The great Game API re-org.

Moved everything onto sub-control objects.
Got rid of the Listener interfaces.
https://intranet.earth.threerings.net/metasoy/EZGame_API_Reorg

I'll go through and make the documentation nice next.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@535 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2007-12-21 23:57:02 +00:00
parent 8c27874128
commit d711f2ae97
25 changed files with 1346 additions and 1069 deletions
@@ -68,10 +68,10 @@ public class PropertyChangedEvent extends EZEvent
* Constructor.
*/
public function PropertyChangedEvent (
ezgame :EZGameControl, propName :String, newValue :Object,
gameCtrl :Object, propName :String, newValue :Object,
oldValue :Object, index :int = -1)
{
super(TYPE, ezgame);
super(TYPE, gameCtrl);
_name = propName;
_newValue = newValue;
_oldValue = oldValue;
@@ -86,8 +86,7 @@ public class PropertyChangedEvent extends EZEvent
override public function clone () :Event
{
return new PropertyChangedEvent(
_ezgame, _name, _newValue, _oldValue, _index);
return new PropertyChangedEvent(_gameCtrl, _name, _newValue, _oldValue, _index);
}
/** Our implementation details. */