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Uses of Class com.threerings.puzzle.client.PuzzleController (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.puzzle.client.PuzzleController</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></FONT></TH>
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<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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<A NAME="com.threerings.puzzle.client"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>PuzzleBoardView.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleBoardView.html#setController(com.threerings.puzzle.client.PuzzleController)">setController</A></B>(<A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>&nbsp;pctrl)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides the board view with a reference to its controller so that it may communicate
directly rather than by posting actions up the interface hierarchy which sometimes fails if
the puzzle board view is hidden before we get a chance to post our actions.</TD>
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<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html#PuzzleControllerDelegate(com.threerings.puzzle.client.PuzzleController)">PuzzleControllerDelegate</A></B>(<A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>&nbsp;ctrl)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a puzzle controller delegate.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzlePanel.html#PuzzlePanel(com.threerings.puzzle.util.PuzzleContext, com.threerings.puzzle.client.PuzzleController)">PuzzlePanel</A></B>(<A HREF="../../../../../com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>&nbsp;ctx,
<A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>&nbsp;controller)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a puzzle panel.</TD>
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<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A> in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html#DropControllerDelegate(com.threerings.puzzle.client.PuzzleController, com.threerings.puzzle.drop.data.DropLogic)">DropControllerDelegate</A></B>(<A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>&nbsp;ctrl,
<A HREF="../../../../../com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data">DropLogic</A>&nbsp;logic)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a delegate with the specified drop game logic and controller.</TD>
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