We need to sort card sprites using a comparator if we want to sort them not
based on render order as we use render order. Also some widening. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@301 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -203,19 +203,6 @@ public class CardSprite extends FadableImageSprite
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gfx.setTransform(otrans);
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gfx.setTransform(otrans);
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}
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}
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/**
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* Compares this to another card sprite based on their cards.
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*/
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protected int naturalCompareTo (AbstractMedia other)
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{
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CardSprite cs = (CardSprite)other;
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if (_card == null || cs._card == null) {
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return 0;
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} else {
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return _card.compareTo(cs._card);
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}
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}
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/**
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/**
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* Updates the mirage according to the current state.
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* Updates the mirage according to the current state.
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*/
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*/
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