// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.parlor.data; import com.threerings.parlor.client.TableService; import com.threerings.parlor.game.data.GameConfig; import com.threerings.presents.client.Client; import com.threerings.presents.client.InvocationService; import com.threerings.presents.data.InvocationMarshaller; import com.threerings.util.Name; /** * Provides the implementation of the {@link TableService} interface * that marshalls the arguments and delivers the request to the provider * on the server. Also provides an implementation of the response listener * interfaces that marshall the response arguments and deliver them back * to the requesting client. */ public class TableMarshaller extends InvocationMarshaller implements TableService { /** The method id used to dispatch {@link #bootPlayer} requests. */ public static final int BOOT_PLAYER = 1; // from interface TableService public void bootPlayer (Client arg1, int arg2, Name arg3, InvocationService.InvocationListener arg4) { ListenerMarshaller listener4 = new ListenerMarshaller(); listener4.listener = arg4; sendRequest(arg1, BOOT_PLAYER, new Object[] { Integer.valueOf(arg2), arg3, listener4 }); } /** The method id used to dispatch {@link #createTable} requests. */ public static final int CREATE_TABLE = 2; // from interface TableService public void createTable (Client arg1, TableConfig arg2, GameConfig arg3, InvocationService.ResultListener arg4) { InvocationMarshaller.ResultMarshaller listener4 = new InvocationMarshaller.ResultMarshaller(); listener4.listener = arg4; sendRequest(arg1, CREATE_TABLE, new Object[] { arg2, arg3, listener4 }); } /** The method id used to dispatch {@link #joinTable} requests. */ public static final int JOIN_TABLE = 3; // from interface TableService public void joinTable (Client arg1, int arg2, int arg3, InvocationService.InvocationListener arg4) { ListenerMarshaller listener4 = new ListenerMarshaller(); listener4.listener = arg4; sendRequest(arg1, JOIN_TABLE, new Object[] { Integer.valueOf(arg2), Integer.valueOf(arg3), listener4 }); } /** The method id used to dispatch {@link #leaveTable} requests. */ public static final int LEAVE_TABLE = 4; // from interface TableService public void leaveTable (Client arg1, int arg2, InvocationService.InvocationListener arg3) { ListenerMarshaller listener3 = new ListenerMarshaller(); listener3.listener = arg3; sendRequest(arg1, LEAVE_TABLE, new Object[] { Integer.valueOf(arg2), listener3 }); } /** The method id used to dispatch {@link #startTableNow} requests. */ public static final int START_TABLE_NOW = 5; // from interface TableService public void startTableNow (Client arg1, int arg2, InvocationService.InvocationListener arg3) { ListenerMarshaller listener3 = new ListenerMarshaller(); listener3.listener = arg3; sendRequest(arg1, START_TABLE_NOW, new Object[] { Integer.valueOf(arg2), listener3 }); } }