Preparing for 1.6-SNAPSHOT development.
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<parent>
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<parent>
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<groupId>com.threerings</groupId>
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<groupId>com.threerings</groupId>
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<artifactId>vilya-parent</artifactId>
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<artifactId>vilya-parent</artifactId>
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<version>1.5.2</version>
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<version>1.6-SNAPSHOT</version>
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</parent>
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</parent>
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<artifactId>vilyalib</artifactId>
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<artifactId>vilyalib</artifactId>
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@@ -4,7 +4,7 @@
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<parent>
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<parent>
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<groupId>com.threerings</groupId>
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<groupId>com.threerings</groupId>
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<artifactId>vilya-parent</artifactId>
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<artifactId>vilya-parent</artifactId>
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<version>1.5.2</version>
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<version>1.6-SNAPSHOT</version>
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</parent>
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</parent>
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<artifactId>vilya</artifactId>
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<artifactId>vilya</artifactId>
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@@ -10,7 +10,7 @@
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<groupId>com.threerings</groupId>
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<groupId>com.threerings</groupId>
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<artifactId>vilya-parent</artifactId>
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<artifactId>vilya-parent</artifactId>
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<packaging>pom</packaging>
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<packaging>pom</packaging>
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<version>1.5.2</version>
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<version>1.6-SNAPSHOT</version>
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<name>Vilya</name>
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<name>Vilya</name>
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<description>Facilities for making networked multiplayer games.</description>
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<description>Facilities for making networked multiplayer games.</description>
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