Commit Graph

5 Commits

Author SHA1 Message Date
Ray Greenwell bc2b47a6ca Comment tweaks.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@536 c613c5cb-e716-0410-b11b-feb51c14d237
2007-12-22 01:23:40 +00:00
Ray Greenwell d711f2ae97 The great Game API re-org.
Moved everything onto sub-control objects.
Got rid of the Listener interfaces.
https://intranet.earth.threerings.net/metasoy/EZGame_API_Reorg

I'll go through and make the documentation nice next.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@535 c613c5cb-e716-0410-b11b-feb51c14d237
2007-12-21 23:57:02 +00:00
Michael Bayne 33f55d5a8d Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
creating new source files.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Ray Greenwell 3b08974f73 Revamped EZGame to work over the security boundary.
Now, instead of implementing "Game" and having the EZGame object assigned
to you, you create it yourself using your top-level component.

You must register listeners manually, and keyboard focus is currently an
issue that I'm working on.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@137 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-05 18:59:08 +00:00
Ray Greenwell a465884a84 Created listener interfaces that will automatically be registered
if implemented by something on the display hierarchy.
You may also implement them in utility classes and register and unregister
event listening by hand.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@55 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:15:49 +00:00