That worked great for those of us with some version of the scene
already cached, but what about those poor new folks? git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@917 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -208,6 +208,15 @@ public class SceneDirector extends BasicDirector
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return _pendingModel;
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}
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/**
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* Returns the scene id set in preparation for a scene transition. As with
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* {@link #getPendingModel}, this is for cooperating directors.
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*/
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public int getPendingSceneId ()
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{
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return _pendingSceneId;
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}
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// from interface SceneService.SceneMoveListener
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public void moveSucceeded (int placeId, PlaceConfig config)
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{
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@@ -143,17 +143,16 @@ public class ZoneDirector extends BasicDirector
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// check the version of our cached copy of the scene to which we're requesting to move; if
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// we were unable to load it, assume a cached version of zero
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int sceneVers = 0;
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int sceneId = -1;
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int sceneId = _scdir.getPendingSceneId();
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SceneModel pendingModel = _scdir.getPendingModel();
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if (pendingModel != null) {
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sceneVers = pendingModel.version;
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sceneId = pendingModel.sceneId;
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}
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// issue a moveTo request
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log.info("Issuing zoned moveTo(" + ZoneUtil.toString(_pendingZoneId) +
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", " + sceneId + ", " + sceneVers + ").");
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_zservice.moveTo(_ctx.getClient(), _pendingZoneId, + sceneId, sceneVers, this);
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_zservice.moveTo(_ctx.getClient(), _pendingZoneId, sceneId, sceneVers, this);
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}
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@Override
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