Updates to EZGame to allow games to store 'user cookies'.

Then intention is that other games besides EZGame may use this as well,
so it's semi-separated, but for now it's part of EZGame.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@123 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-11-15 03:01:49 +00:00
parent a4ae0dd2dc
commit cff4238b3e
19 changed files with 857 additions and 13 deletions
@@ -29,6 +29,10 @@ public class EZGameConfig extends GameConfig
// For now, the configData is either a classname or url.
public var configData :String;
/** If non-zero, a game id used to persistently identify the game.
* This could be thought of as a new-style rating id. */
public var persistentGameId:int;
public function EZGameConfig ()
{
// nothing needed
@@ -89,6 +93,7 @@ public class EZGameConfig extends GameConfig
super.readObject(ins);
configData = (ins.readField(String) as String);
persistentGameId = ins.readInt();
}
// from interface Streamable
@@ -97,6 +102,7 @@ public class EZGameConfig extends GameConfig
super.writeObject(out);
out.writeField(configData);
out.writeInt(persistentGameId);
}
}
}