Factored scene movement out into separate helper classes so that code can be a

bit more cleanly shared and the process of resolving zones and scenes and the
various fiddling done during a scene move can be more easily grokked.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@363 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2007-07-17 00:25:18 +00:00
parent 755b835c93
commit cb05d5f56b
8 changed files with 404 additions and 325 deletions
@@ -31,37 +31,30 @@ import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* Defines the client interface to the zone related invocation services
* (e.g. moving between zones).
* The client interface for zone related invocation services (e.g. moving between zones).
*/
public interface ZoneService extends InvocationService
{
/** Used to deliver responses to {@link #moveTo} requests. */
public static interface ZoneMoveListener extends InvocationListener
{
public void moveSucceeded (
int placeId, PlaceConfig config, ZoneSummary summary);
public void moveSucceeded (int placeId, PlaceConfig config, ZoneSummary summary);
public void moveSucceededWithUpdates (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneUpdate[] updates);
int placeId, PlaceConfig config, ZoneSummary summary, SceneUpdate[] updates);
public void moveSucceededWithScene (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneModel model);
int placeId, PlaceConfig config, ZoneSummary summary, SceneModel model);
}
/**
* Requests that that this client's body be moved to the specified
* scene in the specified zone.
* Requests that that this client's body be moved to the specified scene in the specified zone.
*
* @param zoneId the zone id to which we want to move.
* @param sceneId the scene id to which we want to move.
* @param version the version number of the scene object that we have
* in our local repository.
* @param listener the object that will receive the callback when the
* request succeeds or fails.
* @param version the version number of the scene object that we have in our local repository.
* @param listener receives the callback when the request succeeds or fails.
*/
public void moveTo (Client client, int zoneId, int sceneId,
int version, ZoneMoveListener listener);
public void moveTo (Client client, int zoneId, int sceneId, int version,
ZoneMoveListener listener);
}