Commit Graph

23 Commits

Author SHA1 Message Date
Dave Hoover 1b1b3782a0 Some more copyrights I'd missed
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@887 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-05 22:12:02 +00:00
Ray Greenwell 20e1d45e43 We now make it a least-recently used map.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@874 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-01 23:47:14 +00:00
Ray Greenwell 3871628b27 New syntax for making a more complicated Map.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@872 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-25 02:13:09 +00:00
Ray Greenwell e2b8ac9d42 New, more efficient Maps.
Don't these deck chairs look GREAT?


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@871 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-24 02:55:56 +00:00
Ray Greenwell 2f1a7a627b Use an LRUHashMap to store scene models, as per TODO.
(Note: this doesn't compile, because the actionscript libs are jacked.
 I'll try to sort that out now.)


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@867 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 21:11:55 +00:00
Ray Greenwell 8c14879fdb Ye olde drive-by logging varargification.
Noticed that we aren't using a LRU Map for scene model storage,
which could explain client flakiness after visiting lots of scenes...


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@866 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-20 23:54:35 +00:00
Ray Greenwell 85ef5ed4f9 Regenerated actionscript services, and the callers that love them.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@864 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-13 06:19:27 +00:00
Ray Greenwell 7148e78405 Our invocation adapters now expect success first.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@790 c613c5cb-e716-0410-b11b-feb51c14d237
2008-12-09 02:21:40 +00:00
Ray Greenwell c26ffc6958 Linky changey.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@767 c613c5cb-e716-0410-b11b-feb51c14d237
2008-10-25 01:24:33 +00:00
Michael Bayne 55d16fc0c9 More over the wire class dependency noting.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@602 c613c5cb-e716-0410-b11b-feb51c14d237
2008-05-22 15:35:37 +00:00
Ray Greenwell 26f5a67328 Log -> com.threerings.util.Log
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@493 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 09:31:12 +00:00
Michael Bayne f338096580 Freak out in a controlled way if this happens.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@482 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-07 03:22:49 +00:00
Michael Bayne 2123c43c3b The SceneDirector should observer location changes so that it can clear out its
current scene information if we move to a non-scene location. Previously when
we did so, it simply didn't notice and thought we were still in the last scene
that we had occupied.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@369 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-18 23:49:56 +00:00
Michael Bayne b6562d91e6 Keep our pending data in an extensible object so that we can easily preserve it
across server switches, when it would otherwise be cleared out.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@365 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 21:14:40 +00:00
Michael Bayne d5023554e8 Allow a SceneService.moveTo() to respond by requesting that the client move to
a new server and reissue its request, which it, in theory, now does.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@354 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 21:59:46 +00:00
Michael Bayne 6a77a7e1f1 Widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@353 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 19:57:46 +00:00
Michael Bayne 33f55d5a8d Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
creating new source files.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Michael Bayne 62808c9fc6 We got more sinkin' up to do man. Yeah man, it's mighty groovy.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@178 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-11 03:33:04 +00:00
Ray Greenwell 3caec3d8bc New method sig to match auto-generated stuff
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@105 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 01:52:17 +00:00
Ray Greenwell b0c7ddf861 Log the version of the new model if persistence fails.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@22 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:37:51 +00:00
Ray Greenwell 19f22b01f1 When a scene update is received while in the scene, apply it immediately
and also save the new updated model.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@19 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 17:47:55 +00:00
Ray Greenwell 458a187145 Fixes to compile.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@6 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-28 22:04:27 +00:00
Ray Greenwell 01866933eb Whirled actionscript code, transferred from narya.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@5 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-23 19:21:10 +00:00