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eed4d67b9eae4521c2a7b0d129c53b55425cf77d
vilya/src/java/com/threerings/whirled/server
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Michael Bayne eed4d67b9e Restructured things to work with the new mechanism for creating distributed
objects.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@53 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 23:48:07 +00:00
..
persist
Utility class to assist in SceneUpdate management.
2006-07-06 22:40:19 +00:00
SceneDispatcher.java
Behold Vilya, Ring of Air and repository for our game and virtual worldly
2006-06-23 17:58:11 +00:00
SceneManager.java
Behold Vilya, Ring of Air and repository for our game and virtual worldly
2006-06-23 17:58:11 +00:00
SceneProvider.java
If a client somehow has a higher version scene than we do, tell them all
2006-07-13 22:15:37 +00:00
SceneRegistry.java
Restructured things to work with the new mechanism for creating distributed
2006-08-23 23:48:07 +00:00
SceneSender.java
Behold Vilya, Ring of Air and repository for our game and virtual worldly
2006-06-23 17:58:11 +00:00
WhirledClient.java
Behold Vilya, Ring of Air and repository for our game and virtual worldly
2006-06-23 17:58:11 +00:00
WhirledServer.java
Use the new ClientFactory.
2006-07-01 03:41:41 +00:00
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