// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.ezgame; import java.util.ArrayList; /** * A simple card deck that encodes cards as a string like "Ac" for the * ace of clubs, or "Td" for the 10 of diamonds. */ public class CardDeck { public CardDeck (EZGame gameObj) { this(gameObj, "deck"); } public CardDeck (EZGame gameObj, String deckName) { _gameObj = gameObj; _deckName = deckName; ArrayList deck = new ArrayList(); for (String rank : new String[] { "2", "3", "4", "5", "6", "7", "8", "9", "T", "J", "Q", "K", "A" }) { for (String suit : new String[] { "c", "d", "h", "s" }) { deck.add(rank + suit); } } _gameObj.setCollection(_deckName, deck); } public void dealToPlayer (int playerIdx, int count, String msgName) { // TODO: support the callback _gameObj.dealFromCollection(_deckName, count, msgName, null, playerIdx); } public void dealToData (int count, String propName) { _gameObj.dealFromCollection(_deckName, count, propName, null); } /** The game object. */ protected EZGame _gameObj; /** The name of our deck. */ protected String _deckName; }