Widened, modified traversePortal() so that the entire portal being traversed is
kept around and passed to mapEnteringBody() so that in Whirled instead of having a portal map to a destination portal we can simply have the source portal contain the location in the destination scene at which the arriver is to be mapped. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@321 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -21,10 +21,10 @@
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package com.threerings.whirled.spot.server;
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import java.util.HashMap;
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import java.util.Iterator;
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import com.samskivert.util.HashIntMap;
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import com.samskivert.util.IntIntMap;
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import com.threerings.util.Name;
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import com.threerings.presents.dobj.DObject;
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@@ -50,9 +50,8 @@ import com.threerings.whirled.spot.data.SpotScene;
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import com.threerings.whirled.spot.data.SpotSceneObject;
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/**
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* Handles the movement of bodies between locations in the scene and
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* creates the necessary distributed objects to allow bodies in clusters
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* to chat with one another.
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* Handles the movement of bodies between locations in the scene and creates the necessary
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* distributed objects to allow bodies in clusters to chat with one another.
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*/
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public class SpotSceneManager extends SceneManager
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implements SpotCodes
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@@ -62,8 +61,7 @@ public class SpotSceneManager extends SceneManager
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*/
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public static void moveBodyToDefaultPortal (BodyObject body)
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{
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SpotSceneManager mgr = (SpotSceneManager)
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CrowdServer.plreg.getPlaceManager(body.location);
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SpotSceneManager mgr = (SpotSceneManager)CrowdServer.plreg.getPlaceManager(body.location);
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if (mgr != null) {
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SpotScene scene = (SpotScene)mgr.getScene();
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if (scene == null) {
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@@ -84,24 +82,20 @@ public class SpotSceneManager extends SceneManager
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}
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/**
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* Assigns a starting location for an entering body. This will happen
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* before the body is made to "occupy" the scene (defined by their
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* having an occupant info record). So when they do finally occupy the
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* scene, the client will know where to render them.
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* Assigns a starting location for an entering body. This will happen before the body is made
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* to "occupy" the scene (defined by their having an occupant info record). So when they do
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* finally occupy the scene, the client will know where to render them.
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*/
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public void mapEnteringBody (BodyObject body, int portalId)
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public void mapEnteringBody (BodyObject body, Portal from)
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{
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// small optimization: don't save portalId -1, because it simply means
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// "use the default entrance" and retrieving an unset value will
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// return -1 anyway
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if (portalId != -1) {
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_enterers.put(body.getOid(), portalId);
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// don't save a null from portal, because it simply means "use the default entrance"
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if (from != null) {
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_enterers.put(body.getOid(), from);
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}
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}
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/**
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* Called if a body failed to enter our scene after we assigned them
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* an entering position.
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* Called if a body failed to enter our scene after we assigned them an entering position.
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*/
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public void clearEnteringBody (BodyObject body)
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{
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@@ -109,10 +103,9 @@ public class SpotSceneManager extends SceneManager
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}
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/**
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* This is called when a user requests to traverse a portal from this
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* scene to another scene. The manager may return an error code string
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* that will be reported back to the caller explaining the failure or
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* <code>null</code> indicating that it is OK for the caller to
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* This is called when a user requests to traverse a portal from this scene to another scene.
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* The manager may return an error code string that will be reported back to the caller
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* explaining the failure or <code>null</code> indicating that it is OK for the caller to
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* traverse the portal.
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*/
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public String mayTraversePortal (BodyObject body, Portal portal)
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@@ -121,11 +114,10 @@ public class SpotSceneManager extends SceneManager
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}
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/**
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* This is called to let this scene manager know that the user is
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* about to traverse the specified portal. The default implementation
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* relocates the user to the location associated with the portal. It
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* is still possible that the traversal will fail, so don't do
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* anything too crazy.
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* This is called to let this scene manager know that the user is about to traverse the
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* specified portal. The default implementation relocates the user to the location associated
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* with the portal. It is still possible that the traversal will fail, so don't do anything too
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* crazy.
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*/
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public void willTraversePortal (BodyObject body, Portal portal)
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{
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@@ -135,10 +127,9 @@ public class SpotSceneManager extends SceneManager
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// documentation inherited
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protected void didStartup ()
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{
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// get a casted reference to our place object (we need to do this
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// before calling super.didStartup() because that will call
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// sceneManagerDidResolve() which may start letting people into
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// the scene)
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// get a casted reference to our place object (we need to do this before calling
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// super.didStartup() because that will call sceneManagerDidResolve() which may start
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// letting people into the scene)
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_ssobj = (SpotSceneObject)_plobj;
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super.didStartup();
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@@ -165,17 +156,16 @@ public class SpotSceneManager extends SceneManager
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removeFromCluster(bodyOid);
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// let's make damned sure they're not in any cluster
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Iterator cliter = _clusters.values().iterator();
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Iterator<ClusterRecord> cliter = _clusters.values().iterator();
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while (cliter.hasNext()) {
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ClusterRecord clrec = (ClusterRecord)cliter.next();
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ClusterRecord clrec = cliter.next();
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if (clrec.containsKey(bodyOid)) {
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Log.info("Pruning departed body from cluster [boid=" + bodyOid +
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", cluster=" + clrec + "].");
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clrec.removeBody(bodyOid);
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if (clrec.size() == 0) {
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// If we just removed the last body, destroy the cluster,
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// need to use the iterator's removal so we don't
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// hose ourselves.
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// if we just removed the last body, destroy the cluster, need to use the
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// iterator's removal so we don't hose ourselves
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clrec.destroy(false);
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cliter.remove();
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}
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@@ -188,25 +178,23 @@ public class SpotSceneManager extends SceneManager
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{
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super.insertOccupantInfo(info, body);
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// we don't actually populate their occupant info, but instead assign
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// them their starting location in the scene
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// we don't actually populate their occupant info, but instead assign them their starting
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// location in the scene
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assignStartingLocation(body);
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}
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/**
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* Give our new body a starting location.
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* @param body The new body entering the scene.
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*/
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protected void assignStartingLocation (BodyObject body)
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{
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int portalId = _enterers.remove(body.getOid());
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Portal from = _enterers.remove(body.getOid());
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Portal entry;
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if (portalId != -1) {
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entry = _sscene.getPortal(portalId);
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if (from != null && from.portalId != -1) {
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entry = _sscene.getPortal(from.portalId);
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if (entry == null) {
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Log.warning("Body mapped at invalid portal [where=" + where() +
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", who=" + body.who() +
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", portalId=" + portalId + "].");
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", who=" + body.who() + ", from=" + from + "].");
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entry = _sscene.getDefaultEntrance();
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}
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} else {
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@@ -216,40 +204,37 @@ public class SpotSceneManager extends SceneManager
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// Log.debug("Positioning entering body [who=" + body.who() +
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// ", where=" + entry.getOppLocation() + "].");
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// create a scene location for them located on the entrance portal
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// but facing the opposite direction
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// create a scene location for them located on the entrance portal but facing the opposite
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// direction
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_ssobj.addToOccupantLocs(computeEnteringLocation(body, entry));
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}
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/**
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* Called when the supplied body is entering our scene via the
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* specified portal. The default location is the one associated with
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* the portal, but derived classes may wish to adjust this.
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* Called when the supplied body is entering our scene via the specified portal. The default
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* location is the one associated with the portal, but derived classes may wish to adjust this.
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*/
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protected SceneLocation computeEnteringLocation (
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BodyObject body, Portal entry)
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protected SceneLocation computeEnteringLocation (BodyObject body, Portal entry)
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{
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return new SceneLocation(entry.getOppLocation(), body.getOid());
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}
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/**
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* Called by the {@link SpotProvider} when we receive a request by a
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* user to occupy a particular location.
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* Called by the {@link SpotProvider} when we receive a request by a user to occupy a
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* particular location.
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*
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* @param source the body to be moved.
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* @param loc the location to which to move the body.
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*
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* @exception InvocationException thrown with a reason code explaining
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* the failure if there is a problem processing the request.
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* @exception InvocationException thrown with a reason code explaining the failure if there is
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* a problem processing the request.
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*/
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protected void handleChangeLoc (BodyObject source, Location loc)
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throws InvocationException
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{
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// make sure they are in our scene
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if (!_ssobj.occupants.contains(source.getOid())) {
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Log.warning("Refusing change loc from non-scene occupant " +
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"[where=" + where() + ", who=" + source.who() +
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", loc=" + loc + "].");
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Log.warning("Refusing change loc from non-scene occupant [where=" + where() +
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", who=" + source.who() + ", loc=" + loc + "].");
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throw new InvocationException(INTERNAL_ERROR);
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}
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@@ -258,9 +243,8 @@ public class SpotSceneManager extends SceneManager
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throw new InvocationException(INVALID_LOCATION);
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}
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// update the user's location information in the scene which will
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// indicate to the client that their avatar should be moved from
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// its current position to their new position
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// update the user's location information in the scene which will indicate to the client
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// that their avatar should be moved from its current position to their new position
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updateLocation(source, loc);
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// remove them from any cluster as they've departed
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@@ -268,10 +252,9 @@ public class SpotSceneManager extends SceneManager
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}
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/**
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* Derived classes can override this method and validate that the
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* specified body can stand in the requested location. The default
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* implementation returns <code>true</code> in all circumstances;
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* stand where ye may!
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* Derived classes can override this method and validate that the specified body can stand in
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* the requested location. The default implementation returns <code>true</code> in all
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* circumstances; stand where ye may!
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*/
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protected boolean validateLocation (BodyObject source, Location loc)
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{
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@@ -286,9 +269,8 @@ public class SpotSceneManager extends SceneManager
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SceneLocation sloc = new SceneLocation(loc, source.getOid());
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if (!_ssobj.occupantLocs.contains(sloc)) {
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// complain if they don't already have a location configured
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Log.warning("Changing loc for occupant without previous loc " +
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"[where=" + where() + ", who=" + source.who() +
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", nloc=" + loc + "].");
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Log.warning("Changing loc for occupant without previous loc [where=" + where() +
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", who=" + source.who() + ", nloc=" + loc + "].");
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Thread.dumpStack();
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_ssobj.addToOccupantLocs(sloc);
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} else {
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@@ -297,22 +279,21 @@ public class SpotSceneManager extends SceneManager
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}
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/**
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* Called by the {@link SpotProvider} when we receive a request by a
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* user to join a particular cluster.
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* Called by the {@link SpotProvider} when we receive a request by a user to join a particular
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* cluster.
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*
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* @param joiner the body to be moved.
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* @param targetOid the bodyOid of another user or the oid of an
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* existing cluster; the moving user will be made to join the other
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* user's cluster.
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* @param targetOid the bodyOid of another user or the oid of an existing cluster; the moving
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* user will be made to join the other user's cluster.
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*
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* @exception InvocationException thrown with a reason code explaining
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* the failure if there is a problem processing the request.
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* @exception InvocationException thrown with a reason code explaining the failure if there is
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* a problem processing the request.
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*/
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protected void handleJoinCluster (BodyObject joiner, int targetOid)
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throws InvocationException
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{
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// if the cluster already exists, add this user and be done
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ClusterRecord clrec = (ClusterRecord)_clusters.get(targetOid);
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ClusterRecord clrec = _clusters.get(targetOid);
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if (clrec != null) {
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clrec.addBody(joiner);
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return;
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@@ -321,8 +302,7 @@ public class SpotSceneManager extends SceneManager
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// otherwise see if they sent us the user's oid
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DObject tobj = CrowdServer.omgr.getObject(targetOid);
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if (!(tobj instanceof BodyObject)) {
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Log.info("Can't join cluster, missing target " +
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"[creator=" + joiner.who() +
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Log.info("Can't join cluster, missing target [creator=" + joiner.who() +
|
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", targetOid=" + targetOid + "].");
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throw new InvocationException(NO_SUCH_CLUSTER);
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}
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@@ -330,9 +310,8 @@ public class SpotSceneManager extends SceneManager
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// make sure we're in the same scene as said user
|
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BodyObject friend = (BodyObject)tobj;
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if (friend.location != joiner.location) {
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Log.info("Refusing cluster join from non-proximate user " +
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"[joiner=" + joiner.who() + ", jloc=" + joiner.location +
|
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", target=" + friend.who() +
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Log.info("Refusing cluster join from non-proximate user [joiner=" + joiner.who() +
|
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", jloc=" + joiner.location + ", target=" + friend.who() +
|
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", tloc=" + friend.location + "].");
|
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throw new InvocationException(NO_SUCH_CLUSTER);
|
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}
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@@ -344,21 +323,18 @@ public class SpotSceneManager extends SceneManager
|
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return;
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}
|
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// confirm that they can start a cluster with this unsuspecting
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// other person
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// confirm that they can start a cluster with this unsuspecting other person
|
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checkCanCluster(joiner, friend);
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// otherwise we create a new cluster and add our charter members!
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// Log.debug("Creating cluster [starter=" + joiner.who() +
|
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// ", target=" + friend.who() + "].");
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// Log.debug("Creating cluster [starter=" + joiner.who() + ", tgt=" + friend.who() + "].");
|
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clrec = createClusterRecord();
|
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clrec.addBody(friend);
|
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clrec.addBody(joiner);
|
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}
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|
||||
/**
|
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* Creates the cluster record instance that we'll use to manage our
|
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* cluster.
|
||||
* Creates the cluster record instance that we'll use to manage our cluster.
|
||||
*/
|
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protected ClusterRecord createClusterRecord ()
|
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{
|
||||
@@ -366,10 +342,9 @@ public class SpotSceneManager extends SceneManager
|
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}
|
||||
|
||||
/**
|
||||
* Gives derived classes an opportunity to veto a user's attempt to
|
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* start a cluster with another user. If the attempt should be vetoed,
|
||||
* this method should throw an {@link InvocationException} indicating
|
||||
* the reason for veto.
|
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* Gives derived classes an opportunity to veto a user's attempt to start a cluster with
|
||||
* another user. If the attempt should be vetoed, this method should throw an {@link
|
||||
* InvocationException} indicating the reason for veto.
|
||||
*/
|
||||
protected void checkCanCluster (BodyObject initiator, BodyObject target)
|
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throws InvocationException
|
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@@ -397,33 +372,27 @@ public class SpotSceneManager extends SceneManager
|
||||
*/
|
||||
protected ClusterRecord getCluster (int bodyOid)
|
||||
{
|
||||
ClusteredBodyObject bobj = (ClusteredBodyObject)
|
||||
CrowdServer.omgr.getObject(bodyOid);
|
||||
return (bobj == null) ? null :
|
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(ClusterRecord)_clusters.get(bobj.getClusterOid());
|
||||
ClusteredBodyObject bobj = (ClusteredBodyObject)CrowdServer.omgr.getObject(bodyOid);
|
||||
return (bobj == null) ? null : _clusters.get(bobj.getClusterOid());
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the {@link SpotProvider} when we receive a cluster speak
|
||||
* request.
|
||||
* Called by the {@link SpotProvider} when we receive a cluster speak request.
|
||||
*/
|
||||
protected void handleClusterSpeakRequest (
|
||||
int sourceOid, Name source, String bundle, String message, byte mode)
|
||||
protected void handleClusterSpeakRequest (int sourceOid, Name source, String bundle,
|
||||
String message, byte mode)
|
||||
{
|
||||
ClusterRecord clrec = getCluster(sourceOid);
|
||||
if (clrec == null) {
|
||||
Log.warning("Non-clustered user requested cluster speak " +
|
||||
"[where=" + where() + ", chatter=" + source +
|
||||
" (" + sourceOid + "), msg=" + message + "].");
|
||||
Log.warning("Non-clustered user requested cluster speak [where=" + where() +
|
||||
", chatter=" + source + " (" + sourceOid + "), msg=" + message + "].");
|
||||
} else {
|
||||
SpeakProvider.sendSpeak(clrec.getClusterObject(),
|
||||
source, bundle, message, mode);
|
||||
SpeakProvider.sendSpeak(clrec.getClusterObject(), source, bundle, message, mode);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the location of the specified body or null if they have no
|
||||
* location in this scene.
|
||||
* Returns the location of the specified body or null if they have no location in this scene.
|
||||
*/
|
||||
protected SceneLocation locationForBody (int bodyOid)
|
||||
{
|
||||
@@ -431,8 +400,7 @@ public class SpotSceneManager extends SceneManager
|
||||
}
|
||||
|
||||
/**
|
||||
* Verifies that the specified cluster can be expanded to include
|
||||
* another body.
|
||||
* Verifies that the specified cluster can be expanded to include another body.
|
||||
*/
|
||||
protected boolean canAddBody (ClusterRecord clrec, BodyObject body)
|
||||
{
|
||||
@@ -440,26 +408,23 @@ public class SpotSceneManager extends SceneManager
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a user is added to a cluster. The scene manager
|
||||
* implementation should take this opportunity to rearrange everyone
|
||||
* in the cluster appropriately for the new size.
|
||||
* Called when a user is added to a cluster. The scene manager implementation should take this
|
||||
* opportunity to rearrange everyone in the cluster appropriately for the new size.
|
||||
*/
|
||||
protected void bodyAdded (ClusterRecord clrec, BodyObject body)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a user is removed from a cluster. The scene manager
|
||||
* implementation should take this opportunity to rearrange everyone
|
||||
* in the cluster appropriately for the new size.
|
||||
* Called when a user is removed from a cluster. The scene manager implementation should take
|
||||
* this opportunity to rearrange everyone in the cluster appropriately for the new size.
|
||||
*/
|
||||
protected void bodyRemoved (ClusterRecord clrec, BodyObject body)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to manage clusters which are groups of users that can chat to
|
||||
* one another.
|
||||
* Used to manage clusters which are groups of users that can chat to one another.
|
||||
*/
|
||||
protected class ClusterRecord extends HashIntMap
|
||||
{
|
||||
@@ -485,9 +450,8 @@ public class SpotSceneManager extends SceneManager
|
||||
throws InvocationException
|
||||
{
|
||||
if (!(body instanceof ClusteredBodyObject)) {
|
||||
Log.warning("Refusing to add non-clustered body to cluster " +
|
||||
"[cloid=" + _clobj.getOid() +
|
||||
", size=" + size() + ", who=" + body.who() + "].");
|
||||
Log.warning("Refusing to add non-clustered body to cluster [cloid=" +
|
||||
_clobj.getOid() + ", size=" + size() + ", who=" + body.who() + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
@@ -511,10 +475,8 @@ public class SpotSceneManager extends SceneManager
|
||||
body.startTransaction();
|
||||
try {
|
||||
bodyAdded(this, body); // do the hokey pokey
|
||||
|
||||
if (_clobj != null) {
|
||||
((ClusteredBodyObject)body).setClusterOid(
|
||||
_clobj.getOid());
|
||||
((ClusteredBodyObject)body).setClusterOid(_clobj.getOid());
|
||||
_clobj.addToOccupants(body.getOid());
|
||||
_ssobj.updateClusters(_cluster);
|
||||
}
|
||||
@@ -534,9 +496,8 @@ public class SpotSceneManager extends SceneManager
|
||||
{
|
||||
BodyObject body = (BodyObject)remove(bodyOid);
|
||||
if (body == null) {
|
||||
Log.warning("Requested to remove unknown body from cluster " +
|
||||
"[cloid=" + _clobj.getOid() +
|
||||
", size=" + size() + ", who=" + bodyOid + "].");
|
||||
Log.warning("Requested to remove unknown body from cluster [cloid=" +
|
||||
_clobj.getOid() + ", size=" + size() + ", who=" + bodyOid + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -548,7 +509,6 @@ public class SpotSceneManager extends SceneManager
|
||||
try {
|
||||
((ClusteredBodyObject)body).setClusterOid(-1);
|
||||
bodyRemoved(this, body); // do the hokey pokey
|
||||
|
||||
if (_clobj != null) {
|
||||
_clobj.removeFromOccupants(bodyOid);
|
||||
_ssobj.updateClusters(_cluster);
|
||||
@@ -557,6 +517,7 @@ public class SpotSceneManager extends SceneManager
|
||||
} finally {
|
||||
_ssobj.commitTransaction();
|
||||
}
|
||||
|
||||
} finally {
|
||||
if (body.isActive()) {
|
||||
body.commitTransaction();
|
||||
@@ -584,12 +545,10 @@ public class SpotSceneManager extends SceneManager
|
||||
|
||||
protected void destroy (boolean doRemoval)
|
||||
{
|
||||
// Log.debug("Cluster empty, going away " +
|
||||
// "[cloid=" + _clobj.getOid() + "].");
|
||||
// Log.debug("Cluster empty, going away [cloid=" + _clobj.getOid() + "].");
|
||||
_ssobj.removeFromClusters(_cluster.getKey());
|
||||
|
||||
// If we've also been requested to remove ourself from the clusters
|
||||
// list, do that.
|
||||
// if we've also been requested to remove ourself from the clusters list, do that
|
||||
if (doRemoval) {
|
||||
_clusters.remove(_clobj.getOid());
|
||||
}
|
||||
@@ -607,8 +566,8 @@ public class SpotSceneManager extends SceneManager
|
||||
protected SpotScene _sscene;
|
||||
|
||||
/** Records with information on all clusters in this scene. */
|
||||
protected HashIntMap _clusters = new HashIntMap();
|
||||
protected HashIntMap<ClusterRecord> _clusters = new HashIntMap<ClusterRecord>();
|
||||
|
||||
/** A mapping of entering bodies to portal ids. */
|
||||
protected IntIntMap _enterers = new IntIntMap();
|
||||
protected HashMap<Integer,Portal> _enterers = new HashMap<Integer,Portal>();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user