// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://code.google.com/p/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.parlor.client { /** * Entites that wish to hear about when we sit down at a table or stand up * from a table can implement this interface and register themselves with * the {@link TableDirector}. */ public interface SeatednessObserver { /** * Called when this client sits down at or stands up from a table. * * @param isSeated true if the client is now seated at a table, false * if they are now no longer seated at a table. */ function seatednessDidChange (isSeated :Boolean) :void; } }