Files
vilya/src/main/as/com/threerings/whirled/data/SceneImpl.as
T
Dave Hoover bdb3c17a8f Auld Lang Syne
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1110 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-03 18:45:42 +00:00

125 lines
3.3 KiB
ActionScript

//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.data {
import com.threerings.util.Log;
import com.threerings.crowd.data.PlaceConfig;
/**
* An implementation of the {@link Scene} interface.
*/
public class SceneImpl implements Scene
{
/**
* Creates an instance that will obtain data from the supplied scene
* model and place config.
*/
public function SceneImpl (
model :SceneModel = null, config :PlaceConfig = null)
{
if (model != null) {
_model = model;
_config = config;
} else {
_model = SceneModel.blankSceneModel();
}
}
// documentation inherited
public function getId () :int
{
return _model.sceneId;
}
// documentation inherited
public function getName () :String
{
return _model.name;
}
// documentation inherited
public function getVersion () :int
{
return _model.version;
}
// documentation inherited
public function getPlaceConfig () :PlaceConfig
{
return _config;
}
// documentation inherited from interface
public function setId (sceneId :int) :void
{
_model.sceneId = sceneId;
}
// documentation inherited from interface
public function setName (name :String) :void
{
_model.name = name;
}
// documentation inherited from interface
public function setVersion (version :int) :void
{
_model.version = version;
}
// documentation inherited from interface
public function updateReceived (update :SceneUpdate) :void
{
try {
// validate and apply the update
update.validate(_model);
update.apply(_model);
} catch (e :Error) {
var log :Log = Log.getLog(this);
log.warning("Error applying update", "scene", this, "update", update, e);
}
}
// documentation inherited from interface
public function getSceneModel () :SceneModel
{
return _model;
}
/**
* Generates a string representation of this instance.
*/
public function toString () :String
{
return "[model=" + _model + ", config=" + _config + "]";
}
/** A reference to our scene model. */
protected var _model :SceneModel;
/** A reference to our place configuration. */
protected var _config :PlaceConfig;
}
}