Commit Graph

6 Commits

Author SHA1 Message Date
Ray Greenwell 14284325e2 Always with the forgetting to check things in!
Repackaging.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@219 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-28 23:45:46 +00:00
Michael Bayne 33f55d5a8d Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
creating new source files.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Ray Greenwell f347723abe Changes stemming from a changed MediaContainer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@148 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-18 00:37:54 +00:00
Ray Greenwell 1078ac796f Buildfix.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@139 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-06 01:57:17 +00:00
Ray Greenwell 00e2c45f01 Mostly kinda fixed up keyboard issues for EZGames.
They can add their keyboard listeners directly to the GameControl object
to receive global key events.

There are strange focus weirdnesses on the flex side- sometimes you have
focus with no focus highlight and sometimes you don't have focus and you
do have the highlight. Punting, rather than spending more hours on this.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@138 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-06 01:44:05 +00:00
Ray Greenwell 3b08974f73 Revamped EZGame to work over the security boundary.
Now, instead of implementing "Game" and having the EZGame object assigned
to you, you create it yourself using your top-level component.

You must register listeners manually, and keyboard focus is currently an
issue that I'm working on.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@137 c613c5cb-e716-0410-b11b-feb51c14d237
2007-01-05 18:59:08 +00:00