0a4d59ee8f
Removed the superfluous EZEvent. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@554 c613c5cb-e716-0410-b11b-feb51c14d237
73 lines
2.0 KiB
ActionScript
73 lines
2.0 KiB
ActionScript
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.ezgame {
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import flash.events.Event;
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import flash.geom.Point;
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/**
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* Dispatched when the size of the game area changes, for example as a result of the user
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* resizing their browser window.
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*/
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public class SizeChangedEvent extends Event
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{
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/**
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* The type of this event.
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*
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* @eventType SizeChanged
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*/
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public static const SIZE_CHANGED :String = "SizeChanged";
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/**
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* Get the size of the game area, expressed as a Point
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* (The width is the x value, the height is the y value).
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*/
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public function get size () :Point
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{
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return _size;
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}
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/**
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* Constructor.
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*/
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public function SizeChangedEvent (size :Point)
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{
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super(SIZE_CHANGED);
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_size = size;
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}
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override public function toString () :String
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{
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return "[SizeChangedEvent size=" + _size + "]";
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}
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override public function clone () :Event
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{
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return new SizeChangedEvent(_size.clone()); // since _size is mutable
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}
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/** Our implementation details. @private */
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protected var _size: Point;
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}
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}
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