6fc1f6e068
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@556 c613c5cb-e716-0410-b11b-feb51c14d237
78 lines
2.0 KiB
ActionScript
78 lines
2.0 KiB
ActionScript
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.ezgame {
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import flash.events.Event;
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/**
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* Dispatched on the 'net' subcontrol when a message is sent by any client.
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*/
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public class MessageReceivedEvent extends Event
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{
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/**
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* The type of all MessageReceivedEvents.
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*
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* @eventType MsgReceived
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*/
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public static const MESSAGE_RECEIVED :String = "MsgReceived";
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/**
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* Access the message name.
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*/
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public function get name () :String
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{
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return _name;
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}
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/**
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* Access the message value.
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*/
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public function get value () :Object
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{
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return _value;
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}
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public function MessageReceivedEvent (messageName :String, value :Object)
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{
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super(MESSAGE_RECEIVED);
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_name = messageName;
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_value = value;
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}
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override public function toString () :String
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{
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return "[MessageReceivedEvent name=" + _name + ", value=" + _value + "]";
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}
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override public function clone () :Event
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{
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return new MessageReceivedEvent(_name, _value);
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}
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/** @private */
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protected var _name :String;
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/** @private */
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protected var _value :Object;
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}
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}
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