5392df8770
cause the game to start. In Whirled we'll have all players report in immediately for games that want to handle playerReady() themselves so that they can do whatever they want before the game starts and then finally start it with a call to playerReady() from all the players. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@417 c613c5cb-e716-0410-b11b-feb51c14d237