Commit Graph

61 Commits

Author SHA1 Message Date
Michael Bayne 0f313b908a Regenerated with proper InvocationService.InvocationListener handling.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@104 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 01:49:08 +00:00
Ray Greenwell 7e3e8b981d Regenerated more actionscript service business.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@103 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 01:40:52 +00:00
Ray Greenwell 0ecfaac648 Added EZGame.getPlayerCount().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@98 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 01:45:16 +00:00
Ray Greenwell 910bb8be5b We should be able to pass ByteArrays around using the EZGame kit.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@91 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 23:32:17 +00:00
Ray Greenwell 1459306393 We need to send the tick out with a different message identifier
because otherwise the EZGameController will try to unmarshall the value.
The marshalling/unmarshalling is purely clientside, the server doesn't
understand how to do it, so it must dispatch a different event that just
contains a nice normal integer.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@85 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 21:11:10 +00:00
Ray Greenwell 6472cf6f80 Added tick services to EZGame.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@82 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:39:31 +00:00
Ray Greenwell 54f0316691 Removed debug statement.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@56 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:20:48 +00:00
Ray Greenwell a465884a84 Created listener interfaces that will automatically be registered
if implemented by something on the display hierarchy.
You may also implement them in utility classes and register and unregister
event listening by hand.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@55 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:15:49 +00:00
Ray Greenwell 77c51c95d8 For now, the EZGameConfig contains a String called configData that
simply contains the game url or classname.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@51 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 21:17:25 +00:00
Ray Greenwell 35f6bc5b90 Renamed "GameObject" to "EZGame". I'm not super happy with the name,
so not everything is converted. I'll revisit once I've decided what to do.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@49 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 17:37:26 +00:00
Ray Greenwell 70b0d759c0 Moved the serverless game stuff out of msoy and back into the vilya library.
We'll be using this in game gardens, at least.
Note that the actionscript side currently doesn't compile because of
limitations in building a .swc file, but that'll be fixed soon.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@47 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 02:28:36 +00:00