Moved everything onto sub-control objects.
Got rid of the Listener interfaces.
https://intranet.earth.threerings.net/metasoy/EZGame_API_Reorg
I'll go through and make the documentation nice next.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@535 c613c5cb-e716-0410-b11b-feb51c14d237
Now, instead of implementing "Game" and having the EZGame object assigned
to you, you create it yourself using your top-level component.
You must register listeners manually, and keyboard focus is currently an
issue that I'm working on.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@137 c613c5cb-e716-0410-b11b-feb51c14d237
if implemented by something on the display hierarchy.
You may also implement them in utility classes and register and unregister
event listening by hand.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@55 c613c5cb-e716-0410-b11b-feb51c14d237