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vilya/apidocs/com/threerings/puzzle/client/class-use/PuzzleControllerDelegate.html
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<h2 title="Uses of Class com.threerings.puzzle.client.PuzzleControllerDelegate" class="title">Uses of Class<br>com.threerings.puzzle.client.PuzzleControllerDelegate</h2>
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<th class="colFirst" scope="col">Package</th>
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<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
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<h3>Uses of <a href="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a> in <a href="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
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<caption><span>Subclasses of <a href="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a> in <a href="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></span><span class="tabEnd">&nbsp;</span></caption>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></span></code>
<div class="block">Games that wish to make use of the drop puzzle services will need to create an extension of
this delegate class, customizing it for their particular game and then adding it via
<code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
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