EZGameControl updates:

- switched everything to be based on playerId instead of index
  (which doesn't make sense for a party game.)
- started adding new functions
- backwards compatible with all old games!


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@186 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2007-02-14 01:59:29 +00:00
parent 00e771e7a5
commit e5d5480e9b
9 changed files with 368 additions and 189 deletions
@@ -0,0 +1,2 @@
The code in here is out of date and out of sync, but will not be updated
until needed, as we're focusing on flash development.