Files
vilya/src/java/com/threerings/parlor/server/TableProvider.java
T
Michael Bayne b71007a909 Yay for rabbit holes. Revamped the table services to decouple them from places.
While I was in there, I extracted the communication between the client and the
TableManager into a new-style "embedded in the TableLobbyObject" service
instead of wonkily routing everything through the global ParlorService and the
ParlorProvider (which got merged into the ParlorManager as a part of this
rabbit holery). The GG build will break... I will fix it.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@255 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-21 21:38:31 +00:00

62 lines
2.3 KiB
Java

//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.parlor.server;
import com.threerings.parlor.client.TableService;
import com.threerings.parlor.data.TableConfig;
import com.threerings.parlor.game.data.GameConfig;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationProvider;
/**
* Defines the server-side of the {@link TableService}.
*/
public interface TableProvider extends InvocationProvider
{
/**
* Handles a {@link TableService#createTable} request.
*/
public void createTable (ClientObject caller, TableConfig arg1, GameConfig arg2, InvocationService.ResultListener arg3)
throws InvocationException;
/**
* Handles a {@link TableService#joinTable} request.
*/
public void joinTable (ClientObject caller, int arg1, int arg2, InvocationService.InvocationListener arg3)
throws InvocationException;
/**
* Handles a {@link TableService#leaveTable} request.
*/
public void leaveTable (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
throws InvocationException;
/**
* Handles a {@link TableService#startTableNow} request.
*/
public void startTableNow (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
throws InvocationException;
}