Let EZGames listen for user chats and pass them on as events to the user code. I'm a little uncertain if we need to do things with e.g. the bundle in the chat message object?

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@283 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Par Winzell
2007-04-27 23:32:43 +00:00
parent 7c28390287
commit fd4b2183ef
3 changed files with 114 additions and 1 deletions
@@ -100,6 +100,13 @@ import flash.display.DisplayObject;
*/ */
[Event(name="msgReceived", type="com.threerings.ezgame.MessageReceivedEvent")] [Event(name="msgReceived", type="com.threerings.ezgame.MessageReceivedEvent")]
/**
* Dispatched when a user chats.
*
* @eventType com.whirled.UserChatEvent.TYPE
*/
[Event(name="UserChat", type="com.threerings.ezgame.UserChatEvent")]
/** /**
* The single point of control for each client in your multiplayer EZGame. * The single point of control for each client in your multiplayer EZGame.
@@ -541,6 +548,7 @@ public class EZGameControl extends BaseControl
o["roundStateChanged_v1"] = roundStateChanged_v1; o["roundStateChanged_v1"] = roundStateChanged_v1;
o["dispatchEvent_v1"] = dispatch; o["dispatchEvent_v1"] = dispatch;
o["occupantChanged_v1"] = occupantChanged_v1; o["occupantChanged_v1"] = occupantChanged_v1;
o["userChat_v1"] = userChat_v1;
} }
/** /**
@@ -604,6 +612,14 @@ public class EZGameControl extends BaseControl
OccupantChangedEvent.OCCUPANT_LEFT, this, occupantId, player)); OccupantChangedEvent.OCCUPANT_LEFT, this, occupantId, player));
} }
/**
* Private method to post a UserChatEvent.
*/
private function userChat_v1 (speaker :int, message :String) :void
{
dispatch(new UserChatEvent(this, speaker, message));
}
/** /**
* Sets the properties we received from the EZ game framework on the other side of the security * Sets the properties we received from the EZ game framework on the other side of the security
* boundary. * boundary.
@@ -0,0 +1,74 @@
//
// $Id: UserChatEvent.as 271 2007-04-07 00:25:58Z dhoover $
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.ezgame {
import flash.events.Event;
/**
* Dispatched when a player speaks.
*/
public class UserChatEvent extends EZEvent
{
/** The type of a property change event. */
public static const TYPE :String = "UserChat";
/**
* Get the name of the user who spoke.
*/
public function get speaker () :int
{
return _speaker;
}
/**
* Get the content of the chat.
*/
public function get message () :Object
{
return _message;
}
/**
* Constructor.
*/
public function UserChatEvent (ezgame :EZGameControl, speaker :int, message :String)
{
super(TYPE, ezgame);
_speaker = speaker;
_message = message;
}
override public function toString () :String
{
return "[UserChatEvent speaker=" + _speaker + ", message=" + _message + "]";
}
override public function clone () :Event
{
return new UserChatEvent(_ezgame, _speaker, _message);
}
/** Our implementation details. */
protected var _speaker: int;
protected var _message :String;
}
}
@@ -66,6 +66,11 @@ import com.threerings.presents.dobj.ObjectRemovedEvent;
import com.threerings.presents.dobj.OidListListener; import com.threerings.presents.dobj.OidListListener;
import com.threerings.presents.dobj.SetListener; import com.threerings.presents.dobj.SetListener;
import com.threerings.crowd.chat.client.ChatDisplay;
import com.threerings.crowd.chat.data.ChatCodes;
import com.threerings.crowd.chat.data.ChatMessage;
import com.threerings.crowd.chat.data.UserMessage;
import com.threerings.crowd.data.BodyObject; import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.OccupantInfo; import com.threerings.crowd.data.OccupantInfo;
import com.threerings.crowd.data.PlaceObject; import com.threerings.crowd.data.PlaceObject;
@@ -85,7 +90,7 @@ import com.threerings.ezgame.util.EZObjectMarshaller;
*/ */
public class GameControlBackend public class GameControlBackend
implements MessageListener, SetListener, ElementUpdateListener, implements MessageListener, SetListener, ElementUpdateListener,
PropertySetListener PropertySetListener, ChatDisplay
{ {
public var log :Log = Log.getLog(this); public var log :Log = Log.getLog(this);
@@ -99,6 +104,7 @@ public class GameControlBackend
_ezObj.addListener(this); _ezObj.addListener(this);
_ctx.getClient().getClientObject().addListener(_userListener); _ctx.getClient().getClientObject().addListener(_userListener);
_ctx.getChatDirector().addChatDisplay(this);
} }
public function setSharedEvents (disp :IEventDispatcher) :void public function setSharedEvents (disp :IEventDispatcher) :void
@@ -832,6 +838,23 @@ public class GameControlBackend
event.getOldValue(), event.getIndex()); event.getOldValue(), event.getIndex());
} }
// from ChatDisplay
public function clear () :void
{
}
// from ChatDisplay
public function displayMessage (msg :ChatMessage, alreadyDisplayed :Boolean) :Boolean
{
if (msg is UserMessage && msg.localtype == ChatCodes.PLACE_CHAT_TYPE) {
var info :OccupantInfo = _ezObj.getOccupantInfo((msg as UserMessage).speaker);
if (info != null) {
callUserCode("userChat_v1", info.bodyOid, msg.message);
}
}
return true;
}
public function messageReceived (event :MessageEvent) :void public function messageReceived (event :MessageEvent) :void
{ {
var name :String = event.getName(); var name :String = event.getName();