Nixed unused variable references.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@686 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -363,7 +363,7 @@ public abstract class PuzzleManager extends GameManager
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int size = gevents.length;
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boolean before = compareBeforeApply();
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for (int ii = 0, pos = 0; ii < size; ii++) {
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for (int ii = 0; ii < size; ii++) {
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int gevent = gevents[ii];
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Board cboard = (states == null) ? null : states[ii];
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