Ray Greenwell
0ecfaac648
Added EZGame.getPlayerCount().
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@98 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 01:45:16 +00:00
Michael Bayne
451218a1a4
Updated using the code generator.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@96 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-05 00:47:20 +00:00
Michael Bayne
022f77a08b
We'll be needing a proper controller.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@89 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 21:10:22 +00:00
Michael Bayne
d896041553
Regenerated with updated templates.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@87 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-04 20:48:15 +00:00
Ray Greenwell
1459306393
We need to send the tick out with a different message identifier
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because otherwise the EZGameController will try to unmarshall the value.
The marshalling/unmarshalling is purely clientside, the server doesn't
understand how to do it, so it must dispatch a different event that just
contains a nice normal integer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@85 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 21:11:10 +00:00
Ray Greenwell
a32f71bcda
Let's name the method the way gendobj wants to.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@83 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:43:48 +00:00
Ray Greenwell
6472cf6f80
Added tick services to EZGame.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@82 c613c5cb-e716-0410-b11b-feb51c14d237
2006-10-02 07:39:31 +00:00
Ray Greenwell
b1ae928811
Added a note explaining the difference between an ideal implementation and
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the one we have now.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@67 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-28 22:30:46 +00:00
Ray Greenwell
ebcaedeb5a
Ez game stuff, javafied.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@63 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-25 01:58:11 +00:00
Michael Bayne
37dd31ad75
More spots, missed.
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git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@57 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-24 00:28:04 +00:00
Ray Greenwell
77c51c95d8
For now, the EZGameConfig contains a String called configData that
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simply contains the game url or classname.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@51 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 21:17:25 +00:00
Ray Greenwell
70b0d759c0
Moved the serverless game stuff out of msoy and back into the vilya library.
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We'll be using this in game gardens, at least.
Note that the actionscript side currently doesn't compile because of
limitations in building a .swc file, but that'll be fixed soon.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@47 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 02:28:36 +00:00