c8a4fbfd8b
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1042 c613c5cb-e716-0410-b11b-feb51c14d237
87 lines
3.4 KiB
Java
87 lines
3.4 KiB
Java
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.client;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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/**
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* The scene service class provides the client interface to the scene related invocation services
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* (e.g. moving from scene to scene).
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*/
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public interface SceneService extends InvocationService
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{
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/**
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* Used to communicate the response to a {@link SceneService#moveTo} request.
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*/
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public static interface SceneMoveListener extends InvocationListener
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{
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/**
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* Indicates that a move succeeded.
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*
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* @param placeId the place object id of the newly occupied scene.
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* @param config metadata related to the newly occupied scene.
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*/
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public void moveSucceeded (int placeId, PlaceConfig config);
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/**
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* Indicates that a move succeeded and that the client's cached scene information should be
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* updated with the supplied data.
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*
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* @param placeId the place object id of the newly occupied scene.
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* @param config metadata related to the newly occupied scene.
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* @param updates updates that must be applied to the client's copy of a scene model to
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* bring it up to date.
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*/
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public void moveSucceededWithUpdates (
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int placeId, PlaceConfig config, SceneUpdate[] updates);
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/**
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* Indicates that a move succeeded and that the client's cached scene information should be
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* updated with the supplied data.
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*
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* @param placeId the place object id of the newly occupied scene.
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* @param config metadata related to the newly occupied scene.
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* @param model a fresh copy of the most recent scene data for the newly occupied scene.
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*/
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public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model);
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/**
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* Indicates that the client must switch to the specified server and reissue its move
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* request in order to relocate to its desired scene.
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*/
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public void moveRequiresServerSwitch (String hostname, int[] ports);
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}
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/**
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* Requests that that this client's body be moved to the specified scene.
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*
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* @param sceneId the scene id to which we want to move.
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* @param version the version number of the scene object that we have in our local repository.
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*/
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public void moveTo (int sceneId, int version, SceneMoveListener listener);
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}
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