// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.ezgame.data { import flash.utils.ByteArray; import flash.utils.IExternalizable; import com.threerings.io.ObjectInputStream; import com.threerings.io.ObjectOutputStream; import com.threerings.io.Streamer; import com.threerings.util.StringBuilder; import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.NamedEvent; import com.threerings.ezgame.util.EZObjectMarshaller; /** * Represents a property change on the actionscript object we * use in FlashGameObject. */ public class PropertySetEvent extends NamedEvent { /** * Create a PropertySetEvent. */ public function PropertySetEvent () // unserialize-only { super(0, null); } // from abstract DEvent override public function applyToObject (target :DObject) :Boolean { // since we're in actionscript, we're always on the client _oldValue = EZGameObject(target).applyPropertySet(_name, _data, _index); return true; } /** * Get the value that was set for the property. */ public function getValue () :Object { return _data; } /** * Get the index, or -1 if not applicable. */ public function getIndex () :int { return _index; } /** * Get the old value. */ public function getOldValue () :Object { return _oldValue; } // from interface Streamable override public function readObject (ins :ObjectInputStream) :void { super.readObject(ins); _index = ins.readInt(); _data = EZObjectMarshaller.decode(ins.readObject()); } // from interface Streamable override public function writeObject (out :ObjectOutputStream) :void { super.writeObject(out); out.writeInt(_index); out.writeObject(_data); } override protected function notifyListener (listener :Object) :void { if (listener is PropertySetListener) { (listener as PropertySetListener).propertyWasSet(this); } } override protected function toStringBuf (buf :StringBuilder) :void { buf.append("PropertySetEvent "); super.toStringBuf(buf); buf.append(", index=").append(_index); } /** The index of the property, if applicable. */ protected var _index :int; /** The client-side data that is assigned to this property. */ protected var _data :Object; /** The old value. */ protected var _oldValue :Object; } }