Dave Hoover
1b1b3782a0
Some more copyrights I'd missed
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@887 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-05 22:12:02 +00:00
Ray Greenwell
20e1d45e43
We now make it a least-recently used map.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@874 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-01 23:47:14 +00:00
Ray Greenwell
3871628b27
New syntax for making a more complicated Map.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@872 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-25 02:13:09 +00:00
Ray Greenwell
e2b8ac9d42
New, more efficient Maps.
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Don't these deck chairs look GREAT?
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@871 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-24 02:55:56 +00:00
Ray Greenwell
2f1a7a627b
Use an LRUHashMap to store scene models, as per TODO.
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(Note: this doesn't compile, because the actionscript libs are jacked.
I'll try to sort that out now.)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@867 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 21:11:55 +00:00
Ray Greenwell
8c14879fdb
Ye olde drive-by logging varargification.
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Noticed that we aren't using a LRU Map for scene model storage,
which could explain client flakiness after visiting lots of scenes...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@866 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-20 23:54:35 +00:00
Ray Greenwell
85ef5ed4f9
Regenerated actionscript services, and the callers that love them.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@864 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-13 06:19:27 +00:00
Ray Greenwell
7148e78405
Our invocation adapters now expect success first.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@790 c613c5cb-e716-0410-b11b-feb51c14d237
2008-12-09 02:21:40 +00:00
Ray Greenwell
c26ffc6958
Linky changey.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@767 c613c5cb-e716-0410-b11b-feb51c14d237
2008-10-25 01:24:33 +00:00
Michael Bayne
55d16fc0c9
More over the wire class dependency noting.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@602 c613c5cb-e716-0410-b11b-feb51c14d237
2008-05-22 15:35:37 +00:00
Ray Greenwell
26f5a67328
Log -> com.threerings.util.Log
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@493 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-13 09:31:12 +00:00
Michael Bayne
f338096580
Freak out in a controlled way if this happens.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@482 c613c5cb-e716-0410-b11b-feb51c14d237
2007-11-07 03:22:49 +00:00
Michael Bayne
2123c43c3b
The SceneDirector should observer location changes so that it can clear out its
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current scene information if we move to a non-scene location. Previously when
we did so, it simply didn't notice and thought we were still in the last scene
that we had occupied.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@369 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-18 23:49:56 +00:00
Michael Bayne
b6562d91e6
Keep our pending data in an extensible object so that we can easily preserve it
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across server switches, when it would otherwise be cleared out.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@365 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-17 21:14:40 +00:00
Michael Bayne
d5023554e8
Allow a SceneService.moveTo() to respond by requesting that the client move to
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a new server and reissue its request, which it, in theory, now does.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@354 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 21:59:46 +00:00
Michael Bayne
6a77a7e1f1
Widening.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@353 c613c5cb-e716-0410-b11b-feb51c14d237
2007-07-13 19:57:46 +00:00
Michael Bayne
33f55d5a8d
Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
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creating new source files.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Michael Bayne
62808c9fc6
We got more sinkin' up to do man. Yeah man, it's mighty groovy.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@178 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-11 03:33:04 +00:00
Ray Greenwell
3caec3d8bc
New method sig to match auto-generated stuff
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@105 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-06 01:52:17 +00:00
Ray Greenwell
b0c7ddf861
Log the version of the new model if persistence fails.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@22 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:37:51 +00:00
Ray Greenwell
19f22b01f1
When a scene update is received while in the scene, apply it immediately
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and also save the new updated model.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@19 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 17:47:55 +00:00
Ray Greenwell
458a187145
Fixes to compile.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@6 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-28 22:04:27 +00:00
Ray Greenwell
01866933eb
Whirled actionscript code, transferred from narya.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@5 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-23 19:21:10 +00:00