Nix PercentileRecord.type allow gameId to be fiddled by derive class.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@432 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -215,7 +215,7 @@ public abstract class RatingManagerDelegate extends GameManagerDelegate
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}
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log.info("Loading " + ratings + "...");
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final int gameId = _gmgr.getGameConfig().getGameId();
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final int gameId = getGameId();
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CrowdServer.invoker.postUnit(new RepositoryUnit("loadRatings") {
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public void invokePersist () throws Exception {
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// map the records by player id so that we can correlate with the db results
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@@ -256,7 +256,7 @@ public abstract class RatingManagerDelegate extends GameManagerDelegate
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}
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log.info("Saving " + ratings + "...");
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final int gameId = _gmgr.getGameConfig().getGameId();
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final int gameId = getGameId();
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CrowdServer.invoker.postUnit(new RepositoryUnit("saveRatings") {
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public void invokePersist () throws Exception {
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for (Rating rating : ratings) {
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@@ -374,6 +374,14 @@ public abstract class RatingManagerDelegate extends GameManagerDelegate
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return MathUtil.bound(MINIMUM_RATING, nrat, MAXIMUM_RATING);
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}
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/**
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* Returns the game id to use when reading and writing ratings.
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*/
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protected int getGameId ()
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{
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return _gmgr.getGameConfig().getGameId();
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}
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/**
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* Return the minimum time (in seconds) a game must've lasted for it to count towards rating.
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*/
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@@ -42,13 +42,6 @@ public class PercentileRecord extends PersistentRecord
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public static final ColumnExp GAME_ID_C =
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new ColumnExp(PercentileRecord.class, GAME_ID);
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/** The column identifier for the {@link #type} field. */
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public static final String TYPE = "type";
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/** The qualified column identifier for the {@link #type} field. */
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public static final ColumnExp TYPE_C =
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new ColumnExp(PercentileRecord.class, TYPE);
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/** The column identifier for the {@link #data} field. */
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public static final String DATA = "data";
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@@ -58,16 +51,12 @@ public class PercentileRecord extends PersistentRecord
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// AUTO-GENERATED: FIELDS END
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/** Increment this value to reflect changes to this object's schema. */
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public static final int SCHEMA_VERSION = 2;
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public static final int SCHEMA_VERSION = 3;
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/** The id of the game for which we're tracking a percentile distribution. */
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@Id
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public int gameId;
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/** The type of percentile distribution (games can maintain multiple distributions). */
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@Id
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public int type;
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/** The raw percentiler data. */
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@Column(length=500)
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public byte[] data;
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@@ -77,12 +66,12 @@ public class PercentileRecord extends PersistentRecord
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* Create and return a primary {@link Key} to identify a {@link #PercentileRecord}
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* with the supplied key values.
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*/
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public static Key<PercentileRecord> getKey (int gameId, int type)
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public static Key<PercentileRecord> getKey (int gameId)
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{
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return new Key<PercentileRecord>(
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PercentileRecord.class,
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new String[] { GAME_ID, TYPE },
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new Comparable[] { gameId, type });
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new String[] { GAME_ID },
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new Comparable[] { gameId });
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}
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// AUTO-GENERATED: METHODS END
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}
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@@ -53,6 +53,7 @@ public class RatingRepository extends DepotRepository
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// TEMP
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ctx.registerMigration(PercentileRecord.class, new EntityMigration.Retype(2, "data"));
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ctx.registerMigration(PercentileRecord.class, new EntityMigration.Drop(3, "type"));
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// END TEMP
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}
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@@ -111,42 +112,24 @@ public class RatingRepository extends DepotRepository
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}
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/**
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* Loads all percentile distributions associated with the specified game.
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*
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* @return a map from type to {@link Percentiler} instance.
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* Loads the percentile distribution associated with the specified game. null will never be
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* returned, rather a blank percentiler will be created and returned.
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*/
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public IntMap<Percentiler> loadPercentiles (int gameId)
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public Percentiler loadPercentile (int gameId)
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throws PersistenceException
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{
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HashIntMap<Percentiler> results = new HashIntMap<Percentiler>();
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Where where = new Where(PercentileRecord.GAME_ID_C, gameId);
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for (PercentileRecord record : findAll(PercentileRecord.class, where)) {
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results.put(record.type, new Percentiler(record.data));
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}
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return results;
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}
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/**
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* Loads a particular percentiler for the specified game. null will never be returned, rather a
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* blank percentiler will be created and returned.
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*/
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public Percentiler loadPercentile (int gameId, int type)
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throws PersistenceException
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{
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PercentileRecord record =
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load(PercentileRecord.class, PercentileRecord.getKey(gameId, type));
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PercentileRecord record = load(PercentileRecord.class, PercentileRecord.getKey(gameId));
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return (record == null) ? new Percentiler() : new Percentiler(record.data);
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}
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/**
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* Writes the supplied percentiler's data out to the database.
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*/
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public void updatePercentile (int gameId, int type, Percentiler tiler)
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public void updatePercentile (int gameId, Percentiler tiler)
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throws PersistenceException
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{
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PercentileRecord record = new PercentileRecord();
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record.gameId = gameId;
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record.type = type;
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record.data = tiler.toBytes();
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store(record);
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}
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