Files
vilya/src/as/com/threerings/whirled/data/ScenedBodyObject.as
T
Ray Greenwell 854986f4fc Commented out upstream methods for classes that will never use them.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@71 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-11 20:19:25 +00:00

41 lines
1.4 KiB
ActionScript

//
// $Id: ScenedBodyObject.java 3099 2004-08-27 02:21:06Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.data {
/**
* A system that uses the whirled services must provide a body object
* extension that implements this interface.
*/
public interface ScenedBodyObject
{
/**
* Returns the scene id currently occupied by this body.
*/
function getSceneId () :int;
// /**
// * Sets the scene id currently occupied by this body.
// */
// function setSceneId (sceneId :int) :void;
}
}