33f55d5a8d
creating new source files. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
49 lines
1.6 KiB
Java
49 lines
1.6 KiB
Java
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.parlor.client;
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import com.threerings.parlor.data.Table;
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/**
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* The {@link TableDirector} converts distributed object events into
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* higher level callbacks to implementers of this interface, which are
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* expected to render these events sensically in a user interface.
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*/
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public interface TableObserver
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{
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/**
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* Called when a new table is created.
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*/
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public void tableAdded (Table table);
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/**
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* Called when something has changed about a table (occupant list
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* updated, state changed from matchmaking to in-play, etc.).
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*/
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public void tableUpdated (Table table);
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/**
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* Called when a table goes away.
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*/
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public void tableRemoved (int tableId);
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}
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