We can no longer rely on the ability to reflectively access the private members
of java.awt.Rectangle. Modern JVMs are stricter about enforcing cross-module
private access. Prudes.
The GameManager is set up to handle it, so let's not fuss too much about the
fact that we're using a dynamically typed mechanism to send a message from
client to server.
This ensures that our ActionScript artifact is properly published to Maven
Central for all to use.
I'm still putting off creating vilya-tools. Later, later...