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<div class="subTitle">com.threerings.parlor.client</div>
<h2 title="Interface TableService" class="title">Interface TableService</h2>
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<dt>All Superinterfaces:</dt>
<dd>com.threerings.presents.client.InvocationService</dd>
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<dt>All Known Implementing Classes:</dt>
<dd><a href="../../../../com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</a></dd>
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<pre>public interface <span class="typeNameLabel">TableService</span>
extends com.threerings.presents.client.InvocationService</pre>
<div class="block">Provides table lobbying services.</div>
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<h3>Nested classes/interfaces inherited from interface&nbsp;com.threerings.presents.client.InvocationService</h3>
<code>com.threerings.presents.client.InvocationService.ConfirmListener, com.threerings.presents.client.InvocationService.InvocationListener, com.threerings.presents.client.InvocationService.ResultListener</code></li>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/parlor/client/TableService.html#bootPlayer-int-com.threerings.util.Name-com.threerings.presents.client.InvocationService.InvocationListener-">bootPlayer</a></span>(int&nbsp;tableId,
com.threerings.util.Name&nbsp;target,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</code>
<div class="block">Requests that another user be booted from the specified table.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/parlor/client/TableService.html#createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">createTable</a></span>(<a href="../../../../com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a>&nbsp;tableConfig,
<a href="../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a>&nbsp;config,
com.threerings.presents.client.InvocationService.ResultListener&nbsp;listener)</code>
<div class="block">Requests that a new table be created.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/parlor/client/TableService.html#joinTable-int-int-com.threerings.presents.client.InvocationService.InvocationListener-">joinTable</a></span>(int&nbsp;tableId,
int&nbsp;position,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</code>
<div class="block">Requests that the current user be added to the specified table at the specified position.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/parlor/client/TableService.html#leaveTable-int-com.threerings.presents.client.InvocationService.InvocationListener-">leaveTable</a></span>(int&nbsp;tableId,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</code>
<div class="block">Requests that the current user be removed from the specified table.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/parlor/client/TableService.html#startTableNow-int-com.threerings.presents.client.InvocationService.InvocationListener-">startTableNow</a></span>(int&nbsp;tableId,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</code>
<div class="block">Requests that the specified table be started now, even if all seats are not occupied.</div>
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<a name="createTable-com.threerings.parlor.data.TableConfig-com.threerings.parlor.game.data.GameConfig-com.threerings.presents.client.InvocationService.ResultListener-">
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<h4>createTable</h4>
<pre>void&nbsp;createTable(<a href="../../../../com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</a>&nbsp;tableConfig,
<a href="../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a>&nbsp;config,
com.threerings.presents.client.InvocationService.ResultListener&nbsp;listener)</pre>
<div class="block">Requests that a new table be created.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>tableConfig</code> - the table configuration parameters.</dd>
<dd><code>config</code> - the game config for the game to be matchmade by the table.</dd>
<dd><code>listener</code> - will receive and process the response.</dd>
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<h4>joinTable</h4>
<pre>void&nbsp;joinTable(int&nbsp;tableId,
int&nbsp;position,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</pre>
<div class="block">Requests that the current user be added to the specified table at the specified position.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>tableId</code> - the unique id of the table to which this user wishes to be added.</dd>
<dd><code>position</code> - the position at the table to which this user desires to be added.</dd>
<dd><code>listener</code> - will receive and process the response.</dd>
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<h4>leaveTable</h4>
<pre>void&nbsp;leaveTable(int&nbsp;tableId,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</pre>
<div class="block">Requests that the current user be removed from the specified table.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>tableId</code> - the unique id of the table from which this user wishes to be removed.</dd>
<dd><code>listener</code> - will receive and process the response.</dd>
</dl>
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<h4>startTableNow</h4>
<pre>void&nbsp;startTableNow(int&nbsp;tableId,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</pre>
<div class="block">Requests that the specified table be started now, even if all seats are not occupied. This
will always fail if called by any other player than that seated in position 0 (usually the
creator).</div>
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<h4>bootPlayer</h4>
<pre>void&nbsp;bootPlayer(int&nbsp;tableId,
com.threerings.util.Name&nbsp;target,
com.threerings.presents.client.InvocationService.InvocationListener&nbsp;listener)</pre>
<div class="block">Requests that another user be booted from the specified table.</div>
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