Use where, improved warning when we receive a playerReady() from a non-player.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@132 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2006-11-28 18:27:58 +00:00
parent 52febf265b
commit e60e58c8b8
@@ -112,7 +112,7 @@ public class GameManager extends PlaceManager
// sanity-check the player index
if (pidx == -1) {
Log.warning("Couldn't find free player index for player " +
"[game=" + _gameobj.which() + ", player=" + player +
"[game=" + where() + ", player=" + player +
", players=" + StringUtil.toString(_gameobj.players) +
"].");
return -1;
@@ -136,7 +136,7 @@ public class GameManager extends PlaceManager
// make sure the specified player index is valid
if (pidx < 0 || pidx >= getPlayerSlots()) {
Log.warning("Attempt to add player at an invalid index " +
"[game=" + _gameobj.which() + ", player=" + player +
"[game=" + where() + ", player=" + player +
", pidx=" + pidx + "].");
return false;
}
@@ -144,7 +144,7 @@ public class GameManager extends PlaceManager
// make sure the player index is available
if (_gameobj.players[pidx] != null) {
Log.warning("Attempt to add player at occupied index " +
"[game=" + _gameobj.which() + ", player=" + player +
"[game=" + where() + ", player=" + player +
", pidx=" + pidx + "].");
return false;
}
@@ -154,8 +154,7 @@ public class GameManager extends PlaceManager
// them more than once
if (_gameobj.getPlayerIndex(player) != -1) {
Log.warning("Attempt to add player to game that they're already " +
"playing [game=" + _gameobj.which() +
", player=" + player + "].");
"playing [game=" + where() + ", player=" + player + "].");
return false;
}
@@ -163,8 +162,7 @@ public class GameManager extends PlaceManager
BodyObject bobj = CrowdServer.lookupBody(player);
if (bobj == null) {
Log.warning("Unable to get body object while adding player " +
"[game=" + _gameobj.which() +
", player=" + player + "].");
"[game=" + where() + ", player=" + player + "].");
return false;
}
@@ -199,8 +197,7 @@ public class GameManager extends PlaceManager
// sanity-check the player index
if (pidx == -1) {
Log.warning("Attempt to remove non-player from players list " +
"[game=" + _gameobj.which() +
", player=" + player +
"[game=" + where() + ", player=" + player +
", players=" + StringUtil.toString(_gameobj.players) +
"].");
return false;
@@ -420,7 +417,7 @@ public class GameManager extends PlaceManager
// complain if we're already started
if (_gameobj.state == GameObject.IN_PLAY) {
Log.warning("Requested to start an already in-play game " +
"[game=" + _gameobj.which() + "].");
"[game=" + where() + "].");
Thread.dumpStack();
return false;
}
@@ -431,7 +428,7 @@ public class GameManager extends PlaceManager
// make sure everyone has turned up
if (!allPlayersReady()) {
Log.warning("Requested to start a game that is still " +
"awaiting players [game=" + _gameobj.which() +
"awaiting players [game=" + where() +
", pnames=" + StringUtil.toString(_gameobj.players) +
", poids=" + StringUtil.toString(_playerOids) + "].");
return false;
@@ -444,14 +441,13 @@ public class GameManager extends PlaceManager
if (_postponedStart) {
// We've already tried postponing once, doesn't do us any
// good to throw ourselves into a frenzy trying again.
Log.warning("Tried to postpone the start of a " +
"still-ending game multiple times " +
"[which=" + _gameobj.which() + "].");
Log.warning("Tried to postpone the start of a still-ending game " +
"multiple times [game=" + where() + "].");
_postponedStart = false;
return false;
}
Log.info("Postponing start of still-ending game " +
"[which=" + _gameobj.which() + "].");
"[game=" + where() + "].");
_postponedStart = true;
// TEMP: track down weirdness
final Exception firstCall = new Exception();
@@ -525,14 +521,14 @@ public class GameManager extends PlaceManager
// TEMP: debug pending rating repeat bug
if (_gameEndTracker.checkCall(
"Requested to end already ended game " +
"[game=" + _gameobj.which() + "].")) {
"[game=" + where() + "].")) {
return;
}
// END TEMP
if (!_gameobj.isInPlay()) {
Log.info("Refusing to end game that was not in play " +
"[game=" + _gameobj.which() + "].");
"[game=" + where() + "].");
return;
}
@@ -620,7 +616,7 @@ public class GameManager extends PlaceManager
// a participant
if (!isPartyGame()) {
Log.warning("Received playerReady() from non-player? " +
"[caller=" + caller + "].");
"[game=" + where() + ", who=" + caller.who() + "].");
}
return;
}
@@ -800,7 +796,7 @@ public class GameManager extends PlaceManager
BodyObject bobj = CrowdServer.lookupBody(_gameobj.players[ii]);
if (bobj == null) {
Log.warning("Unable to deliver game ready to non-existent " +
"player [game=" + _gameobj.which() +
"player [game=" + where() +
", player=" + _gameobj.players[ii] + "].");
continue;
}
@@ -861,8 +857,7 @@ public class GameManager extends PlaceManager
*/
protected void placeBecameEmpty ()
{
// Log.info("Game room empty. Going away. " +
// "[game=" + _gameobj.which() + "].");
// Log.info("Game room empty. Going away. [game=" + where() + "].");
// if we're in play then move to game over
if (_gameobj.state != GameObject.PRE_GAME &&
@@ -908,8 +903,7 @@ public class GameManager extends PlaceManager
// if there's no one in the room, go ahead and clear it out
if (_plobj.occupants.size() == 0) {
Log.info("Cancelling total no-show " +
"[game=" + _gameobj.which() +
Log.info("Cancelling total no-show [game=" + where() +
", players=" + StringUtil.toString(_gameobj.players) +
", poids=" + StringUtil.toString(_playerOids) + "].");
placeBecameEmpty();
@@ -945,7 +939,7 @@ public class GameManager extends PlaceManager
if ((humansHere == 0) && !startWithoutHumans()) {
// if there are no human players in the game, just cancel it
Log.info("Canceling no-show game [game=" + _gameobj.which() +
Log.info("Canceling no-show game [game=" + where() +
", players=" + StringUtil.toString(_playerOids) + "].");
cancelGame();
@@ -953,8 +947,7 @@ public class GameManager extends PlaceManager
// go ahead and report that everyone is ready (which will start the
// game); gameDidStart() will take care of giving the boot to
// anyone who isn't around
Log.info("Forcing start of partial no-show game " +
"[game=" + _gameobj.which() +
Log.info("Forcing start of partial no-show game [game=" + where() +
", poids=" + StringUtil.toString(_playerOids) + "].");
playersAllHere();
}
@@ -1062,7 +1055,7 @@ public class GameManager extends PlaceManager
// be given le boote royale
for (int ii = 0; ii < _playerOids.length; ii++) {
if (_playerOids[ii] == -1) {
Log.info("Booting no-show player [game=" + _gameobj.which() +
Log.info("Booting no-show player [game=" + where() +
", player=" + getPlayerName(ii) + "].");
_playerOids[ii] = 0; // unfiddle the blank oid
endPlayerGame(ii);
@@ -1275,8 +1268,8 @@ public class GameManager extends PlaceManager
try {
gmgr.tick(now);
} catch (Exception e) {
Log.warning("Game manager choked during tick " +
"[gmgr=" + gmgr + "].");
Log.warning(
"Game manager choked during tick [gmgr=" + gmgr + "].");
Log.logStackTrace(e);
}
}