Use ClassUtil.isSameClass().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@40 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -133,7 +133,7 @@ public /*abstract*/ class GameConfig extends PlaceConfig
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public function equals (other :Object) :Boolean
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{
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// make sure they're of the same class
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if (ClassUtil.getClassName(other) == ClassUtil.getClassName(this)) {
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if (ClassUtil.isSameClass(other, this)) {
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var that :GameConfig = GameConfig(other);
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return this.rated == that.rated;
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