// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.parlor.client; import com.threerings.parlor.game.data.GameConfig; /** * A client entity that wishes to generate invitations for games must * implement this interface. An invitation can be accepted, refused or * countered. A countered invitation is one where the game configuration * is adjusted by the invited player and proposed back to the inviting * player. */ public interface InvitationResponseObserver { /** * Called if the invitation was accepted. * * @param invite the invitation for which we received a response. */ public void invitationAccepted (Invitation invite); /** * Called if the invitation was refused. * * @param invite the invitation for which we received a response. * @param message a message provided by the invited user explaining * the reason for their refusal, or the empty string if no message was * provided. */ public void invitationRefused (Invitation invite, String message); /** * Called if the invitation was countered with an alternate game * configuration. * * @param invite the invitation for which we received a response. * @param config the game configuration proposed by the invited * player. */ public void invitationCountered (Invitation invite, GameConfig config); }