From bf230b899861e9abcd608fb653429ad6d4740b31 Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Mon, 9 Apr 2007 20:37:05 +0000 Subject: [PATCH] - Fixed bug with creating the default header. - Don't set up the players labels if we're not connected. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@272 c613c5cb-e716-0410-b11b-feb51c14d237 --- src/as/com/threerings/ezgame/PlayersDisplay.as | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/as/com/threerings/ezgame/PlayersDisplay.as b/src/as/com/threerings/ezgame/PlayersDisplay.as index b125bf17..30bc5607 100644 --- a/src/as/com/threerings/ezgame/PlayersDisplay.as +++ b/src/as/com/threerings/ezgame/PlayersDisplay.as @@ -82,6 +82,10 @@ public class PlayersDisplay extends Sprite maxWidth = label.textWidth + TEXTWIDTH_ADD; } + if (!_gameCtrl.isConnected()) { + return; // nothing to do + } + var players :Array = _gameCtrl.seating.getPlayerIds(); // create a label for each player @@ -128,7 +132,7 @@ public class PlayersDisplay extends Sprite protected function createHeader () :TextField { - var label :TextField = createHeader(); + var label :TextField = new TextField(); // damn stylesheet doesn't seem to actually -work- // var style :StyleSheet = new StyleSheet(); // style.fontWeight = "bold";