71d8a73070
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1046 c613c5cb-e716-0410-b11b-feb51c14d237
125 lines
3.3 KiB
ActionScript
125 lines
3.3 KiB
ActionScript
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.data {
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import com.threerings.util.Log;
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import com.threerings.crowd.data.PlaceConfig;
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/**
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* An implementation of the {@link Scene} interface.
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*/
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public class SceneImpl implements Scene
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{
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/**
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* Creates an instance that will obtain data from the supplied scene
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* model and place config.
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*/
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public function SceneImpl (
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model :SceneModel = null, config :PlaceConfig = null)
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{
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if (model != null) {
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_model = model;
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_config = config;
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} else {
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_model = SceneModel.blankSceneModel();
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}
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}
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// documentation inherited
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public function getId () :int
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{
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return _model.sceneId;
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}
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// documentation inherited
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public function getName () :String
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{
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return _model.name;
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}
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// documentation inherited
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public function getVersion () :int
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{
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return _model.version;
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}
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// documentation inherited
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public function getPlaceConfig () :PlaceConfig
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{
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return _config;
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}
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// documentation inherited from interface
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public function setId (sceneId :int) :void
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{
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_model.sceneId = sceneId;
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}
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// documentation inherited from interface
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public function setName (name :String) :void
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{
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_model.name = name;
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}
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// documentation inherited from interface
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public function setVersion (version :int) :void
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{
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_model.version = version;
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}
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// documentation inherited from interface
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public function updateReceived (update :SceneUpdate) :void
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{
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try {
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// validate and apply the update
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update.validate(_model);
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update.apply(_model);
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} catch (e :Error) {
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var log :Log = Log.getLog(this);
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log.warning("Error applying update", "scene", this, "update", update, e);
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}
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}
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// documentation inherited from interface
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public function getSceneModel () :SceneModel
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{
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return _model;
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}
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/**
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* Generates a string representation of this instance.
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*/
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public function toString () :String
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{
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return "[model=" + _model + ", config=" + _config + "]";
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}
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/** A reference to our scene model. */
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protected var _model :SceneModel;
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/** A reference to our place configuration. */
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protected var _config :PlaceConfig;
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}
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}
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