4ca129e527
all pre-game processing can properly know what round it is, but then actually publish that value to the clients so that we can trigger off ROUND_ID to call roundDidStart without having roundDidStart get called before gameDidStart. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@583 c613c5cb-e716-0410-b11b-feb51c14d237