Factored scene movement out into separate helper classes so that code can be a
bit more cleanly shared and the process of resolving zones and scenes and the various fiddling done during a scene move can be more easily grokked. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@363 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -83,89 +83,37 @@ public class SpotProvider
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return;
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}
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// avoid cluttering up the method declaration with final keywords
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final BodyObject fsource = (BodyObject)caller;
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final int fportalId = portalId;
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final int fsceneVer = destSceneVer;
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final SceneMoveListener flistener = listener;
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// obtain the source scene
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final SpotSceneManager srcmgr = (SpotSceneManager)_screg.getSceneManager(sceneId);
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BodyObject body = (BodyObject)caller;
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SpotSceneManager srcmgr = (SpotSceneManager)_screg.getSceneManager(sceneId);
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if (srcmgr == null) {
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Log.warning("Traverse portal missing source scene " +
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"[user=" + fsource.who() + ", sceneId=" + sceneId +
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"[user=" + body.who() + ", sceneId=" + sceneId +
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", portalId=" + portalId + "].");
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throw new InvocationException(INTERNAL_ERROR);
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}
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// obtain the destination scene and location id
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SpotScene rss = (SpotScene)srcmgr.getScene();
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final Portal fdest = rss.getPortal(portalId);
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Portal dest = rss.getPortal(portalId);
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// give the source scene manager a chance to do access control
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String errmsg = srcmgr.mayTraversePortal(fsource, fdest);
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String errmsg = srcmgr.mayTraversePortal(body, dest);
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if (errmsg != null) {
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throw new InvocationException(errmsg);
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}
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// make sure this portal has valid info
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if (fdest == null || !fdest.isValid()) {
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Log.warning("Traverse portal with invalid portal [user=" + fsource.who() +
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", scene=" + srcmgr.where() + ", pid=" + portalId + ", portal=" + fdest +
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if (dest == null || !dest.isValid()) {
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Log.warning("Traverse portal with invalid portal [user=" + body.who() +
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", scene=" + srcmgr.where() + ", pid=" + portalId + ", portal=" + dest +
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", portals=" + StringUtil.toString(rss.getPortals()) + "].");
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throw new InvocationException(NO_SUCH_PORTAL);
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}
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// resolve their destination scene
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SceneRegistry.ResolutionListener rl = new SceneRegistry.ResolutionListener() {
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public void sceneWasResolved (SceneManager scmgr) {
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// make sure our caller is still around; under heavy load, clients might end their
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// session while the scene is resolving
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if (!fsource.isActive()) {
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Log.info("Abandoning portal traversal, client gone [who=" + fsource.who() +
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", dest=" + scmgr.where() + "].");
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InvocationMarshaller.setNoResponse(flistener);
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return;
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}
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// let the source manager know that this guy is departing via the specified portal
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srcmgr.willTraversePortal(fsource, fdest);
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SpotSceneManager sscmgr = (SpotSceneManager)scmgr;
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finishTraversePortalRequest(fsource, sscmgr, fsceneVer, fdest, flistener);
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}
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public void sceneFailedToResolve (
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int rsceneId, Exception reason) {
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Log.warning("Unable to resolve target scene [sceneId=" + rsceneId +
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", reason=" + reason + "].");
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// pretend like the scene doesn't exist to the client
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flistener.requestFailed(NO_SUCH_PLACE);
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}
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};
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_screg.resolveScene(fdest.targetSceneId, rl);
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}
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/**
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* This is called after the scene to which we are moving is guaranteed to have been loaded into
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* the server.
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*/
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protected void finishTraversePortalRequest (
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BodyObject source, SpotSceneManager destmgr, int sceneVer, Portal dest,
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SceneMoveListener listener)
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{
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// let the destination scene manager know that we're coming in
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destmgr.mapEnteringBody(source, dest);
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try {
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// move to the place object associated with this scene
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_screg.effectSceneMove(source, destmgr, sceneVer, listener);
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} catch (InvocationException sfe) {
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listener.requestFailed(sfe.getMessage());
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// and let the destination scene manager know that we're no
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// longer coming in
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destmgr.clearEnteringBody(source);
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}
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_screg.resolveScene(dest.targetSceneId, new SpotSceneMoveHandler(
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srcmgr, body, sceneId, destSceneVer, dest, listener));
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}
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/**
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@@ -0,0 +1,69 @@
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.spot.server;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.server.SceneManager;
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import com.threerings.whirled.server.SceneMoveHandler;
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import com.threerings.whirled.spot.data.Portal;
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/**
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* Moves a player between scenes, accounting for their exit and entry via portals.
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*/
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public class SpotSceneMoveHandler extends SceneMoveHandler
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{
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public SpotSceneMoveHandler (SpotSceneManager srcmgr, BodyObject body, int sceneId,
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int sceneVer, Portal dest, SceneService.SceneMoveListener listener)
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{
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super(body, sceneId, sceneVer, listener);
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_srcmgr = srcmgr;
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_dest = dest;
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}
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@Override // from AbstractSceneMoveHandler
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protected void effectSceneMove (SceneManager scmgr)
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throws InvocationException
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{
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// let the source manager know that this guy is departing via the specified portal
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_srcmgr.willTraversePortal(_body, _dest);
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// let the destination scene manager know that we're coming in
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SpotSceneManager destmgr = (SpotSceneManager)scmgr;
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destmgr.mapEnteringBody(_body, _dest);
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try {
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super.effectSceneMove(destmgr);
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} catch (InvocationException ie) {
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// if anything goes haywire, clear out our entering status
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destmgr.clearEnteringBody(_body);
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throw ie;
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}
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}
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protected SpotSceneManager _srcmgr;
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protected Portal _dest;
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}
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