinTable-com.threerings.presents.data.ClientObject-int-int-com.threerings.presents.client.InvocationService.InvocationListener-">joinTable(ClientObject, int, int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/TableService.html#joinTable-int-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableService.joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
</dl>
<a name="I:K">
<!-- -->
</a>
<h2 class="title">K</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#keyPressed-java.awt.event.KeyEvent-">keyPressed(KeyEvent)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#keyPressed-java.awt.event.KeyEvent-">keyPressed(KeyEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#keyReleased-java.awt.event.KeyEvent-">keyReleased(KeyEvent)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#keyReleased-java.awt.event.KeyEvent-">keyReleased(KeyEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#keyTyped-java.awt.event.KeyEvent-">keyTyped(KeyEvent)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#KING">KING</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the king.</div>
</dd>
</dl>
<a name="I:L">
<!-- -->
</a>
<h2 class="title">L</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#LAST_UPDATED">LAST_UPDATED</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#lastUpdated">lastUpdated</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">The last time this rating was updated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModelListener.html#LAYER_INDEX_CHANGED">LAYER_INDEX_CHANGED</a></span> - Static variable in interface com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#LAYER_NAMES">LAYER_NAMES</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/client/TourneyService.html#leave-com.threerings.presents.client.InvocationService.ConfirmListener-">leave(InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.client.<a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</a></dt>
<dd>
<div class="block">Handles a request to leave the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#LEAVE">LEAVE</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#leave-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyMarshaller.leave(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#leave-com.threerings.presents.client.InvocationService.ConfirmListener-">leave(InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#leave-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">leave(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyProvider.html#leave-com.threerings.presents.data.ClientObject-com.threerings.presents.client.InvocationService.ConfirmListener-">leave(ClientObject, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/tourney/client/TourneyService.html#leave-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>TourneyService.leave(com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#LEAVE_TABLE">LEAVE_TABLE</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/TableMarshaller.html#leaveTable-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableMarshaller.leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#leaveOccupiedScene-com.threerings.crowd.data.BodyObject-">leaveOccupiedScene(BodyObject)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Ejects the specified body from their current scene and zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#leaveOccupiedZone-com.threerings.whirled.zone.data.ZonedBodyObject-">leaveOccupiedZone(ZonedBodyObject)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>
<div class="block">Ejects the specified body from their current scene and zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#leaveTable-int-">leaveTable(int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Sends a request to leave the specified table at which we are presumably seated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableService.html#leaveTable-int-com.threerings.presents.client.InvocationService.InvocationListener-">leaveTable(int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</a></dt>
<dd>
<div class="block">Requests that the current user be removed from the specified table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#leaveTable-int-com.threerings.presents.client.InvocationService.InvocationListener-">leaveTable(int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#leaveTable-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">leaveTable(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableProvider.html#leaveTable-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">leaveTable(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/TableService.html#leaveTable-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableService.leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html#LEFT">LEFT</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</a></dt>
<dd>
<div class="block">For four-player games, the player on the left.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#len">len</a></span> - Variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>
<div class="block">The segment's length in pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#LIGHT_LEVEL">LIGHT_LEVEL</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">The field name of the <code>lightLevel</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#LIGHT_SHADE">LIGHT_SHADE</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">The field name of the <code>lightShade</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#lightLevel">lightLevel</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">The light level in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#lightShade">lightShade</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">The color of the light.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/DummySceneRepository.html#loadExtras-int-com.threerings.whirled.data.SceneModel-">loadExtras(int, SceneModel)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneRepository.html#loadExtras-int-com.threerings.whirled.data.SceneModel-">loadExtras(int, SceneModel)</a></span> - Method in interface com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</a></dt>
<dd>
<div class="block">Loads optional additional scene data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#loadPercentile-int-int-">loadPercentile(int, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Loads the percentile distribution associated with the specified game and mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#loadPercentiles-int-">loadPercentiles(int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Loads all the percentile distributions associated with the specified game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#loadScene-java.lang.String-">loadScene(String)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/persist/SceneRepository.html#loadSceneModel-int-">loadSceneModel(int)</a></span> - Method in interface com.threerings.whirled.client.persist.<a href="com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</a></dt>
<dd>
<div class="block">Fetches the model for the scene with the specified id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/DummySceneRepository.html#loadSceneModel-int-">loadSceneModel(int)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneRepository.html#loadSceneModel-int-">loadSceneModel(int)</a></span> - Method in interface com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</a></dt>
<dd>
<div class="block">Fetches the model for the scene with the specified scene id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#loadStats-int-">loadStats(int)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Loads the stats associated with the specified player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TestTileLoader.html#loadTestTiles--">loadTestTiles()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</a></dt>
<dd>
<div class="block">Check the specified directory and all its subdirectories for xml files.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#loadTournies--">loadTournies()</a></span> - Method in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>
<div class="block">Loads all the tourney configs from the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/DummySceneRepository.html#loadUpdates-int-">loadUpdates(int)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneRepository.html#loadUpdates-int-">loadUpdates(int)</a></span> - Method in interface com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</a></dt>
<dd>
<div class="block">Fetches the set of updates associated with the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#LobbiesMarshaller--">LobbiesMarshaller()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">Lobby</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">A simple class for keeping track of information for each lobby in
operation on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/Lobby.html#Lobby-int-java.lang.String-java.lang.String-">Lobby(int, String, String)</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</a></dt>
<dd>
<div class="block">Constructs a lobby record and initializes it with the specified
values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/Lobby.html#Lobby--">Lobby()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</a></dt>
<dd>
<div class="block">Constructs a blank lobby record suitable for unserialization.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyConfig</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyConfig.html#LobbyConfig--">LobbyConfig()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyController</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#LobbyController--">LobbyController()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyManager</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Takes care of the server side of a particular lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyManager.html#LobbyManager--">LobbyManager()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby">LobbyManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyMarshaller</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><code>LobbyService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyMarshaller.html#LobbyMarshaller--">LobbyMarshaller()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyMarshaller.CategoriesMarshaller</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>LobbyService.CategoriesListener</code>.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyMarshaller.LobbiesMarshaller</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>LobbyService.LobbiesListener</code>.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyObject.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyObject</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Presently the lobby object contains nothing specific, but the class
acts as a placeholder in case lobby-wide fields are needed in the
future.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyObject.html#LobbyObject--">LobbyObject()</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyObject.html" title="class in com.threerings.micasa.lobby">LobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#lobbyOid">lobbyOid</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The object id of the lobby object with which this table is associated.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyPanel</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Used to display the interface for the lobbies.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyPanel.html#LobbyPanel-com.threerings.micasa.util.MiCasaContext-com.threerings.micasa.lobby.LobbyConfig-">LobbyPanel(MiCasaContext, LobbyConfig)</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</a></dt>
<dd>
<div class="block">Constructs a new lobby panel and the associated user interface
elements.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyProvider</span></a> - Interface in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><code>LobbyService</code></a>.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyRegistry</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">The lobby registry is the primary class that coordinates the lobby services on the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyRegistry.html#LobbyRegistry-com.threerings.presents.server.InvocationManager-">LobbyRegistry(InvocationManager)</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby"><span class="typeNameLink">LobbySelector</span></a> - Class in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">The lobby selector displays a drop-down box listing the categories of
lobbies available on this server and when a category is selected, it
displays a list of the lobbies that are available in that category.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#LobbySelector-com.threerings.micasa.util.MiCasaContext-">LobbySelector(MiCasaContext)</a></span> - Constructor for class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>
<div class="block">Constructs a new lobby selector component.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyService</span></a> - Interface in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Provides an interface to the various parlor services that are directly
invokable by the client (by means of the invocation services).</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyService.CategoriesListener.html" title="interface in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyService.CategoriesListener</span></a> - Interface in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Used to communicate the results of a <a href="com/threerings/micasa/lobby/LobbyService.html#getCategories-com.threerings.micasa.lobby.LobbyService.CategoriesListener-"><code>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</code></a> request.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/LobbyService.LobbiesListener.html" title="interface in com.threerings.micasa.lobby"><span class="typeNameLink">LobbyService.LobbiesListener</span></a> - Interface in <a href="com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</a></dt>
<dd>
<div class="block">Used to communicate the results of a <a href="com/threerings/micasa/lobby/LobbyService.html#getLobbies-java.lang.String-com.threerings.micasa.lobby.LobbyService.LobbiesListener-"><code>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#loc">loc</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">The location of the portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#loc">loc</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>
<div class="block">The actual location, which is interpreted by the display system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorApp.html#localDataDir-java.lang.String-">localDataDir(String)</a></span> - Static method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</a></dt>
<dd>
<div class="block">Given a subdirectory name (that should correspond to the calling service), returns a file
path that can be used to store local data.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data"><span class="typeNameLink">Location</span></a> - Interface in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#LOCATION_CLICKED">LOCATION_CLICKED</a></span> - Static variable in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">An action command generated when the user clicks on a location within the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#LOCATION_OCCUPIED">LOCATION_OCCUPIED</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">An error code indicating that a location is occupied.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-com.threerings.miso.data.ObjectInfo-">locationForObject(TileManager, ObjectInfo)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Does the necessary jiggery pokery to figure out where the specified object's associated
location is.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-com.threerings.miso.data.ObjectInfo-int-">locationForObject(TileManager, ObjectInfo, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Does the necessary jiggery pokery to figure out where the specified object's associated
location is.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-int-int-int-">locationForObject(TileManager, int, int, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Does the necessary jiggery pokery to figure out where the specified object's associated
location is.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-int-int-int-int-">locationForObject(TileManager, int, int, int, int)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Does the necessary jiggery pokery to figure out where the specified object's associated
location is.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#locationToCoords-int-int-java.awt.Point-">locationToCoords(int, int, Point)</a></span> - Static method in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Converts full coordinates to Cartesian coordinates.</div>
</dd>
<dt><a href="com/threerings/micasa/Log.html" title="class in com.threerings.micasa"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/micasa/package-summary.html">com.threerings.micasa</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the MiCasa package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.micasa.<a href="com/threerings/micasa/Log.html" title="class in com.threerings.micasa">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/Log.html#log">log</a></span> - Static variable in class com.threerings.micasa.<a href="com/threerings/micasa/Log.html" title="class in com.threerings.micasa">Log</a></dt>
<dd>
<div class="block">The static log instance configured for use by this package.</div>
</dd>
<dt><a href="com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/parlor/card/package-summary.html">com.threerings.parlor.card</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the Card services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.parlor.card.<a href="com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/Log.html#log">log</a></span> - Static variable in class com.threerings.parlor.card.<a href="com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card">Log</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/Log.html" title="class in com.threerings.parlor"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/parlor/package-summary.html">com.threerings.parlor</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the Parlor services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.parlor.<a href="com/threerings/parlor/Log.html" title="class in com.threerings.parlor">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/Log.html#log">log</a></span> - Static variable in class com.threerings.parlor.<a href="com/threerings/parlor/Log.html" title="class in com.threerings.parlor">Log</a></dt>
<dd>
<div class="block">We dispatch our log messages through this logger.</div>
</dd>
<dt><a href="com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/puzzle/package-summary.html">com.threerings.puzzle</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by this package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.puzzle.<a href="com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/Log.html#log">log</a></span> - Static variable in class com.threerings.puzzle.<a href="com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle">Log</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/Log.html" title="class in com.threerings.stage"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/stage/package-summary.html">com.threerings.stage</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by this package.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.stage.<a href="com/threerings/stage/Log.html" title="class in com.threerings.stage">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/Log.html#log">log</a></span> - Static variable in class com.threerings.stage.<a href="com/threerings/stage/Log.html" title="class in com.threerings.stage">Log</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/Log.html" title="class in com.threerings.stats"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/stats/package-summary.html">com.threerings.stats</a></dt>
<dd>
<div class="block">A placeholder class that contains a reference to the log object used by this project.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.stats.<a href="com/threerings/stats/Log.html" title="class in com.threerings.stats">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/Log.html#log">log</a></span> - Static variable in class com.threerings.stats.<a href="com/threerings/stats/Log.html" title="class in com.threerings.stats">Log</a></dt>
<dd>
<div class="block">We dispatch our log messages through this logger.</div>
</dd>
<dt><a href="com/threerings/whirled/Log.html" title="class in com.threerings.whirled"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/whirled/package-summary.html">com.threerings.whirled</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the Whirled services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.whirled.<a href="com/threerings/whirled/Log.html" title="class in com.threerings.whirled">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/Log.html#log">log</a></span> - Static variable in class com.threerings.whirled.<a href="com/threerings/whirled/Log.html" title="class in com.threerings.whirled">Log</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/whirled/spot/package-summary.html">com.threerings.whirled.spot</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the Whirled Spot services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.whirled.spot.<a href="com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/Log.html#log">log</a></span> - Static variable in class com.threerings.whirled.spot.<a href="com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot">Log</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone"><span class="typeNameLink">Log</span></a> - Class in <a href="com/threerings/whirled/zone/package-summary.html">com.threerings.whirled.zone</a></dt>
<dd>
<div class="block">Contains a reference to the log object used by the Whirled Zone services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/Log.html#Log--">Log()</a></span> - Constructor for class com.threerings.whirled.zone.<a href="com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/Log.html#log">log</a></span> - Static variable in class com.threerings.whirled.zone.<a href="com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone">Log</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#logic">logic</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The tournament logic runtime persistent data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#LOGOFF">LOGOFF</a></span> - Static variable in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>
<div class="block">Command constant used to logoff the client.</div>
</dd>
<dt><a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">LogonPanel</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/LogonPanel.html#LogonPanel-com.threerings.micasa.util.MiCasaContext-">LogonPanel(MiCasaContext)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</a></dt>
<dd>&nbsp;</dd>
</dl>
<a name="I:M">
<!-- -->
</a>
<h2 class="title">M</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApp.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaServer.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorApp.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorApp.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</a></dt>
<dd>
<div class="block">Instantiate the application object and start it running.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerApp.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</a></dt>
<dd>
<div class="block">Instantiate the application object and start it running.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/xml/StageSceneParser.html#main-java.lang.String:A-">main(String[])</a></span> - Static method in class com.threerings.stage.tools.xml.<a href="com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml">StageSceneParser</a></dt>
<dd>
<div class="block">A simple hook for parsing a single scene from the command line.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#mapEnteringBody-com.threerings.crowd.data.BodyObject-com.threerings.whirled.spot.data.Portal-">mapEnteringBody(BodyObject, Portal)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>
<div class="block">Assigns a starting location for an entering body.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html#MAX_CODE">MAX_CODE</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html#maxCode">maxCode</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#maximum">maximum</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>
<div class="block">The maximum value of this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/data/RatingCodes.html#MAXIMUM_RATING">MAXIMUM_RATING</a></span> - Static variable in interface com.threerings.parlor.rating.data.<a href="com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</a></dt>
<dd>
<div class="block">The maximum rating value.</div>
</dd>
<dt><a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">MaxIntStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><code>IntStat</code></a> by maintaining a maximum value which is updated every time a value
is accumulated to the stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#MaxIntStat--">MaxIntStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#maxStat-com.threerings.stats.data.Stat.Type-int-">maxStat(Stat.Type, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Sets an integer stat to the specified value, if it exceeds our existing recorded value.</div>
</dd>
<dt><a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist"><span class="typeNameLink">MaxStatCodeRecord</span></a> - Class in <a href="com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html#MaxStatCodeRecord--">MaxStatCodeRecord()</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">MaxValueIntStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><code>IntStat</code></a> by maintaining the maximum value that the stat has ever been
assigned (unlike <a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data"><code>MaxIntStat</code></a>, which tracks the maximum value that the stat has ever
been incremented by).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#MaxValueIntStat--">MaxValueIntStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#mayBeStarted--">mayBeStarted()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Returns true if this table has a sufficient number of players that the game can be
started.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#mayLeavePlace-com.threerings.crowd.data.PlaceObject-">mayLeavePlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#mayStandAtLocation-com.threerings.crowd.data.BodyObject-com.threerings.stage.data.StageLocation-">mayStandAtLocation(BodyObject, StageLocation)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>
<div class="block">Called by NPPs to determine whether or not they can stand at the
specified location.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#mayTraversePortal-com.threerings.crowd.data.BodyObject-com.threerings.whirled.spot.data.Portal-">mayTraversePortal(BodyObject, Portal)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>
<div class="block">This is called when a user requests to traverse a portal from this scene to another scene.</div>
</dd>
<dt><a href="com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">MiCasaApp</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">The micasa app is the main point of entry for the MiCasa client application.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApp.html#MiCasaApp--">MiCasaApp()</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">MiCasaApplet</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">The MiCasa applet is used to make MiCasa games available via the web
browser.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApplet.html#MiCasaApplet--">MiCasaApplet()</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data"><span class="typeNameLink">MiCasaBootstrapData</span></a> - Class in <a href="com/threerings/micasa/data/package-summary.html">com.threerings.micasa.data</a></dt>
<dd>
<div class="block">Extends the basic Presents bootstrap data and provides some bootstrap
information specific to the MiCasa services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/data/MiCasaBootstrapData.html#MiCasaBootstrapData--">MiCasaBootstrapData()</a></span> - Constructor for class com.threerings.micasa.data.<a href="com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data">MiCasaBootstrapData</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">MiCasaClient</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">The MiCasa client takes care of instantiating all of the proper
managers and loading up all of the necessary configuration and getting
the client bootstrapped.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaClient.html#MiCasaClient--">MiCasaClient()</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server"><span class="typeNameLink">MiCasaConfig</span></a> - Class in <a href="com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</a></dt>
<dd>
<div class="block">Provides access to the MiCasa server configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaConfig.html#MiCasaConfig--">MiCasaConfig()</a></span> - Constructor for class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server">MiCasaConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util"><span class="typeNameLink">MiCasaContext</span></a> - Interface in <a href="com/threerings/micasa/util/package-summary.html">com.threerings.micasa.util</a></dt>
<dd>
<div class="block">The micasa context encapsulates the contexts of all of the services
that are used by the micasa client so that we can pass around one
single context implementation that provides all of the necessary
components to all of the services in use.</div>
</dd>
<dt><a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">MiCasaFrame</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">Contains the user interface for the MiCasa client application.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaFrame.html#MiCasaFrame--">MiCasaFrame()</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</a></dt>
<dd>
<div class="block">Constructs the top-level MiCasa client frame.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaFrame.html#MiCasaFrame-java.lang.String-">MiCasaFrame(String)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</a></dt>
<dd>
<div class="block">Constructs the top-level MiCasa client frame with the specified
window title.</div>
</dd>
<dt><a href="com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server"><span class="typeNameLink">MiCasaServer</span></a> - Class in <a href="com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</a></dt>
<dd>
<div class="block">The main general organizer of everything that goes on in the MiCasa game server process.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaServer.html#MiCasaServer--">MiCasaServer()</a></span> - Constructor for class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/server/MiCasaSession.html" title="class in com.threerings.micasa.server"><span class="typeNameLink">MiCasaSession</span></a> - Class in <a href="com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</a></dt>
<dd>
<div class="block">Extends the Crowd session and provides bootstrap data specific to the MiCasa services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/server/MiCasaSession.html#MiCasaSession--">MiCasaSession()</a></span> - Constructor for class com.threerings.micasa.server.<a href="com/threerings/micasa/server/MiCasaSession.html" title="class in com.threerings.micasa.server">MiCasaSession</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client"><span class="typeNameLink">MicroCardSprite</span></a> - Class in <a href="com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/MicroCardSprite.html#MicroCardSprite-com.threerings.parlor.card.client.CardPanel-com.threerings.parlor.card.data.Card-">MicroCardSprite(CardPanel, Card)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client">MicroCardSprite</a></dt>
<dd>
<div class="block">Creates a new upward-facing micro-card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/MicroCardSprite.html#MicroCardSprite-com.threerings.parlor.card.client.CardPanel-com.threerings.parlor.card.data.Card-boolean-">MicroCardSprite(CardPanel, Card, boolean)</a></span> - Constructor for class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client">MicroCardSprite</a></dt>
<dd>
<div class="block">Creates a new micro-card sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#minimum">minimum</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>
<div class="block">The minimum value of this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/data/RatingCodes.html#MINIMUM_RATING">MINIMUM_RATING</a></span> - Static variable in interface com.threerings.parlor.rating.data.<a href="com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</a></dt>
<dd>
<div class="block">The minimum rating value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableConfig.html#minimumPlayerCount">minimumPlayerCount</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a></dt>
<dd>
<div class="block">The minimum number of players needed overall (or per-team if a team-based game) for the
game to start at the creator's discretion.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#minPlayers">minPlayers</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The minimum number of players needed for the tourney to start.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#MOD_COUNT">MOD_COUNT</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#modCount">modCount</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">The number of times this stat has been updated, so that simultaneous attempts to update
the same stat in the repository can be caught and handled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModelListener.html#modelChanged-int-">modelChanged(int)</a></span> - Method in interface com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</a></dt>
<dd>
<div class="block">Called by the <a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor"><code>EditorModel</code></a> when the model is changed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#modelChanged-int-">modelChanged(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#modelChanged-int-">modelChanged(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStatAdder.html#modify-com.threerings.stats.data.IntSetStat-">modify(IntSetStat)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatIncrementer.html#modify-com.threerings.stats.data.IntStat-">modify(IntStat)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStatMinimumer.html#modify-com.threerings.stats.data.IntStat-">modify(IntStat)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatModifier.html#modify-T-">modify(T)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</a></dt>
<dd>
<div class="block">Applies the modification to the stat in question.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#MODIFY_SCENE_ACCESS">MODIFY_SCENE_ACCESS</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">The access control identifier for scene modification privileges.</div>
</dd>
<dt><a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data"><span class="typeNameLink">ModifyObjectsUpdate</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">A scene update that is broadcast when objects have been added to or removed
from the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/ModifyObjectsUpdate.html#ModifyObjectsUpdate--">ModifyObjectsUpdate()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">ModifyPortalsUpdate</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">A scene update to add/remove portals.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#ModifyPortalsUpdate--">ModifyPortalsUpdate()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#mouseDragged-java.awt.event.MouseEvent-">mouseDragged(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalTool.html#mouseDragged-java.awt.event.MouseEvent-">mouseDragged(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</a></dt>
<dd>
<div class="block">When the mouse is dragged we update the current portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#mouseExited-java.awt.event.MouseEvent-">mouseExited(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#mouseMoved-java.awt.event.MouseEvent-">mouseMoved(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#mousePressed-java.awt.event.MouseEvent-">mousePressed(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#mousePressed-java.awt.event.MouseEvent-">mousePressed(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#mouseReleased-java.awt.event.MouseEvent-">mouseReleased(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalTool.html#mouseReleased-java.awt.event.MouseEvent-">mouseReleased(MouseEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</a></dt>
<dd>
<div class="block">If button1 is released, we store the new portal, if button3: we
cancel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#MOVE_BLOCK_LEFT">MOVE_BLOCK_LEFT</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for moving the block to the left.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#MOVE_BLOCK_RIGHT">MOVE_BLOCK_RIGHT</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for moving the block to the right.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH">MOVE_REQUIRES_SERVER_SWITCH</a></span> - Static variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-"><code>SceneMarshaller.SceneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH">MOVE_REQUIRES_SERVER_SWITCH</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-"><code>SpotMarshaller.SpotSceneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH">MOVE_REQUIRES_SERVER_SWITCH</a></span> - Static variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-"><code>ZoneMarshaller.ZoneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED">MOVE_SUCCEEDED</a></span> - Static variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-"><code>SceneMarshaller.SceneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED">MOVE_SUCCEEDED</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-"><code>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED">MOVE_SUCCEEDED</a></span> - Static variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-"><code>ZoneMarshaller.ZoneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE">MOVE_SUCCEEDED_WITH_SCENE</a></span> - Static variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-"><code>SceneMarshaller.SceneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE">MOVE_SUCCEEDED_WITH_SCENE</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-"><code>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE">MOVE_SUCCEEDED_WITH_SCENE</a></span> - Static variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneModel-"><code>ZoneMarshaller.ZoneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES">MOVE_SUCCEEDED_WITH_UPDATES</a></span> - Static variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-"><code>SceneMarshaller.SceneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES">MOVE_SUCCEEDED_WITH_UPDATES</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-"><code>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES">MOVE_SUCCEEDED_WITH_UPDATES</a></span> - Static variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneUpdate:A-"><code>ZoneMarshaller.ZoneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.html#MOVE_TO">MOVE_TO</a></span> - Static variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/data/SceneMarshaller.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-"><code>SceneMarshaller.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.html#MOVE_TO">MOVE_TO</a></span> - Static variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/zone/data/ZoneMarshaller.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneMarshaller.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#moveBody-com.threerings.crowd.data.BodyObject-int-">moveBody(BodyObject, int)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Ejects the specified body from their current scene and sends them a request to move to the
specified new scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#moveBody-com.threerings.whirled.zone.data.ZonedBodyObject-int-int-">moveBody(ZonedBodyObject, int, int)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>
<div class="block">Ejects the specified body from their current scene and sends them a request to move to the
specified new zone and scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#moveBodyToDefaultPortal-com.threerings.crowd.server.PlaceRegistry-com.threerings.crowd.data.BodyObject-">moveBodyToDefaultPortal(PlaceRegistry, BodyObject)</a></span> - Static method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>
<div class="block">Move the specified body to the default portal, if possible.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#movePending--">movePending()</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Returns true if there is a pending move request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#movePiece-int-int-int-int-long-">movePiece(int, int, int, int, long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Instructs the view to move the piece at the specified starting position to the specified
destination position.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</a></dt>
<dd>
<div class="block">Indicates that the client must switch to the specified server and reissue its move
request in order to relocate to its desired scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</a></dt>
<dd>
<div class="block">Indicates that the client must switch to the specified server and reissue its move
request in order to relocate to its desired zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveRequiresServerSwitch-java.lang.String-int:A-">moveRequiresServerSwitch(String, int[])</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-">moveSucceeded(int, PlaceConfig)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-">moveSucceeded(int, PlaceConfig)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-">moveSucceeded(int, PlaceConfig)</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</a></dt>
<dd>
<div class="block">Indicates that a move succeeded.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-">moveSucceeded(int, PlaceConfig)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-">moveSucceeded(int, PlaceConfig)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-">moveSucceeded(int, PlaceConfig, ZoneSummary)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-">moveSucceeded(int, PlaceConfig, ZoneSummary)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</a></dt>
<dd>
<div class="block">Called in response to a successful <a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceeded-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-">moveSucceeded(int, PlaceConfig, ZoneSummary)</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, SceneModel)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, SceneModel)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, SceneModel)</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</a></dt>
<dd>
<div class="block">Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, SceneModel)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, SceneModel)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</a></dt>
<dd>
<div class="block">Called in response to a successful <a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> request when our cached
scene was out of date and the server determined that we needed an updated copy.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithScene-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneModel-">moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</a></dt>
<dd>
<div class="block">Indicates that a move succeeded and that the client's cached scene information should be
updated with the supplied data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</a></dt>
<dd>
<div class="block">Called in response to a successful <a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> request when our cached
scene was out of date and the server determined that we needed some updates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithUpdates-int-com.threerings.crowd.data.PlaceConfig-com.threerings.whirled.zone.data.ZoneSummary-com.threerings.whirled.data.SceneUpdate:A-">moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#moveTo-int-">moveTo(int)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Requests that this client move the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneService.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-">moveTo(int, int, SceneService.SceneMoveListener)</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</a></dt>
<dd>
<div class="block">Requests that that this client's body be moved to the specified scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-">moveTo(int, int, SceneService.SceneMoveListener)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneProvider.html#moveTo-com.threerings.presents.data.ClientObject-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-">moveTo(ClientObject, int, int, SceneService.SceneMoveListener)</a></span> - Method in interface com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneProvider.html" title="interface in com.threerings.whirled.server">SceneProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/client/SceneService.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-"><code>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#moveTo-com.threerings.presents.data.ClientObject-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-">moveTo(ClientObject, int, int, SceneService.SceneMoveListener)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveTo-int-int-">moveTo(int, int)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Requests that this client move the specified scene in the specified zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#moveTo-int-int-com.samskivert.util.ResultListener-">moveTo(int, int, ResultListener&lt;PlaceConfig&gt;)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Requests that this client move the specified scene in the specified zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">moveTo(int, int, int, ZoneService.ZoneMoveListener)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client">ZoneService</a></dt>
<dd>
<div class="block">Requests that that this client's body be moved to the specified scene in the specified zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">moveTo(int, int, int, ZoneService.ZoneMoveListener)</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#moveTo-com.threerings.presents.data.ClientObject-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneProvider.html#moveTo-com.threerings.presents.data.ClientObject-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneProvider.html" title="interface in com.threerings.whirled.zone.server">ZoneProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#moveTo-com.threerings.presents.data.ClientObject-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#MULTIPLE">MULTIPLE</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">The selection mode in which the user can select multiple cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#MUST_BE_CREATOR">MUST_BE_CREATOR</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#MUTILATE_SCENE_ACCESS">MUTILATE_SCENE_ACCESS</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">The access control identifier for potentially damaging scene modification privileges.</div>
</dd>
</dl>
<a name="I:N">
<!-- -->
</a>
<h2 class="title">N</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/Lobby.html#name">name</a></span> - Variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</a></dt>
<dd>
<div class="block">The human readable name of the lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#name">name</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>
<div class="block">A human readable name for this configuration parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.Type.html#name--">name()</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</a></dt>
<dd>
<div class="block">Returns the enum name of stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#name">name</a></span> - Variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">The human readable name of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/EditablePortal.html#name">name</a></span> - Variable in class com.threerings.whirled.spot.tools.<a href="com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</a></dt>
<dd>
<div class="block">The human-readable name of this portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#name">name</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>
<div class="block">The name of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneSummary.html#name">name</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</a></dt>
<dd>
<div class="block">The name of the zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/data/HostedZone.html#name">name</a></span> - Variable in class com.threerings.whirled.zone.peer.data.<a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</a></dt>
<dd>
<div class="block">The name of the zone being hosted.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#needsBoardSummaries--">needsBoardSummaries()</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Returns whether this puzzle cares to make use of per-player board summaries that are sent
periodically to all users in the puzzle via <a href="com/threerings/puzzle/server/PuzzleManager.html#sendStatusUpdate--"><code>PuzzleManager.sendStatusUpdate()</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#needsPaint--">needsPaint()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#neighborDirs">neighborDirs</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>
<div class="block">The directions in which each of the neighbors lay.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#neighbors">neighbors</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>
<div class="block">The ids of the scenes to which this scene is connected via
portals.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.Type.html#newStat--">newStat()</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</a></dt>
<dd>
<div class="block">Returns a new blank stat instance of the specified type.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">NextBlockView</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">The next block view displays an image representing the next drop block to appear in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/NextBlockView.html#NextBlockView-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-">NextBlockView(DropBoardView, int, int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</a></dt>
<dd>
<div class="block">Constructs a next block view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#NO_REQUEST">NO_REQUEST</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Indicates that the player has not requested or accepted a rematch.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#NO_RESTART_ACTION">NO_RESTART_ACTION</a></span> - Static variable in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</a></dt>
<dd>
<div class="block"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared--"><code>PuzzleController.ClearPender.actionCleared()</code></a> return code.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#NO_SELF_BOOT">NO_SELF_BOOT</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#NO_SUCH_CLUSTER">NO_SUCH_CLUSTER</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">An error code indicating that a cluster is not valid.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotCodes.html#NO_SUCH_PORTAL">NO_SUCH_PORTAL</a></span> - Static variable in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</a></dt>
<dd>
<div class="block">An error code indicating that the portal specified in a
traversePortal request does not exist.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#NO_SUCH_TABLE">NO_SUCH_TABLE</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneCodes.html#NO_SUCH_ZONE">NO_SUCH_ZONE</a></span> - Static variable in interface com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data">ZoneCodes</a></dt>
<dd>
<div class="block">An error code indicating that a zone identified by a particular
zone id does not exist.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#NodeFunc--">NodeFunc()</a></span> - Constructor for class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#NONE">NONE</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">The selection mode in which cards are not selectable.</div>
</dd>
<dt><a href="com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util"><span class="typeNameLink">NoSuchSceneException</span></a> - Exception in <a href="com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</a></dt>
<dd>
<div class="block">Thrown when an attempt to load a non-existent scene is made on the
repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/NoSuchSceneException.html#NoSuchSceneException-int-">NoSuchSceneException(int)</a></span> - Constructor for exception com.threerings.whirled.util.<a href="com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util">NoSuchSceneException</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#NOT_AT_TABLE">NOT_AT_TABLE</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services when a user requests to leave a table that
they were not sitting at in the first place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#NOT_IN_TOURNEY">NOT_IN_TOURNEY</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">User is not in the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#notifyAllParticipants-java.lang.String-">notifyAllParticipants(String)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#NUM_ACTIONS">NUM_ACTIONS</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">The number of actions.</div>
</dd>
</dl>
<a name="I:O">
<!-- -->
</a>
<h2 class="title">O</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#OBJECT_LAYER">OBJECT_LAYER</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#OBJECT_ORIENTATION">OBJECT_ORIENTATION</a></span> - Static variable in class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>
<div class="block">Value to pass to <a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-com.threerings.miso.data.ObjectInfo-int-"><code>StageSceneUtil.locationForObject(TileManager, ObjectInfo, int)</code></a> and
<a href="com/threerings/stage/util/StageSceneUtil.html#locationForObject-com.threerings.media.tile.TileManager-int-int-int-int-"><code>StageSceneUtil.locationForObject(TileManager, int, int, int, int)</code></a>for orientation to indicate it
should use the object's orientation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#objectAvailable-com.threerings.presents.dobj.DObject-">objectAvailable(DObject)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">ObjectEditorDialog</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">Used to edit object attributes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html#ObjectEditorDialog-com.threerings.stage.tools.editor.util.EditorContext-com.threerings.stage.tools.editor.EditorScenePanel-">ObjectEditorDialog(EditorContext, EditorScenePanel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#OCCUPANT_LOCS">OCCUPANT_LOCS</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">The field name of the <code>occupantLocs</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#occupantEntered-com.threerings.crowd.data.OccupantInfo-">occupantEntered(OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#occupantEntered-com.threerings.crowd.data.OccupantInfo-">occupantEntered(OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#occupantInRoom-com.threerings.crowd.data.BodyObject-">occupantInRoom(BodyObject)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Called by the client when an occupant has arrived in the game room and has loaded their
bits.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#occupantLeft-com.threerings.crowd.data.OccupantInfo-">occupantLeft(OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#occupantLeft-com.threerings.crowd.data.OccupantInfo-">occupantLeft(OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client"><span class="typeNameLink">OccupantList</span></a> - Class in <a href="com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</a></dt>
<dd>
<div class="block">The occupant list displays the list of users that are in a particular
place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#OccupantList-com.threerings.crowd.util.CrowdContext-">OccupantList(CrowdContext)</a></span> - Constructor for class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>
<div class="block">Constructs an occupant list with the supplied context which it will
use to register itself with the necessary managers.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#occupantLocs">occupantLocs</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">A distributed set containing <a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data"><code>SceneLocation</code></a> records for all
occupants of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#OCCUPANTS">OCCUPANTS</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>
<div class="block">The field name of the <code>occupants</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#occupants">occupants</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>
<div class="block">Tracks the oid of the body objects that occupy this cluster.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#occupantUpdated-com.threerings.crowd.data.OccupantInfo-com.threerings.crowd.data.OccupantInfo-">occupantUpdated(OccupantInfo, OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#occupantUpdated-com.threerings.crowd.data.OccupantInfo-com.threerings.crowd.data.OccupantInfo-">occupantUpdated(OccupantInfo, OccupantInfo)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#openScene-java.lang.String-">openScene(String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Loads the scene from the specified path into the editor and displays an error dialog if it
fails.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#openScene-java.awt.event.ActionEvent-">openScene(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>
<div class="block">Callback for opening a new scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#opponent">opponent</a></span> - Variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">The name of the other user involved in this invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#orient">orient</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">The user's orientation (defined by <code>DirectionCodes</code>).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#orientToString--">orientToString()</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block"><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang"><code>Object.toString()</code></a> helper function.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#OUTER_ELEMENT">OUTER_ELEMENT</a></span> - Static variable in class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</a></dt>
<dd>
<div class="block">The outer element used to enclose our spot scene definition.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneWriter.html#OUTER_ELEMENT">OUTER_ELEMENT</a></span> - Static variable in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</a></dt>
<dd>
<div class="block">The outer element used to enclose our scene definition.</div>
</dd>
</dl>
<a name="I:P">
<!-- -->
</a>
<h2 class="title">P</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#paint-java.awt.Graphics2D-">paint(Graphics2D)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#paint-java.awt.Graphics2D-">paint(Graphics2D)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html#paint-java.awt.Graphics2D-">paint(Graphics2D)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#paint-java.awt.Graphics-">paint(Graphics)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#paintBehind-java.awt.Graphics2D-java.awt.Rectangle-">paintBehind(Graphics2D, Rectangle)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#paintBetween-java.awt.Graphics2D-java.awt.Rectangle-">paintBetween(Graphics2D, Rectangle)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#paintBetween-java.awt.Graphics2D-java.awt.Rectangle-">paintBetween(Graphics2D, Rectangle)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/NextBlockView.html#paintComponent-java.awt.Graphics-">paintComponent(Graphics)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#paintComponent-java.awt.Graphics-">paintComponent(Graphics)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>
<div class="block">Paint this component and the selected direction,
dimmed if we're inactive.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalTool.html#paintExtras-java.awt.Graphics2D-">paintExtras(Graphics2D)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</a></dt>
<dd>
<div class="block">Paint what the clusters would look like if we were to add them to
the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/ExtrasPainter.html#paintExtras-java.awt.Graphics2D-">paintExtras(Graphics2D)</a></span> - Method in interface com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/ExtrasPainter.html" title="interface in com.threerings.stage.tools.editor.util">ExtrasPainter</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">Parameter</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Defines a configuration parameter for a game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#Parameter--">Parameter()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#PARLOR_GROUP">PARLOR_GROUP</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">Defines our invocation services group.</div>
</dd>
<dt><a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data"><span class="typeNameLink">ParlorCodes</span></a> - Interface in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Contains codes used by the parlor invocation services.</div>
</dd>
<dt><a href="com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util"><span class="typeNameLink">ParlorContext</span></a> - Interface in <a href="com/threerings/parlor/util/package-summary.html">com.threerings.parlor.util</a></dt>
<dd>
<div class="block">The parlor context provides access to the various managers, etc.</div>
</dd>
<dt><a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">ParlorDecoder</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Dispatches calls to a <a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><code>ParlorReceiver</code></a> instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#ParlorDecoder-com.threerings.parlor.client.ParlorReceiver-">ParlorDecoder(ParlorReceiver)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">Creates a decoder that may be registered to dispatch invocation
service notifications to the specified receiver.</div>
</dd>
<dt><a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">ParlorDirector</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">The parlor director manages the client side of the game configuration and matchmaking
processes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#ParlorDirector-com.threerings.parlor.util.ParlorContext-">ParlorDirector(ParlorContext)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Constructs a parlor director and provides it with the parlor context that it can use to
access the client services that it needs to provide its own services.</div>
</dd>
<dt><a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server"><span class="typeNameLink">ParlorManager</span></a> - Class in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">The parlor manager is responsible for the parlor services in aggregate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#ParlorManager-com.threerings.presents.server.InvocationManager-">ParlorManager(InvocationManager)</a></span> - Constructor for class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">ParlorMarshaller</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><code>ParlorService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#ParlorMarshaller--">ParlorMarshaller()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">ParlorMarshaller.InviteMarshaller</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>ParlorService.InviteListener</code>.</div>
</dd>
<dt><a href="com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server"><span class="typeNameLink">ParlorProvider</span></a> - Interface in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><code>ParlorService</code></a>.</div>
</dd>
<dt><a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">ParlorReceiver</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Defines, for the parlor services, a set of notifications delivered
asynchronously by the server to the client.</div>
</dd>
<dt><a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server"><span class="typeNameLink">ParlorSender</span></a> - Class in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">Used to issue notifications to a <a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><code>ParlorReceiver</code></a> instance on a
client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorSender.html#ParlorSender--">ParlorSender()</a></span> - Constructor for class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">ParlorService</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Provides an interface to the various parlor invocation services.</div>
</dd>
<dt><a href="com/threerings/parlor/client/ParlorService.InviteListener.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">ParlorService.InviteListener</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Used to communicate responses to <a href="com/threerings/parlor/client/ParlorService.html#invite-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.ParlorService.InviteListener-"><code>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneParser.html#parseScene-java.lang.String-">parseScene(String)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</a></dt>
<dd>
<div class="block">Parses the XML file at the specified path into a scene model instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneParser.html#parseScene-java.io.InputStream-">parseScene(InputStream)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</a></dt>
<dd>
<div class="block">Parses the XML file provided by <code>scene</code> into a scene model instance.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">Participant</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Contains information on a particular tourney participant.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#Participant--">Participant()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#PARTICIPANTS">PARTICIPANTS</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The field name of the <code>participants</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#participants">participants</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">A DSet that accumulates Participant records for the players involved in this tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#PARTY">PARTY</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Matchmaking type constant: a game that starts immediately, and every user that enters is a
player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCancelled-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-">pathCancelled(Sprite, Path)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#pathCancelled-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-">pathCancelled(Sprite, Path)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCompleted-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-long-">pathCompleted(Sprite, Path, long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#pathCompleted-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-long-">pathCompleted(Sprite, Path, long)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#PAUSED">PAUSED</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Tourney is paused.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/PeeredZoneManager.html" title="interface in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">PeeredZoneManager</span></a> - Interface in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">PeeredZoneRegistry</span></a> - Class in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#PeeredZoneRegistry-com.threerings.presents.server.InvocationManager-com.threerings.whirled.zone.peer.server.ZonePeerManager-">PeeredZoneRegistry(InvocationManager, ZonePeerManager)</a></span> - Constructor for class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html" title="class in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">PeeredZoneRegistry.PeerZoneMoveHandler</span></a> - Class in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>
<div class="block">A ZoneMoveHandler that can receive the sceneOnNode() callback.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html" title="interface in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">PeeredZoneRegistry.PeerZoneResolutionListener</span></a> - Interface in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>
<div class="block">Peer-awareness for finding out about zones.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html" title="interface in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">PeeredZoneRegistry.PeerZoneShutdownListener</span></a> - Interface in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>
<div class="block">Peered zones should be sure to call back to one of these when they're going away.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html#PeerZoneMoveHandler-com.threerings.crowd.server.LocationManager-com.threerings.whirled.zone.server.ZoneManager-com.threerings.whirled.server.SceneRegistry-com.threerings.crowd.data.BodyObject-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">PeerZoneMoveHandler(LocationManager, ZoneManager, SceneRegistry, BodyObject, int, int, ZoneService.ZoneMoveListener)</a></span> - Constructor for class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#PENDING">PENDING</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Tourney is pending and accepting participants.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util"><span class="typeNameLink">Percentiler</span></a> - Class in <a href="com/threerings/parlor/rating/util/package-summary.html">com.threerings.parlor.rating.util</a></dt>
<dd>
<div class="block">Used to keep track of the percentile distribution of positive values (generally puzzle scores).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#Percentiler--">Percentiler()</a></span> - Constructor for class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Creates an empty percentiler.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#Percentiler-int-int-">Percentiler(int, int)</a></span> - Constructor for class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Creates a percentiler that expects values to fall within the given range.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#Percentiler-byte:A-">Percentiler(byte[])</a></span> - Constructor for class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Creates a percentiler from its serialized representation.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist"><span class="typeNameLink">PercentileRecord</span></a> - Class in <a href="com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</a></dt>
<dd>
<div class="block">Contains data for a <a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util"><code>Percentiler</code></a> record.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#PercentileRecord--">PercentileRecord()</a></span> - Constructor for class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteByteStringMapStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteStringSetStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStringSetStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ShortStringSetStat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#persistTo-com.threerings.io.ObjectOutputStream-com.threerings.stats.data.Stat.AuxDataSource-">persistTo(ObjectOutputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Serializes this instance for storage in the item database.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#persistTo-com.threerings.io.ObjectOutputStream-">persistTo(ObjectOutputStream)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Serializes the bare representation of this instance without the scene id and version fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#persistUpdate-com.threerings.whirled.data.SceneUpdate-">persistUpdate(SceneUpdate)</a></span> - Method in class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Persists the specified update to a new ByteArrayOutInputStream.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameAI.html#personality">personality</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></dt>
<dd>
<div class="block">The "personality" of the AI, which can be interpreted by each puzzle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/PlayerCard.html#pidx">pidx</a></span> - Variable in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</a></dt>
<dd>
<div class="block">The index of the player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropPieceCodes.html#PIECE_NONE">PIECE_NONE</a></span> - Static variable in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</a></dt>
<dd>
<div class="block">The piece constant denoting an empty board piece.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDestroyer</span></a> - Class in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">Handles destroying contiguous piece segments in a drop board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDestroyer.html#PieceDestroyer-com.threerings.puzzle.drop.util.PieceDestroyer.DestroyLogic-">PieceDestroyer(PieceDestroyer.DestroyLogic)</a></span> - Constructor for class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util">PieceDestroyer</a></dt>
<dd>
<div class="block">Constructs a piece destroyer that destroys pieces as specified by the supplied destroy
logic.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDestroyer.DestroyLogic</span></a> - Interface in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">An interface to be implemented by specific puzzles to detail the parameters and methodology
by which pieces are destroyed in the puzzle board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#PieceDropInfo-int-int-int-">PieceDropInfo(int, int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>
<div class="block">Constructs a piece drop info object.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDropLogic</span></a> - Interface in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">An interface to be implemented by games that would like to be able to drop their pieces during
game play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html#pieceDropped-int-int-int-int-int-">pieceDropped(int, int, int, int, int)</a></span> - Method in interface com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html" title="interface in com.threerings.puzzle.drop.util">PieceDropper.DropObserver</a></dt>
<dd>
<div class="block">Indicates that the specified piece was dropped.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDropper</span></a> - Class in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">Handles dropping pieces in a board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.html#PieceDropper-com.threerings.puzzle.drop.util.PieceDropLogic-">PieceDropper(PieceDropLogic)</a></span> - Constructor for class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</a></dt>
<dd>
<div class="block">Constructs a piece dropper that uses the supplied piece drop logic to specialize itself for
a particular puzzle.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html" title="interface in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDropper.DropObserver</span></a> - Interface in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">Called to inform a drop observer that a piece has been dropped.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util"><span class="typeNameLink">PieceDropper.PieceDropInfo</span></a> - Class in <a href="com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</a></dt>
<dd>
<div class="block">A class to hold information detailing the pieces to be dropped in a particular column.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client"><span class="typeNameLink">PieceGroupAnimation</span></a> - Class in <a href="com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></dt>
<dd>
<div class="block">Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
place or out into the ether.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation-com.threerings.puzzle.drop.client.DropBoardView-com.threerings.puzzle.drop.data.DropBoard-">PieceGroupAnimation(DropBoardView, DropBoard)</a></span> - Constructor for class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></dt>
<dd>
<div class="block">Creates a piece group animation which must be initialized with a subsequent call to
<code>AbstractMedia.init(AbstractMediaManager)</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved-com.threerings.puzzle.drop.client.DropSprite-long-int-int-">pieceMoved(DropSprite, long, int, int)</a></span> - Method in interface com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client">DropSpriteObserver</a></dt>
<dd>
<div class="block">Called when the drop sprite has moved completely to the specified board coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#pieces">pieces</a></span> - Variable in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>
<div class="block">The pieces to be dropped.</div>
</dd>
<dt><a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util"><span class="typeNameLink">PlacementConstraints</span></a> - Class in <a href="com/threerings/stage/util/package-summary.html">com.threerings.stage.util</a></dt>
<dd>
<div class="block">Maintains extra information on objects in a scene and checks proposed
placement operations for constraint violations.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#PlacementConstraints-com.threerings.media.tile.TileManager-com.threerings.stage.data.StageScene-">PlacementConstraints(TileManager, StageScene)</a></span> - Constructor for class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Default constructor.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/Lobby.html#placeOid">placeOid</a></span> - Variable in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</a></dt>
<dd>
<div class="block">The object id of the lobby place object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#PLAY_CARD">PLAY_CARD</a></span> - Static variable in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#playCard-com.threerings.parlor.card.data.Card-int-"><code>TrickCardGameMarshaller.playCard(com.threerings.parlor.card.data.Card, int)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#playCard-com.threerings.parlor.card.data.Card-int-">playCard(Card, int)</a></span> - Method in interface com.threerings.parlor.card.trick.client.<a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</a></dt>
<dd>
<div class="block">Plays a card in the trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#playCard-com.threerings.parlor.card.data.Card-int-">playCard(Card, int)</a></span> - Method in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#playCard-com.threerings.presents.data.ClientObject-com.threerings.parlor.card.data.Card-int-">playCard(ClientObject, Card, int)</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#playCard-com.threerings.presents.data.ClientObject-com.threerings.parlor.card.data.Card-int-">playCard(ClientObject, Card, int)</a></span> - Method in interface com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#playCard-com.threerings.parlor.card.data.Card-int-"><code>TrickCardGameService.playCard(com.threerings.parlor.card.data.Card, int)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#PLAYER_ID">PLAYER_ID</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#PLAYER_ID">PLAYER_ID</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#PLAYER_IN_PLAY">PLAYER_IN_PLAY</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The player status constant for a player whose game is in play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameCodes.html#PLAYER_KNOCKED_OUT">PLAYER_KNOCKED_OUT</a></span> - Static variable in interface com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></dt>
<dd>
<div class="block">The name of the message event to a placeObject that a player
was knocked out of a puzzle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#PLAYER_LEFT_GAME">PLAYER_LEFT_GAME</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The player status constant for a player whose has been knocked out of the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#PLAYER_STATUS">PLAYER_STATUS</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>playerStatus</code> field.</div>
</dd>
<dt><a href="com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data"><span class="typeNameLink">PlayerCard</span></a> - Class in <a href="com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</a></dt>
<dd>
<div class="block">Pairs a player index with the card that the player played in the trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/PlayerCard.html#PlayerCard--">PlayerCard()</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</a></dt>
<dd>
<div class="block">No-argument constructor for deserialization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/PlayerCard.html#PlayerCard-int-com.threerings.parlor.card.data.Card-">PlayerCard(int, Card)</a></span> - Constructor for class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</a></dt>
<dd>
<div class="block">Creates a new player card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html#playerCount">playerCount</a></span> - Variable in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</a></dt>
<dd>
<div class="block">The number of players in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#playerId">playerId</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">The identifier of the player we're rating.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#playerId">playerId</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">The identifier of the player this is a stat for.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#playerIsReady-int-">playerIsReady(int)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns true if the player at the specified slot is ready (or if there is meant to be no
player in that slot), false if there is meant to be a player in the specified slot and they
have not yet reported that they are ready.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#playerKnockedOut-int-">playerKnockedOut(int)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>
<div class="block">Called when a player is knocked out of the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#playerReady-com.threerings.crowd.data.BodyObject-">playerReady(BodyObject)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Called by the client when the player is ready for the game to start.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#players">players</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">An array of the usernames of the players of this table (some slots may not be filled), or
null if a party game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#players">players</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">The usernames of the players involved in this game, or an empty array if such information
is not needed by this particular game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#PLAYERS">PLAYERS</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>players</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#players">players</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The usernames of the players involved in this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#playerStatus">playerStatus</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">If null, indicates that all present players are active, or for more complex games can be
non-null to indicate the current status of each player in the game.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PlayerStatusView</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">The player status view displays a player's current status in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#PlayerStatusView-com.threerings.parlor.game.data.GameObject-int-">PlayerStatusView(GameObject, int)</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Constructs a player status view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#playerWasReplaced-int-com.threerings.util.Name-com.threerings.util.Name-">playerWasReplaced(int, Name, Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called when a player in the game has been replaced by a call to <a href="com/threerings/parlor/game/server/GameManager.html#replacePlayer-int-com.threerings.util.Name-"><code>GameManager.replacePlayer(int, com.threerings.util.Name)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#playerWasReplaced-int-com.threerings.util.Name-com.threerings.util.Name-">playerWasReplaced(int, Name, Name)</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#PLAYING_HAND">PLAYING_HAND</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">The state that indicates the game is currently playing a hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#PLAYING_TRICK">PLAYING_TRICK</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">The state that indicates the game is currently playing a trick.</div>
</dd>
<dt><a href="com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server"><span class="typeNameLink">PlayManager</span></a> - Interface in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">An interface to be implemented by a <code>PlaceManager</code> that wishes to host
places that have players.</div>
</dd>
<dt><a href="com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><span class="typeNameLink">PlayManagerDelegate</span></a> - Class in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">The base class for any delegate that wishes to service both <code>GameManager</code>
games and <code>AVRGameManager</code> games -- or, in fact, any <code>PlaceManager</code>
that implements <code>PlayManager</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/PlayManagerDelegate.html#PlayManagerDelegate--">PlayManagerDelegate()</a></span> - Constructor for class com.threerings.parlor.server.<a href="com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util"><span class="typeNameLink">PointSet</span></a> - Class in <a href="com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</a></dt>
<dd>
<div class="block">The point set class provides an efficient implementation of a set containing two-dimensional
point values as <code>(x, y)</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#PointSet-int-int-">PointSet(int, int)</a></span> - Constructor for class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Creates a point set that can contain points within the given range of values.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#popOverlayPanel--">popOverlayPanel()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Pops the overlay panel off of the main puzzle board display.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">Portal</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Represents an exit to another scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#Portal--">Portal()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">PortalDialog</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The <code>PortalDialog</code> is used to present the user with a dialog
allowing them to enter the information associated with an
<code>EditablePortal</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalDialog.html#PortalDialog-com.threerings.stage.tools.editor.util.EditorContext-com.threerings.stage.tools.editor.EditorScenePanel-">PortalDialog(EditorContext, EditorScenePanel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</a></dt>
<dd>
<div class="block">Constructs the portal dialog.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#portalId">portalId</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">This portal's unique identifier.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#portals">portals</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>
<div class="block">An array containing all portals in this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#portalsAdded">portalsAdded</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</a></dt>
<dd>
<div class="block">The portals to be added to the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#portalsRemoved">portalsRemoved</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</a></dt>
<dd>
<div class="block">The portals to be removed from the room.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">PortalTool</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">A tool for setting a portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalTool.html#PortalTool--">PortalTool()</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#PRE_GAME">PRE_GAME</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">A game state constant indicating that the game has not yet started and is still awaiting
the arrival of all of the players.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">PreferencesDialog</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">A dialog for editing preferences.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PreferencesDialog.html#PreferencesDialog--">PreferencesDialog()</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor">PreferencesDialog</a></dt>
<dd>
<div class="block">Creates a preferences dialog.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html#prepare-com.threerings.miso.client.SceneObject-">prepare(SceneObject)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</a></dt>
<dd>
<div class="block">Prepare the dialog for display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/PortalDialog.html#prepare-com.threerings.stage.data.StageScene-com.threerings.whirled.spot.tools.EditablePortal-">prepare(StageScene, EditablePortal)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</a></dt>
<dd>
<div class="block">Prepare the dialog for display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#prepareMoveTo-int-com.samskivert.util.ResultListener-">prepareMoveTo(int, ResultListener&lt;PlaceConfig&gt;)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Prepares to move to the requested scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableConfig.html#privateTable">privateTable</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a></dt>
<dd>
<div class="block">Whether the table is "private".</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">Prize</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Extensible class that specifies the prize for a tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Prize.html#Prize--">Prize()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data">Prize</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#prize">prize</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The prize for this tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#purgeGame-int-">purgeGame(int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Deletes all rating and percentile records for the specified game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#purgePlayers-java.util.Collection-">purgePlayers(Collection&lt;Integer&gt;)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Deletes all rating records for the specified players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#purgePlayers-java.util.Collection-">purgePlayers(Collection&lt;Integer&gt;)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Deletes all data associated with the supplied players.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#pushOverlayPanel-javax.swing.JPanel-">pushOverlayPanel(JPanel)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Temporarily replaces the puzzle board display with the supplied overlay panel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#put-java.lang.String-int-">put(String, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>
<div class="block">Adds the specified key value pair to this set, overwriting any existing mapping.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#PUZZLE_GAME_SERVICE">PUZZLE_GAME_SERVICE</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The field name of the <code>puzzleGameService</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</a></span> - Static variable in interface com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</a></dt>
<dd>
<div class="block">The message bundle identifier for general puzzle messages.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleAnimationWaiter</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">An animation waiter to be used with puzzles that want to modify the game object or board in some
way after the animations end, and would like to do so in a safe fashion such that their changes
aren't unwittingly performed on game data for a subsequent round of the puzzle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleAnimationWaiter.html#PuzzleAnimationWaiter-com.threerings.puzzle.data.PuzzleObject-">PuzzleAnimationWaiter(PuzzleObject)</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client">PuzzleAnimationWaiter</a></dt>
<dd>
<div class="block">Constructs a puzzle animation waiter.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleBoardView</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">The puzzle board view displays a view of a puzzle game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#PuzzleBoardView-com.threerings.puzzle.util.PuzzleContext-">PuzzleBoardView(PuzzleContext)</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Constructs a puzzle board view.</div>
</dd>
<dt><a href="com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data"><span class="typeNameLink">PuzzleCodes</span></a> - Interface in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">Constants relating to the puzzle services.</div>
</dd>
<dt><a href="com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util"><span class="typeNameLink">PuzzleContext</span></a> - Interface in <a href="com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</a></dt>
<dd>
<div class="block">Provides access to entities needed by the puzzle services.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleController</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">The puzzle game controller handles logical actions for a puzzle game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#PuzzleController--">PuzzleController()</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleController.ClearPender</span></a> - Interface in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">Used by <a href="com/threerings/puzzle/client/PuzzleController.html#fireWhenActionCleared-com.threerings.puzzle.client.PuzzleController.ClearPender-"><code>PuzzleController.fireWhenActionCleared(com.threerings.puzzle.client.PuzzleController.ClearPender)</code></a>.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleControllerDelegate</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">A base class for puzzle controller delegates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#PuzzleControllerDelegate-com.threerings.puzzle.client.PuzzleController-">PuzzleControllerDelegate(PuzzleController)</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>
<div class="block">Constructs a puzzle controller delegate.</div>
</dd>
<dt><a href="com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data"><span class="typeNameLink">PuzzleGameCodes</span></a> - Interface in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">Contains codes used by the puzzle game client implementations.</div>
</dd>
<dt><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data"><span class="typeNameLink">PuzzleGameMarshaller</span></a> - Class in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><code>PuzzleGameService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#PuzzleGameMarshaller--">PuzzleGameMarshaller()</a></span> - Constructor for class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server"><span class="typeNameLink">PuzzleGameProvider</span></a> - Interface in <a href="com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><code>PuzzleGameService</code></a>.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><span class="typeNameLink">PuzzleGameService</span></a> - Interface in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">Provides services used by puzzle game clients to request that actions be taken by the puzzle
manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#puzzleGameService">puzzleGameService</a></span> - Variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Provides general puzzle game invocation services.</div>
</dd>
<dt><a href="com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util"><span class="typeNameLink">PuzzleGameUtil</span></a> - Class in <a href="com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</a></dt>
<dd>
<div class="block">Puzzle game related utilities.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PuzzleGameUtil.html#PuzzleGameUtil--">PuzzleGameUtil()</a></span> - Constructor for class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util">PuzzleGameUtil</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><span class="typeNameLink">PuzzleManager</span></a> - Class in <a href="com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><code>GameManager</code></a> with facilities for puzzle games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#PuzzleManager--">PuzzleManager()</a></span> - Constructor for class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server"><span class="typeNameLink">PuzzleManagerDelegate</span></a> - Class in <a href="com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><code>GameManagerDelegate</code></a> mechanism with puzzle manager specific methods (of
which there are currently none).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html#PuzzleManagerDelegate--">PuzzleManagerDelegate()</a></span> - Constructor for class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html#PuzzleManagerDelegate-com.threerings.puzzle.server.PuzzleManager-">PuzzleManagerDelegate(PuzzleManager)</a></span> - Constructor for class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
</div>
</dd>
<dt><a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data"><span class="typeNameLink">PuzzleObject</span></a> - Class in <a href="com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</a></dt>
<dd>
<div class="block">Extends the basic <a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><code>GameObject</code></a> to add individual player status.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#PuzzleObject--">PuzzleObject()</a></span> - Constructor for class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzlePanel</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">The puzzle panel class should be extended by classes that provide a view for a puzzle game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#PuzzlePanel-com.threerings.puzzle.util.PuzzleContext-com.threerings.puzzle.client.PuzzleController-">PuzzlePanel(PuzzleContext, PuzzleController)</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Constructs a puzzle panel.</div>
</dd>
<dt><a href="com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client"><span class="typeNameLink">PuzzlePrefs</span></a> - Class in <a href="com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></dt>
<dd>
<div class="block">Provides access to runtime configuration parameters for this package and its subpackages.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePrefs.html#PuzzlePrefs--">PuzzlePrefs()</a></span> - Constructor for class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client">PuzzlePrefs</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleAnimationWaiter.html#puzzleStillValid--">puzzleStillValid()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client">PuzzleAnimationWaiter</a></dt>
<dd>
<div class="block">Returns whether the puzzle associated with this puzzle animation waiter is still valid.</div>
</dd>
</dl>
<a name="I:Q">
<!-- -->
</a>
<h2 class="title">Q</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/util/ZoneUtil.html#qualifyZoneId-byte-int-">qualifyZoneId(byte, int)</a></span> - Static method in class com.threerings.whirled.zone.util.<a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</a></dt>
<dd>
<div class="block">Composes the zone type and zone id into a qualified zone id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#QUEEN">QUEEN</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the queen.</div>
</dd>
</dl>
<a name="I:R">
<!-- -->
</a>
<h2 class="title">R</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#RADIAL_ROTATION">RADIAL_ROTATION</a></span> - Static variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">The rotation constant for rotation around a central piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#RAISE_ROW">RAISE_ROW</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for raising the next rising row.</div>
</dd>
<dt><a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">RangeParameter</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Models a parameter that can contain an integer value in a specified range.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#RangeParameter--">RangeParameter()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#rated">rated</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Indicates whether or not this game is rated.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.html#ratifyBodyEntry-com.threerings.crowd.data.BodyObject-int-">ratifyBodyEntry(BodyObject, int)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</a></dt>
<dd>
<div class="block">Called when a body has requested to enter a zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.html#ratifyBodyExit-com.threerings.crowd.data.BodyObject-">ratifyBodyExit(BodyObject)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</a></dt>
<dd>
<div class="block">Called when a body has requested to leave a zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#RATING">RATING</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#rating">rating</a></span> - Variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">The player's current rating.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server"><span class="typeNameLink">Rating</span></a> - Class in <a href="com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a></dt>
<dd>
<div class="block">Encapsulates the rating/experience tuple representing a player's rating for a game, and logic
for calculating rating changes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#Rating--">Rating()</a></span> - Constructor for class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#rating">rating</a></span> - Variable in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>
<div class="block">The player's rating for our game.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data"><span class="typeNameLink">RatingCodes</span></a> - Interface in <a href="com/threerings/parlor/rating/data/package-summary.html">com.threerings.parlor.rating.data</a></dt>
<dd>
<div class="block">Constants relating to the rating services.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server"><span class="typeNameLink">RatingDelegate</span></a> - Class in <a href="com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</a></dt>
<dd>
<div class="block">Rates players after each game and handles persisting the results.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/RatingDelegate.html#RatingDelegate--">RatingDelegate()</a></span> - Constructor for class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><span class="typeNameLink">RatingRecord</span></a> - Class in <a href="com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#RatingRecord--">RatingRecord()</a></span> - Constructor for class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">An empty constructor for unmarshalling.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#RatingRecord-int-int-int-int-">RatingRecord(int, int, int, int)</a></span> - Constructor for class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>
<div class="block">A constructor that populates all our fields.</div>
</dd>
<dt><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist"><span class="typeNameLink">RatingRepository</span></a> - Class in <a href="com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</a></dt>
<dd>
<div class="block">Handles the persistent storage of per-user per-game ratings.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#RatingRepository-com.samskivert.depot.PersistenceContext-">RatingRepository(PersistenceContext)</a></span> - Constructor for class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Initialize the <a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist"><code>RatingRepository</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatModifier.html#readObject-com.threerings.io.ObjectInputStream-">readObject(ObjectInputStream)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</a></dt>
<dd>
<div class="block">Reads our custom streamable fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#readObject-com.threerings.io.ObjectInputStream-">readObject(ObjectInputStream)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Reads our custom streamable fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVED_CARDS_FROM_PLAYER">RECEIVED_CARDS_FROM_PLAYER</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>CardGameReceiver.receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVED_HAND">RECEIVED_HAND</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand-int-com.threerings.parlor.card.data.Hand-"><code>CardGameReceiver.receivedHand(int, com.threerings.parlor.card.data.Hand)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE">RECEIVED_INVITE</a></span> - Static variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInvite-int-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-"><code>ParlorReceiver.receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE_CANCELLATION">RECEIVED_INVITE_CANCELLATION</a></span> - Static variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation-int-"><code>ParlorReceiver.receivedInviteCancellation(int)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE_RESPONSE">RECEIVED_INVITE_RESPONSE</a></span> - Static variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse-int-int-java.lang.Object-"><code>ParlorReceiver.receivedInviteResponse(int, int, java.lang.Object)</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#receivedCardsFromPlayer-int-com.threerings.parlor.card.data.Card:A-">receivedCardsFromPlayer(int, Card[])</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>
<div class="block">Dispatched to the client when it has received a set of cards from another player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer-int-com.threerings.parlor.card.data.Card:A-">receivedCardsFromPlayer(int, Card[])</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</a></dt>
<dd>
<div class="block">Dispatched to the client when it has received a set of cards
from another player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/GameReadyObserver.html#receivedGameReady-int-">receivedGameReady(int)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/GameReadyObserver.html" title="interface in com.threerings.parlor.client">GameReadyObserver</a></dt>
<dd>
<div class="block">Called when a game ready notification is received.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#receivedHand-int-com.threerings.parlor.card.data.Hand-">receivedHand(int, Hand)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>
<div class="block">Called by our sender to notify us of a received hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#receivedHand-com.threerings.parlor.card.data.Hand-">receivedHand(Hand)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>
<div class="block">Called when the server deals the client a new hand of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand-int-com.threerings.parlor.card.data.Hand-">receivedHand(int, Hand)</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</a></dt>
<dd>
<div class="block">Dispatched to the client when it has received a hand of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#receivedInvite-int-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-">receivedInvite(int, Name, GameConfig)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInvite-int-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-">receivedInvite(int, Name, GameConfig)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</a></dt>
<dd>
<div class="block">Called by the invocation services when another user has invited us
to play a game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#receivedInviteCancellation-int-">receivedInviteCancellation(int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation-int-">receivedInviteCancellation(int)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</a></dt>
<dd>
<div class="block">Called by the invocation services when an outstanding invitation
has been cancelled by the inviting user.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#receivedInviteResponse-int-int-java.lang.Object-">receivedInviteResponse(int, int, Object)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse-int-int-java.lang.Object-">receivedInviteResponse(int, int, Object)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</a></dt>
<dd>
<div class="block">Called by the invocation services when another user has responded
to our invitation by either accepting, refusing or countering it.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVER_CODE">RECEIVER_CODE</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">The generated hash code used to identify this receiver class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDecoder.html#RECEIVER_CODE">RECEIVER_CODE</a></span> - Static variable in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</a></dt>
<dd>
<div class="block">The generated hash code used to identify this receiver class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDecoder.html#RECEIVER_CODE">RECEIVER_CODE</a></span> - Static variable in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</a></dt>
<dd>
<div class="block">The generated hash code used to identify this receiver class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDecoder.html#RECEIVER_CODE">RECEIVER_CODE</a></span> - Static variable in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</a></dt>
<dd>
<div class="block">The generated hash code used to identify this receiver class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#recomputePercentiles--">recomputePercentiles()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Recomputes the percentile cutoffs based on the values recorded since the last percentile
computation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#recordValue-float-">recordValue(float)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Records a value, updating the histogram but not the percentiles (a call to <a href="com/threerings/parlor/rating/util/Percentiler.html#recomputePercentiles--"><code>Percentiler.recomputePercentiles()</code></a> is required for that and is sufficiently expensive that it shouldn't
be done every time a value is added).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#recordValue-float-boolean-">recordValue(float, boolean)</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">See <a href="com/threerings/parlor/rating/util/Percentiler.html#recordValue-float-"><code>Percentiler.recordValue(float)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#recoverFailedMove-int-">recoverFailedMove(int)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.MoveHandler.html#recoverMoveTo-int-">recoverMoveTo(int)</a></span> - Method in interface com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.MoveHandler.html" title="interface in com.threerings.whirled.client">SceneDirector.MoveHandler</a></dt>
<dd>
<div class="block">Should instruct the client to move the last known working location (as well as clean up
after the failed moveTo request).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#recoverMoveTo-int-">recoverMoveTo(int)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#RED_JOKER">RED_JOKER</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The number of the red joker.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#redo-java.awt.event.ActionEvent-">redo(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#redo--">redo()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#refuse-java.lang.String-">refuse(String)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>
<div class="block">Refuses this invitation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneParser.html#registerAuxRuleSet-com.threerings.tools.xml.NestableRuleSet-">registerAuxRuleSet(NestableRuleSet)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</a></dt>
<dd>
<div class="block">Adds a <code>NestableRuleSet</code> for parsing auxiliary scene models.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneWriter.html#registerAuxWriter-java.lang.Class-com.threerings.tools.xml.NestableWriter-">registerAuxWriter(Class&lt;?&gt;, NestableWriter)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</a></dt>
<dd>
<div class="block">Registers a writer for writing auxiliary scene models of the
supplied class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#registerZoneManager-byte-com.threerings.whirled.zone.server.ZoneManager-">registerZoneManager(byte, ZoneManager)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#registerZoneManager-byte-com.threerings.whirled.zone.server.ZoneManager-">registerZoneManager(byte, ZoneManager)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>
<div class="block">Registers the supplied zone manager as the manager for the specified zone type.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#rematchGame--">rematchGame()</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">This should be called to start a rematched game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#remove-int-int-">remove(int, int)</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Removes the given point from the set and returns whether the point was present in the set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneMarshaller.html#REMOVE_OBJECTS">REMOVE_OBJECTS</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/stage/data/StageSceneMarshaller.html#removeObjects-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>StageSceneMarshaller.removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Hand.html#removeAll-com.threerings.parlor.card.data.Card:A-">removeAll(Card[])</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</a></dt>
<dd>
<div class="block">Removes all of the specified cards from this hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#removeCluster-int-">removeCluster(int)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Removes the specified cluster from the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/ModifyObjectsUpdate.html#removed">removed</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</a></dt>
<dd>
<div class="block">The objects removed from the scene (or <code>null</code> for none).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#removeFromClusters-java.lang.Comparable-">removeFromClusters(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the entry matching the supplied key be removed from
the <code>clusters</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#removeFromHostedZones-java.lang.Comparable-">removeFromHostedZones(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">Requests that the entry matching the supplied key be removed from
the <code>hostedZones</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#removeFromOccupantLocs-java.lang.Comparable-">removeFromOccupantLocs(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the entry matching the supplied key be removed from
the <code>occupantLocs</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusterObject.html#removeFromOccupants-int-">removeFromOccupants(int)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</a></dt>
<dd>
<div class="block">Requests that <code>oid</code> be removed from the
<code>occupants</code> oid list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#removeFromParticipants-java.lang.Comparable-">removeFromParticipants(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the entry matching the supplied key be removed from
the <code>participants</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#removeFromTables-java.lang.Comparable-">removeFromTables(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#removeFromTables-java.lang.Comparable-">removeFromTables(Comparable&lt;?&gt;)</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Removes the table instance that matches the specified key from the
tables set (using the appropriate distributed object mechanisms).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#removeFromTableSet-java.lang.Comparable-">removeFromTableSet(Comparable&lt;?&gt;)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Requests that the entry matching the supplied key be removed from
the <code>tableSet</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#removeGameReadyObserver-com.threerings.parlor.client.GameReadyObserver-">removeGameReadyObserver(GameReadyObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Removes the specified observer from the list of entities that are notified when we receive a
game ready notification.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#removeHandSelectionObserver-com.threerings.parlor.card.client.CardPanel.CardSelectionObserver-">removeHandSelectionObserver(CardPanel.CardSelectionObserver)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Removes an object from the hand selection observer list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#removeNotify--">removeNotify()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#removeObject-com.threerings.miso.data.ObjectInfo-">removeObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Removes an object from this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/PlacementConstraints.html#removeObject-com.threerings.miso.data.ObjectInfo-">removeObject(ObjectInfo)</a></span> - Method in class com.threerings.stage.util.<a href="com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</a></dt>
<dd>
<div class="block">Removes the specified object through the constraints.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageSceneService.html#removeObjects-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-">removeObjects(ObjectInfo[], InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.stage.client.<a href="com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client">StageSceneService</a></dt>
<dd>
<div class="block">Requests to remove the supplied objects from the current scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneMarshaller.html#removeObjects-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-">removeObjects(ObjectInfo[], InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#removeObjects-com.threerings.presents.data.ClientObject-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-">removeObjects(ClientObject, ObjectInfo[], InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneProvider.html#removeObjects-com.threerings.presents.data.ClientObject-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-">removeObjects(ClientObject, ObjectInfo[], InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server">StageSceneProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/stage/client/StageSceneService.html#removeObjects-com.threerings.miso.data.ObjectInfo:A-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>StageSceneService.removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#removePlayer-com.threerings.util.Name-">removePlayer(Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Removes the given player from the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#removePortal-com.threerings.whirled.spot.data.Portal-">removePortal(Portal)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#removePortal-com.threerings.whirled.spot.data.Portal-">removePortal(Portal)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Removes the specified portal from the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#removePortal-com.threerings.whirled.spot.data.Portal-">removePortal(Portal)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#removePortal-com.threerings.whirled.spot.data.Portal-">removePortal(Portal)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>
<div class="block">Removes a portal from this model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#removeSeatednessObserver-com.threerings.parlor.client.SeatednessObserver-">removeSeatednessObserver(SeatednessObserver)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Requests that the specified observer be removed from to the list of observers that are
notified when this client sits down at or stands up from a table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#removeSendButton--">removeSendButton()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>
<div class="block">For applications where the chat box has extremely limited space,
the send button can be removed to leave more space for the text
input box.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#removeSprite-com.threerings.media.sprite.Sprite-">removeSprite(Sprite)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#removeZoneObserver-com.threerings.whirled.zone.client.ZoneObserver-">removeZoneObserver(ZoneObserver)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Removes a zone observer from the list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#replacePlayer-int-com.threerings.util.Name-">replacePlayer(int, Name)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Replaces the player at the specified index and calls <a href="com/threerings/parlor/game/server/GameManager.html#playerWasReplaced-int-com.threerings.util.Name-com.threerings.util.Name-"><code>GameManager.playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)</code></a> to let
derived classes and delegates know what's going on.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#REQUEST_CANCELLED">REQUEST_CANCELLED</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#requestCancelled--"><code>SpotMarshaller.SpotSceneMoveMarshaller.requestCancelled()</code></a>
responses.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#REQUEST_REMATCH">REQUEST_REMATCH</a></span> - Static variable in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#requestRematch--"><code>TrickCardGameMarshaller.requestRematch()</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html#requestCancelled--">requestCancelled()</a></span> - Method in interface com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html" title="interface in com.threerings.whirled.spot.client">SpotService.SpotSceneMoveListener</a></dt>
<dd>
<div class="block">The request is not going through because it was cancelled due to some other action.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#requestCancelled--">requestCancelled()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#requestClusterSpeak-java.lang.String-">requestClusterSpeak(String)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Sends a chat message to the other users in the cluster to which the location that we
currently occupy belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#requestClusterSpeak-java.lang.String-byte-">requestClusterSpeak(String, byte)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Sends a chat message to the other users in the cluster to which the location that we
currently occupy belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbySelector.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#requestFailed-int-com.threerings.presents.dobj.ObjectAccessException-">requestFailed(int, ObjectAccessException)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#requestFailed-java.lang.String-">requestFailed(String)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#requestProcessed-java.lang.Object-">requestProcessed(Object)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#requestRematch--">requestRematch()</a></span> - Method in interface com.threerings.parlor.card.trick.client.<a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</a></dt>
<dd>
<div class="block">A request for a rematch.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#requestRematch--">requestRematch()</a></span> - Method in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#requestRematch-com.threerings.presents.data.ClientObject-">requestRematch(ClientObject)</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#requestRematch-com.threerings.presents.data.ClientObject-">requestRematch(ClientObject)</a></span> - Method in interface com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#requestRematch--"><code>TrickCardGameService.requestRematch()</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#REQUESTS_REMATCH">REQUESTS_REMATCH</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Indicates that the player has requested a rematch.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/EntryFee.html#reserveFee-com.threerings.crowd.data.BodyObject-com.samskivert.util.ResultListener-">reserveFee(BodyObject, ResultListener&lt;Void&gt;)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</a></dt>
<dd>
<div class="block">Attempts to reserve the entry fee.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#reset-boolean-">reset(boolean)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Resets the deck to its initial state: an unshuffled deck of
52 or 54 cards, depending on whether the jokers are included.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#resetGame--">resetGame()</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Calls <a href="com/threerings/parlor/game/client/GameController.html#gameWillReset--"><code>GameController.gameWillReset()</code></a>, ends the current game (locally, it does not tell the server to
end the game), and waits to receive a reset notification (which is simply an event setting
the game state to <code>IN_PLAY</code> even though it's already set to <code>IN_PLAY</code>)
from the server which will start up a new game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#resetGame--">resetGame()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Called when the game is to be reset to its starting state in preparation for a new game
without actually ending the current game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#resolvePeerZone-int-com.threerings.whirled.zone.peer.server.PeeredZoneRegistry.PeerZoneResolutionListener-">resolvePeerZone(int, PeeredZoneRegistry.PeerZoneResolutionListener)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>
<div class="block">Resolve a zone, or return the information on the peer on which it's hosted.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#resolveScene-int-com.threerings.whirled.server.SceneRegistry.ResolutionListener-">resolveScene(int, SceneRegistry.ResolutionListener)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Requests that the specified scene be resolved, which means loaded into the server and
initialized if the scene is not currently active.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#resolveZone-int-com.threerings.whirled.zone.server.ZoneManager.ResolutionListener-">resolveZone(int, ZoneManager.ResolutionListener)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.html#resolveZone-int-com.threerings.whirled.zone.server.ZoneManager.ResolutionListener-">resolveZone(int, ZoneManager.ResolutionListener)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</a></dt>
<dd>
<div class="block">Resolves and delivers the scene summary information for the
requested zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorService.html#respond-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-">respond(int, int, Object, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</a></dt>
<dd>
<div class="block">You probably don't want to call this directly, but want to call one of <a href="com/threerings/parlor/client/Invitation.html#accept--"><code>Invitation.accept()</code></a>, <a href="com/threerings/parlor/client/Invitation.html#refuse-java.lang.String-"><code>Invitation.refuse(java.lang.String)</code></a>, or <a href="com/threerings/parlor/client/Invitation.html#counter-com.threerings.parlor.game.data.GameConfig-com.threerings.parlor.client.InvitationResponseObserver-"><code>Invitation.counter(com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#RESPOND">RESPOND</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/ParlorMarshaller.html#respond-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-"><code>ParlorMarshaller.respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#respond-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-">respond(int, int, Object, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#respond-com.threerings.presents.data.ClientObject-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-">respond(ClientObject, int, int, Object, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorProvider.html#respond-com.threerings.presents.data.ClientObject-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-">respond(ClientObject, int, int, Object, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/ParlorService.html#respond-int-int-java.lang.Object-com.threerings.presents.client.InvocationService.InvocationListener-"><code>ParlorService.respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#respondToInvite-com.threerings.crowd.data.BodyObject-int-int-java.lang.Object-">respondToInvite(BodyObject, int, int, Object)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>
<div class="block">Effects a response to an invitation (accept, refuse or counter), made by the specified
source user with the specified arguments.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#RESTART_ACTION">RESTART_ACTION</a></span> - Static variable in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</a></dt>
<dd>
<div class="block"><a href="com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared--"><code>PuzzleController.ClearPender.actionCleared()</code></a> return code.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/EntryFee.html#returnFee-com.threerings.crowd.data.BodyObject-">returnFee(BodyObject)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</a></dt>
<dd>
<div class="block">Returns the entry fee.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#returnHand-com.threerings.parlor.card.data.Hand-">returnHand(Hand)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Returns a hand of cards to the deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html#RIGHT">RIGHT</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</a></dt>
<dd>
<div class="block">For four-player games, the player on the right.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropCodes.html#RISE_STREAM">RISE_STREAM</a></span> - Static variable in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</a></dt>
<dd>
<div class="block">The name of the control stream that provides rise pieces.</div>
</dd>
<dt><a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util"><span class="typeNameLink">RobotPlayer</span></a> - Class in <a href="com/threerings/parlor/util/package-summary.html">com.threerings.parlor.util</a></dt>
<dd>
<div class="block">The robot player is a computer player with truly rudimentary artificial
intelligence that periodically posts random commands selected from the
available key press and release commands to the target component.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/RobotPlayer.html#RobotPlayer-java.awt.Component-com.threerings.util.KeyTranslator-">RobotPlayer(Component, KeyTranslator)</a></span> - Constructor for class com.threerings.parlor.util.<a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</a></dt>
<dd>
<div class="block">Constructs a robot player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#ROTATE_BLOCK_CCW">ROTATE_BLOCK_CCW</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for rotating the block counter-clockwise.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#ROTATE_BLOCK_CW">ROTATE_BLOCK_CW</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for rotating the block clockwise.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#rotateDropBlock-com.threerings.puzzle.drop.client.DropBlockSprite-int-">rotateDropBlock(DropBlockSprite, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Rotates the given drop block sprite to the specified orientation, updating the image as
necessary.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#row">row</a></span> - Variable in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>
<div class="block">The starting row of the bottom piece being dropped.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#rowContainsPieces-int-int-">rowContainsPieces(int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns true if the specified row (which count down, with zero at the top of the board)
contains any pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageServer.html#rsrcmgr">rsrcmgr</a></span> - Variable in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</a></dt>
<dd>
<div class="block">A resource manager with which we can load resources in the same manner that the client does
(for resources that are used on both the server and client).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApp.html#run-java.lang.String-java.lang.String-java.lang.String-">run(String, String, String)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorApp.html#run--">run()</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorServer.html#run--">run()</a></span> - Method in interface com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server">SimulatorServer</a></dt>
<dd>
<div class="block">Called to perform the main body of server processing.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorApp.html#run--">run()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</a></dt>
<dd>
<div class="block">Run the application.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerApp.html#run--">run()</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</a></dt>
<dd>
<div class="block">Run the application.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#RUNNING">RUNNING</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Tourney is currently running.</div>
</dd>
</dl>
<a name="I:S">
<!-- -->
</a>
<h2 class="title">S</h2>
<dl>
<dt><a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><span class="typeNameLink">Scene</span></a> - Interface in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">This interface makes available basic scene information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneCodes.html#SCENE_UPDATE">SCENE_UPDATE</a></span> - Static variable in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</a></dt>
<dd>
<div class="block">The message identifier for scene update messages.</div>
</dd>
<dt><a href="com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data"><span class="typeNameLink">SceneCodes</span></a> - Interface in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">Contains codes used by the scene invocation services.</div>
</dd>
<dt><a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client"><span class="typeNameLink">SceneColorizer</span></a> - Class in <a href="com/threerings/stage/client/package-summary.html">com.threerings.stage.client</a></dt>
<dd>
<div class="block">Handles colorization of object tiles in a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/SceneColorizer.html#SceneColorizer-com.threerings.media.image.ColorPository-com.threerings.stage.data.StageScene-">SceneColorizer(ColorPository, StageScene)</a></span> - Constructor for class com.threerings.stage.client.<a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</a></dt>
<dd>
<div class="block">Creates a scene colorizer for the supplied scene.</div>
</dd>
<dt><a href="com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client"><span class="typeNameLink">SceneController</span></a> - Class in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">The base scene controller class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneController.html#SceneController--">SceneController()</a></span> - Constructor for class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client"><span class="typeNameLink">SceneDecoder</span></a> - Class in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">Dispatches calls to a <a href="com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><code>SceneReceiver</code></a> instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDecoder.html#SceneDecoder-com.threerings.whirled.client.SceneReceiver-">SceneDecoder(SceneReceiver)</a></span> - Constructor for class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</a></dt>
<dd>
<div class="block">Creates a decoder that may be registered to dispatch invocation
service notifications to the specified receiver.</div>
</dd>
<dt><a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client"><span class="typeNameLink">SceneDirector</span></a> - Class in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">The scene director is the client's interface to all things scene related.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#SceneDirector-com.threerings.whirled.util.WhirledContext-com.threerings.crowd.client.LocationDirector-com.threerings.whirled.client.persist.SceneRepository-com.threerings.whirled.util.SceneFactory-">SceneDirector(WhirledContext, LocationDirector, SceneRepository, SceneFactory)</a></span> - Constructor for class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Creates a new scene director with the specified context.</div>
</dd>
<dt><a href="com/threerings/whirled/client/SceneDirector.MoveHandler.html" title="interface in com.threerings.whirled.client"><span class="typeNameLink">SceneDirector.MoveHandler</span></a> - Interface in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">Used to recover from a problem after a completed moveTo.</div>
</dd>
<dt><a href="com/threerings/whirled/util/SceneFactory.html" title="interface in com.threerings.whirled.util"><span class="typeNameLink">SceneFactory</span></a> - Interface in <a href="com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</a></dt>
<dd>
<div class="block">This is used by the Whirled services to obtain a <a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><code>Scene</code></a>
implementation given a scene model and associated data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html#sceneFailedToResolve-int-java.lang.Exception-">sceneFailedToResolve(int, Exception)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.ResolutionListener.html#sceneFailedToResolve-int-java.lang.Exception-">sceneFailedToResolve(int, Exception)</a></span> - Method in interface com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server">SceneRegistry.ResolutionListener</a></dt>
<dd>
<div class="block">Called if some failure occurred in the scene resolution process.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#sceneId">sceneId</a></span> - Variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">This scene's unique identifier.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/ScenePlace.html#sceneId">sceneId</a></span> - Variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</a></dt>
<dd>
<div class="block">The id of the scene occupied by the body.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#sceneId">sceneId</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>
<div class="block">The id of this scene.</div>
</dd>
<dt><a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneImpl</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">An implementation of the <a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><code>Scene</code></a> interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#SceneImpl-com.threerings.whirled.data.SceneModel-com.threerings.crowd.data.PlaceConfig-">SceneImpl(SceneModel, PlaceConfig)</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>
<div class="block">Creates an instance that will obtain data from the supplied scene
model and place config.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#SceneImpl--">SceneImpl()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>
<div class="block">Instantiates a blank scene implementation.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">SceneInfoPanel</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The scene info panel presents the user with options to select the scene layer to edit, and
whether to display tile coordinates and locations in the scene view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/SceneInfoPanel.html#SceneInfoPanel-com.threerings.stage.tools.editor.util.EditorContext-com.threerings.stage.tools.editor.EditorModel-com.threerings.stage.tools.editor.EditorScenePanel-">SceneInfoPanel(EditorContext, EditorModel, EditorScenePanel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</a></dt>
<dd>
<div class="block">Constructs the scene info panel.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SceneLocation</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Extends <a href="com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data"><code>Location</code></a> with the data and functionality needed to
represent a particular user's location in a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#SceneLocation-com.threerings.whirled.spot.data.Location-int-">SceneLocation(Location, int)</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>
<div class="block">Creates a scene location with the specified information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SceneLocation.html#SceneLocation--">SceneLocation()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</a></dt>
<dd>
<div class="block">Creates a blank instance suitable for unserialization.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">SceneManager</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">The scene manager extends the place manager and takes care of basic scene services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#SceneManager--">SceneManager()</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneMarshaller</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><code>SceneService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.html#SceneMarshaller--">SceneMarshaller()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneMarshaller.SceneMoveMarshaller</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>SceneService.SceneMoveListener</code>.</div>
</dd>
<dt><a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneModel</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">The scene model is the bare bones representation of the data for a
scene in the Whirled system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#SceneModel--">SceneModel()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client"><span class="typeNameLink">SceneMoveAdapter</span></a> - Class in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">A useful base class for implementing part of a <a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client"><code>SceneService.SceneMoveListener</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneMoveAdapter.html#SceneMoveAdapter--">SceneMoveAdapter()</a></span> - Constructor for class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/SceneMoveHandler.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">SceneMoveHandler</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Handles a simple scene to scene move.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneMoveHandler.html#SceneMoveHandler-com.threerings.crowd.server.LocationManager-com.threerings.crowd.data.BodyObject-int-com.threerings.whirled.client.SceneService.SceneMoveListener-">SceneMoveHandler(LocationManager, BodyObject, int, SceneService.SceneMoveListener)</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneMoveHandler.html" title="class in com.threerings.whirled.server">SceneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#SceneMoveMarshaller--">SceneMoveMarshaller()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneObject</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneObject.html#SceneObject--">SceneObject()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data">SceneObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml"><span class="typeNameLink">SceneParser</span></a> - Class in <a href="com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</a></dt>
<dd>
<div class="block">A simple class for parsing an editable scene instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneParser.html#SceneParser-java.lang.String-">SceneParser(String)</a></span> - Constructor for class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</a></dt>
<dd>
<div class="block">Constructs a scene parser that parses scenes with the specified XML
path prefix.</div>
</dd>
<dt><a href="com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">ScenePlace</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">Extends <code>Place</code> with scene information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/ScenePlace.html#ScenePlace-int-int-">ScenePlace(int, int)</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</a></dt>
<dd>
<div class="block">Creates a scene place with the supplied <a href="com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><code>SceneObject</code></a> oid and scene id.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneProvider.html" title="interface in com.threerings.whirled.server"><span class="typeNameLink">SceneProvider</span></a> - Interface in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><code>SceneService</code></a>.</div>
</dd>
<dt><a href="com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><span class="typeNameLink">SceneReceiver</span></a> - Interface in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">Defines, for the scene services, a set of notifications delivered asynchronously by the server
to the client.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">SceneRegistry</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">The scene registry is responsible for the management of all scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#SceneRegistry-com.threerings.presents.server.InvocationManager-">SceneRegistry(InvocationManager)</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Constructs a scene registry.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneRegistry.ConfigFactory.html" title="interface in com.threerings.whirled.server"><span class="typeNameLink">SceneRegistry.ConfigFactory</span></a> - Interface in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Used to create <code>PlaceConfig</code> instances for scenes.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server"><span class="typeNameLink">SceneRegistry.ResolutionListener</span></a> - Interface in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Because scenes must be loaded from the scene repository and this must not be done on the
dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
a scene to be resolved implement this callback interface so that it can be notified when a
scene has been loaded and initialized.</div>
</dd>
<dt><a href="com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist"><span class="typeNameLink">SceneRepository</span></a> - Interface in <a href="com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</a></dt>
<dd>
<div class="block">The scene repository provides access to a persistent repository of
scene information.</div>
</dd>
<dt><a href="com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist"><span class="typeNameLink">SceneRepository</span></a> - Interface in <a href="com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</a></dt>
<dd>
<div class="block">The scene repository provides the basic interface for loading and updating scene data.</div>
</dd>
<dt><a href="com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml"><span class="typeNameLink">SceneRuleSet</span></a> - Class in <a href="com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</a></dt>
<dd>
<div class="block">Used to parse a <a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><code>SceneModel</code></a> from XML.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneRuleSet.html#SceneRuleSet--">SceneRuleSet()</a></span> - Constructor for class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneSummary.html#scenes">scenes</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</a></dt>
<dd>
<div class="block">The summary information for all of the scenes in the zone.</div>
</dd>
<dt><a href="com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">SceneSender</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Used to issue notifications to a <a href="com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><code>SceneReceiver</code></a> instance on a
client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneSender.html#SceneSender--">SceneSender()</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server">SceneSender</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><span class="typeNameLink">SceneService</span></a> - Interface in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">The scene service class provides the client interface to the scene related invocation services
(e.g.</div>
</dd>
<dt><a href="com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client"><span class="typeNameLink">SceneService.SceneMoveListener</span></a> - Interface in <a href="com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</a></dt>
<dd>
<div class="block">Used to communicate the response to a <a href="com/threerings/whirled/client/SceneService.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-"><code>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</code></a> request.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data"><span class="typeNameLink">SceneSummary</span></a> - Class in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">The scene summary class is used to provide info about the connected
group of scenes that make up a zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#SceneSummary--">SceneSummary()</a></span> - Constructor for class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data"><span class="typeNameLink">SceneUpdate</span></a> - Class in <a href="com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</a></dt>
<dd>
<div class="block">Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
and sent to clients to update their own local copies of scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#SceneUpdate--">SceneUpdate()</a></span> - Constructor for class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#sceneUpdated-com.threerings.whirled.data.SceneUpdate-">sceneUpdated(SceneUpdate)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Called when we have received a scene update from the server.</div>
</dd>
<dt><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist"><span class="typeNameLink">SceneUpdateMarshaller</span></a> - Class in <a href="com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</a></dt>
<dd>
<div class="block">A utility class to assist the management of scene updates by a SceneRepository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#SceneUpdateMarshaller-java.lang.Class...-">SceneUpdateMarshaller(Class&lt;?&gt;...)</a></span> - Constructor for class com.threerings.whirled.server.persist.<a href="com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</a></dt>
<dd>
<div class="block">Create a SceneUpdateMarshaller that understands the update types specified.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html#sceneWasResolved-com.threerings.whirled.server.SceneManager-">sceneWasResolved(SceneManager)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.ResolutionListener.html#sceneWasResolved-com.threerings.whirled.server.SceneManager-">sceneWasResolved(SceneManager)</a></span> - Method in interface com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server">SceneRegistry.ResolutionListener</a></dt>
<dd>
<div class="block">Called when the scene has been successfully resolved.</div>
</dd>
<dt><a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml"><span class="typeNameLink">SceneWriter</span></a> - Class in <a href="com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</a></dt>
<dd>
<div class="block">Generates an XML representation of an <a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><code>SceneModel</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneWriter.html#SceneWriter--">SceneWriter()</a></span> - Constructor for class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#SCHEMA_VERSION">SCHEMA_VERSION</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>
<div class="block">Increment this value to reflect changes to this object's schema.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#SCHEMA_VERSION">SCHEMA_VERSION</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#SCHEMA_VERSION">SCHEMA_VERSION</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#SCHEMA_VERSION">SCHEMA_VERSION</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#SCORE_COLOR">SCORE_COLOR</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">The color used to render normal scoring text.</div>
</dd>
<dt><a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media"><span class="typeNameLink">ScoreAnimation</span></a> - Class in <a href="com/threerings/parlor/media/package-summary.html">com.threerings.parlor.media</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation-com.samskivert.swing.Label-int-int-">ScoreAnimation(Label, int, int)</a></span> - Constructor for class com.threerings.parlor.media.<a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</a></dt>
<dd>
<div class="block">Constructs a score animation for the given score value centered at the given coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation-com.samskivert.swing.Label-int-int-long-">ScoreAnimation(Label, int, int, long)</a></span> - Constructor for class com.threerings.parlor.media.<a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</a></dt>
<dd>
<div class="block">Constructs a score animation for the given score value centered at the given coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation-com.samskivert.swing.Label-int-int-int-int-long-">ScoreAnimation(Label, int, int, int, int, long)</a></span> - Constructor for class com.threerings.parlor.media.<a href="com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</a></dt>
<dd>
<div class="block">Constructs a score animation for the given score value starting at the given coordinates and
floating toward the specified coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#SEATED_CONTINUOUS">SEATED_CONTINUOUS</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Matchmaking type constant: a game that starts immediately, but only has a certain number of
player slots.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#SEATED_GAME">SEATED_GAME</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Matchmaking type constant: a game that is started with a list of players, and those are the
only players that may play.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#seatednessDidChange-boolean-">seatednessDidChange(boolean)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#seatednessDidChange-boolean-">seatednessDidChange(boolean)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/SeatednessObserver.html#seatednessDidChange-boolean-">seatednessDidChange(boolean)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/SeatednessObserver.html" title="interface in com.threerings.parlor.client">SeatednessObserver</a></dt>
<dd>
<div class="block">Called when this client sits down at or stands up from a table.</div>
</dd>
<dt><a href="com/threerings/parlor/client/SeatednessObserver.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">SeatednessObserver</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Entites that wish to hear about when we sit down at a table or stand up
from a table can implement this interface and register themselves with
the <a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><code>TableDirector</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#SECTION_HEIGHT">SECTION_HEIGHT</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">The height (in tiles) of a scene section.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#SECTION_WIDTH">SECTION_WIDTH</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">The width (in tiles) of a scene section.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#SEED">SEED</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The field name of the <code>seed</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#seed">seed</a></span> - Variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The seed used to germinate the boards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/Board.html#seedFromEvent-int-int-">seedFromEvent(int, int)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a></dt>
<dd>
<div class="block">Allows puzzles to add extra noise to their random number generators based on the specific
events sent from the client to make it more difficult for a hacked client to predict things
such as piece generation.</div>
</dd>
<dt><a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data"><span class="typeNameLink">SegmentInfo</span></a> - Class in <a href="com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</a></dt>
<dd>
<div class="block">Describes a segment of pieces in a <a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><code>DropBoard</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#SegmentInfo-int-int-int-int-">SegmentInfo(int, int, int, int)</a></span> - Constructor for class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>
<div class="block">Constructs a segment info object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#selectHandSprite-com.threerings.parlor.card.client.CardSprite-">selectHandSprite(CardSprite)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Programmatically selects a sprite in the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#selectNextTile--">selectNextTile()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">Selects the next tile in the list of available tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#selectPreviousTile--">selectPreviousTile()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">Selects the previous tile in the list of available tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#SEND_CARDS_TO_PLAYER">SEND_CARDS_TO_PLAYER</a></span> - Static variable in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#sendCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>TrickCardGameMarshaller.sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameSender.html#sendCardsFromPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.parlor.card.data.Card:A-">sendCardsFromPlayer(ClientObject, int, Card[])</a></span> - Static method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>CardGameReceiver.receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#sendCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-">sendCardsToPlayer(int, Card[])</a></span> - Method in interface com.threerings.parlor.card.trick.client.<a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</a></dt>
<dd>
<div class="block">Sends a group of cards to the player at the specified index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#sendCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-">sendCardsToPlayer(int, Card[])</a></span> - Method in class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#sendCardsToPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.parlor.card.data.Card:A-">sendCardsToPlayer(ClientObject, int, Card[])</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#sendCardsToPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.parlor.card.data.Card:A-">sendCardsToPlayer(ClientObject, int, Card[])</a></span> - Method in interface com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html#sendCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>TrickCardGameService.sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#sendClusterChatMessage-int-int-com.threerings.util.Name-java.lang.String-java.lang.String-byte-">sendClusterChatMessage(int, int, Name, String, String, byte)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>
<div class="block">Sends a cluster chat notification to the specified location in the specified place object
originating with the specified speaker (the speaker can be a server entity that wishes to
fake a "speak" message, in which case the bundle argument should be non-null and should
contain the id of the bundle to be used to translate the message text) and with the supplied
message content.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#sendClusterChatMessage-int-int-com.threerings.crowd.chat.data.UserMessage-">sendClusterChatMessage(int, int, UserMessage)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>
<div class="block">Sends a cluster chat notification to the specified location in the specified place object
originating with the specified speaker.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameSender.html#sendHand-com.threerings.presents.data.ClientObject-int-com.threerings.parlor.card.data.Hand-">sendHand(ClientObject, int, Hand)</a></span> - Static method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand-int-com.threerings.parlor.card.data.Hand-"><code>CardGameReceiver.receivedHand(int, com.threerings.parlor.card.data.Hand)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorSender.html#sendInvite-com.threerings.presents.data.ClientObject-int-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-">sendInvite(ClientObject, int, Name, GameConfig)</a></span> - Static method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInvite-int-com.threerings.util.Name-com.threerings.parlor.game.data.GameConfig-"><code>ParlorReceiver.receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorSender.html#sendInviteCancellation-com.threerings.presents.data.ClientObject-int-">sendInviteCancellation(ClientObject, int)</a></span> - Static method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation-int-"><code>ParlorReceiver.receivedInviteCancellation(int)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorSender.html#sendInviteResponse-com.threerings.presents.data.ClientObject-int-int-java.lang.Object-">sendInviteResponse(ClientObject, int, int, Object)</a></span> - Static method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse-int-int-java.lang.Object-"><code>ParlorReceiver.receivedInviteResponse(int, int, java.lang.Object)</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#sendProgressUpdate--">sendProgressUpdate()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Sends the server a game progress update with the list of events, as well as board states if
<a href="com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards--"><code>PuzzlePanel.isSyncingBoards()</code></a> is true.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameDecoder.html#SENT_CARDS_TO_PLAYER">SENT_CARDS_TO_PLAYER</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>CardGameReceiver.sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</code></a>
notifications.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#sentCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-">sentCardsToPlayer(int, Card[])</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>
<div class="block">Dispatched to the client when the server has forced it to send a set of cards to another
player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-">sentCardsToPlayer(int, Card[])</a></span> - Method in interface com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</a></dt>
<dd>
<div class="block">Dispatched to the client when the server has forced it to send
a set of cards to another player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameSender.html#sentCardsToPlayer-com.threerings.presents.data.ClientObject-int-com.threerings.parlor.card.data.Card:A-">sentCardsToPlayer(ClientObject, int, Card[])</a></span> - Static method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</a></dt>
<dd>
<div class="block">Issues a notification that will result in a call to <a href="com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer-int-com.threerings.parlor.card.data.Card:A-"><code>CardGameReceiver.sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</code></a> on a client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#SESSION_ID">SESSION_ID</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>sessionId</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#sessionId">sessionId</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">A unique identifier for each game session.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#setActionMode-java.lang.String-">setActionMode(String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Sets the editor action mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/RobotPlayer.html#setActive-boolean-">setActive(boolean)</a></span> - Method in class com.threerings.parlor.util.<a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</a></dt>
<dd>
<div class="block">Sets whether the robot player is actively posting action commands.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#setAI-int-com.threerings.parlor.game.data.GameAI-">setAI(int, GameAI)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Sets the specified player as an AI with the specified configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#setAI-int-com.threerings.parlor.game.data.GameAI-">setAI(int, GameAI)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called when the specified player has been set as an AI with the supplied AI configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#setAllowBooting-boolean-">setAllowBooting(boolean)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Allow a player in the first position of a table to boot others.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/SceneColorizer.html#setAuxiliary-com.threerings.media.tile.TileSet.Colorizer-">setAuxiliary(TileSet.Colorizer)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</a></dt>
<dd>
<div class="block">Set an auxiliary colorizer that overrides our colorizations.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#setBackgroundImage-com.threerings.media.image.Mirage-">setBackgroundImage(Mirage)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Sets the background image displayed by the board view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setBaseTile-int-int-int-">setBaseTile(int, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Sets a base tile at the specified position in the scene (in tile
coordinates).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setBaseTiles-java.awt.Rectangle-int-int-">setBaseTiles(Rectangle, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Set a region of tiles to a random selection from the supplied tileset.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Sets the board to be displayed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Called when a new board is set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>
<div class="block">Called when the puzzle controller sets up a new board for the player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/BoardSummary.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a></dt>
<dd>
<div class="block">Sets the board associated with this board summary, causing an immediate update to this
summary.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setBoard-int:A-int-int-">setBoard(int[], int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the board data and board dimensions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setBoard-int:A-">setBoard(int[])</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the board pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#setBoard-com.threerings.puzzle.data.Board-">setBoard(Board)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#setBoardLocation-int-int-">setBoardLocation(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setBoardLocation-int-int-">setBoardLocation(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the row and column the piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#setBoardSummary-com.threerings.puzzle.data.BoardSummary-">setBoardSummary(BoardSummary)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Sets the player board summary.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setBouncing-boolean-">setBouncing(boolean)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Puts the drop sprite into (or takes it out of) bouncing mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setBounds-int-int-int-int-">setBounds(int, int, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScrollBox.html#setBounds-int-int-int-int-">setBounds(int, int, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#setCard-com.threerings.parlor.card.data.Card-">setCard(Card)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Sets the card to depict.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setCardsPlayed-com.threerings.parlor.card.data.PlayerCard:A-">setCardsPlayed(PlayerCard[])</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the array of cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#setChatDirector-com.threerings.crowd.chat.client.ChatDirector-">setChatDirector(ChatDirector)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Configures this spot scene director with a chat director, with which it will coordinate to
implement cluster chatting.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#setChatting-boolean-">setChatting(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">Sets whether we're focusing on the chat window rather than the puzzle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#setChatting-boolean-">setChatting(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>
<div class="block">Called when the user toggles chatting mode.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html#setClusterOid-int-">setClusterOid(int)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</a></dt>
<dd>
<div class="block">Sets the oid of the cluster to which this user currently belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#setClusters-com.threerings.presents.dobj.DSet-">setClusters(DSet&lt;Cluster&gt;)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the <code>clusters</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#setColor-int-int-">setColor(int, int)</a></span> - Method in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>
<div class="block">Changes the default colorization for the specified color class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#setColumn-int-">setColumn(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setColumn-int-">setColumn(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the column the piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setColumnOffset-int-">setColumnOffset(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the column offset of the sprite image.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#setConfig-com.threerings.parlor.tourney.data.TourneyConfig-">setConfig(TourneyConfig)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the <code>config</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#setContainer-com.threerings.stats.data.StatSet.Container-">setContainer(StatSet.Container)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Wires this stat set up to a containing user object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaFrame.html#setController-com.samskivert.swing.Controller-">setController(Controller)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</a></dt>
<dd>
<div class="block">Sets the controller for the outermost scope.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorFrame.html#setController-com.samskivert.swing.Controller-">setController(Controller)</a></span> - Method in interface com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</a></dt>
<dd>
<div class="block">Sets the controller for the outermost scope.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#setController-com.threerings.puzzle.client.PuzzleController-">setController(PuzzleController)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Provides the board view with a reference to its controller so that it may communicate
directly rather than by posting actions up the interface hierarchy which sometimes fails if
the puzzle board view is hidden before we get a chance to post our actions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#setDefaultColor-int-int-">setDefaultColor(int, int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Set the default color to use for the specified colorization class id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#setDefaultColor-int-int-">setDefaultColor(int, int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">Set the default colorId to use for a specified colorization
classId, or -1 to clear the default for that colorization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#setDefaultEntrance-com.threerings.whirled.spot.data.Portal-">setDefaultEntrance(Portal)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotScene.html#setDefaultEntrance-com.threerings.whirled.spot.data.Portal-">setDefaultEntrance(Portal)</a></span> - Method in interface com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</a></dt>
<dd>
<div class="block">Sets the default entrance in this scene, immediately making the requisite modifications to
the underlying scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#setDefaultEntrance-com.threerings.whirled.spot.data.Portal-">setDefaultEntrance(Portal)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#setDefaultEntranceId-int-">setDefaultEntranceId(int)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>
<div class="block">Used when we're being parsed from an XML scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#setDifficulty-int-">setDifficulty(int)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Requests that the <code>difficulty</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#setDirection-int-">setDirection(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>
<div class="block">Set the currently displayed direction</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#setDraggable-boolean-">setDraggable(boolean)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Sets whether or not the user can drag this card around the board.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#setDrawText-java.lang.String-">setDrawText(String)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Sets the text to be displayed next to everyone's name in the event of a
draw.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setEditorScrollBox-com.threerings.stage.tools.editor.EditorScrollBox-">setEditorScrollBox(EditorScrollBox)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Set the scroll box that tracks our view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setEntrance-com.threerings.whirled.spot.data.Portal-">setEntrance(Portal)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Makes the specified portal the default entrance to this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#setFacingUp-boolean-">setFacingUp(boolean)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>
<div class="block">Turns this card up or down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig-com.threerings.parlor.game.data.GameConfig-">setGameConfig(GameConfig)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></dt>
<dd>
<div class="block">Provides this configurator with its configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#setGameOver-boolean-">setGameOver(boolean)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Sets the client game over override.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#setGameOver-boolean-">setGameOver(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHand-com.threerings.parlor.card.data.Hand-long-">setHand(Hand, long)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Fades a hand of cards in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHand-int-long-">setHand(int, long)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Fades a hand of cards in face-down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHandLocation-int-int-">setHandLocation(int, int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the location of the hand (the location of the center of the hand's upper edge).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHandSelectionMode-int-">setHandSelectionMode(int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the selection mode for the hand (NONE, PLAY_SINGLE, SINGLE, or MULTIPLE).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHandSelectionPredicate-com.google.common.base.Predicate-">setHandSelectionPredicate(Predicate&lt;CardSprite&gt;)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the selection predicate that determines which cards from the hand may be selected (if
null, all cards may be selected).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setHandSpacing-int-">setHandSpacing(int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the horizontal spacing between cards in the hand.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#setHighlighted-boolean-">setHighlighted(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Sets whether to highlight the player status display when rendered.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#setHostedZones-com.threerings.presents.dobj.DSet-">setHostedZones(DSet&lt;HostedZone&gt;)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">Requests that the <code>hostedZones</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#setId-int-">setId(int)</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Sets this scene's unique identifier.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#setId-int-">setId(int)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/UserIdentifier.html#setIder-com.threerings.parlor.game.data.UserIdentifier.Ider-">setIder(UserIdentifier.Ider)</a></span> - Static method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</a></dt>
<dd>
<div class="block">Set the global user identifier to use.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#setInvitationHandler-com.threerings.parlor.client.InvitationHandler-">setInvitationHandler(InvitationHandler)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Sets the invitation handler, which is the entity that will be notified when we receive
incoming invitation notifications and when invitations have been cancelled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setIsPrivate-boolean-">setIsPrivate(boolean)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>isPrivate</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setIsRated-boolean-">setIsRated(boolean)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>isRated</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setLastCardsPlayed-com.threerings.parlor.card.data.PlayerCard:A-">setLastCardsPlayed(PlayerCard[])</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the last array of cards played by each player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#setLayerIndex-int-">setLayerIndex(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Sets the scene layer index undergoing edit.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#setLightLevel-float-">setLightLevel(float)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">Requests that the <code>lightLevel</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#setLightShade-int-">setLightShade(int)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">Requests that the <code>lightShade</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#setMisoSceneModel-com.threerings.stage.data.StageMisoSceneModel-">setMisoSceneModel(StageMisoSceneModel)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html#setMisoSceneModel-com.threerings.stage.data.StageMisoSceneModel-">setMisoSceneModel(StageMisoSceneModel)</a></span> - Method in interface com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorScenePanel.SceneModelListener</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#setModCount-byte-">setModCount(byte)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Sets the modification count for this Stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#setModified-boolean-">setModified(boolean)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Forces this stat to consider itself modified.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#setMoveHandler-com.threerings.whirled.client.SceneDirector.MoveHandler-">setMoveHandler(SceneDirector.MoveHandler)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Sets the moveHandler for use in <a href="com/threerings/whirled/client/SceneDirector.html#recoverFailedMove-int-"><code>SceneDirector.recoverFailedMove(int)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#setName-java.lang.String-">setName(String)</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Sets the human readable name of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#setName-java.lang.String-">setName(String)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropPanel.html#setNextBlock-int:A-">setNextBlock(int[])</a></span> - Method in interface com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</a></dt>
<dd>
<div class="block">Sets the next block to be displayed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#setObjectGripDirection-int-">setObjectGripDirection(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Sets the direction in which we should grip objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#setOccupantLocs-com.threerings.presents.dobj.DSet-">setOccupantLocs(DSet&lt;SceneLocation&gt;)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the <code>occupantLocs</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#setOrientation-int-">setOrientation(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>
<div class="block">Updates the sprite image offset to reflect the direction in which the external piece is
hanging.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setOrientation-int-">setOrientation(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaFrame.html#setPanel-javax.swing.JPanel-">setPanel(JPanel)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</a></dt>
<dd>
<div class="block">Sets the panel that makes up the entire client display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorFrame.html#setPanel-javax.swing.JPanel-">setPanel(JPanel)</a></span> - Method in interface com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</a></dt>
<dd>
<div class="block">Sets the panel that makes up the entire client display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#setParticipants-com.threerings.presents.dobj.DSet-">setParticipants(DSet&lt;Participant&gt;)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the <code>participants</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#setPaused-boolean-">setPaused(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Set whether this puzzle is paused or not.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setPiece-int-int-int-">setPiece(int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the piece at the given coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setPieces-int:A-">setPieces(int[])</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the pieces the sprite is displaying.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/NextBlockView.html#setPieces-int:A-">setPieces(int[])</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</a></dt>
<dd>
<div class="block">Sets the pieces displayed by the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setPlacingTile-com.threerings.media.tile.Tile-">setPlacingTile(Tile)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Sets the tile that is currently being placed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#setPlayer-int-com.threerings.crowd.data.BodyObject-">setPlayer(int, BodyObject)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Requests to seat the specified user at the specified position in this table.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#setPlayerIcons-javax.swing.Icon:A-">setPlayerIcons(Icon[])</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Set optional icons to use for identifying each player in the game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#setPlayerPos-int-com.threerings.crowd.data.BodyObject-">setPlayerPos(int, BodyObject)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">This method is used for party games, it does no bounds checking or verification of the
player's ability to join, if you are unsure you should call 'setPlayer'.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setPlayers-com.threerings.util.Name:A-">setPlayers(Name[])</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>players</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setPlayersAt-com.threerings.util.Name-int-">setPlayersAt(Name, int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>index</code>th element of
<code>players</code> field be set to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setPlayerStatus-int:A-">setPlayerStatus(int[])</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>playerStatus</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setPlayerStatusAt-int-int-">setPlayerStatusAt(int, int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>index</code>th element of
<code>playerStatus</code> field be set to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#setPuzzleGameService-com.threerings.puzzle.data.PuzzleGameMarshaller-">setPuzzleGameService(PuzzleGameMarshaller)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Requests that the <code>puzzleGameService</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#setPuzzleGrabsKeys-boolean-">setPuzzleGrabsKeys(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Sets whether the puzzle grabs keys or if they should go to the chat window.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#setRating-int-int-int-int-">setRating(int, int, int, int)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Set the rating and experience for a given player and game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setRect-int-int-int-int-int-">setRect(int, int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the pieces within the specified rectangle to the given piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setRematchRequests-int:A-">setRematchRequests(int[])</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the array of rematch requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setRematchRequestsAt-int-int-">setRematchRequestsAt(int, int)</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets an element of the rematch request array.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#setRequestFocus-boolean-">setRequestFocus(boolean)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>
<div class="block">Sets whether the chat box text entry field requests the keyboard
focus when the panel receives <a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/event/AncestorListener.html?is-external=true#ancestorAdded-javax.swing.event.AncestorEvent-" title="class or interface in javax.swing.event"><code>AncestorListener.ancestorAdded(javax.swing.event.AncestorEvent)</code></a> or <code>PlaceView.willEnterPlace(com.threerings.crowd.data.PlaceObject)</code>
events.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#setRisingPaused-boolean-">setRisingPaused(boolean)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">Sets whether the board rising is paused.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/util/RobotPlayer.html#setRobotDelay-long-">setRobotDelay(long)</a></span> - Method in class com.threerings.parlor.util.<a href="com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</a></dt>
<dd>
<div class="block">Sets the delay in milliseconds between posting each action command.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#setRobotPlayer-boolean-">setRobotPlayer(boolean)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Sets whether this panel receives events periodically from a robot player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#setRow-int-">setRow(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setRow-int-">setRow(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Set the row the piece is located in.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setRowOffset-int-">setRowOffset(int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the row offset of the sprite image.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#setScene-com.threerings.stage.data.StageScene-">setScene(StageScene)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Sets the scene managed by the panel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/SceneInfoPanel.html#setScene-com.threerings.stage.data.StageScene-">setScene(StageScene)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</a></dt>
<dd>
<div class="block">Called when the scene in the editor changes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#setScene-com.threerings.stage.data.StageScene-com.threerings.whirled.spot.data.Location-">setScene(StageScene, Location)</a></span> - Method in class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneParser.html#setScene-com.threerings.whirled.data.SceneModel-">setScene(SceneModel)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</a></dt>
<dd>
<div class="block">Called by the parser once the scene is parsed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setSceneModel-com.threerings.miso.data.MisoSceneModel-">setSceneModel(MisoSceneModel)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#setSceneRepository-com.threerings.whirled.client.persist.SceneRepository-">setSceneRepository(SceneRepository)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Set the scene repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#setSeed-long-">setSeed(long)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Requests that the <code>seed</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setSegment-int-int-int-int-int-">setSegment(int, int, int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the pieces in the given board segment to the specified piece.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#setSegment-int-int-int-int:A-">setSegment(int, int, int, int[])</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Sets the pieces in the given board segment to the specified pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setSelectableCardOffset-int-">setSelectableCardOffset(int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the vertical distance to offset cards that are selectable or playable.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#setSelectedCardOffset-int-">setSelectedCardOffset(int)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Sets the vertical distance to offset cards that are selected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setSessionId-int-">setSessionId(int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>sessionId</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneManager.html#setShutdownListener-int-com.threerings.whirled.zone.peer.server.PeeredZoneRegistry.PeerZoneShutdownListener-">setShutdownListener(int, PeeredZoneRegistry.PeerZoneShutdownListener)</a></span> - Method in interface com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneManager.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneManager</a></dt>
<dd>
<div class="block">Registers a shutdown listener with the zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/DirectionButton.html#setSize-java.awt.Dimension-">setSize(Dimension)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#setStageSceneService-com.threerings.stage.data.StageSceneMarshaller-">setStageSceneService(StageSceneMarshaller)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">Requests that the <code>stageSceneService</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#setStartsIn-int-">setStartsIn(int)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the <code>startsIn</code> field be set to the
specified value.</div>
</dd>
<dt><a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">SetStat</span></a>&lt;<a href="com/threerings/stats/data/SetStat.html" title="type parameter in SetStat">T</a>&gt; - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/SetStat.html#SetStat--">SetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#setStat-com.threerings.stats.data.Stat.Type-int-">setStat(Stat.Type, int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Sets an integer statistic in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setState-int-">setState(int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>state</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#setState-int-">setState(int)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the <code>state</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#setStatus-int-">setStatus(int)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>
<div class="block">Sets the player status.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#setSummaries-com.threerings.puzzle.data.BoardSummary:A-">setSummaries(BoardSummary[])</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Requests that the <code>summaries</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#setSummariesAt-com.threerings.puzzle.data.BoardSummary-int-">setSummariesAt(BoardSummary, int)</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Requests that the <code>index</code>th element of
<code>summaries</code> field be set to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropPanel.html#setSummary-int-com.threerings.puzzle.data.BoardSummary-">setSummary(int, BoardSummary)</a></span> - Method in interface com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</a></dt>
<dd>
<div class="block">Updates the board summary display for the given player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#setTableClass-java.lang.Class-">setTableClass(Class&lt;? extends Table&gt;)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Set the subclass of Table that this instance should generate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableConfigurator.html#setTableConfig-com.threerings.parlor.data.TableConfig-">setTableConfig(TableConfig)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</a></dt>
<dd>
<div class="block">Optionally, you can set a pre-configured TableConfig
that will be used to initialize the display parameters (if possible).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#setTableObject-com.threerings.presents.dobj.DObject-">setTableObject(DObject)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">This must be called by the entity that uses the table director when the using entity
prepares to enter and display a place.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#setTableObject-com.threerings.presents.dobj.DObject-">setTableObject(DObject)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Initialize the TableLobbyObject.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#setTableService-com.threerings.parlor.data.TableMarshaller-">setTableService(TableMarshaller)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Requests that the <code>tableService</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#setTableService-com.threerings.parlor.data.TableMarshaller-">setTableService(TableMarshaller)</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Configures the table service that clients should use to communicate table requests back to
the table manager handling these tables.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#setTableSet-com.threerings.presents.dobj.DSet-">setTableSet(DSet&lt;Table&gt;)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Requests that the <code>tableSet</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/TeamGameManager.html#setTeamMemberIndices-int:A:A-">setTeamMemberIndices(int[][])</a></span> - Method in interface com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server">TeamGameManager</a></dt>
<dd>
<div class="block">Set the team member indices.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorConfig.html#setTestTileDirectory-java.lang.String-">setTestTileDirectory(String)</a></span> - Static method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</a></dt>
<dd>
<div class="block">Accessor method for setting the test tile directory.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#setTile-com.threerings.media.tile.TileSet-int-int-">setTile(TileSet, int, int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Sets the selected tile for placement within the scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#setTileId-int-">setTileId(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Sets the tile id of the tile selected for placement within the
scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#setTileSelectRegion-java.awt.Point-">setTileSelectRegion(Point)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Sets the start (in tile coords) of a mouse drag when placing
a rectangular area of base tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#setTourneyService-com.threerings.parlor.tourney.data.TourneyMarshaller-">setTourneyService(TourneyMarshaller)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the <code>tourneyService</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTrickCardGameService-com.threerings.parlor.card.trick.data.TrickCardGameMarshaller-">setTrickCardGameService(TrickCardGameMarshaller)</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the reference to the trick card game service.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTrickState-int-">setTrickState(int)</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the trick state.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTurnDurationScales-float:A-">setTurnDurationScales(float[])</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets the array of turn duration scales.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTurnDurationScalesAt-float-int-">setTurnDurationScalesAt(float, int)</a></span> - Method in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">Sets an element of the array of turn duration scales.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#setTurnHolder-com.threerings.util.Name-">setTurnHolder(Name)</a></span> - Method in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">Requests that the <code>turnHolder</code> field be set to the specified
value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#setTurnIcon-javax.swing.Icon-">setTurnIcon(Icon)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Set the icon to use.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#setType-java.lang.String-">setType(String)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Sets the type of this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#setValue-int:A-">setValue(int[])</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>
<div class="block">Sets this statistic's value to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#setValue-int-">setValue(int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>
<div class="block">Sets this statistic's value to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#setValue-int-">setValue(int)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#setVelocity-float-">setVelocity(float)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Sets the velocity of this sprite.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#setVersion-int-">setVersion(int)</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Sets this scene's version number.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#setVersion-int-">setVersion(int)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setWinners-boolean:A-">setWinners(boolean[])</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>winners</code> field be set to the
specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#setWinnersAt-boolean-int-">setWinnersAt(boolean, int)</a></span> - Method in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Requests that the <code>index</code>th element of
<code>winners</code> field be set to the specified value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#setWinnerText-java.lang.String-">setWinnerText(String)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Set the text to be displayed next to the winner's name.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZonedBodyObject.html#setZoneId-int-">setZoneId(int)</a></span> - Method in interface com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data">ZonedBodyObject</a></dt>
<dd>
<div class="block">Sets the zone id currently occupied by this body.</div>
</dd>
<dt><a href="com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">ShortStringSetStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">A string set that maps its values to shorts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ShortStringSetStat.html#ShortStringSetStat--">ShortStringSetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#shouldBeStarted--">shouldBeStarted()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Returns true if sufficient seats are occupied that the game should be automatically started.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#shouldConcludeGame--">shouldConcludeGame()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Returns whether game conclusion antics such as rating updates should be performed when an
in-play game is ended.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#shouldStart-long-">shouldStart(long)</a></span> - Method in class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>
<div class="block">Returns true if it is time or past time the tourney starts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#SHOW_CLUSTERS">SHOW_CLUSTERS</a></span> - Static variable in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Show flag that indicates we should show all clusters.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#SHOW_PLOTS">SHOW_PLOTS</a></span> - Static variable in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Show flag that indicates we should render known land plots
(expensive, don't turn this on willy nilly).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#showHand-com.threerings.parlor.card.data.Hand-">showHand(Hand)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">Shows a hand that was previous set face-down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#shuffle--">shuffle()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Shuffles the deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Deck.html#shuffle-java.util.Random-">shuffle(Random)</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</a></dt>
<dd>
<div class="block">Shuffles the deck.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#shutdown--">shutdown()</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">This must be called when the table manager is no longer needed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html#simClass">simClass</a></span> - Variable in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</a></dt>
<dd>
<div class="block">The simulant classname.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimpleClient</span></a> - Class in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimpleClient.html#SimpleClient-com.threerings.micasa.simulator.client.SimulatorFrame-">SimpleClient(SimulatorFrame)</a></span> - Constructor for class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client">SimpleClient</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimpleFrame</span></a> - Class in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>
<div class="block">Contains the user interface for the Simulator client application.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimpleFrame.html#SimpleFrame--">SimpleFrame()</a></span> - Constructor for class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client">SimpleFrame</a></dt>
<dd>
<div class="block">Constructs the top-level Simulator client frame.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server"><span class="typeNameLink">SimpleServer</span></a> - Class in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>
<div class="block">A simple simulator server implementation that extends the MiCasa server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimpleServer.html#SimpleServer--">SimpleServer()</a></span> - Constructor for class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server">SimpleServer</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server"><span class="typeNameLink">Simulant</span></a> - Class in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/Simulant.html#Simulant--">Simulant()</a></span> - Constructor for class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimulatorApp</span></a> - Class in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>
<div class="block">The simulator application is a test harness to facilitate development and debugging of games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorApp.html#SimulatorApp--">SimulatorApp()</a></span> - Constructor for class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimulatorClient.html" title="interface in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimulatorClient</span></a> - Interface in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util"><span class="typeNameLink">SimulatorContext</span></a> - Interface in <a href="com/threerings/micasa/simulator/util/package-summary.html">com.threerings.micasa.simulator.util</a></dt>
<dd>
<div class="block">The simulator context encapsulates the contexts of all of the services
that are used by the simulator client so that we can pass around one
single context implementation that provides all of the necessary
components to all of the services in use.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimulatorController</span></a> - Class in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>
<div class="block">Responsible for top-level control of the simulator client user interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorController.html#SimulatorController-com.threerings.parlor.util.ParlorContext-com.threerings.micasa.simulator.client.SimulatorFrame-com.threerings.micasa.simulator.data.SimulatorInfo-">SimulatorController(ParlorContext, SimulatorFrame, SimulatorInfo)</a></span> - Constructor for class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</a></dt>
<dd>
<div class="block">Creates a new simulator controller.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimulatorFrame</span></a> - Interface in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>
<div class="block">Contains the user interface for the Simulator client application.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data"><span class="typeNameLink">SimulatorInfo</span></a> - Class in <a href="com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html#SimulatorInfo--">SimulatorInfo()</a></span> - Constructor for class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server"><span class="typeNameLink">SimulatorManager</span></a> - Class in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>
<div class="block">The simulator manager is responsible for handling the simulator services on the server side.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorManager.html#SimulatorManager-com.threerings.presents.server.InvocationManager-">SimulatorManager(InvocationManager)</a></span> - Constructor for class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html" title="class in com.threerings.micasa.simulator.server"><span class="typeNameLink">SimulatorManager.CreateGameTask</span></a> - Class in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data"><span class="typeNameLink">SimulatorMarshaller</span></a> - Class in <a href="com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client"><code>SimulatorService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html#SimulatorMarshaller--">SimulatorMarshaller()</a></span> - Constructor for class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server"><span class="typeNameLink">SimulatorProvider</span></a> - Class in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>
<div class="block">The simulator provider handles game creation requests on the server
side, passing them off to the <a href="com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server"><code>SimulatorManager</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/SimulatorProvider.html#SimulatorProvider-com.threerings.micasa.simulator.server.SimulatorManager-">SimulatorProvider(SimulatorManager)</a></span> - Constructor for class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server">SimulatorProvider</a></dt>
<dd>
<div class="block">Constructs a simulator provider.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server"><span class="typeNameLink">SimulatorServer</span></a> - Interface in <a href="com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</a></dt>
<dd>
<div class="block">The simulator manager needs a mechanism for faking body object registrations, which is provided
by implementations of this interface.</div>
</dd>
<dt><a href="com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client"><span class="typeNameLink">SimulatorService</span></a> - Interface in <a href="com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</a></dt>
<dd>
<div class="block">Provides access to simulator invocation services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardPanel.html#SINGLE">SINGLE</a></span> - Static variable in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</a></dt>
<dd>
<div class="block">The selection mode in which the user can select a single card.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#size--">size()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>
<div class="block">Returns the size of the board in pieces.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#size--">size()</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>
<div class="block">Returns the number of points in the set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#size--">size()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>
<div class="block">Returns the number of values stored in the set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/SetStat.html#size--">size()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</a></dt>
<dd>
<div class="block">Returns the number of elements in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#size--">size()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>
<div class="block">Returns the number of Strings in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameAI.html#skill">skill</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</a></dt>
<dd>
<div class="block">The skill level of the AI.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/CardCodes.html#SPADES">SPADES</a></span> - Static variable in interface com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</a></dt>
<dd>
<div class="block">The suit of spades.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/server/SpotClient.html" title="class in com.threerings.whirled.spot.server"><span class="typeNameLink">SpotClient</span></a> - Class in <a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a></dt>
<dd>
<div class="block">Extends the Whirled client and handles the necessary notifications that take place when a user
logs off to let the clients displaying the scene they were occupying know that they didn't exit
via a portal, but instead just disappeared.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotClient.html#SpotClient--">SpotClient()</a></span> - Constructor for class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotClient.html" title="class in com.threerings.whirled.spot.server">SpotClient</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotCodes</span></a> - Interface in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Contains codes used by the Spot invocation services.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotMarshaller</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><code>SpotService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#SpotMarshaller--">SpotMarshaller()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotMarshaller.SpotSceneMoveMarshaller</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>SpotService.SpotSceneMoveListener</code>.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server"><span class="typeNameLink">SpotProvider</span></a> - Interface in <a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><code>SpotService</code></a>.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotScene</span></a> - Interface in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Makes available the spot scene information that the server needs to do its business.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client"><span class="typeNameLink">SpotSceneController</span></a> - Class in <a href="com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</a></dt>
<dd>
<div class="block">The base spot scene controller class.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneController.html#SpotSceneController--">SpotSceneController()</a></span> - Constructor for class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client">SpotSceneController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client"><span class="typeNameLink">SpotSceneDirector</span></a> - Class in <a href="com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</a></dt>
<dd>
<div class="block">Extends the standard scene director with facilities to move between locations within a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#SpotSceneDirector-com.threerings.whirled.util.WhirledContext-com.threerings.crowd.client.LocationDirector-com.threerings.whirled.client.SceneDirector-">SpotSceneDirector(WhirledContext, LocationDirector, SceneDirector)</a></span> - Constructor for class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Creates a new spot scene director with the specified context and which will cooperate with
the supplied scene director.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotSceneImpl</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">An implementation of the <a href="com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data"><code>SpotScene</code></a> interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#SpotSceneImpl-com.threerings.whirled.spot.data.SpotSceneModel-">SpotSceneImpl(SpotSceneModel)</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>
<div class="block">Creates an instance that will obtain data from the supplied spot scene model.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#SpotSceneImpl--">SpotSceneImpl()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>
<div class="block">Instantiates a blank scene implementation.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server"><span class="typeNameLink">SpotSceneManager</span></a> - Class in <a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a></dt>
<dd>
<div class="block">Handles the movement of bodies between locations in the scene and creates the necessary
distributed objects to allow bodies in clusters to chat with one another.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#SpotSceneManager--">SpotSceneManager()</a></span> - Constructor for class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotSceneModel</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">The spot scene model extends the standard scene model with information on portals.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneModel.html#SpotSceneModel--">SpotSceneModel()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/server/SpotSceneMoveHandler.html" title="class in com.threerings.whirled.spot.server"><span class="typeNameLink">SpotSceneMoveHandler</span></a> - Class in <a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a></dt>
<dd>
<div class="block">Moves a player between scenes, accounting for their exit and entry via portals.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneMoveHandler.html#SpotSceneMoveHandler-com.threerings.crowd.server.LocationManager-com.threerings.whirled.spot.server.SpotSceneManager-com.threerings.crowd.data.BodyObject-int-com.threerings.whirled.spot.data.Portal-com.threerings.whirled.client.SceneService.SceneMoveListener-">SpotSceneMoveHandler(LocationManager, SpotSceneManager, BodyObject, int, Portal, SceneService.SceneMoveListener)</a></span> - Constructor for class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneMoveHandler.html" title="class in com.threerings.whirled.spot.server">SpotSceneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#SpotSceneMoveMarshaller--">SpotSceneMoveMarshaller()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data"><span class="typeNameLink">SpotSceneObject</span></a> - Class in <a href="com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><code>SceneObject</code></a> with information specific to spots.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#SpotSceneObject--">SpotSceneObject()</a></span> - Constructor for class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server"><span class="typeNameLink">SpotSceneRegistry</span></a> - Class in <a href="com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server"><code>SceneRegistry</code></a> with spot-related services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#SpotSceneRegistry-com.threerings.presents.server.InvocationManager-">SpotSceneRegistry(InvocationManager)</a></span> - Constructor for class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>
<div class="block">Constructs a spot scene registry.</div>
</dd>
<dt><a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml"><span class="typeNameLink">SpotSceneRuleSet</span></a> - Class in <a href="com/threerings/whirled/spot/tools/xml/package-summary.html">com.threerings.whirled.spot.tools.xml</a></dt>
<dd>
<div class="block">Used to parse a <a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><code>SpotSceneModel</code></a> from XML.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#SpotSceneRuleSet--">SpotSceneRuleSet()</a></span> - Constructor for class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml"><span class="typeNameLink">SpotSceneWriter</span></a> - Class in <a href="com/threerings/whirled/spot/tools/xml/package-summary.html">com.threerings.whirled.spot.tools.xml</a></dt>
<dd>
<div class="block">Generates an XML representation of a <a href="com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><code>SpotSceneModel</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#SpotSceneWriter--">SpotSceneWriter()</a></span> - Constructor for class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><span class="typeNameLink">SpotService</span></a> - Interface in <a href="com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</a></dt>
<dd>
<div class="block">Defines the mechanism by which the client can request to move around
within a scene and between scenes (taking exit and entry locations into
account).</div>
</dd>
<dt><a href="com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html" title="interface in com.threerings.whirled.spot.client"><span class="typeNameLink">SpotService.SpotSceneMoveListener</span></a> - Interface in <a href="com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</a></dt>
<dd>
<div class="block">Used to communicate the response to a <a href="com/threerings/whirled/client/SceneService.html#moveTo-int-int-com.threerings.whirled.client.SceneService.SceneMoveListener-"><code>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#STAGE_MESSAGE_BUNDLE">STAGE_MESSAGE_BUNDLE</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">The i18n bundle identifier for the Stage system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#STAGE_SCENE_SERVICE">STAGE_SCENE_SERVICE</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">The field name of the <code>stageSceneService</code> field.</div>
</dd>
<dt><a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data"><span class="typeNameLink">StageCodes</span></a> - Interface in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Codes and constants relating to the Stage system.</div>
</dd>
<dt><a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util"><span class="typeNameLink">StageContext</span></a> - Interface in <a href="com/threerings/stage/util/package-summary.html">com.threerings.stage.util</a></dt>
<dd>
<div class="block">A context that provides for the myriad requirements of the Stage system.</div>
</dd>
<dt><a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageLocation</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Contains information on a scene occupant's position and orientation.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#StageLocation--">StageLocation()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">A zero-argument constructor used when unserializing instances.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#StageLocation-int-int-byte-">StageLocation(int, int, byte)</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">Constructs a location with the specified coordinates and
orientation.</div>
</dd>
<dt><a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageMisoSceneModel</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Extends the <code>SparseMisoSceneModel</code> with the necessary interface
to wire it up to the Whirled auxiliary model system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageMisoSceneModel.html#StageMisoSceneModel--">StageMisoSceneModel()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</a></dt>
<dd>
<div class="block">Creates a completely uninitialized scene model.</div>
</dd>
<dt><a href="com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html" title="class in com.threerings.stage.tools.xml"><span class="typeNameLink">StageMisoSceneRuleSet</span></a> - Class in <a href="com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</a></dt>
<dd>
<div class="block">Customizes the miso scene rule set such that it creates <a href="com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><code>StageMisoSceneModel</code></a> instances.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html#StageMisoSceneRuleSet--">StageMisoSceneRuleSet()</a></span> - Constructor for class com.threerings.stage.tools.xml.<a href="com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html" title="class in com.threerings.stage.tools.xml">StageMisoSceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageServer.StageModule.html#StageModule--">StageModule()</a></span> - Constructor for class com.threerings.stage.server.<a href="com/threerings/stage/server/StageServer.StageModule.html" title="class in com.threerings.stage.server">StageServer.StageModule</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageOccupantInfo</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Extends the standard occupant info with stage specific business.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageOccupantInfo.html#StageOccupantInfo-com.threerings.crowd.data.BodyObject-">StageOccupantInfo(BodyObject)</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</a></dt>
<dd>
<div class="block">Creates a new instance for the specified body.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageOccupantInfo.html#StageOccupantInfo--">StageOccupantInfo()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</a></dt>
<dd>
<div class="block">Used for unserialization.</div>
</dd>
<dt><a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageScene</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">The implementation of the Stage scene interface.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#StageScene-com.threerings.stage.data.StageSceneModel-com.threerings.crowd.data.PlaceConfig-">StageScene(StageSceneModel, PlaceConfig)</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>
<div class="block">Creates an instance that will obtain data from the supplied scene
model and place config.</div>
</dd>
<dt><a href="com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageSceneConfig</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Place configuration for the main isometric scenes in Stage.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneConfig.html#StageSceneConfig--">StageSceneConfig()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client"><span class="typeNameLink">StageSceneController</span></a> - Class in <a href="com/threerings/stage/client/package-summary.html">com.threerings.stage.client</a></dt>
<dd>
<div class="block">Extends the <a href="com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client"><code>SpotSceneController</code></a> with functionality specific to
displaying Stage scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageSceneController.html#StageSceneController--">StageSceneController()</a></span> - Constructor for class com.threerings.stage.client.<a href="com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server"><span class="typeNameLink">StageSceneManager</span></a> - Class in <a href="com/threerings/stage/server/package-summary.html">com.threerings.stage.server</a></dt>
<dd>
<div class="block">Defines extensions to the basic Stage scene manager specific to displaying isometric "stage"
scenes (these may be indoor, outdoor or aboard a vessel).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageSceneManager.html#StageSceneManager--">StageSceneManager()</a></span> - Constructor for class com.threerings.stage.server.<a href="com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageSceneMarshaller</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><code>StageSceneService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneMarshaller.html#StageSceneMarshaller--">StageSceneMarshaller()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageSceneModel</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Extends the basic scene model with the notion of a scene type and
incorporates the necessary auxiliary models used by the Stage system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#StageSceneModel--">StageSceneModel()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data"><span class="typeNameLink">StageSceneObject</span></a> - Class in <a href="com/threerings/stage/data/package-summary.html">com.threerings.stage.data</a></dt>
<dd>
<div class="block">Extends the basic <a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data"><code>SpotSceneObject</code></a> with data and services
specific to isometric stage scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#StageSceneObject--">StageSceneObject()</a></span> - Constructor for class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client"><span class="typeNameLink">StageScenePanel</span></a> - Class in <a href="com/threerings/stage/client/package-summary.html">com.threerings.stage.client</a></dt>
<dd>
<div class="block">Extends the basic Miso scene panel with Stage fun stuff like portals, clusters and locations.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#StageScenePanel-com.threerings.stage.util.StageContext-com.samskivert.swing.Controller-">StageScenePanel(StageContext, Controller)</a></span> - Constructor for class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Constructs a stage scene view panel.</div>
</dd>
<dt><a href="com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml"><span class="typeNameLink">StageSceneParser</span></a> - Class in <a href="com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</a></dt>
<dd>
<div class="block">Parses <a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><code>StageSceneModel</code></a> instances from an XML description file.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/xml/StageSceneParser.html#StageSceneParser--">StageSceneParser()</a></span> - Constructor for class com.threerings.stage.tools.xml.<a href="com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml">StageSceneParser</a></dt>
<dd>
<div class="block">Constructs a parser that can be used to parse Stage scene models.</div>
</dd>
<dt><a href="com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server"><span class="typeNameLink">StageSceneProvider</span></a> - Interface in <a href="com/threerings/stage/server/package-summary.html">com.threerings.stage.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><code>StageSceneService</code></a>.</div>
</dd>
<dt><a href="com/threerings/stage/tools/xml/StageSceneRuleSet.html" title="class in com.threerings.stage.tools.xml"><span class="typeNameLink">StageSceneRuleSet</span></a> - Class in <a href="com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</a></dt>
<dd>
<div class="block">Used to parse an <a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data"><code>StageScene</code></a> from XML.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/xml/StageSceneRuleSet.html#StageSceneRuleSet--">StageSceneRuleSet()</a></span> - Constructor for class com.threerings.stage.tools.xml.<a href="com/threerings/stage/tools/xml/StageSceneRuleSet.html" title="class in com.threerings.stage.tools.xml">StageSceneRuleSet</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><span class="typeNameLink">StageSceneService</span></a> - Interface in <a href="com/threerings/stage/client/package-summary.html">com.threerings.stage.client</a></dt>
<dd>
<div class="block">Provides services relating to Stage scenes.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneObject.html#stageSceneService">stageSceneService</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</a></dt>
<dd>
<div class="block">Provides stage scene services.</div>
</dd>
<dt><a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util"><span class="typeNameLink">StageSceneUtil</span></a> - Class in <a href="com/threerings/stage/util/package-summary.html">com.threerings.stage.util</a></dt>
<dd>
<div class="block">Provides scene related utility functions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageSceneUtil.html#StageSceneUtil--">StageSceneUtil()</a></span> - Constructor for class com.threerings.stage.util.<a href="com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/xml/StageSceneWriter.html" title="class in com.threerings.stage.tools.xml"><span class="typeNameLink">StageSceneWriter</span></a> - Class in <a href="com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</a></dt>
<dd>
<div class="block">Generates an XML representation of a <a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><code>StageSceneModel</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/xml/StageSceneWriter.html#StageSceneWriter--">StageSceneWriter()</a></span> - Constructor for class com.threerings.stage.tools.xml.<a href="com/threerings/stage/tools/xml/StageSceneWriter.html" title="class in com.threerings.stage.tools.xml">StageSceneWriter</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server"><span class="typeNameLink">StageServer</span></a> - Class in <a href="com/threerings/stage/server/package-summary.html">com.threerings.stage.server</a></dt>
<dd>
<div class="block">Extends the Whirled server to provide services needed by the Stage system.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageServer.html#StageServer--">StageServer()</a></span> - Constructor for class com.threerings.stage.server.<a href="com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/server/StageServer.StageModule.html" title="class in com.threerings.stage.server"><span class="typeNameLink">StageServer.StageModule</span></a> - Class in <a href="com/threerings/stage/server/package-summary.html">com.threerings.stage.server</a></dt>
<dd>
<div class="block">Configures dependencies needed by the Stage services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApplet.html#start--">start()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</a></dt>
<dd>
<div class="block">Display the client frame and really get things going.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/client/SimulatorApp.html#start-java.lang.String:A-">start(String[])</a></span> - Method in class com.threerings.micasa.simulator.client.<a href="com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ChoiceParameter.html#start">start</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</a></dt>
<dd>
<div class="block">The starting selection.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/RangeParameter.html#start">start</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</a></dt>
<dd>
<div class="block">The starting value for this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ToggleParameter.html#start">start</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</a></dt>
<dd>
<div class="block">The starting state for this parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#START_DROP_BLOCK">START_DROP_BLOCK</a></span> - Static variable in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">The action command for starting to dropping the block.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#START_SOLITAIRE">START_SOLITAIRE</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/ParlorMarshaller.html#startSolitaire-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>ParlorMarshaller.startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#START_TABLE_NOW">START_TABLE_NOW</a></span> - Static variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/parlor/data/TableMarshaller.html#startTableNow-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableMarshaller.startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#startAction--">startAction()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>
<div class="block">Called by the controller when the action starts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#startGame--">startGame()</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">This is called when the game is ready to start (all players involved have delivered their
"am ready" notifications).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startHand--">startHand()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block">Starts a hand of cards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#STARTS_IN">STARTS_IN</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The field name of the <code>startsIn</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#startsIn">startsIn</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">The number of minutes to wait for entrants before starting.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#startsIn">startsIn</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The real-time number of minutes before it starts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorDirector.html#startSolitaire-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-">startSolitaire(GameConfig, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</a></dt>
<dd>
<div class="block">Requests that the specified single player game be started.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/ParlorService.html#startSolitaire-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-">startSolitaire(GameConfig, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</a></dt>
<dd>
<div class="block">Requests to start a single player game with the specified game configuration.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorMarshaller.html#startSolitaire-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-">startSolitaire(GameConfig, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorManager.html#startSolitaire-com.threerings.presents.data.ClientObject-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-">startSolitaire(ClientObject, GameConfig, InvocationService.ConfirmListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/ParlorProvider.html#startSolitaire-com.threerings.presents.data.ClientObject-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-">startSolitaire(ClientObject, GameConfig, InvocationService.ConfirmListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/ParlorService.html#startSolitaire-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ConfirmListener-"><code>ParlorService.startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#startTableNow-int-">startTableNow(int)</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Sends a request to have the specified table start now, even if all the seats have not yet
been filled.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableService.html#startTableNow-int-com.threerings.presents.client.InvocationService.InvocationListener-">startTableNow(int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</a></dt>
<dd>
<div class="block">Requests that the specified table be started now, even if all seats are not occupied.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#startTableNow-int-com.threerings.presents.client.InvocationService.InvocationListener-">startTableNow(int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#startTableNow-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">startTableNow(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableProvider.html#startTableNow-com.threerings.presents.data.ClientObject-int-com.threerings.presents.client.InvocationService.InvocationListener-">startTableNow(ClientObject, int, InvocationService.InvocationListener)</a></span> - Method in interface com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/parlor/client/TableService.html#startTableNow-int-com.threerings.presents.client.InvocationService.InvocationListener-"><code>TableService.startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startTrick--">startTrick()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block">Starts a trick.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startTurn--">startTurn()</a></span> - Method in class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#startTurn--">startTurn()</a></span> - Method in class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block">Called to start the next turn.</div>
</dd>
<dt><a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">Stat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">A base class for persistent statistics tracked on a per-player basis (some for a single game,
others for all time).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#Stat--">Stat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data"><span class="typeNameLink">Stat.AuxDataSource</span></a> - Interface in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Provides auxilliary information to statistics during the persisting process.</div>
</dd>
<dt><a href="com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><span class="typeNameLink">Stat.Type</span></a> - Interface in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Defines the various per-player tracked statistics.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#STAT_CODE">STAT_CODE</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#STAT_CODE">STAT_CODE</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#STAT_DATA">STAT_DATA</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#statCode">statCode</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">The code of the stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#statCode">statCode</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">The code of the stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#statCodeCode--">statCodeCode()</a></span> - Static method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">Defines the statCodeCode unique index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#statCodeValue--">statCodeValue()</a></span> - Static method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">Defines the statCodeValue unique index.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#statData">statData</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">The data associated with the stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#STATE">STATE</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>state</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#state">state</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The game state, one of <a href="com/threerings/parlor/game/data/GameObject.html#PRE_GAME"><code>GameObject.PRE_GAME</code></a>, <a href="com/threerings/parlor/game/data/GameObject.html#IN_PLAY"><code>GameObject.IN_PLAY</code></a>, <a href="com/threerings/parlor/game/data/GameObject.html#GAME_OVER"><code>GameObject.GAME_OVER</code></a>, or
<a href="com/threerings/parlor/game/data/GameObject.html#CANCELLED"><code>GameObject.CANCELLED</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#STATE">STATE</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The field name of the <code>state</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#state">state</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The current state of the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#stateChanged-javax.swing.event.ChangeEvent-">stateChanged(ChangeEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data"><span class="typeNameLink">StatModifier</span></a>&lt;<a href="com/threerings/stats/data/StatModifier.html" title="type parameter in StatModifier">T</a> extends <a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a>&gt; - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Encapsulates a modification to a single stat that can be serialized and sent to a different
server, if needed, to update stats loaded at runtime.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatModifier.html#StatModifier-com.threerings.stats.data.Stat.Type-">StatModifier(Stat.Type)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</a></dt>
<dd>
<div class="block">Creates a modifier that will operate on the supplied stat type.</div>
</dd>
<dt><a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist"><span class="typeNameLink">StatRecord</span></a> - Class in <a href="com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#StatRecord--">StatRecord()</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">An empty constructor for unmarshalling.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#StatRecord-int-int-byte:A-">StatRecord(int, int, byte[])</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>
<div class="block">A constructor that populates all our fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#StatRecord-int-int-byte:A-byte-">StatRecord(int, int, byte[], byte)</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist"><span class="typeNameLink">StatRepository</span></a> - Class in <a href="com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</a></dt>
<dd>
<div class="block">Responsible for the persistent storage of per-player statistics.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#StatRepository-com.samskivert.depot.PersistenceContext-">StatRepository(PersistenceContext)</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Constructs a new statistics repository with the specified persistence context.</div>
</dd>
<dt><a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data"><span class="typeNameLink">StatSet</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">A distributed set containing <a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data"><code>Stat</code></a> objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#StatSet-java.lang.Iterable-">StatSet(Iterable&lt;Stat&gt;)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Creates a stat set with the specified contents.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#StatSet-java.util.Iterator-">StatSet(Iterator&lt;Stat&gt;)</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Creates a stat set with the specified contents.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#StatSet--">StatSet()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Creates a blank stat set.</div>
</dd>
<dt><a href="com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data"><span class="typeNameLink">StatSet.Container</span></a> - Interface in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">An interface to be implemented by an entity that wishes to be notified when the contents of
a stat set change.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/MiCasaApplet.html#stop--">stop()</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</a></dt>
<dd>
<div class="block">Log off and shut on down.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#stop--">stop()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>
<div class="block">Stops the piece from dropping.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/persist/SceneRepository.html#storeSceneModel-com.threerings.whirled.data.SceneModel-">storeSceneModel(SceneModel)</a></span> - Method in interface com.threerings.whirled.client.persist.<a href="com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</a></dt>
<dd>
<div class="block">Updates or inserts this scene model as appropriate.</div>
</dd>
<dt><a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist"><span class="typeNameLink">StringCodeRecord</span></a> - Class in <a href="com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#StringCodeRecord--">StringCodeRecord()</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">An empty constructor for unmarshalling.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#StringCodeRecord-int-java.lang.String-int-">StringCodeRecord(int, String, int)</a></span> - Constructor for class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>
<div class="block">A constructor that populates all our fields.</div>
</dd>
<dt><a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">StringMapStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Used to track a statistic comprised of a set of strings that map to numeric counts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#StringMapStat--">StringMapStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data"><span class="typeNameLink">StringSetStat</span></a> - Class in <a href="com/threerings/stats/data/package-summary.html">com.threerings.stats.data</a></dt>
<dd>
<div class="block">Used to track a statistic comprised of a set of strings.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#StringSetStat--">StringSetStat()</a></span> - Constructor for class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#SUMMARIES">SUMMARIES</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">The field name of the <code>summaries</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleObject.html#summaries">summaries</a></span> - Variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</a></dt>
<dd>
<div class="block">Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
support individual player boards).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/BoardSummary.html#summarize--">summarize()</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a></dt>
<dd>
<div class="block">Called by the <a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><code>PuzzleManager</code></a> to refresh the board
summary information by studying the associated board contents.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoardSummary.html#summarize--">summarize()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client"><span class="typeNameLink">SwingGameConfigurator</span></a> - Class in <a href="com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></dt>
<dd>
<div class="block">Provides the base from which interfaces can be built to configure games
prior to starting them.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator--">SwingGameConfigurator()</a></span> - Constructor for class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.html#syncStat-com.threerings.stats.data.StatModifier-">syncStat(StatModifier&lt;T&gt;)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</a></dt>
<dd>
<div class="block">Updates a stat in this set, using the supplied StatModifier.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#systemMessage-java.lang.String-java.lang.String-">systemMessage(String, String)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">A way for controllers to display a game-related system message.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#systemMessage-java.lang.String-java.lang.String-">systemMessage(String, String)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Sends a system message to the players in the game room.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManager.html#systemMessage-java.lang.String-java.lang.String-boolean-">systemMessage(String, String, boolean)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</a></dt>
<dd>
<div class="block">Sends a system message to the players in the game room.</div>
</dd>
</dl>
<a name="I:T">
<!-- -->
</a>
<h2 class="title">T</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#table">table</a></span> - Variable in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>
<div class="block">A reference to the table we are displaying.</div>
</dd>
<dt><a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">Table</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">This class represents a table that is being used to matchmake a game by the Parlor services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#Table--">Table()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Constructs a blank table instance, suitable for unserialization.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ParlorCodes.html#TABLE_POSITION_OCCUPIED">TABLE_POSITION_OCCUPIED</a></span> - Static variable in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</a></dt>
<dd>
<div class="block">An error code returned by the table services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#TABLE_SERVICE">TABLE_SERVICE</a></span> - Static variable in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">The field name of the <code>tableService</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#TABLE_SET">TABLE_SET</a></span> - Static variable in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">The field name of the <code>tableSet</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#tableAdded-com.threerings.parlor.data.Table-">tableAdded(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableObserver.html#tableAdded-com.threerings.parlor.data.Table-">tableAdded(Table)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</a></dt>
<dd>
<div class="block">Called when a new table is created.</div>
</dd>
<dt><a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">TableConfig</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Table configuration parameters for a game that is to be matchmade using the table services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableConfig.html#TableConfig--">TableConfig()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">TableConfigurator</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">This should be implemented some user-interface element that allows
the user to configure whichever TableConfig options are relevant.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableConfigurator.html#TableConfigurator--">TableConfigurator()</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</a></dt>
<dd>
<div class="block">Create a TableConfigurator.</div>
</dd>
<dt><a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><span class="typeNameLink">TableDirector</span></a> - Class in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">As tables are created and managed within the scope of a place (a lobby), we want to fold the
table management functionality into the standard hierarchy of place controllers that deal with
place-related functionality on the client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableDirector.html#TableDirector-com.threerings.parlor.util.ParlorContext-java.lang.String-com.threerings.parlor.client.TableObserver-">TableDirector(ParlorContext, String, TableObserver)</a></span> - Constructor for class com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</a></dt>
<dd>
<div class="block">Creates a new table director to manage tables with the specified observer which will receive
callbacks when interesting table related things happen.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#tableId">tableId</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The unique identifier for this table.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table"><span class="typeNameLink">TableItem</span></a> - Class in <a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a></dt>
<dd>
<div class="block">A table item displays the user interface for a single table (whether it
be in-play or still being matchmade).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#TableItem-com.threerings.micasa.util.MiCasaContext-com.threerings.parlor.client.TableDirector-com.threerings.parlor.data.Table-">TableItem(MiCasaContext, TableDirector, Table)</a></span> - Constructor for class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>
<div class="block">Creates a new table item to display and interact with the supplied
table.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table"><span class="typeNameLink">TableListView</span></a> - Class in <a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a></dt>
<dd>
<div class="block">A view that displays the tables in a table lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#TableListView-com.threerings.micasa.util.MiCasaContext-com.threerings.micasa.lobby.LobbyConfig-">TableListView(MiCasaContext, LobbyConfig)</a></span> - Constructor for class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>
<div class="block">Creates a new table list view, suitable for providing the user
interface for table-style matchmaking in a table lobby.</div>
</dd>
<dt><a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table"><span class="typeNameLink">TableLobbyConfig</span></a> - Class in <a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a></dt>
<dd>
<div class="block">Instructs the lobby services to use a <a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table"><code>TableListView</code></a> as the
matchmaking component.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html#TableLobbyConfig--">TableLobbyConfig()</a></span> - Constructor for class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/table/TableLobbyManager.html" title="class in com.threerings.micasa.lobby.table"><span class="typeNameLink">TableLobbyManager</span></a> - Class in <a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a></dt>
<dd>
<div class="block">Extends lobby manager only to ensure that a table lobby object is used for table lobbies.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyManager.html#TableLobbyManager--">TableLobbyManager()</a></span> - Constructor for class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyManager.html" title="class in com.threerings.micasa.lobby.table">TableLobbyManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table"><span class="typeNameLink">TableLobbyObject</span></a> - Class in <a href="com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#TableLobbyObject--">TableLobbyObject()</a></span> - Constructor for class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data"><span class="typeNameLink">TableLobbyObject</span></a> - Interface in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">This interface must be implemented by the place object used by a lobby
that wishes to make use of the table services.</div>
</dd>
<dt><a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server"><span class="typeNameLink">TableManager</span></a> - Class in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">A table manager can be used by a place manager (or other entity) to take care of the management
of a table matchmaking service on a particular distributed object.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/server/TableManager.html#TableManager-com.threerings.presents.dobj.RootDObjectManager-com.threerings.presents.server.InvocationManager-com.threerings.crowd.server.PlaceRegistry-com.threerings.presents.dobj.DObject-">TableManager(RootDObjectManager, InvocationManager, PlaceRegistry, DObject)</a></span> - Constructor for class com.threerings.parlor.server.<a href="com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</a></dt>
<dd>
<div class="block">Creates a table manager that will manage tables in the supplied distributed object (which
must implement <a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data"><code>TableLobbyObject</code></a>.</div>
</dd>
<dt><a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">TableMarshaller</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><code>TableService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableMarshaller.html#TableMarshaller--">TableMarshaller()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">TableObserver</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">The <a href="com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><code>TableDirector</code></a> converts distributed object events into
higher level callbacks to implementers of this interface, which are
expected to render these events sensically in a user interface.</div>
</dd>
<dt><a href="com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server"><span class="typeNameLink">TableProvider</span></a> - Interface in <a href="com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><code>TableService</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#tableRemoved--">tableRemoved()</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>
<div class="block">Called by the table list view prior to removing us.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#tableRemoved-int-">tableRemoved(int)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableObserver.html#tableRemoved-int-">tableRemoved(int)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</a></dt>
<dd>
<div class="block">Called when a table goes away.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#tableService">tableService</a></span> - Variable in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Handles our table services.</div>
</dd>
<dt><a href="com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><span class="typeNameLink">TableService</span></a> - Interface in <a href="com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></dt>
<dd>
<div class="block">Provides table lobbying services.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#tableSet">tableSet</a></span> - Variable in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">A set containing all of the tables being managed by this lobby.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableItem.html#tableUpdated-com.threerings.parlor.data.Table-">tableUpdated(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</a></dt>
<dd>
<div class="block">Called when our table has been updated and we need to update the UI
to reflect the new information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#tableUpdated-com.threerings.parlor.data.Table-">tableUpdated(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/TableObserver.html#tableUpdated-com.threerings.parlor.data.Table-">tableUpdated(Table)</a></span> - Method in interface com.threerings.parlor.client.<a href="com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</a></dt>
<dd>
<div class="block">Called when something has changed about a table (occupant list
updated, state changed from matchmaking to in-play, etc.).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#targetPortalId">targetPortalId</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">The portal identifier of the portal at which a body will enter
the target scene when they "use" this portal, or -1 to specify
that the body enters on the default portal, whatever id it is.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/EditablePortal.html#targetPortalName">targetPortalName</a></span> - Variable in class com.threerings.whirled.spot.tools.<a href="com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</a></dt>
<dd>
<div class="block">The human-readable name of the portal to which this portal links
in its target scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Portal.html#targetSceneId">targetSceneId</a></span> - Variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</a></dt>
<dd>
<div class="block">The scene identifier of the scene to which a body will exit when
they "use" this portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/EditablePortal.html#targetSceneName">targetSceneName</a></span> - Variable in class com.threerings.whirled.spot.tools.<a href="com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</a></dt>
<dd>
<div class="block">The human-readable name of the scene to which this portal
links.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#tconfig">tconfig</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">The table configuration object.</div>
</dd>
<dt><a href="com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server"><span class="typeNameLink">TeamGameManager</span></a> - Interface in <a href="com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</a></dt>
<dd>
<div class="block">An interface to be implemented by a game if it wants to hear about
the team indices that were configured during matchmaking.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableConfig.html#teamMemberIndices">teamMemberIndices</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a></dt>
<dd>
<div class="block">If non-null, indicates that this is a team-based game and contains the team assignments for
each player.</div>
</dd>
<dt><a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">TestTileLoader</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The TestTileLoader handles test tiles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TestTileLoader.html#TestTileLoader--">TestTileLoader()</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</a></dt>
<dd>
<div class="block">Construct the TestTileLoader.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardSprite.html#tick-long-">tick(long)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#tick-long-">tick(long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#tick-long-">tick(long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html#tick-long-">tick(long)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI-int-com.threerings.parlor.game.data.GameAI-">tickAI(int, GameAI)</a></span> - Method in class com.threerings.parlor.game.server.<a href="com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</a></dt>
<dd>
<div class="block">Called by the manager when we should do some AI.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModelListener.html#TILE_CHANGED">TILE_CHANGED</a></span> - Static variable in interface com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor"><span class="typeNameLink">TileInfoPanel</span></a> - Class in <a href="com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</a></dt>
<dd>
<div class="block">The tile info panel presents the user with options to select the tile to be applied to the
scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#TileInfoPanel-com.threerings.stage.tools.editor.util.EditorContext-com.threerings.stage.tools.editor.EditorModel-">TileInfoPanel(EditorContext, EditorModel)</a></span> - Constructor for class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">Constructs the tile info panel.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/server/StageServer.html#tilemgr">tilemgr</a></span> - Static variable in class com.threerings.stage.server.<a href="com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</a></dt>
<dd>
<div class="block">Provides access to our tile repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageCodes.html#TILESET_RSRC_SET">TILESET_RSRC_SET</a></span> - Static variable in interface com.threerings.stage.data.<a href="com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</a></dt>
<dd>
<div class="block">The resource set that contains our tileset bundles.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TestTileLoader.html#tileSetMapped-java.lang.String-">tileSetMapped(String)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util"><span class="typeNameLink">TileSetUtil</span></a> - Class in <a href="com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</a></dt>
<dd>
<div class="block">Miscellaneous useful routines for working with lists of <code>TileSet</code>
and <code>BaseTileSet</code> objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/util/TileSetUtil.html#TileSetUtil--">TileSetUtil()</a></span> - Constructor for class com.threerings.stage.tools.editor.util.<a href="com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util">TileSetUtil</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#tip">tip</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>
<div class="block">A human readable tooltip to display when the mouse is hovered over this configuration
parameter.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#TIP_ACTIONS">TIP_ACTIONS</a></span> - Static variable in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>
<div class="block">Prose descriptions of actions suitable for tool tip display.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#toBytes--">toBytes()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>
<div class="block">Converts this percentiler to a byte array so that it may be stored into a database.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#TOGGLE_CHATTING">TOGGLE_CHATTING</a></span> - Static variable in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>
<div class="block">The action command to toggle chatting mode.</div>
</dd>
<dt><a href="com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data"><span class="typeNameLink">ToggleParameter</span></a> - Class in <a href="com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</a></dt>
<dd>
<div class="block">Models a parameter that allows the toggling of a single value.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/ToggleParameter.html#ToggleParameter--">ToggleParameter()</a></span> - Constructor for class com.threerings.parlor.data.<a href="com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#TOO_LATE">TOO_LATE</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">Too late to join a tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyCodes.html#TOO_LATE_LEAVE">TOO_LATE_LEAVE</a></span> - Static variable in interface com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</a></dt>
<dd>
<div class="block">It's too late to leave the tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html#TOP">TOP</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</a></dt>
<dd>
<div class="block">For four-player games, the top (opposite) player.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/data/SimulatorInfo.html#toString--">toString()</a></span> - Method in class com.threerings.micasa.simulator.data.<a href="com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/data/Card.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.card.data.<a href="com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/client/Invitation.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.client.<a href="com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Parameter.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/Rating.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.rating.server.<a href="com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/util/Percentiler.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.rating.util.<a href="com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#toString--">toString()</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PlayerStatusView.html#toString--">toString()</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBlockSprite.html#toString-java.lang.StringBuilder-">toString(StringBuilder)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropSprite.html#toString-java.lang.StringBuilder-">toString(StringBuilder)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropBoard.html#toString--">toString()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#toString--">toString()</a></span> - Method in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#toString--">toString()</a></span> - Method in class com.threerings.puzzle.drop.util.<a href="com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/util/PointSet.html#toString--">toString()</a></span> - Method in class com.threerings.puzzle.util.<a href="com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorModel.html#toString--">toString()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#toString--">toString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#toString--">toString()</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#toString--">toString()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#toString--">toString()</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/Cluster.html#toString--">toString()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/SceneSummary.html#toString--">toString()</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneSummary.html#toString--">toString()</a></span> - Method in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/util/ZoneUtil.html#toString-int-">toString(int)</a></span> - Static method in class com.threerings.whirled.zone.util.<a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</a></dt>
<dd>
<div class="block">Returns an easier to read representation of the supplied qualified
zone id: <code>type:id</code>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#TOURNEY_DB_IDENT">TOURNEY_DB_IDENT</a></span> - Static variable in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>
<div class="block">The database identifier used when establishing a database connection.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#TOURNEY_SERVICE">TOURNEY_SERVICE</a></span> - Static variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">The field name of the <code>tourneyService</code> field.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourneyCodes</span></a> - Interface in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Constants and codes relating to the tourney services.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourneyConfig</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Stores tournament configuration data.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#TourneyConfig--">TourneyConfig()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyConfig.html#tourneyId">tourneyId</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</a></dt>
<dd>
<div class="block">Our unique tourney id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#tourneyId">tourneyId</a></span> - Variable in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>
<div class="block">The tourney's unique identifier.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourneyLogicData.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourneyLogicData</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Contains TourneyLogic runtime data that should be persisted.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyLogicData.html#TourneyLogicData--">TourneyLogicData()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyLogicData.html" title="class in com.threerings.parlor.tourney.data">TourneyLogicData</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server"><span class="typeNameLink">TourneyManager</span></a> - Class in <a href="com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</a></dt>
<dd>
<div class="block">Controls a running tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourneyManager.html#TourneyManager--">TourneyManager()</a></span> - Constructor for class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourneyMarshaller</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><code>TourneyService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html#TourneyMarshaller--">TourneyMarshaller()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourneyObject</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Provides information on a specific tourney.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#TourneyObject--">TourneyObject()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server"><span class="typeNameLink">TourneyProvider</span></a> - Interface in <a href="com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><code>TourneyService</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRecord--">TourneyRecord()</a></span> - Constructor for class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRecord-int-">TourneyRecord(int)</a></span> - Constructor for class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRecord-com.threerings.parlor.tourney.data.TourneyConfig-">TourneyRecord(TourneyConfig)</a></span> - Constructor for class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist"><span class="typeNameLink">TourneyRepository</span></a> - Class in <a href="com/threerings/parlor/tourney/server/persist/package-summary.html">com.threerings.parlor.tourney.server.persist</a></dt>
<dd>
<div class="block">The persistent store for tourney related information.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#TourneyRepository-com.samskivert.jdbc.ConnectionProvider-">TourneyRepository(ConnectionProvider)</a></span> - Constructor for class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist"><span class="typeNameLink">TourneyRepository.TourneyRecord</span></a> - Class in <a href="com/threerings/parlor/tourney/server/persist/package-summary.html">com.threerings.parlor.tourney.server.persist</a></dt>
<dd>
<div class="block">Contains tourney information loaded from the database.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><span class="typeNameLink">TourneyService</span></a> - Interface in <a href="com/threerings/parlor/tourney/client/package-summary.html">com.threerings.parlor.tourney.client</a></dt>
<dd>
<div class="block">Provides tourney management services for the particular tourney this
service is attached to.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#tourneyService">tourneyService</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Provides the way in which tourney participants can communicate with the server.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server"><span class="typeNameLink">TourniesManager</span></a> - Class in <a href="com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</a></dt>
<dd>
<div class="block">An extensible tournament manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/TourniesManager.html#TourniesManager-com.samskivert.util.Lifecycle-">TourniesManager(Lifecycle)</a></span> - Constructor for class com.threerings.parlor.tourney.server.<a href="com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data"><span class="typeNameLink">TourniesMarshaller</span></a> - Class in <a href="com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><code>TourniesService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html#TourniesMarshaller--">TourniesMarshaller()</a></span> - Constructor for class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/tourney/server/TourniesProvider.html" title="interface in com.threerings.parlor.tourney.server"><span class="typeNameLink">TourniesProvider</span></a> - Interface in <a href="com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><code>TourniesService</code></a>.</div>
</dd>
<dt><a href="com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><span class="typeNameLink">TourniesService</span></a> - Interface in <a href="com/threerings/parlor/tourney/client/package-summary.html">com.threerings.parlor.tourney.client</a></dt>
<dd>
<div class="block">Provices services for creating/modifying tournies.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleBoardView.html#trackAvoidAnimation-com.threerings.media.animation.Animation-">trackAvoidAnimation(Animation)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</a></dt>
<dd>
<div class="block">Positions the supplied animation so as to avoid any active animations previously registered
with this method, and adds the animation to the list of animations to be avoided by any
future avoid animations.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#transferCardsBetweenPlayers-int-int-com.threerings.parlor.card.data.Card:A-">transferCardsBetweenPlayers(int, int, Card[])</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Sends a set of cards from one player to another.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#transferCardsBetweenPlayers-int:A-com.threerings.parlor.card.data.Card:A:A-">transferCardsBetweenPlayers(int[], Card[][])</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>
<div class="block">Sends sets of cards between players simultaneously.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#TRAVERSE_PORTAL">TRAVERSE_PORTAL</a></span> - Static variable in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/whirled/spot/data/SpotMarshaller.html#traversePortal-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-"><code>SpotMarshaller.traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#traversePortal-int-">traversePortal(int)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Requests that this client move to the location specified by the supplied portal id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotSceneDirector.html#traversePortal-int-com.samskivert.util.ResultListener-">traversePortal(int, ResultListener&lt;PlaceConfig&gt;)</a></span> - Method in class com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</a></dt>
<dd>
<div class="block">Requests that this client move to the location specified by the supplied portal id.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/client/SpotService.html#traversePortal-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-">traversePortal(int, int, int, SpotService.SpotSceneMoveListener)</a></span> - Method in interface com.threerings.whirled.spot.client.<a href="com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</a></dt>
<dd>
<div class="block">Requests to traverse the specified portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotMarshaller.html#traversePortal-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-">traversePortal(int, int, int, SpotService.SpotSceneMoveListener)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotProvider.html#traversePortal-com.threerings.presents.data.ClientObject-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-">traversePortal(ClientObject, int, int, int, SpotService.SpotSceneMoveListener)</a></span> - Method in interface com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/whirled/spot/client/SpotService.html#traversePortal-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-"><code>SpotService.traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html#traversePortal-com.threerings.presents.data.ClientObject-int-int-int-com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener-">traversePortal(ClientObject, int, int, int, SpotService.SpotSceneMoveListener)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html#TRICK_STATE_COUNT">TRICK_STATE_COUNT</a></span> - Static variable in interface com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</a></dt>
<dd>
<div class="block">The number of states defined for the base trick card game object.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data"><span class="typeNameLink">TrickCardCodes</span></a> - Interface in <a href="com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</a></dt>
<dd>
<div class="block">Constants relating to trick-based card games.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client"><span class="typeNameLink">TrickCardGameControllerDelegate</span></a> - Class in <a href="com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></dt>
<dd>
<div class="block">A card game controller delegate for trick-based card games, such as Spades and Hearts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html#TrickCardGameControllerDelegate-com.threerings.parlor.card.client.CardGameController-">TrickCardGameControllerDelegate(CardGameController)</a></span> - Constructor for class com.threerings.parlor.card.trick.client.<a href="com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</a></dt>
<dd>
<div class="block">Constructor.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server"><span class="typeNameLink">TrickCardGameManagerDelegate</span></a> - Class in <a href="com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a></dt>
<dd>
<div class="block">A card game manager delegate for trick-based card games, such as Spades and Hearts.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#TrickCardGameManagerDelegate--">TrickCardGameManagerDelegate()</a></span> - Constructor for class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#TrickCardGameManagerDelegate-com.threerings.parlor.card.server.CardGameManager-">TrickCardGameManagerDelegate(CardGameManager)</a></span> - Constructor for class com.threerings.parlor.card.trick.server.<a href="com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data"><span class="typeNameLink">TrickCardGameMarshaller</span></a> - Class in <a href="com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><code>TrickCardGameService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#TrickCardGameMarshaller--">TrickCardGameMarshaller()</a></span> - Constructor for class com.threerings.parlor.card.trick.data.<a href="com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data"><span class="typeNameLink">TrickCardGameObject</span></a> - Interface in <a href="com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</a></dt>
<dd>
<div class="block">Game objects for trick-based card games must implement this interface.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server"><span class="typeNameLink">TrickCardGameProvider</span></a> - Interface in <a href="com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><code>TrickCardGameService</code></a>.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><span class="typeNameLink">TrickCardGameService</span></a> - Interface in <a href="com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></dt>
<dd>
<div class="block">Service calls related to trick card games.</div>
</dd>
<dt><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util"><span class="typeNameLink">TrickCardGameUtil</span></a> - Class in <a href="com/threerings/parlor/card/trick/util/package-summary.html">com.threerings.parlor.card.trick.util</a></dt>
<dd>
<div class="block">Methods of general utility to trick-taking card games.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#TrickCardGameUtil--">TrickCardGameUtil()</a></span> - Constructor for class com.threerings.parlor.card.trick.util.<a href="com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/data/TurnGameObject.html#TURN_HOLDER_REPLACED">TURN_HOLDER_REPLACED</a></span> - Static variable in interface com.threerings.parlor.turn.data.<a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</a></dt>
<dd>
<div class="block">A special value used to communicate to the client that the current
turn holder was replaced (perhaps due to disconnection or departure
and being replaced by an AI).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#turnDidChange-com.threerings.util.Name-">turnDidChange(Name)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameController.html#turnDidChange-com.threerings.util.Name-">turnDidChange(Name)</a></span> - Method in interface com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</a></dt>
<dd>
<div class="block">Called when the turn changed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#turnDidEnd--">turnDidEnd()</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#turnDidEnd--">turnDidEnd()</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Called when the turn was ended.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#turnDidStart--">turnDidStart()</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#turnDidStart--">turnDidStart()</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Called when we have started the next turn.</div>
</dd>
<dt><a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client"><span class="typeNameLink">TurnDisplay</span></a> - Class in <a href="com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></dt>
<dd>
<div class="block">Automatically display a list of players and turn change information
in a turn-based game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#TurnDisplay--">TurnDisplay()</a></span> - Constructor for class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Create a TurnDisplay.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#TurnDisplay-javax.swing.Icon-">TurnDisplay(Icon)</a></span> - Constructor for class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>
<div class="block">Create a TurnDisplay for a game using the specified Icon to denote
whose turn it is.</div>
</dd>
<dt><a href="com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><span class="typeNameLink">TurnGameController</span></a> - Interface in <a href="com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></dt>
<dd>
<div class="block">Games that wish to make use of the turn game services should have their
controller implement this interface and create an instance of <a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client"><code>TurnGameControllerDelegate</code></a> which should be passed to <code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
</dd>
<dt><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client"><span class="typeNameLink">TurnGameControllerDelegate</span></a> - Class in <a href="com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></dt>
<dd>
<div class="block">Performs the client-side processing for a turn-based game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#TurnGameControllerDelegate-com.threerings.parlor.turn.client.TurnGameController-">TurnGameControllerDelegate(TurnGameController)</a></span> - Constructor for class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>
<div class="block">Constructs a delegate which will call back to the supplied <a href="com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><code>TurnGameController</code></a> implementation wen turn-based game related
things happen.</div>
</dd>
<dt><a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server"><span class="typeNameLink">TurnGameManager</span></a> - Interface in <a href="com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a></dt>
<dd>
<div class="block">A game manager that wishes to make use of the turn game services should
implement this interface and create a <a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server"><code>TurnGameManagerDelegate</code></a>
which will perform the basic turn game processing and call back to the
main manager via this interface.</div>
</dd>
<dt><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server"><span class="typeNameLink">TurnGameManagerDelegate</span></a> - Class in <a href="com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</a></dt>
<dd>
<div class="block">Performs the server-side turn-based game processing for a turn based game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#TurnGameManagerDelegate--">TurnGameManagerDelegate()</a></span> - Constructor for class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#TurnGameManagerDelegate-com.threerings.parlor.turn.server.TurnGameManager-">TurnGameManagerDelegate(TurnGameManager)</a></span> - Constructor for class com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</a></dt>
<dd>
<div class="block"><span class="deprecatedLabel">Deprecated.</span>
<div class="block"><span class="deprecationComment">use the zero-argument constructor.</span></div>
</div>
</dd>
<dt><a href="com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data"><span class="typeNameLink">TurnGameObject</span></a> - Interface in <a href="com/threerings/parlor/turn/data/package-summary.html">com.threerings.parlor.turn.data</a></dt>
<dd>
<div class="block">Games that wish to support turn-based play must implement this
interface with their <a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><code>GameObject</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/server/CardGameManager.html#turnWillStart--">turnWillStart()</a></span> - Method in class com.threerings.parlor.card.server.<a href="com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/server/TurnGameManager.html#turnWillStart--">turnWillStart()</a></span> - Method in interface com.threerings.parlor.turn.server.<a href="com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</a></dt>
<dd>
<div class="block">Called when we are about to start the next turn.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#type">type</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">This scene's type which is a string identifier used to later
construct a specific controller to handle this scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameConfig.html#TYPE_STRINGS">TYPE_STRINGS</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></dt>
<dd>
<div class="block">Maps the matchmaking type codes into strings used in our XML configuration.</div>
</dd>
</dl>
<a name="I:U">
<!-- -->
</a>
<h2 class="title">U</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#undo-java.awt.event.ActionEvent-">undo(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#undo--">undo()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteByteStringMapStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ByteStringSetStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStringSetStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/ShortStringSetStat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#unpersistFrom-com.threerings.io.ObjectInputStream-com.threerings.stats.data.Stat.AuxDataSource-">unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Unserializes this item from data obtained from the item database.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#unpersistFrom-com.threerings.io.ObjectInputStream-">unpersistFrom(ObjectInputStream)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Unserializes this instance from the bare representation created by <a href="com/threerings/whirled/data/SceneUpdate.html#persistTo-com.threerings.io.ObjectOutputStream-"><code>SceneUpdate.persistTo(com.threerings.io.ObjectOutputStream)</code></a>.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS">UPDATE_PROGRESS</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress-int-int:A-"><code>PuzzleGameMarshaller.updateProgress(int, int[])</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS_SYNC">UPDATE_PROGRESS_SYNC</a></span> - Static variable in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</a></dt>
<dd>
<div class="block">The method id used to dispatch <a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-"><code>PuzzleGameMarshaller.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</code></a> requests.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#updateBoardSummaries--">updateBoardSummaries()</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Applies updateBoardSummary on all the players' boards.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#updateBoardSummary-int-">updateBoardSummary(int)</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Calls <a href="com/threerings/puzzle/data/BoardSummary.html#summarize--"><code>BoardSummary.summarize()</code></a> on the given player's board summary to refresh the
summary information in preparation for sending along to the client(s).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#updateCluster-com.threerings.whirled.spot.data.Cluster-java.awt.Rectangle-">updateCluster(Cluster, Rectangle)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>
<div class="block">Adds or updates the specified cluster in the view.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#updateClusters-com.threerings.whirled.spot.data.Cluster-">updateClusters(Cluster)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be updated in the
<code>clusters</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#updateCoordPos-int-int-java.awt.Point-">updateCoordPos(int, int, Point)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Updates the coordinate position and returns true if it has changed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScenePanel.html#updateDefaultTileSet-int-">updateDefaultTileSet(int)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</a></dt>
<dd>
<div class="block">Updates the default tileset in the currently edited scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#updateHostedZones-com.threerings.whirled.zone.peer.data.HostedZone-">updateHostedZones(HostedZone)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be updated in the
<code>hostedZones</code> set.</div>
</dd>
<dt><a href="com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util"><span class="typeNameLink">UpdateList</span></a> - Class in <a href="com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</a></dt>
<dd>
<div class="block">A list specialized for storing <a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data"><code>SceneUpdate</code></a> objects.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/UpdateList.html#UpdateList--">UpdateList()</a></span> - Constructor for class com.threerings.whirled.util.<a href="com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#updateMiniView-java.awt.event.ActionEvent-">updateMiniView(ActionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>
<div class="block">Update the mini view in the scrollbox.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneObject.html#updateOccupantLocs-com.threerings.whirled.spot.data.SceneLocation-">updateOccupantLocs(SceneLocation)</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be updated in the
<code>occupantLocs</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#updateOccupants-com.threerings.parlor.game.data.GameObject-">updateOccupants(GameObject)</a></span> - Method in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">Called by the table manager when the game object's players have changed.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/TourneyObject.html#updateParticipants-com.threerings.parlor.tourney.data.Participant-">updateParticipants(Participant)</a></span> - Method in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be updated in the
<code>participants</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRepository.html#updatePercentile-int-int-com.threerings.parlor.rating.util.Percentiler-">updatePercentile(int, int, Percentiler)</a></span> - Method in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</a></dt>
<dd>
<div class="block">Writes the supplied percentiler's data out to the database.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#updatePiece-int-int-">updatePiece(int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Refreshes the piece sprite at the specified location, if no sprite exists at the location,
one will be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropBoardView.html#updatePiece-int-int-int-">updatePiece(int, int, int)</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></dt>
<dd>
<div class="block">Updates the piece sprite at the specified location, if no sprite exists at the location,
one will be created.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-">updateProgress(int, int[])</a></span> - Method in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a></dt>
<dd>
<div class="block">Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
to the player's state.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress-int-int:A-">updateProgress(int, int[])</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleGameProvider.html#updateProgress-com.threerings.presents.data.ClientObject-int-int:A-">updateProgress(ClientObject, int, int[])</a></span> - Method in interface com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server">PuzzleGameProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-"><code>PuzzleGameService.updateProgress(int, int[])</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#updateProgress-com.threerings.presents.data.ClientObject-int-int:A-">updateProgress(ClientObject, int, int[])</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync(int, int[], Board[])</a></span> - Method in interface com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a></dt>
<dd>
<div class="block">Debug variant of <a href="com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-"><code>PuzzleGameService.updateProgress(int, int[])</code></a> that is only used when
<a href="com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards--"><code>PuzzlePanel.isSyncingBoards()</code></a> is true and which includes the board states associated
with each event.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync(int, int[], Board[])</a></span> - Method in class com.threerings.puzzle.data.<a href="com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleGameProvider.html#updateProgressSync-com.threerings.presents.data.ClientObject-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync(ClientObject, int, int[], Board[])</a></span> - Method in interface com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server">PuzzleGameProvider</a></dt>
<dd>
<div class="block">Handles a <a href="com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-"><code>PuzzleGameService.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</code></a> request.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/server/PuzzleManager.html#updateProgressSync-com.threerings.presents.data.ClientObject-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync(ClientObject, int, int[], Board[])</a></span> - Method in class com.threerings.puzzle.server.<a href="com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</a></dt>
<dd>
<div class="block">Called when the puzzle manager receives a progress update.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageScene.html#updateReceived-com.threerings.whirled.data.SceneUpdate-">updateReceived(SceneUpdate)</a></span> - Method in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneDirector.html#updateReceived-com.threerings.whirled.data.SceneUpdate-">updateReceived(SceneUpdate)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</a></dt>
<dd>
<div class="block">Called by SceneController instances to tell us about an update to the current scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/Scene.html#updateReceived-com.threerings.whirled.data.SceneUpdate-">updateReceived(SceneUpdate)</a></span> - Method in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</a></dt>
<dd>
<div class="block">Called to inform the scene that an update has been received while
the scene was resolved and active.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneImpl.html#updateReceived-com.threerings.whirled.data.SceneUpdate-">updateReceived(SceneUpdate)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/data/SpotSceneImpl.html#updateReceived--">updateReceived()</a></span> - Method in class com.threerings.whirled.spot.data.<a href="com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</a></dt>
<dd>
<div class="block">This should be called if a scene update was received that caused our underlying scene model
to change.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#updateSelfSummary--">updateSelfSummary()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">Updates the player's own local board summary to reflect the local copy of the player's
board which is likely to be more up to date than the server-side board from which all other
player board summaries originate.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#updateStat-int-com.threerings.stats.data.StatModifier-">updateStat(int, StatModifier&lt;T&gt;)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Applies a modification to a single stat.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatSet.Container.html#updateStats-com.threerings.stats.data.Stat-">updateStats(Stat)</a></span> - Method in interface com.threerings.stats.data.<a href="com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data">StatSet.Container</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#updateTables-com.threerings.parlor.data.Table-">updateTables(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/TableLobbyObject.html#updateTables-com.threerings.parlor.data.Table-">updateTables(Table)</a></span> - Method in interface com.threerings.parlor.data.<a href="com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</a></dt>
<dd>
<div class="block">Updates the value of the specified table instance in the tables
distributed set (using the appropriate distributed object
mechanisms).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableLobbyObject.html#updateTableSet-com.threerings.parlor.data.Table-">updateTableSet(Table)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</a></dt>
<dd>
<div class="block">Requests that the specified entry be updated in the
<code>tableSet</code> set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorFrame.html#updateTileInfo--">updateTileInfo()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#updateTileSetTree--">updateTileSetTree()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">The layer has changed, update the tree to reflect the tilesets now available.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html#updateTourney-com.threerings.parlor.tourney.data.TourneyConfig-">updateTourney(TourneyConfig)</a></span> - Method in class com.threerings.parlor.tourney.server.persist.<a href="com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</a></dt>
<dd>
<div class="block">Updates the tourney in the repository.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/EditorScrollBox.html#updateView--">updateView()</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</a></dt>
<dd>
<div class="block">Update the view of the editor map.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropLogic.html#useBlockDropping--">useBlockDropping()</a></span> - Method in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data">DropLogic</a></dt>
<dd>
<div class="block">Returns whether the puzzle game would like to make use of the manipulable block dropping
functionality.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/DropLogic.html#useBoardRising--">useBoardRising()</a></span> - Method in interface com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data">DropLogic</a></dt>
<dd>
<div class="block">Returns whether the puzzle game would like to make use of the rising board functionality.</div>
</dd>
<dt><a href="com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data"><span class="typeNameLink">UserIdentifier</span></a> - Class in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/UserIdentifier.html#UserIdentifier--">UserIdentifier()</a></span> - Constructor for class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data"><span class="typeNameLink">UserIdentifier.Ider</span></a> - Interface in <a href="com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></dt>
<dd>
<div class="block">Implement this and set the mutha up.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/tourney/data/Participant.html#username">username</a></span> - Variable in class com.threerings.parlor.tourney.data.<a href="com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</a></dt>
<dd>
<div class="block">The username of the participant.</div>
</dd>
</dl>
<a name="I:V">
<!-- -->
</a>
<h2 class="title">V</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#validate-com.threerings.whirled.data.SceneModel-">validate(SceneModel)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Called to ensure that the scene is in the appropriate state prior to applying the update.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/util/UpdateList.html#validate-int-">validate(int)</a></span> - Method in class com.threerings.whirled.util.<a href="com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</a></dt>
<dd>
<div class="block">Returns true if the supplied actual scene version is in accordance with the updates
contained in this list.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#VALUE">VALUE</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#value">value</a></span> - Variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#valueChanged-javax.swing.event.TreeSelectionEvent-">valueChanged(TreeSelectionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">Display the tiles in a tileset when it is selected.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/editor/TileInfoPanel.html#valueChanged-javax.swing.event.ListSelectionEvent-">valueChanged(ListSelectionEvent)</a></span> - Method in class com.threerings.stage.tools.editor.<a href="com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</a></dt>
<dd>
<div class="block">Handle tile table selections.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#values--">values()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>
<div class="block">Returns the values in this set.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntArrayStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntSetStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/IntStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxIntStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/MaxValueIntStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/Stat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</a></dt>
<dd>
<div class="block">Derived statistics must override this method and render their value to a string.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringMapStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StringSetStat.html#valueToString--">valueToString()</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneModel.html#version">version</a></span> - Variable in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</a></dt>
<dd>
<div class="block">The version number of this scene.</div>
</dd>
<dt><a href="com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer"><span class="typeNameLink">ViewerApp</span></a> - Class in <a href="com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</a></dt>
<dd>
<div class="block">The ViewerApp is a scene viewing application that allows for trying out
Stage scenes in a pseudo-runtime environment.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerApp.html#ViewerApp-java.lang.String:A-">ViewerApp(String[])</a></span> - Constructor for class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</a></dt>
<dd>
<div class="block">Construct and initialize the ViewerApp object.</div>
</dd>
<dt><a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer"><span class="typeNameLink">ViewerFrame</span></a> - Class in <a href="com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</a></dt>
<dd>
<div class="block">The viewer frame is the main application window.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerFrame.html#ViewerFrame-java.awt.GraphicsConfiguration-">ViewerFrame(GraphicsConfiguration)</a></span> - Constructor for class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</a></dt>
<dd>
<div class="block">Creates a frame in which the viewer application can operate.</div>
</dd>
<dt><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer"><span class="typeNameLink">ViewerScenePanel</span></a> - Class in <a href="com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html#ViewerScenePanel-com.threerings.stage.util.StageContext-com.threerings.cast.CharacterManager-">ViewerScenePanel(StageContext, CharacterManager)</a></span> - Constructor for class com.threerings.stage.tools.viewer.<a href="com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</a></dt>
<dd>
<div class="block">Construct the panel and initialize it with a context.</div>
</dd>
</dl>
<a name="I:W">
<!-- -->
</a>
<h2 class="title">W</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/data/Table.html#watchers">watchers</a></span> - Variable in class com.threerings.parlor.data.<a href="com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</a></dt>
<dd>
<div class="block">An array of the usernames of the non-player occupants of this game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneManager.html#where--">where()</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/SceneRegistry.html#where-int-">where(int)</a></span> - Method in class com.threerings.whirled.server.<a href="com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</a></dt>
<dd>
<div class="block">Returns <a href="com/threerings/whirled/server/SceneManager.html#where--"><code>SceneManager.where()</code></a> for the specified scene or <code>null:sceneId</code> if
no scene manager exists for that scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneCodes.html#WHIRLED_GROUP">WHIRLED_GROUP</a></span> - Static variable in interface com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</a></dt>
<dd>
<div class="block">Defines our invocation services group.</div>
</dd>
<dt><a href="com/threerings/whirled/util/WhirledContext.html" title="interface in com.threerings.whirled.util"><span class="typeNameLink">WhirledContext</span></a> - Interface in <a href="com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</a></dt>
<dd>
<div class="block">The whirled context provides access to the various managers, etc.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/WhirledServer.WhirledModule.html#WhirledModule--">WhirledModule()</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/WhirledServer.WhirledModule.html" title="class in com.threerings.whirled.server">WhirledServer.WhirledModule</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">WhirledServer</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">The Whirled server extends the <code>CrowdServer</code> and provides access to managers and the like
that are needed by the Whirled serviecs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/WhirledServer.html#WhirledServer--">WhirledServer()</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server">WhirledServer</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/server/WhirledServer.WhirledModule.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">WhirledServer.WhirledModule</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">Configures dependencies needed by the Whirled server.</div>
</dd>
<dt><a href="com/threerings/whirled/server/WhirledSession.html" title="class in com.threerings.whirled.server"><span class="typeNameLink">WhirledSession</span></a> - Class in <a href="com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</a></dt>
<dd>
<div class="block">The client object used by client management on the Whirled server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/server/WhirledSession.html#WhirledSession--">WhirledSession()</a></span> - Constructor for class com.threerings.whirled.server.<a href="com/threerings/whirled/server/WhirledSession.html" title="class in com.threerings.whirled.server">WhirledSession</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/ChatPanel.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/client/OccupantList.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.client.<a href="com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyController.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/LobbyPanel.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.lobby.<a href="com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/lobby/table/TableListView.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.lobby.table.<a href="com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/micasa/simulator/server/Simulant.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.micasa.simulator.server.<a href="com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</a></dt>
<dd>
<div class="block">Called when the simulant is about to enter the room in which it
will be doing all of its business.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/card/client/CardGameController.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.card.client.<a href="com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/client/GameController.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.game.client.<a href="com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></dt>
<dd>
<div class="block">Adds this controller as a listener to the game object (thus derived classes need not do so)
and lets the game manager know that we are now ready to go.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnDisplay.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.parlor.turn.client.<a href="com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleController.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/client/PuzzlePanel.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.puzzle.client.<a href="com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/client/StageScenePanel.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.stage.client.<a href="com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/client/SceneController.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace(PlaceObject)</a></span> - Method in class com.threerings.whirled.client.<a href="com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/server/SpotSceneManager.html#willTraversePortal-com.threerings.crowd.data.BodyObject-com.threerings.whirled.spot.data.Portal-">willTraversePortal(BodyObject, Portal)</a></span> - Method in class com.threerings.whirled.spot.server.<a href="com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</a></dt>
<dd>
<div class="block">This is called to let this scene manager know that the user is about to traverse the
specified portal.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#WINNERS">WINNERS</a></span> - Static variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">The field name of the <code>winners</code> field.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameObject.html#winners">winners</a></span> - Variable in class com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</a></dt>
<dd>
<div class="block">Whether each player in the game is a winner, or null if the game is not yet over.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/game/data/GameCodes.html#WINNERS_AND_LOSERS">WINNERS_AND_LOSERS</a></span> - Static variable in interface com.threerings.parlor.game.data.<a href="com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</a></dt>
<dd>
<div class="block">The name of the message event to a placeObject that reports
the winners and losers of a game.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#WORLD">WORLD</a></span> - Static variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">A scene type code.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#write-java.lang.Object-com.megginson.sax.DataWriter-">write(Object, DataWriter)</a></span> - Method in class com.threerings.whirled.spot.tools.xml.<a href="com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#writeModified-int-com.threerings.stats.data.Stat:A-">writeModified(int, Stat[])</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Writes out any of the stats in the supplied array that have been modified since they were
first loaded.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRepository.html#writeModified-int-java.lang.Iterable-">writeModified(int, Iterable&lt;Stat&gt;)</a></span> - Method in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</a></dt>
<dd>
<div class="block">Writes out any of the stats in the supplied iterable that have been modified since they were
first loaded.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/data/StatModifier.html#writeObject-com.threerings.io.ObjectOutputStream-">writeObject(ObjectOutputStream)</a></span> - Method in class com.threerings.stats.data.<a href="com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</a></dt>
<dd>
<div class="block">Writes our custom streamable fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/data/SceneUpdate.html#writeObject-com.threerings.io.ObjectOutputStream-">writeObject(ObjectOutputStream)</a></span> - Method in class com.threerings.whirled.data.<a href="com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</a></dt>
<dd>
<div class="block">Writes our custom streamable fields.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneWriter.html#writeScene-java.io.File-com.threerings.whirled.data.SceneModel-">writeScene(File, SceneModel)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</a></dt>
<dd>
<div class="block">Writes the supplied scene out to the specified file.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/tools/xml/SceneWriter.html#writeSceneModel-com.threerings.whirled.data.SceneModel-com.megginson.sax.DataWriter-">writeSceneModel(SceneModel, DataWriter)</a></span> - Method in class com.threerings.whirled.tools.xml.<a href="com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</a></dt>
<dd>
<div class="block">Writes the data for the supplied <a href="com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><code>SceneModel</code></a> to the XML data
writer supplied.</div>
</dd>
</dl>
<a name="I:X">
<!-- -->
</a>
<h2 class="title">X</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#x">x</a></span> - Variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>
<div class="block">The segment's lower-left board coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#x">x</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">The user's x position (interpreted by the display system).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#xlate-java.lang.String-">xlate(String)</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Translates the specified message using the default bundle.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/util/StageContext.html#xlate-java.lang.String-java.lang.String-">xlate(String, String)</a></span> - Method in interface com.threerings.stage.util.<a href="com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</a></dt>
<dd>
<div class="block">Translates the specified message using the specified bundle.</div>
</dd>
</dl>
<a name="I:Y">
<!-- -->
</a>
<h2 class="title">Y</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/data/SegmentInfo.html#y">y</a></span> - Variable in class com.threerings.puzzle.drop.data.<a href="com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</a></dt>
<dd>
<div class="block">The segment's lower-left board coordinates.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageLocation.html#y">y</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</a></dt>
<dd>
<div class="block">The user's y position (interpreted by the display system).</div>
</dd>
</dl>
<a name="I:Z">
<!-- -->
</a>
<h2 class="title">Z</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html#zipToNextRow--">zipToNextRow()</a></span> - Method in class com.threerings.puzzle.drop.client.<a href="com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></dt>
<dd>
<div class="block">Causes the board to zip quickly to the next row.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneAdapter</span></a> - Class in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">The zone adapter makes life easier for a class that really only cares
about one or two of the zone observer callbacks and doesn't want to
provide empty implementations of the others.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneAdapter.html#ZoneAdapter--">ZoneAdapter()</a></span> - Constructor for class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneAdapter.html#zoneChangeFailed-java.lang.String-">zoneChangeFailed(String)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneObserver.html#zoneChangeFailed-java.lang.String-">zoneChangeFailed(String)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</a></dt>
<dd>
<div class="block">This is called on all zone observers when a zone change request is
rejected by the server or fails for some other reason.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data"><span class="typeNameLink">ZoneCodes</span></a> - Interface in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">Contains codes used by the zone services.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data"><span class="typeNameLink">ZonedBodyObject</span></a> - Interface in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">A system that uses the zone services must extend <code>BodyObject</code> and implement this
interface.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneDecoder</span></a> - Class in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">Dispatches calls to a <a href="com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><code>ZoneReceiver</code></a> instance.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDecoder.html#ZoneDecoder-com.threerings.whirled.zone.client.ZoneReceiver-">ZoneDecoder(ZoneReceiver)</a></span> - Constructor for class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</a></dt>
<dd>
<div class="block">Creates a decoder that may be registered to dispatch invocation
service notifications to the specified receiver.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneAdapter.html#zoneDidChange-com.threerings.whirled.zone.data.ZoneSummary-">zoneDidChange(ZoneSummary)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneObserver.html#zoneDidChange-com.threerings.whirled.zone.data.ZoneSummary-">zoneDidChange(ZoneSummary)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</a></dt>
<dd>
<div class="block">Called when we have switched to a new zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html#zoneDidShutdown-int-">zoneDidShutdown(int)</a></span> - Method in interface com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneShutdownListener</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#zoneDidShutdown-int-">zoneDidShutdown(int)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</a></dt>
<dd>
<div class="block">Pass on that the zone has shutdown.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html#zoneDidShutdown-int-">zoneDidShutdown(int)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</a></dt>
<dd>
<div class="block">Called by the ZoneManager when it is no longer hosting a scene.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html#zoneDidStartup-int-com.threerings.util.Name-">zoneDidStartup(int, Name)</a></span> - Method in class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</a></dt>
<dd>
<div class="block">Called by the ZoneManager when it is hosting a zone.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneDirector</span></a> - Class in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">The zone director augments the scene services with the notion of zones.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneDirector.html#ZoneDirector-com.threerings.whirled.util.WhirledContext-com.threerings.whirled.client.SceneDirector-">ZoneDirector(WhirledContext, SceneDirector)</a></span> - Constructor for class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</a></dt>
<dd>
<div class="block">Constructs a zone director with the supplied context, and delegate scene director (which the
zone director will coordinate with when moving from scene to scene).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html#zoneFailedToResolve-int-java.lang.Exception-">zoneFailedToResolve(int, Exception)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server">ZoneManager.ResolutionListener</a></dt>
<dd>
<div class="block">Called when a zone failed to resolve.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html#zoneFailedToResolve-int-java.lang.Exception-">zoneFailedToResolve(int, Exception)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stage/data/StageSceneModel.html#zoneId">zoneId</a></span> - Variable in class com.threerings.stage.data.<a href="com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</a></dt>
<dd>
<div class="block">The zone id to which this scene belongs.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneSummary.html#zoneId">zoneId</a></span> - Variable in class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</a></dt>
<dd>
<div class="block">The zone's fully qualified unique identifier.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/data/HostedZone.html#zoneId">zoneId</a></span> - Variable in class com.threerings.whirled.zone.peer.data.<a href="com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</a></dt>
<dd>
<div class="block">The unique ID for the zone in question.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/util/ZoneUtil.html#zoneId-int-">zoneId(int)</a></span> - Static method in class com.threerings.whirled.zone.util.<a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</a></dt>
<dd>
<div class="block">Extracts the zone id from a qualified zone id.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneManager</span></a> - Interface in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">A zone is a collection of scenes organized into a connected group.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneManager.ResolutionListener</span></a> - Interface in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">Used to notify requesters when an asynchronous zone load has
completed (successfully or not).</div>
</dd>
<dt><a href="com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data"><span class="typeNameLink">ZoneMarshaller</span></a> - Class in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">Provides the implementation of the <a href="com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><code>ZoneService</code></a> interface
that marshalls the arguments and delivers the request to the provider
on the server.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.html#ZoneMarshaller--">ZoneMarshaller()</a></span> - Constructor for class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data"><span class="typeNameLink">ZoneMarshaller.ZoneMoveMarshaller</span></a> - Class in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">Marshalls results to implementations of <code>ZoneService.ZoneMoveListener</code>.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneMoveHandler</span></a> - Class in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">Handles transitioning between zones.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html#ZoneMoveHandler-com.threerings.crowd.server.LocationManager-com.threerings.whirled.zone.server.ZoneManager-com.threerings.whirled.server.SceneRegistry-com.threerings.crowd.data.BodyObject-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-">ZoneMoveHandler(LocationManager, ZoneManager, SceneRegistry, BodyObject, int, int, ZoneService.ZoneMoveListener)</a></span> - Constructor for class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#ZoneMoveMarshaller--">ZoneMoveMarshaller()</a></span> - Constructor for class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">ZoneNodeObject</span></a> - Class in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#ZoneNodeObject--">ZoneNodeObject()</a></span> - Constructor for class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneObserver</span></a> - Interface in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">The zone observer interface makes it possible for entities to be
notified when the client moves to a new zone.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html#zoneOnNode-com.samskivert.util.Tuple-">zoneOnNode(Tuple&lt;String, HostedZone&gt;)</a></span> - Method in interface com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneResolutionListener</a></dt>
<dd>
<div class="block">Called when the zone is already hosted on another node.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">ZonePeerManager</span></a> - Class in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html#ZonePeerManager-com.samskivert.util.Lifecycle-">ZonePeerManager(Lifecycle)</a></span> - Constructor for class com.threerings.whirled.zone.peer.server.<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</a></dt>
<dd>
<div class="block">Creates an uninitialized peer manager.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server"><span class="typeNameLink">ZonePeerManager.NodeFunc</span></a>&lt;<a href="com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="type parameter in ZonePeerManager.NodeFunc">T</a>&gt; - Class in <a href="com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</a></dt>
<dd>
<div class="block">Useful with <code>PeerManager.lookupNodeDatum(com.google.common.base.Function&lt;com.threerings.presents.peer.data.NodeObject, T&gt;)</code>.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneProvider.html" title="interface in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneProvider</span></a> - Interface in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">Defines the server-side of the <a href="com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><code>ZoneService</code></a>.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneReceiver</span></a> - Interface in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">Defines, for the zone services, a set of notifications delivered asynchronously by the server
to the client.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneRegistry</span></a> - Class in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">The zone registry takes care of mapping zone requests to the appropriate registered zone manager.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneRegistry.html#ZoneRegistry-com.threerings.presents.server.InvocationManager-">ZoneRegistry(InvocationManager)</a></span> - Constructor for class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</a></dt>
<dd>
<div class="block">Creates a zone manager with the supplied configuration.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server"><span class="typeNameLink">ZoneSender</span></a> - Class in <a href="com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</a></dt>
<dd>
<div class="block">Used to issue notifications to a <a href="com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><code>ZoneReceiver</code></a> instance on a
client.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneSender.html#ZoneSender--">ZoneSender()</a></span> - Constructor for class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server">ZoneSender</a></dt>
<dd>&nbsp;</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneService</span></a> - Interface in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">The client interface for zone related invocation services (e.g.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client"><span class="typeNameLink">ZoneService.ZoneMoveListener</span></a> - Interface in <a href="com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</a></dt>
<dd>
<div class="block">Used to deliver responses to <a href="com/threerings/whirled/zone/client/ZoneService.html#moveTo-int-int-int-com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener-"><code>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</code></a> requests.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data"><span class="typeNameLink">ZoneSummary</span></a> - Class in <a href="com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</a></dt>
<dd>
<div class="block">The zone summary contains information on a zone, including its name and
summary info on all of the scenes in this zone (which can be used to
generate a map of the zone on the client).</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/data/ZoneSummary.html#ZoneSummary--">ZoneSummary()</a></span> - Constructor for class com.threerings.whirled.zone.data.<a href="com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/util/ZoneUtil.html#zoneType-int-">zoneType(int)</a></span> - Static method in class com.threerings.whirled.zone.util.<a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</a></dt>
<dd>
<div class="block">Extracts the zone type from a qualified zone id.</div>
</dd>
<dt><a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util"><span class="typeNameLink">ZoneUtil</span></a> - Class in <a href="com/threerings/whirled/zone/util/package-summary.html">com.threerings.whirled.zone.util</a></dt>
<dd>
<div class="block">Server-specific, zone-related utility functions.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/util/ZoneUtil.html#ZoneUtil--">ZoneUtil()</a></span> - Constructor for class com.threerings.whirled.zone.util.<a href="com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html#zoneWasResolved-com.threerings.whirled.zone.data.ZoneSummary-">zoneWasResolved(ZoneSummary)</a></span> - Method in interface com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server">ZoneManager.ResolutionListener</a></dt>
<dd>
<div class="block">Called when a zone was successfully resolved.</div>
</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html#zoneWasResolved-com.threerings.whirled.zone.data.ZoneSummary-">zoneWasResolved(ZoneSummary)</a></span> - Method in class com.threerings.whirled.zone.server.<a href="com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneAdapter.html#zoneWillChange-int-">zoneWillChange(int)</a></span> - Method in class com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/whirled/zone/client/ZoneObserver.html#zoneWillChange-int-">zoneWillChange(int)</a></span> - Method in interface com.threerings.whirled.zone.client.<a href="com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</a></dt>
<dd>
<div class="block">Called when we begin the process of switching to a new zone.</div>
</dd>
</dl>
<a name="I:Z:Z_">
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</a>
<h2 class="title">_</h2>
<dl>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html#Z:Z_R">_R</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/parlor/rating/server/persist/RatingRecord.html#Z:Z_R">_R</a></span> - Static variable in class com.threerings.parlor.rating.server.persist.<a href="com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html#Z:Z_R">_R</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StatRecord.html#Z:Z_R">_R</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="com/threerings/stats/server/persist/StringCodeRecord.html#Z:Z_R">_R</a></span> - Static variable in class com.threerings.stats.server.persist.<a href="com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</a></dt>
<dd>&nbsp;</dd>
</dl>
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