API docs for 1.3 release.
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GameController (vilya 1.3 API)
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<A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client"><B>PREV CLASS</B></A>
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.crowd.client.PlaceController">NESTED</A> | <A HREF="#fields_inherited_from_class_com.samskivert.swing.Controller">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<H2>
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<FONT SIZE="-1">
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com.threerings.parlor.game.client</FONT>
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<BR>
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Class GameController</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true" title="class or interface in com.samskivert.swing">com.samskivert.swing.Controller</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.client.PlaceController
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.game.client.GameController</B>
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</PRE>
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<DL>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.presents.dobj.AttributeChangeListener, com.threerings.presents.dobj.ChangeListener, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/ActionListener.html?is-external=true" title="class or interface in java.awt.event">ActionListener</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/util/EventListener.html?is-external=true" title="class or interface in java.util">EventListener</A></DD>
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</DL>
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<DL>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>, <A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></DD>
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</DL>
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<HR>
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<DL>
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<DT><PRE>public abstract class <B>GameController</B><DT>extends com.threerings.crowd.client.PlaceController<DT>implements com.threerings.presents.dobj.AttributeChangeListener</DL>
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</PRE>
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<P>
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The game controller manages the flow and control of a game on the client side. This class serves
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as the root of a hierarchy of controller classes that aim to provide functionality shared
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between various similar games. The base controller provides functionality for starting and
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ending the game and for calculating ratings adjustements when a game ends normally. It also
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handles the basic house keeping like subscription to the game object and dispatch of commands
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and distributed object events.
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<P>
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<P>
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<HR>
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<P>
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<!-- ======== NESTED CLASS SUMMARY ======== -->
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<A NAME="nested_class_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Nested Class Summary</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.client.PlaceController"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.crowd.client.PlaceController</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>com.threerings.crowd.client.PlaceController.DelegateOp</CODE></TD>
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</TR>
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</TABLE>
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<!-- =========== FIELD SUMMARY =========== -->
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_com.samskivert.swing.Controller"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from class com.samskivert.swing.<A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true" title="class or interface in com.samskivert.swing">Controller</A></B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#DISPATCHER" title="class or interface in com.samskivert.swing">DISPATCHER</A></CODE></TD>
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</TR>
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</TABLE>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<A NAME="constructor_summary"><!-- --></A>
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Constructor Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#GameController()">GameController</A></B>()</CODE>
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<BR>
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</TD>
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</TR>
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</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)">attributeChanged</A></B>(com.threerings.presents.dobj.AttributeChangedEvent event)</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)">didLeavePlace</A></B>(com.threerings.crowd.data.PlaceObject plobj)</CODE>
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<BR>
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Removes our listener registration from the game object and cleans house.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#getMatchType()">getMatchType</A></B>()</CODE>
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<BR>
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Convenience method to determine the type of game.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#getSessionId()">getSessionId</A></B>()</CODE>
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<BR>
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Returns the unique session identifier for the current gameplay session.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#handleAction(java.awt.event.ActionEvent)">handleAction</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/ActionEvent.html?is-external=true" title="class or interface in java.awt.event">ActionEvent</A> action)</CODE>
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<BR>
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Handles basic game controller action events.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)">init</A></B>(com.threerings.crowd.util.CrowdContext ctx,
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com.threerings.crowd.data.PlaceConfig config)</CODE>
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<BR>
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Initializes this game controller with the game configuration that was established during the
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match making process.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#isGameOver()">isGameOver</A></B>()</CODE>
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<BR>
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Returns whether the game is over.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#resetGame()">resetGame</A></B>()</CODE>
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<BR>
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Calls <A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#gameWillReset()"><CODE>gameWillReset()</CODE></A>, ends the current game (locally, it does not tell the server to
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end the game), and waits to receive a reset notification (which is simply an event setting
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the game state to <code>IN_PLAY</code> even though it's already set to <code>IN_PLAY</code>)
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from the server which will start up a new game.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#setGameOver(boolean)">setGameOver</A></B>(boolean gameOver)</CODE>
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<BR>
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Sets the client game over override.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#systemMessage(java.lang.String, java.lang.String)">systemMessage</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> bundle,
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> msg)</CODE>
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<BR>
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A way for controllers to display a game-related system message.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)">willEnterPlace</A></B>(com.threerings.crowd.data.PlaceObject plobj)</CODE>
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<BR>
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Adds this controller as a listener to the game object (thus derived classes need not do so)
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and lets the game manager know that we are now ready to go.</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_com.threerings.crowd.client.PlaceController"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.client.PlaceController</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>getPlaceConfig, getPlaceView, mayLeavePlace</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_com.samskivert.swing.Controller"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class com.samskivert.swing.<A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true" title="class or interface in com.samskivert.swing">Controller</A></B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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||||
<TD><CODE><A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#actionPerformed(java.awt.event.ActionEvent)" title="class or interface in com.samskivert.swing">actionPerformed</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#configureAction(javax.swing.AbstractButton, java.lang.String)" title="class or interface in com.samskivert.swing">configureAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#createActionButton(java.lang.String, java.lang.String)" title="class or interface in com.samskivert.swing">createActionButton</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#handleAction(java.awt.Component, java.lang.String)" title="class or interface in com.samskivert.swing">handleAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#handleAction(java.awt.Component, java.lang.String, java.lang.Object)" title="class or interface in com.samskivert.swing">handleAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#handleAction(java.lang.Object, java.lang.String, java.lang.Object)" title="class or interface in com.samskivert.swing">handleAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#postAction(java.awt.event.ActionEvent)" title="class or interface in com.samskivert.swing">postAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#postAction(java.awt.Component, java.lang.String)" title="class or interface in com.samskivert.swing">postAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#postAction(java.awt.Component, java.lang.String, java.lang.Object)" title="class or interface in com.samskivert.swing">postAction</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#setControlledPanel(javax.swing.JComponent)" title="class or interface in com.samskivert.swing">setControlledPanel</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#wasAdded()" title="class or interface in com.samskivert.swing">wasAdded</A>, <A HREF="http://samskivert.googlecode.com/svn/apidocs/com/samskivert/swing/Controller.html?is-external=true#wasRemoved()" title="class or interface in com.samskivert.swing">wasRemoved</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
|
||||
<A NAME="constructor_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Constructor Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="GameController()"><!-- --></A><H3>
|
||||
GameController</H3>
|
||||
<PRE>
|
||||
public <B>GameController</B>()</PRE>
|
||||
<DL>
|
||||
</DL>
|
||||
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
|
||||
<A NAME="method_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Method Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><!-- --></A><H3>
|
||||
init</H3>
|
||||
<PRE>
|
||||
public void <B>init</B>(com.threerings.crowd.util.CrowdContext ctx,
|
||||
com.threerings.crowd.data.PlaceConfig config)</PRE>
|
||||
<DL>
|
||||
<DD>Initializes this game controller with the game configuration that was established during the
|
||||
match making process. Derived classes may want to override this method to initialize
|
||||
themselves with game-specific configuration parameters but they should be sure to call
|
||||
<code>super.init</code> in such cases.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Overrides:</B><DD><CODE>init</CODE> in class <CODE>com.threerings.crowd.client.PlaceController</CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
<DT><B>Parameters:</B><DD><CODE>ctx</CODE> - the client context.<DD><CODE>config</CODE> - the configuration of the game we are intended to
|
||||
control.</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="willEnterPlace(com.threerings.crowd.data.PlaceObject)"><!-- --></A><H3>
|
||||
willEnterPlace</H3>
|
||||
<PRE>
|
||||
public void <B>willEnterPlace</B>(com.threerings.crowd.data.PlaceObject plobj)</PRE>
|
||||
<DL>
|
||||
<DD>Adds this controller as a listener to the game object (thus derived classes need not do so)
|
||||
and lets the game manager know that we are now ready to go.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Overrides:</B><DD><CODE>willEnterPlace</CODE> in class <CODE>com.threerings.crowd.client.PlaceController</CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="didLeavePlace(com.threerings.crowd.data.PlaceObject)"><!-- --></A><H3>
|
||||
didLeavePlace</H3>
|
||||
<PRE>
|
||||
public void <B>didLeavePlace</B>(com.threerings.crowd.data.PlaceObject plobj)</PRE>
|
||||
<DL>
|
||||
<DD>Removes our listener registration from the game object and cleans house.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Overrides:</B><DD><CODE>didLeavePlace</CODE> in class <CODE>com.threerings.crowd.client.PlaceController</CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="getMatchType()"><!-- --></A><H3>
|
||||
getMatchType</H3>
|
||||
<PRE>
|
||||
public int <B>getMatchType</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Convenience method to determine the type of game.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="isGameOver()"><!-- --></A><H3>
|
||||
isGameOver</H3>
|
||||
<PRE>
|
||||
public boolean <B>isGameOver</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Returns whether the game is over.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setGameOver(boolean)"><!-- --></A><H3>
|
||||
setGameOver</H3>
|
||||
<PRE>
|
||||
public void <B>setGameOver</B>(boolean gameOver)</PRE>
|
||||
<DL>
|
||||
<DD>Sets the client game over override. This is used in situations where we determine that the
|
||||
game is over before the server has informed us of such.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="resetGame()"><!-- --></A><H3>
|
||||
resetGame</H3>
|
||||
<PRE>
|
||||
public void <B>resetGame</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Calls <A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#gameWillReset()"><CODE>gameWillReset()</CODE></A>, ends the current game (locally, it does not tell the server to
|
||||
end the game), and waits to receive a reset notification (which is simply an event setting
|
||||
the game state to <code>IN_PLAY</code> even though it's already set to <code>IN_PLAY</code>)
|
||||
from the server which will start up a new game. Derived classes should override <A HREF="../../../../../com/threerings/parlor/game/client/GameController.html#gameWillReset()"><CODE>gameWillReset()</CODE></A> to perform any game-specific animations.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="getSessionId()"><!-- --></A><H3>
|
||||
getSessionId</H3>
|
||||
<PRE>
|
||||
public int <B>getSessionId</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Returns the unique session identifier for the current gameplay session.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="handleAction(java.awt.event.ActionEvent)"><!-- --></A><H3>
|
||||
handleAction</H3>
|
||||
<PRE>
|
||||
public boolean <B>handleAction</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/ActionEvent.html?is-external=true" title="class or interface in java.awt.event">ActionEvent</A> action)</PRE>
|
||||
<DL>
|
||||
<DD>Handles basic game controller action events. Derived classes should be sure to call
|
||||
<code>super.handleAction</code> for events they don't specifically handle.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Overrides:</B><DD><CODE>handleAction</CODE> in class <CODE>com.threerings.crowd.client.PlaceController</CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="systemMessage(java.lang.String, java.lang.String)"><!-- --></A><H3>
|
||||
systemMessage</H3>
|
||||
<PRE>
|
||||
public void <B>systemMessage</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> bundle,
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> msg)</PRE>
|
||||
<DL>
|
||||
<DD>A way for controllers to display a game-related system message.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><!-- --></A><H3>
|
||||
attributeChanged</H3>
|
||||
<PRE>
|
||||
public void <B>attributeChanged</B>(com.threerings.presents.dobj.AttributeChangedEvent event)</PRE>
|
||||
<DL>
|
||||
<DD><DL>
|
||||
<DT><B>Specified by:</B><DD><CODE>attributeChanged</CODE> in interface <CODE>com.threerings.presents.dobj.AttributeChangeListener</CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
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|
||||
|
||||
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.crowd.client.PlaceController">NESTED</A> | <A HREF="#fields_inherited_from_class_com.samskivert.swing.Controller">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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