Removed some code that only needs to be on the server-side.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@70 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -10,20 +10,11 @@ import com.threerings.parlor.client.ParlorService_InviteListener;
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public class ParlorMarshaller_InviteMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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implements ParlorService_InviteListener
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{
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/** The method id used to dispatch {@link #inviteReceived}
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* responses. */
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public static const INVITE_RECEIVED :int = 1;
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// documentation inherited from interface
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public function inviteReceived (arg1 :int) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, INVITE_RECEIVED,
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[ Integer.valueOf(arg1) ]));
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}
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// documentation inherited
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override public function dispatchResponse (methodId :int, args :Array) :void
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{
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@@ -10,20 +10,11 @@ import com.threerings.parlor.client.ParlorService_TableListener;
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public class ParlorMarshaller_TableMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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implements ParlorService_TableListener
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{
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/** The method id used to dispatch {@link #tableCreated}
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* responses. */
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public static const TABLE_CREATED :int = 1;
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// documentation inherited from interface
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public function tableCreated (arg1 :int) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, TABLE_CREATED,
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[ Integer.valueOf(arg1) ]));
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}
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// documentation inherited
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override public function dispatchResponse (methodId :int, args :Array) :void
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{
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@@ -15,44 +15,19 @@ import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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public class SceneMarshaller_SceneMoveMarshaller extends InvocationMarshaller_ListenerMarshaller
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implements SceneService_SceneMoveListener
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{
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/** The method id used to dispatch {@link #moveSucceeded}
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* responses. */
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public static const MOVE_SUCCEEDED :int = 1;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED,
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[ new Integer(arg1), arg2 ]));
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}
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/** The method id used to dispatch {@link #moveSucceededWithScene}
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* responses. */
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED_WITH_SCENE,
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[ new Integer(arg1), arg2, arg3 ]));
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}
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/** The method id used to dispatch {@link #moveSucceededWithUpdates}
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* responses. */
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3;
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// documentation inherited from interface SceneService_SceneMoveListener
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public function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of SceneUpdate */) :void
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{
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omgr.postEvent(new InvocationResponseEvent(
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callerOid, requestId, MOVE_SUCCEEDED_WITH_UPDATES,
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[ new Integer(arg1), arg2, arg3 ]));
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}
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// documentation inherited
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override public function dispatchResponse (methodId :int, args :Array) :void
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{
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