API docs for 1.3 release.

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Michael Bayne
2011-04-06 17:01:15 -07:00
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Uses of Interface com.threerings.puzzle.drop.data.DropPieceCodes (vilya 1.3 API)
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<B>Uses of Interface<br>com.threerings.puzzle.drop.data.DropPieceCodes</B></H2>
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Packages that use <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A></FONT></TH>
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<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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<TD><A HREF="#com.threerings.puzzle.drop.data"><B>com.threerings.puzzle.drop.data</B></A></TD>
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<TD><A HREF="#com.threerings.puzzle.drop.util"><B>com.threerings.puzzle.drop.util</B></A></TD>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> that implement <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A></FONT></TH>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The drop board view displays a drop puzzle game in progress for a single player.</TD>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Games that wish to make use of the drop puzzle services will need to create an extension of
this delegate class, customizing it for their particular game and then adding it via
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A> that implement <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A></FONT></TH>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A class that provides for various useful logical operations to be enacted on a two-dimensional
board and provides an easier mechanism for referencing pieces by position.</TD>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../../com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A> that implement <A HREF="../../../../../../com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A></FONT></TH>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util">PieceDestroyer</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles destroying contiguous piece segments in a drop board.</TD>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</A></B></CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles dropping pieces in a board.</TD>
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