diff --git a/src/as/com/threerings/whirled/client/PendingData.as b/src/as/com/threerings/whirled/client/PendingData.as new file mode 100644 index 00000000..6af1403f --- /dev/null +++ b/src/as/com/threerings/whirled/client/PendingData.as @@ -0,0 +1,37 @@ +// +// $Id$ +// +// Vilya library - tools for developing networked games +// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved +// http://www.threerings.net/code/vilya/ +// +// This library is free software; you can redistribute it and/or modify it +// under the terms of the GNU Lesser General Public License as published +// by the Free Software Foundation; either version 2.1 of the License, or +// (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +package com.threerings.whirled.client { + +import com.threerings.whirled.data.SceneModel; + +/** + * Contains information on a pending scene change. + */ +public class PendingData +{ + /** The id of the scene to which we are moving. */ + public var sceneId :int; + + /** The cached scene model for the scene to which wer'e moving, or null. */ + public var model :SceneModel; +} +}