Michael Bayne
e3dc42daab
Use new LocationManager. Some injection in SimulationManager.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@618 c613c5cb-e716-0410-b11b-feb51c14d237
2008-06-08 17:18:55 +00:00
Michael Bayne
a133c7c693
Switch to new logging API.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@608 c613c5cb-e716-0410-b11b-feb51c14d237
2008-05-27 20:00:28 +00:00
Michael Bayne
e03ddd71e8
Updates to reflect new BodyObject.location change. We now have a ScenePlace and
...
ScenedBodyObject goes away.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@372 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 00:47:00 +00:00
Michael Bayne
08f7029220
We don't need the sceneId or version in the base class.
...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@364 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 01:24:56 +00:00
Michael Bayne
cb05d5f56b
Factored scene movement out into separate helper classes so that code can be a
...
bit more cleanly shared and the process of resolving zones and scenes and the
various fiddling done during a scene move can be more easily grokked.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@363 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 00:25:18 +00:00