Files
vilya/src/as/com/threerings/ezgame/SeatingControl.as
T
Ray Greenwell 9eedd5678c Making callEZCode() 'internal' booched it for WorldGameControl.
Made it protected, added a second function for 'friend' access.
We could use a custom namespace for this, too.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@206 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-22 03:53:44 +00:00

30 lines
753 B
ActionScript

package com.threerings.ezgame {
public class SeatingControl extends SubControl
{
public function SeatingControl (ctrl :EZGameControl)
{
super(ctrl);
}
/**
* Get the player's position (seated index), or -1 if not a player.
*/
public function getPlayerPosition (playerId :int) :int
{
return int(_ctrl.callEZCodeFriend("getPlayerPosition_v1", playerId));
}
/**
* Get all the players at the table, in their seated position.
* Absent players will be represented by a 0.
*/
public function getPlayerIds () :Array /* of playerId (int) */
{
return (_ctrl.callEZCodeFriend("getPlayers_v1") as Array);
}
// TODO: methods for allowing a player to pick a seat
}
}