Michael Bayne
b6b8b39c9f
Slight change to playerReady() handling. For party games all occupants will
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call playerReady() rather than none of them. Also tidied up the way
EZGameController delays playerReady() until the game backend is connected.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@520 c613c5cb-e716-0410-b11b-feb51c14d237
2007-12-07 21:21:09 +00:00
Michael Bayne
b8b63f9e28
Default to "middle" vertical alignment for our controls.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@499 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 23:11:55 +00:00
Michael Bayne
8ac8a8c6ea
Use GridUtil.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@496 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:38:54 +00:00
Michael Bayne
34a6d3e963
Use Grid instead of Tile as the latter requires hardcoding which blows.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@495 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 22:30:16 +00:00
Ray Greenwell
26f5a67328
Log -> com.threerings.util.Log
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@493 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 09:31:12 +00:00
Michael Bayne
9450dc5f2c
Don't complain about transitioning back to PRE_GAME.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@428 c613c5cb-e716-0410-b11b-feb51c14d237
2007-09-11 19:45:38 +00:00
Michael Bayne
e03ddd71e8
Updates to reflect new BodyObject.location change. We now have a ScenePlace and
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ScenedBodyObject goes away.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@372 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-21 00:47:00 +00:00
Nathan Curtis
e4240b1b08
Let the method fetching the container set its style and width.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@314 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-14 18:02:33 +00:00
Michael Bayne
7538ddcc7f
Hold on to your seats kids, it's another installment of "A Boy and His
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Blowtorch". Refactored GameConfig and the EZ game framework, cleaning up some
old cruft from GameConfig (which will break other projects and which I'll fix
ASAP) and moved the XML based configuration system from ToyBox into EZGame.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@286 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-01 22:26:25 +00:00
Nathan Curtis
8f6be6a8a5
give those controls a bit more room
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@280 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-14 03:50:36 +00:00
Nathan Curtis
74ffcaaf61
organize/style things better
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@279 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-11 22:12:24 +00:00
Michael Bayne
33f55d5a8d
Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
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creating new source files.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Ray Greenwell
de354c0e7b
Did away with PartyGameConfig, added getGameType() to GameConfig.
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Changed the names of the 3 standard game types, but I could be convinced
of better names:
SEATED_GAME: normal match-made game, a game with a set list of players that
does not change.
SEATED_CONTINUOUS: the game starts immediately, but people join the room
and then choose a place to sit to become a player.
PARTY: no seats, anyone that enters is a player.
Also, changed SEATED_CONTINUOUS to create an occupants array and auto-sit
the creator, since I'm pretty sure we'll want to show seating in the lobby
for those types of games (but it actually does neither right now, code
needs to be written either way, depending on UI decisions.)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@182 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-13 00:50:29 +00:00
Michael Bayne
77e22d65fc
Some ActionScript conversion updates.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@102 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 00:35:00 +00:00
Michael Bayne
b96d28cd1a
Overwrote with generated versions (which are the same but in different orders).
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@94 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:32:20 +00:00
Ray Greenwell
7fd42fc729
Trashed GameService, use the new manager caller.
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(This was changed in Java a few weeks back.)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@80 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-27 23:57:48 +00:00
Ray Greenwell
854986f4fc
Commented out upstream methods for classes that will never use them.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@71 c613c5cb-e716-0410-b11b-feb51c14d237
2006-09-11 20:19:25 +00:00
Ray Greenwell
a993e2ec46
Fixed the toString() output a bit.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@52 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 21:25:59 +00:00
Ray Greenwell
81037188de
Let's actually set _pctx.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@44 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-17 18:43:34 +00:00
Ray Greenwell
ee4fc4a8db
Added 'turn' stuff, and the GameControllerDelegate required to do so.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@42 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-16 00:26:28 +00:00
Ray Greenwell
cab4e2eac8
Use ClassUtil.isSameClass().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@40 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-12 01:19:54 +00:00
Ray Greenwell
6fc509432c
Fixed compile errors now that these classes are linked in...
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@36 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-09 01:00:13 +00:00
Ray Greenwell
92ce73208a
Wasn't streaming in GameConfig or GameObject;
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Fix a compile error in FlexGameConfigurator
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@35 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-07 23:23:39 +00:00
Ray Greenwell
de896d967c
Compilation...
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@31 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-28 20:49:54 +00:00
Ray Greenwell
7ee319bb2b
Checkpoint: converting parlor stuff to actionscript.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@30 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-28 02:47:21 +00:00