Not sure it really matters in the editor-specific code, but this IS safer if a bit more verbose...

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@901 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Mike Thomas
2010-03-11 01:27:51 +00:00
parent b8b1a414be
commit e4e5990361
@@ -1151,23 +1151,32 @@ public class EditorScenePanel extends StageScenePanel
}
}
protected class UndoStack extends LinkedList<MisoSceneModel>
protected class UndoStack
{
public void preserve () {
addFirst(_model.clone());
_list.addFirst(_model.clone());
if (size() > MAX_UNDO_SIZE) {
removeLast();
if (_list.size() > MAX_UNDO_SIZE) {
_list.removeLast();
}
}
public void rollback () {
if (size() > 0) {
_model = removeFirst();
_blocks.clear();
if (_list.size() > 0) {
_model = _list.removeFirst();
refreshScene();
}
}
public int size () {
return _list.size();
}
public void clear () {
_list.clear();
}
LinkedList<MisoSceneModel> _list = Lists.newLinkedList();
}
protected static final int MAX_UNDO_SIZE = 20;