Yay for rabbit holes. Revamped the table services to decouple them from places.
While I was in there, I extracted the communication between the client and the TableManager into a new-style "embedded in the TableLobbyObject" service instead of wonkily routing everything through the global ParlorService and the ParlorProvider (which got merged into the ParlorManager as a part of this rabbit holery). The GG build will break... I will fix it. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@255 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -61,7 +61,6 @@
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<fileset dir="src/java" includes="**/*Service.java"
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excludes="**/InvocationService.java"/>
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<providerless service="SimulatorService"/>
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<providerless service="ParlorService"/>
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<providerless service="SpotService"/>
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<providerless service="ZoneService"/>
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<providerless service="SceneService"/>
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@@ -24,10 +24,7 @@ package com.threerings.parlor.client {
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import flash.utils.ByteArray;
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import com.threerings.parlor.client.ParlorService;
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import com.threerings.parlor.client.ParlorService_InviteListener;
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import com.threerings.parlor.client.ParlorService_TableListener;
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import com.threerings.parlor.data.ParlorMarshaller_InviteMarshaller;
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import com.threerings.parlor.data.ParlorMarshaller_TableMarshaller;
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import com.threerings.parlor.data.TableConfig;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService;
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@@ -44,25 +41,13 @@ public interface ParlorService extends InvocationService
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// from Java interface ParlorService
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function cancel (arg1 :Client, arg2 :int, arg3 :InvocationService_InvocationListener) :void;
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// from Java interface ParlorService
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function createTable (arg1 :Client, arg2 :int, arg3 :TableConfig, arg4 :GameConfig, arg5 :ParlorService_TableListener) :void;
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// from Java interface ParlorService
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function invite (arg1 :Client, arg2 :Name, arg3 :GameConfig, arg4 :ParlorService_InviteListener) :void;
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// from Java interface ParlorService
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function joinTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :int, arg5 :InvocationService_InvocationListener) :void;
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// from Java interface ParlorService
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function leaveTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void;
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// from Java interface ParlorService
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function respond (arg1 :Client, arg2 :int, arg3 :int, arg4 :Object, arg5 :InvocationService_InvocationListener) :void;
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// from Java interface ParlorService
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function startSolitaire (arg1 :Client, arg2 :GameConfig, arg3 :InvocationService_ConfirmListener) :void;
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// from Java interface ParlorService
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function startTableNow (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void;
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}
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}
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@@ -26,10 +26,7 @@ import com.threerings.util.*; // for Float, Integer, etc.
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import com.threerings.parlor.client.ParlorService;
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import com.threerings.parlor.client.ParlorService_InviteListener;
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import com.threerings.parlor.client.ParlorService_TableListener;
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import com.threerings.parlor.data.ParlorMarshaller_InviteMarshaller;
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import com.threerings.parlor.data.ParlorMarshaller_TableMarshaller;
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import com.threerings.parlor.data.TableConfig;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService_ConfirmListener;
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@@ -0,0 +1,51 @@
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.parlor.client {
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import flash.utils.ByteArray;
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import com.threerings.parlor.client.TableService;
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import com.threerings.parlor.data.TableConfig;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.presents.client.InvocationService_InvocationListener;
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import com.threerings.presents.client.InvocationService_ResultListener;
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import com.threerings.presents.data.InvocationMarshaller_ResultMarshaller;
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/**
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* An ActionScript version of the Java TableService interface.
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*/
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public interface TableService extends InvocationService
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{
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// from Java interface TableService
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function createTable (arg1 :Client, arg2 :TableConfig, arg3 :GameConfig, arg4 :InvocationService_ResultListener) :void;
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// from Java interface TableService
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function joinTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void;
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// from Java interface TableService
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function leaveTable (arg1 :Client, arg2 :int, arg3 :InvocationService_InvocationListener) :void;
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// from Java interface TableService
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function startTableNow (arg1 :Client, arg2 :int, arg3 :InvocationService_InvocationListener) :void;
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}
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}
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@@ -0,0 +1,44 @@
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//
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||||
// $Id$
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||||
//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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||||
// http://www.threerings.net/code/vilya/
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||||
//
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||||
// This library is free software; you can redistribute it and/or modify it
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||||
// under the terms of the GNU Lesser General Public License as published
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||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
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||||
//
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||||
// This library is distributed in the hope that it will be useful,
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||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
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||||
package com.threerings.parlor.client {
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import flash.utils.ByteArray;
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import com.threerings.util.*; // for Float, Integer, etc.
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||||
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import com.threerings.parlor.client.TableService;
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import com.threerings.parlor.client.TableService_TableListener;
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import com.threerings.parlor.data.TableConfig;
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import com.threerings.parlor.data.TableMarshaller_TableMarshaller;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService_InvocationListener;
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/**
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* An ActionScript version of the Java TableService_TableListener interface.
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*/
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public interface TableService_TableListener
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extends InvocationService_InvocationListener
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{
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// from Java TableService_TableListener
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function tableCreated (arg1 :int) :void
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}
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}
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@@ -26,10 +26,7 @@ import com.threerings.util.*; // for Float, Integer, etc.
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import com.threerings.parlor.client.ParlorService;
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import com.threerings.parlor.client.ParlorService_InviteListener;
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||||
import com.threerings.parlor.client.ParlorService_TableListener;
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||||
import com.threerings.parlor.data.ParlorMarshaller_InviteMarshaller;
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||||
import com.threerings.parlor.data.ParlorMarshaller_TableMarshaller;
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||||
import com.threerings.parlor.data.TableConfig;
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||||
import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService_ConfirmListener;
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@@ -62,21 +59,8 @@ public class ParlorMarshaller extends InvocationMarshaller
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||||
]);
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||||
}
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||||
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/** The method id used to dispatch {@link #createTable} requests. */
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public static const CREATE_TABLE :int = 2;
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// from interface ParlorService
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public function createTable (arg1 :Client, arg2 :int, arg3 :TableConfig, arg4 :GameConfig, arg5 :ParlorService_TableListener) :void
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{
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var listener5 :ParlorMarshaller_TableMarshaller = new ParlorMarshaller_TableMarshaller();
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listener5.listener = arg5;
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sendRequest(arg1, CREATE_TABLE, [
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Integer.valueOf(arg2), arg3, arg4, listener5
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]);
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}
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/** The method id used to dispatch {@link #invite} requests. */
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public static const INVITE :int = 3;
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public static const INVITE :int = 2;
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// from interface ParlorService
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public function invite (arg1 :Client, arg2 :Name, arg3 :GameConfig, arg4 :ParlorService_InviteListener) :void
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@@ -88,34 +72,8 @@ public class ParlorMarshaller extends InvocationMarshaller
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]);
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||||
}
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||||
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/** The method id used to dispatch {@link #joinTable} requests. */
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public static const JOIN_TABLE :int = 4;
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// from interface ParlorService
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public function joinTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :int, arg5 :InvocationService_InvocationListener) :void
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||||
{
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var listener5 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
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listener5.listener = arg5;
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sendRequest(arg1, JOIN_TABLE, [
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Integer.valueOf(arg2), Integer.valueOf(arg3), Integer.valueOf(arg4), listener5
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]);
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}
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||||
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/** The method id used to dispatch {@link #leaveTable} requests. */
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public static const LEAVE_TABLE :int = 5;
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||||
|
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// from interface ParlorService
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public function leaveTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void
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||||
{
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||||
var listener4 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, LEAVE_TABLE, [
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||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
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||||
]);
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||||
}
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||||
/** The method id used to dispatch {@link #respond} requests. */
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public static const RESPOND :int = 6;
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public static const RESPOND :int = 3;
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||||
|
||||
// from interface ParlorService
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||||
public function respond (arg1 :Client, arg2 :int, arg3 :int, arg4 :Object, arg5 :InvocationService_InvocationListener) :void
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@@ -128,7 +86,7 @@ public class ParlorMarshaller extends InvocationMarshaller
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||||
}
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||||
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||||
/** The method id used to dispatch {@link #startSolitaire} requests. */
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||||
public static const START_SOLITAIRE :int = 7;
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public static const START_SOLITAIRE :int = 4;
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||||
|
||||
// from interface ParlorService
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||||
public function startSolitaire (arg1 :Client, arg2 :GameConfig, arg3 :InvocationService_ConfirmListener) :void
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||||
@@ -139,18 +97,5 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
arg2, listener3
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||||
]);
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #startTableNow} requests. */
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||||
public static const START_TABLE_NOW :int = 8;
|
||||
|
||||
// from interface ParlorService
|
||||
public function startTableNow (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void
|
||||
{
|
||||
var listener4 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, START_TABLE_NOW, [
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
|
||||
]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ import com.threerings.util.*; // for Float, Integer, etc.
|
||||
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.client.ParlorService_InviteListener;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.data {
|
||||
|
||||
import flash.utils.ByteArray;
|
||||
import com.threerings.util.*; // for Float, Integer, etc.
|
||||
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService_InvocationListener;
|
||||
import com.threerings.presents.client.InvocationService_ResultListener;
|
||||
import com.threerings.presents.data.InvocationMarshaller;
|
||||
import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
|
||||
import com.threerings.presents.data.InvocationMarshaller_ResultMarshaller;
|
||||
|
||||
/**
|
||||
* Provides the implementation of the {@link TableService} interface
|
||||
* that marshalls the arguments and delivers the request to the provider
|
||||
* on the server. Also provides an implementation of the response listener
|
||||
* interfaces that marshall the response arguments and deliver them back
|
||||
* to the requesting client.
|
||||
*/
|
||||
public class TableMarshaller extends InvocationMarshaller
|
||||
implements TableService
|
||||
{
|
||||
/** The method id used to dispatch {@link #createTable} requests. */
|
||||
public static const CREATE_TABLE :int = 1;
|
||||
|
||||
// from interface TableService
|
||||
public function createTable (arg1 :Client, arg2 :TableConfig, arg3 :GameConfig, arg4 :InvocationService_ResultListener) :void
|
||||
{
|
||||
var listener4 :InvocationMarshaller_ResultMarshaller = new InvocationMarshaller_ResultMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, CREATE_TABLE, [
|
||||
arg2, arg3, listener4
|
||||
]);
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #joinTable} requests. */
|
||||
public static const JOIN_TABLE :int = 2;
|
||||
|
||||
// from interface TableService
|
||||
public function joinTable (arg1 :Client, arg2 :int, arg3 :int, arg4 :InvocationService_InvocationListener) :void
|
||||
{
|
||||
var listener4 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, JOIN_TABLE, [
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
|
||||
]);
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #leaveTable} requests. */
|
||||
public static const LEAVE_TABLE :int = 3;
|
||||
|
||||
// from interface TableService
|
||||
public function leaveTable (arg1 :Client, arg2 :int, arg3 :InvocationService_InvocationListener) :void
|
||||
{
|
||||
var listener3 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
|
||||
listener3.listener = arg3;
|
||||
sendRequest(arg1, LEAVE_TABLE, [
|
||||
Integer.valueOf(arg2), listener3
|
||||
]);
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #startTableNow} requests. */
|
||||
public static const START_TABLE_NOW :int = 4;
|
||||
|
||||
// from interface TableService
|
||||
public function startTableNow (arg1 :Client, arg2 :int, arg3 :InvocationService_InvocationListener) :void
|
||||
{
|
||||
var listener3 :InvocationMarshaller_ListenerMarshaller = new InvocationMarshaller_ListenerMarshaller();
|
||||
listener3.listener = arg3;
|
||||
sendRequest(arg1, START_TABLE_NOW, [
|
||||
Integer.valueOf(arg2), listener3
|
||||
]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.data {
|
||||
|
||||
import flash.utils.ByteArray;
|
||||
import com.threerings.util.*; // for Float, Integer, etc.
|
||||
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.client.TableService_TableListener;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
|
||||
|
||||
/**
|
||||
* Marshalls instances of the TableService_TableMarshaller interface.
|
||||
*/
|
||||
public class TableMarshaller_TableMarshaller
|
||||
extends InvocationMarshaller_ListenerMarshaller
|
||||
{
|
||||
/** The method id used to dispatch {@link #tableCreated} responses. */
|
||||
public static const TABLE_CREATED :int = 1;
|
||||
|
||||
// from InvocationMarshaller_ListenerMarshaller
|
||||
override public function dispatchResponse (methodId :int, args :Array) :void
|
||||
{
|
||||
switch (methodId) {
|
||||
case TABLE_CREATED:
|
||||
(listener as TableService_TableListener).tableCreated(
|
||||
(args[0] as int));
|
||||
return;
|
||||
|
||||
default:
|
||||
super.dispatchResponse(methodId, args);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,8 +27,7 @@ import com.threerings.parlor.server.TableManagerProvider;
|
||||
import com.threerings.micasa.lobby.LobbyManager;
|
||||
|
||||
/**
|
||||
* Extends lobby manager only to ensure that a table lobby object is used
|
||||
* for table lobbies.
|
||||
* Extends lobby manager only to ensure that a table lobby object is used for table lobbies.
|
||||
*/
|
||||
public class TableLobbyManager
|
||||
extends LobbyManager implements TableManagerProvider
|
||||
@@ -37,10 +36,8 @@ public class TableLobbyManager
|
||||
protected void didStartup ()
|
||||
{
|
||||
super.didStartup();
|
||||
|
||||
// now that we have our place object, we can create our table
|
||||
// manager
|
||||
_tmgr = new TableManager(this);
|
||||
// now that we have our place object, we can create our table manager
|
||||
_tmgr = new TableManager(getPlaceObject());
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
|
||||
@@ -21,46 +21,59 @@
|
||||
|
||||
package com.threerings.micasa.lobby.table;
|
||||
|
||||
import com.threerings.presents.dobj.DSet;
|
||||
import com.threerings.parlor.data.Table;
|
||||
import com.threerings.parlor.data.TableMarshaller;
|
||||
import com.threerings.presents.dobj.DSet;
|
||||
|
||||
import com.threerings.micasa.lobby.LobbyObject;
|
||||
|
||||
public class TableLobbyObject
|
||||
extends LobbyObject
|
||||
public class TableLobbyObject extends LobbyObject
|
||||
implements com.threerings.parlor.data.TableLobbyObject
|
||||
{
|
||||
// AUTO-GENERATED: FIELDS START
|
||||
/** The field name of the <code>tableSet</code> field. */
|
||||
public static final String TABLE_SET = "tableSet";
|
||||
|
||||
/** The field name of the <code>tableService</code> field. */
|
||||
public static final String TABLE_SERVICE = "tableService";
|
||||
// AUTO-GENERATED: FIELDS END
|
||||
|
||||
/** A set containing all of the tables being managed by this lobby. */
|
||||
public DSet tableSet = new DSet();
|
||||
|
||||
// documentation inherited
|
||||
/** Handles our table services. */
|
||||
public TableMarshaller tableService;
|
||||
|
||||
// from interface TableLobbyObject
|
||||
public DSet getTables ()
|
||||
{
|
||||
return tableSet;
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
// from interface TableLobbyObject
|
||||
public void addToTables (Table table)
|
||||
{
|
||||
addToTableSet(table);
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
// from interface TableLobbyObject
|
||||
public void updateTables (Table table)
|
||||
{
|
||||
updateTableSet(table);
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
// from interface TableLobbyObject
|
||||
public void removeFromTables (Comparable key)
|
||||
{
|
||||
removeFromTableSet(key);
|
||||
}
|
||||
|
||||
// from interface TableLobbyObject
|
||||
public TableMarshaller getTableService ()
|
||||
{
|
||||
return tableService;
|
||||
}
|
||||
|
||||
// AUTO-GENERATED: METHODS START
|
||||
/**
|
||||
* Requests that the specified entry be added to the
|
||||
@@ -109,5 +122,21 @@ public class TableLobbyObject
|
||||
(value == null) ? null : value.typedClone();
|
||||
this.tableSet = clone;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the <code>tableService</code> field be set to the
|
||||
* specified value. The local value will be updated immediately and an
|
||||
* event will be propagated through the system to notify all listeners
|
||||
* that the attribute did change. Proxied copies of this object (on
|
||||
* clients) will apply the value change when they received the
|
||||
* attribute changed notification.
|
||||
*/
|
||||
public void setTableService (TableMarshaller value)
|
||||
{
|
||||
TableMarshaller ovalue = this.tableService;
|
||||
requestAttributeChange(
|
||||
TABLE_SERVICE, value, ovalue);
|
||||
this.tableService = value;
|
||||
}
|
||||
// AUTO-GENERATED: METHODS END
|
||||
}
|
||||
|
||||
@@ -26,16 +26,13 @@ import com.threerings.util.Name;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
|
||||
/**
|
||||
* Provides an interface to the various parlor invocation services.
|
||||
* Presently these services are limited to the various matchmaking
|
||||
* mechanisms. It is unlikely that client code will want to make direct
|
||||
* use of this class, instead they would make use of the programmatic
|
||||
* interface provided by the {@link ParlorDirector}.
|
||||
* Provides an interface to the various parlor invocation services. Presently these services are
|
||||
* limited to the various matchmaking mechanisms. It is unlikely that client code will want to make
|
||||
* direct use of this class, instead they would make use of the programmatic interface provided by
|
||||
* the {@link ParlorDirector}.
|
||||
*/
|
||||
public interface ParlorService extends InvocationService
|
||||
{
|
||||
@@ -51,124 +48,49 @@ public interface ParlorService extends InvocationService
|
||||
}
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to generate
|
||||
* your invitation request via {@link ParlorDirector#invite}. Requests
|
||||
* that an invitation be delivered to the named user, requesting that
|
||||
* they join the inviting user in a game, the details of which are
|
||||
* You probably don't want to call this directly, but want to generate your invitation request
|
||||
* via {@link ParlorDirector#invite}. Requests that an invitation be delivered to the named
|
||||
* user, requesting that they join the inviting user in a game, the details of which are
|
||||
* specified in the supplied game config object.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param invitee the username of the user to be invited.
|
||||
* @param config a game config object detailing the type and
|
||||
* configuration of the game to be created.
|
||||
* @param config a game config object detailing the type and configuration of the game to be
|
||||
* created.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void invite (Client client, Name invitee, GameConfig config,
|
||||
InviteListener listener);
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call one
|
||||
* of {@link Invitation#accept}, {@link Invitation#refuse}, or {@link
|
||||
* Invitation#counter}. Requests that an invitation response be
|
||||
* delivered with the specified parameters.
|
||||
* You probably don't want to call this directly, but want to call one of {@link
|
||||
* Invitation#accept}, {@link Invitation#refuse}, or {@link Invitation#counter}. Requests that
|
||||
* an invitation response be delivered with the specified parameters.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param inviteId the unique id previously assigned by the server to
|
||||
* this invitation.
|
||||
* @param code the response code to use in responding to the
|
||||
* invitation.
|
||||
* @param arg the argument associated with the response (a string
|
||||
* message from the player explaining why the response was refused in
|
||||
* the case of an invitation refusal or an updated game configuration
|
||||
* object in the case of a counter-invitation, or null in the case of
|
||||
* an accepted invitation).
|
||||
* @param inviteId the unique id previously assigned by the server to this invitation.
|
||||
* @param code the response code to use in responding to the invitation.
|
||||
* @param arg the argument associated with the response (a string message from the player
|
||||
* explaining why the response was refused in the case of an invitation refusal or an updated
|
||||
* game configuration object in the case of a counter-invitation, or null in the case of an
|
||||
* accepted invitation).
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void respond (Client client, int inviteId, int code, Object arg,
|
||||
InvocationListener listener);
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call
|
||||
* {@link Invitation#cancel}. Requests that an outstanding
|
||||
* invitation be cancelled.
|
||||
* You probably don't want to call this directly, but want to call {@link
|
||||
* Invitation#cancel}. Requests that an outstanding invitation be cancelled.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param inviteId the unique id previously assigned by the server to
|
||||
* this invitation.
|
||||
* @param inviteId the unique id previously assigned by the server to this invitation.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void cancel (Client client, int inviteId,
|
||||
InvocationListener listener);
|
||||
public void cancel (Client client, int inviteId, InvocationListener listener);
|
||||
|
||||
/**
|
||||
* Used to communicate responses to {@link #createTable}, {@link
|
||||
* #joinTable}, and {@link #leaveTable} requests.
|
||||
* Requests to start a single player game with the specified game configuration.
|
||||
*/
|
||||
public static interface TableListener extends InvocationListener
|
||||
{
|
||||
public void tableCreated (int tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call
|
||||
* {@link TableDirector#createTable}. Requests that a new table be
|
||||
* created.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param lobbyOid the oid of the lobby that will contain the newly
|
||||
* created table.
|
||||
* @param tableConfig the table configuration parameters.
|
||||
* @param config the game config for the game to be matchmade by the
|
||||
* table.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void createTable (Client client, int lobbyOid,
|
||||
TableConfig tableConfig, GameConfig config, TableListener listener);
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call
|
||||
* {@link TableDirector#joinTable}. Requests that the current user
|
||||
* be added to the specified table at the specified position.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param lobbyOid the oid of the lobby that contains the table.
|
||||
* @param tableId the unique id of the table to which this user wishes
|
||||
* to be added.
|
||||
* @param position the position at the table to which this user desires
|
||||
* to be added.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void joinTable (Client client, int lobbyOid, int tableId,
|
||||
int position, InvocationListener listener);
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call
|
||||
* {@link TableDirector#leaveTable}. Requests that the current user be
|
||||
* removed from the specified table.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param lobbyOid the oid of the lobby that contains the table.
|
||||
* @param tableId the unique id of the table from which this user
|
||||
* wishes to be removed.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void leaveTable (Client client, int lobbyOid, int tableId,
|
||||
InvocationListener listener);
|
||||
|
||||
/**
|
||||
* You probably don't want to call this directly, but want to call
|
||||
* {@link TableDirector#startTableNow}. Requests that the specified
|
||||
* table be started now, even if all seats are not occupied. This
|
||||
* will always fail if called by any other player than that seated
|
||||
* in position 0 (usually the creator).
|
||||
*/
|
||||
public void startTableNow (Client client, int lobbyOid, int tableId,
|
||||
InvocationListener listener);
|
||||
|
||||
/**
|
||||
* Requests to start a single player game with the specified game
|
||||
* configuration.
|
||||
*/
|
||||
public void startSolitaire (Client client, GameConfig config,
|
||||
ConfirmListener listener);
|
||||
public void startSolitaire (Client client, GameConfig config, ConfirmListener listener);
|
||||
}
|
||||
|
||||
@@ -44,39 +44,32 @@ import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.util.ParlorContext;
|
||||
|
||||
/**
|
||||
* As tables are created and managed within the scope of a place (a
|
||||
* lobby), we want to fold the table management functionality into the
|
||||
* standard hierarchy of place controllers that deal with place-related
|
||||
* functionality on the client. Thus, instead of forcing places that
|
||||
* expect to have tables to extend a <code>TableLobbyController</code> or
|
||||
* something similar, we instead provide the table director which can be
|
||||
* instantiated by the place controller (or specific table related views)
|
||||
* to handle the table matchmaking services.
|
||||
* As tables are created and managed within the scope of a place (a lobby), we want to fold the
|
||||
* table management functionality into the standard hierarchy of place controllers that deal with
|
||||
* place-related functionality on the client. Thus, instead of forcing places that expect to have
|
||||
* tables to extend a <code>TableLobbyController</code> or something similar, we instead provide
|
||||
* the table director which can be instantiated by the place controller (or specific table related
|
||||
* views) to handle the table matchmaking services.
|
||||
*
|
||||
* <p> Entites that do so, will need to implement the {@link
|
||||
* TableObserver} interface so that the table director can notify them
|
||||
* when table related things happen.
|
||||
* <p> Entites that do so, will need to implement the {@link TableObserver} interface so that the
|
||||
* table director can notify them when table related things happen.
|
||||
*
|
||||
* <p> The table services expect that the place object being used as a
|
||||
* lobby in which the table matchmaking takes place implements the {@link
|
||||
* TableLobbyObject} interface.
|
||||
* <p> The table services expect that the place object being used as a lobby in which the table
|
||||
* matchmaking takes place implements the {@link TableLobbyObject} interface.
|
||||
*/
|
||||
public class TableDirector extends BasicDirector
|
||||
implements SetListener, ParlorService.TableListener
|
||||
implements SetListener, TableService.ResultListener
|
||||
{
|
||||
/**
|
||||
* Creates a new table director to manage tables with the specified
|
||||
* observer which will receive callbacks when interesting table
|
||||
* related things happen.
|
||||
* Creates a new table director to manage tables with the specified observer which will receive
|
||||
* callbacks when interesting table related things happen.
|
||||
*
|
||||
* @param ctx the parlor context in use by the client.
|
||||
* @param tableField the field name of the distributed set that
|
||||
* contains the tables we will be managing.
|
||||
* @param observer the entity that will receive callbacks when things
|
||||
* happen to the tables.
|
||||
* @param tableField the field name of the distributed set that contains the tables we will be
|
||||
* managing.
|
||||
* @param observer the entity that will receive callbacks when things happen to the tables.
|
||||
*/
|
||||
public TableDirector (
|
||||
ParlorContext ctx, String tableField, TableObserver observer)
|
||||
public TableDirector (ParlorContext ctx, String tableField, TableObserver observer)
|
||||
{
|
||||
super(ctx);
|
||||
|
||||
@@ -87,39 +80,33 @@ public class TableDirector extends BasicDirector
|
||||
}
|
||||
|
||||
/**
|
||||
* This must be called by the entity that uses the table director when
|
||||
* the using entity prepares to enter and display a place. It is
|
||||
* assumed that the client is already subscribed to the provided place
|
||||
* object.
|
||||
* This must be called by the entity that uses the table director when the using entity
|
||||
* prepares to enter and display a place. It is assumed that the client is already subscribed
|
||||
* to the provided place object.
|
||||
*/
|
||||
public void willEnterPlace (PlaceObject place)
|
||||
{
|
||||
// the place should be a TableLobbyObject
|
||||
_tlobj = (TableLobbyObject) place;
|
||||
_lobby = place;
|
||||
|
||||
_tlobj = (TableLobbyObject)place;
|
||||
// add ourselves as a listener to the place object
|
||||
place.addListener(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* This must be called by the entity that uses the table director when
|
||||
* the using entity has left and is done displaying a place.
|
||||
* This must be called by the entity that uses the table director when the using entity has
|
||||
* left and is done displaying a place.
|
||||
*/
|
||||
public void didLeavePlace (PlaceObject place)
|
||||
{
|
||||
// remove our listenership
|
||||
place.removeListener(this);
|
||||
|
||||
// clear out our lobby reference
|
||||
_lobby = null;
|
||||
// clear out our reference
|
||||
_tlobj = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified observer be added to the list of
|
||||
* observers that are notified when this client sits down at or stands
|
||||
* up from a table.
|
||||
* Requests that the specified observer be added to the list of observers that are notified
|
||||
* when this client sits down at or stands up from a table.
|
||||
*/
|
||||
public void addSeatednessObserver (SeatednessObserver observer)
|
||||
{
|
||||
@@ -127,9 +114,8 @@ public class TableDirector extends BasicDirector
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified observer be removed from to the list of
|
||||
* observers that are notified when this client sits down at or stands
|
||||
* up from a table.
|
||||
* Requests that the specified observer be removed from to the list of observers that are
|
||||
* notified when this client sits down at or stands up from a table.
|
||||
*/
|
||||
public void removeSeatednessObserver (SeatednessObserver observer)
|
||||
{
|
||||
@@ -137,8 +123,7 @@ public class TableDirector extends BasicDirector
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if this client is currently seated at a table, false
|
||||
* if they are not.
|
||||
* Returns true if this client is currently seated at a table, false if they are not.
|
||||
*/
|
||||
public boolean isSeated ()
|
||||
{
|
||||
@@ -146,117 +131,100 @@ public class TableDirector extends BasicDirector
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a request to create a table with the specified game
|
||||
* configuration. This user will become the owner of this table and
|
||||
* will be added to the first position in the table. The response will
|
||||
* be communicated via the {@link TableObserver} interface.
|
||||
* Sends a request to create a table with the specified game configuration. This user will
|
||||
* become the owner of this table and will be added to the first position in the table. The
|
||||
* response will be communicated via the {@link TableObserver} interface.
|
||||
*/
|
||||
public void createTable (TableConfig tableConfig, GameConfig config)
|
||||
{
|
||||
// if we're already in a table, refuse the request
|
||||
if (_ourTable != null) {
|
||||
Log.warning("Ignoring request to create table as we're " +
|
||||
"already in a table [table=" + _ourTable + "].");
|
||||
Log.warning("Ignoring request to create table as we're already in a table " +
|
||||
"[table=" + _ourTable + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure we're currently in a place
|
||||
if (_lobby == null) {
|
||||
Log.warning("Requested to create a table but we're not " +
|
||||
"currently in a place [config=" + config + "].");
|
||||
if (_tlobj == null) {
|
||||
Log.warning("Requested to create a table but we're not currently in a place " +
|
||||
"[config=" + config + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// go ahead and issue the create request
|
||||
_pservice.createTable(_ctx.getClient(), _lobby.getOid(), tableConfig,
|
||||
config, this);
|
||||
_tlobj.getTableService().createTable(_ctx.getClient(), tableConfig, config, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a request to join the specified table at the specified
|
||||
* position. The response will be communicated via the {@link
|
||||
* TableObserver} interface.
|
||||
* Sends a request to join the specified table at the specified position. The response will be
|
||||
* communicated via the {@link TableObserver} interface.
|
||||
*/
|
||||
public void joinTable (int tableId, int position)
|
||||
{
|
||||
// if we're already in a table, refuse the request
|
||||
if (_ourTable != null) {
|
||||
Log.warning("Ignoring request to join table as we're " +
|
||||
"already in a table [table=" + _ourTable + "].");
|
||||
Log.warning("Ignoring request to join table as we're already in a table " +
|
||||
"[table=" + _ourTable + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure we're currently in a place
|
||||
if (_lobby == null) {
|
||||
Log.warning("Requested to join a table but we're not " +
|
||||
"currently in a place [tableId=" + tableId + "].");
|
||||
if (_tlobj == null) {
|
||||
Log.warning("Requested to join a table but we're not currently in a place " +
|
||||
"[tableId=" + tableId + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// issue the join request
|
||||
_pservice.joinTable(_ctx.getClient(), _lobby.getOid(), tableId,
|
||||
position, this);
|
||||
_tlobj.getTableService().joinTable(_ctx.getClient(), tableId, position, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a request to leave the specified table at which we are
|
||||
* presumably seated. The response will be communicated via the {@link
|
||||
* TableObserver} interface.
|
||||
* Sends a request to leave the specified table at which we are presumably seated. The response
|
||||
* will be communicated via the {@link TableObserver} interface.
|
||||
*/
|
||||
public void leaveTable (int tableId)
|
||||
{
|
||||
// make sure we're currently in a place
|
||||
if (_lobby == null) {
|
||||
Log.warning("Requested to leave a table but we're not " +
|
||||
"currently in a place [tableId=" + tableId + "].");
|
||||
if (_tlobj == null) {
|
||||
Log.warning("Requested to leave a table but we're not currently in a place " +
|
||||
"[tableId=" + tableId + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// issue the leave request
|
||||
_pservice.leaveTable(_ctx.getClient(), _lobby.getOid(), tableId, this);
|
||||
_tlobj.getTableService().leaveTable(_ctx.getClient(), tableId, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a request to have the specified table start now, even if
|
||||
* all the seats have not yet been filled.
|
||||
* Sends a request to have the specified table start now, even if all the seats have not yet
|
||||
* been filled.
|
||||
*/
|
||||
public void startTableNow (int tableId)
|
||||
{
|
||||
if (_lobby == null) {
|
||||
Log.warning("Requested to start a table but we're not " +
|
||||
"currently in a place [tableId=" + tableId + "].");
|
||||
if (_tlobj == null) {
|
||||
Log.warning("Requested to start a table but we're not currently in a place " +
|
||||
"[tableId=" + tableId + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
_pservice.startTableNow(_ctx.getClient(), _lobby.getOid(),
|
||||
tableId, this);
|
||||
_tlobj.getTableService().startTableNow(_ctx.getClient(), tableId, this);
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public void clientDidLogoff (Client client)
|
||||
{
|
||||
super.clientDidLogoff(client);
|
||||
_pservice = null;
|
||||
_lobby = null;
|
||||
_ourTable = null;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
protected void fetchServices (Client client)
|
||||
{
|
||||
// get a handle on our parlor services
|
||||
_pservice = (ParlorService)client.requireService(ParlorService.class);
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public void entryAdded (EntryAddedEvent event)
|
||||
{
|
||||
if (event.getName().equals(_tableField)) {
|
||||
Table table = (Table)event.getEntry();
|
||||
|
||||
// check to see if we just joined a table
|
||||
checkSeatedness(table);
|
||||
|
||||
// now let the observer know what's up
|
||||
_observer.tableAdded(table);
|
||||
}
|
||||
@@ -267,10 +235,8 @@ public class TableDirector extends BasicDirector
|
||||
{
|
||||
if (event.getName().equals(_tableField)) {
|
||||
Table table = (Table)event.getEntry();
|
||||
|
||||
// check to see if we just joined or left a table
|
||||
checkSeatedness(table);
|
||||
|
||||
// now let the observer know what's up
|
||||
_observer.tableUpdated(table);
|
||||
}
|
||||
@@ -281,43 +247,42 @@ public class TableDirector extends BasicDirector
|
||||
{
|
||||
if (event.getName().equals(_tableField)) {
|
||||
int tableId = ((Integer) event.getKey()).intValue();
|
||||
|
||||
// check to see if our table just disappeared
|
||||
if (_ourTable != null && tableId == _ourTable.tableId) {
|
||||
_ourTable = null;
|
||||
notifySeatedness(false);
|
||||
}
|
||||
|
||||
// now let the observer know what's up
|
||||
_observer.tableRemoved(tableId);
|
||||
}
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public void tableCreated (int tableId)
|
||||
// from interface TableService.ResultListener
|
||||
public void requestProcessed (Object result)
|
||||
{
|
||||
if (_lobby == null) {
|
||||
int tableId = (Integer)result;
|
||||
if (_tlobj == null) {
|
||||
// we've left, it's none of our concern anymore
|
||||
Log.info("Table created, but no lobby. [tableId=" + tableId + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// All this to check to see if we created a party game (and should now enter).
|
||||
Table table = (Table) _tlobj.getTables().get(tableId);
|
||||
if (table == null) {
|
||||
Log.warning("Table created, but where is it? [tableId=" + tableId + "]");
|
||||
return;
|
||||
}
|
||||
|
||||
// All this to check to see if we created a party game (and should now enter).
|
||||
if (table.gameOid != -1 && table.occupants.length == 0) {
|
||||
// let's boogie!
|
||||
_ctx.getParlorDirector().gameIsReady(table.gameOid);
|
||||
_ctx.getParlorDirector().gameIsReady(table.gameOid); // let's boogie!
|
||||
}
|
||||
}
|
||||
|
||||
// documentation inherited from interface
|
||||
public void requestFailed (String reason)
|
||||
{
|
||||
Log.warning("Table creation failed [reason=" + reason + "].");
|
||||
Log.warning("Table action failed [reason=" + reason + "].");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -328,9 +293,8 @@ public class TableDirector extends BasicDirector
|
||||
{
|
||||
Table oldTable = _ourTable;
|
||||
|
||||
// if this is the same table as our table, clear out our table
|
||||
// reference and allow it to be added back if we are still in the
|
||||
// table
|
||||
// if this is the same table as our table, clear out our table reference and allow it to be
|
||||
// added back if we are still in the table
|
||||
if (table.equals(_ourTable)) {
|
||||
_ourTable = null;
|
||||
}
|
||||
@@ -355,25 +319,18 @@ public class TableDirector extends BasicDirector
|
||||
*/
|
||||
protected void notifySeatedness (final boolean isSeated)
|
||||
{
|
||||
_seatedObservers.apply(
|
||||
new ObserverList.ObserverOp<SeatednessObserver>() {
|
||||
public boolean apply (SeatednessObserver so) {
|
||||
so.seatednessDidChange(isSeated);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
_seatedObservers.apply(new ObserverList.ObserverOp<SeatednessObserver>() {
|
||||
public boolean apply (SeatednessObserver so) {
|
||||
so.seatednessDidChange(isSeated);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/** A context by which we can access necessary client services. */
|
||||
protected ParlorContext _ctx;
|
||||
|
||||
/** Parlor server-side services. */
|
||||
protected ParlorService _pservice;
|
||||
|
||||
/** The place object in which we're currently managing tables. */
|
||||
protected PlaceObject _lobby;
|
||||
|
||||
/** The place object, cast as a TableLobbyObject. */
|
||||
/** Our TableLobbyObject. */
|
||||
protected TableLobbyObject _tlobj;
|
||||
|
||||
/** The field name of the distributed set that contains our tables. */
|
||||
@@ -385,8 +342,7 @@ public class TableDirector extends BasicDirector
|
||||
/** The table of which we are a member if any. */
|
||||
protected Table _ourTable;
|
||||
|
||||
/** An array of entities that want to hear about when we stand up or
|
||||
* sit down. */
|
||||
/** An array of entities that want to hear about when we stand up or sit down. */
|
||||
protected ObserverList<SeatednessObserver> _seatedObservers =
|
||||
new ObserverList<SeatednessObserver>(ObserverList.FAST_UNSAFE_NOTIFY);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.client;
|
||||
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
|
||||
/**
|
||||
* Provides table lobbying services.
|
||||
*/
|
||||
public interface TableService extends InvocationService
|
||||
{
|
||||
/**
|
||||
* Requests that a new table be created.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param tableConfig the table configuration parameters.
|
||||
* @param config the game config for the game to be matchmade by the table.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void createTable (Client client, TableConfig tableConfig, GameConfig config,
|
||||
ResultListener listener);
|
||||
|
||||
/**
|
||||
* Requests that the current user be added to the specified table at the specified position.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param tableId the unique id of the table to which this user wishes to be added.
|
||||
* @param position the position at the table to which this user desires to be added.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void joinTable (Client client, int tableId, int position, InvocationListener listener);
|
||||
|
||||
/**
|
||||
* Requests that the current user be removed from the specified table.
|
||||
*
|
||||
* @param client a connected, operational client instance.
|
||||
* @param tableId the unique id of the table from which this user wishes to be removed.
|
||||
* @param listener will receive and process the response.
|
||||
*/
|
||||
public void leaveTable (Client client, int tableId, InvocationListener listener);
|
||||
|
||||
/**
|
||||
* Requests that the specified table be started now, even if all seats are not occupied. This
|
||||
* will always fail if called by any other player than that seated in position 0 (usually the
|
||||
* creator).
|
||||
*/
|
||||
public void startTableNow (Client client, int tableId, InvocationListener listener);
|
||||
}
|
||||
@@ -22,7 +22,6 @@
|
||||
package com.threerings.parlor.data;
|
||||
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
@@ -75,41 +74,6 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Marshalls results to implementations of {@link TableListener}.
|
||||
*/
|
||||
public static class TableMarshaller extends ListenerMarshaller
|
||||
implements TableListener
|
||||
{
|
||||
/** The method id used to dispatch {@link #tableCreated}
|
||||
* responses. */
|
||||
public static final int TABLE_CREATED = 1;
|
||||
|
||||
// from interface TableMarshaller
|
||||
public void tableCreated (int arg1)
|
||||
{
|
||||
_invId = null;
|
||||
omgr.postEvent(new InvocationResponseEvent(
|
||||
callerOid, requestId, TABLE_CREATED,
|
||||
new Object[] { Integer.valueOf(arg1) }));
|
||||
}
|
||||
|
||||
@Override // from InvocationMarshaller
|
||||
public void dispatchResponse (int methodId, Object[] args)
|
||||
{
|
||||
switch (methodId) {
|
||||
case TABLE_CREATED:
|
||||
((TableListener)listener).tableCreated(
|
||||
((Integer)args[0]).intValue());
|
||||
return;
|
||||
|
||||
default:
|
||||
super.dispatchResponse(methodId, args);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #cancel} requests. */
|
||||
public static final int CANCEL = 1;
|
||||
|
||||
@@ -123,21 +87,8 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #createTable} requests. */
|
||||
public static final int CREATE_TABLE = 2;
|
||||
|
||||
// from interface ParlorService
|
||||
public void createTable (Client arg1, int arg2, TableConfig arg3, GameConfig arg4, ParlorService.TableListener arg5)
|
||||
{
|
||||
ParlorMarshaller.TableMarshaller listener5 = new ParlorMarshaller.TableMarshaller();
|
||||
listener5.listener = arg5;
|
||||
sendRequest(arg1, CREATE_TABLE, new Object[] {
|
||||
Integer.valueOf(arg2), arg3, arg4, listener5
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #invite} requests. */
|
||||
public static final int INVITE = 3;
|
||||
public static final int INVITE = 2;
|
||||
|
||||
// from interface ParlorService
|
||||
public void invite (Client arg1, Name arg2, GameConfig arg3, ParlorService.InviteListener arg4)
|
||||
@@ -149,34 +100,8 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #joinTable} requests. */
|
||||
public static final int JOIN_TABLE = 4;
|
||||
|
||||
// from interface ParlorService
|
||||
public void joinTable (Client arg1, int arg2, int arg3, int arg4, InvocationService.InvocationListener arg5)
|
||||
{
|
||||
ListenerMarshaller listener5 = new ListenerMarshaller();
|
||||
listener5.listener = arg5;
|
||||
sendRequest(arg1, JOIN_TABLE, new Object[] {
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), Integer.valueOf(arg4), listener5
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #leaveTable} requests. */
|
||||
public static final int LEAVE_TABLE = 5;
|
||||
|
||||
// from interface ParlorService
|
||||
public void leaveTable (Client arg1, int arg2, int arg3, InvocationService.InvocationListener arg4)
|
||||
{
|
||||
ListenerMarshaller listener4 = new ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, LEAVE_TABLE, new Object[] {
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #respond} requests. */
|
||||
public static final int RESPOND = 6;
|
||||
public static final int RESPOND = 3;
|
||||
|
||||
// from interface ParlorService
|
||||
public void respond (Client arg1, int arg2, int arg3, Object arg4, InvocationService.InvocationListener arg5)
|
||||
@@ -189,7 +114,7 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #startSolitaire} requests. */
|
||||
public static final int START_SOLITAIRE = 7;
|
||||
public static final int START_SOLITAIRE = 4;
|
||||
|
||||
// from interface ParlorService
|
||||
public void startSolitaire (Client arg1, GameConfig arg2, InvocationService.ConfirmListener arg3)
|
||||
@@ -200,17 +125,4 @@ public class ParlorMarshaller extends InvocationMarshaller
|
||||
arg2, listener3
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #startTableNow} requests. */
|
||||
public static final int START_TABLE_NOW = 8;
|
||||
|
||||
// from interface ParlorService
|
||||
public void startTableNow (Client arg1, int arg2, int arg3, InvocationService.InvocationListener arg4)
|
||||
{
|
||||
ListenerMarshaller listener4 = new ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, START_TABLE_NOW, new Object[] {
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,4 +53,15 @@ public interface TableLobbyObject
|
||||
* tables set (using the appropriate distributed object mechanisms).
|
||||
*/
|
||||
public void removeFromTables (Comparable key);
|
||||
|
||||
/**
|
||||
* Returns a reference to the table service configured in this object.
|
||||
*/
|
||||
public TableMarshaller getTableService ();
|
||||
|
||||
/**
|
||||
* Configures the table service that clients should use to communicate table requests back to
|
||||
* the table manager handling these tables.
|
||||
*/
|
||||
public void setTableService (TableMarshaller service);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.data;
|
||||
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.data.InvocationMarshaller;
|
||||
import com.threerings.presents.dobj.InvocationResponseEvent;
|
||||
|
||||
/**
|
||||
* Provides the implementation of the {@link TableService} interface
|
||||
* that marshalls the arguments and delivers the request to the provider
|
||||
* on the server. Also provides an implementation of the response listener
|
||||
* interfaces that marshall the response arguments and deliver them back
|
||||
* to the requesting client.
|
||||
*/
|
||||
public class TableMarshaller extends InvocationMarshaller
|
||||
implements TableService
|
||||
{
|
||||
/** The method id used to dispatch {@link #createTable} requests. */
|
||||
public static final int CREATE_TABLE = 1;
|
||||
|
||||
// from interface TableService
|
||||
public void createTable (Client arg1, TableConfig arg2, GameConfig arg3, InvocationService.ResultListener arg4)
|
||||
{
|
||||
InvocationMarshaller.ResultMarshaller listener4 = new InvocationMarshaller.ResultMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, CREATE_TABLE, new Object[] {
|
||||
arg2, arg3, listener4
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #joinTable} requests. */
|
||||
public static final int JOIN_TABLE = 2;
|
||||
|
||||
// from interface TableService
|
||||
public void joinTable (Client arg1, int arg2, int arg3, InvocationService.InvocationListener arg4)
|
||||
{
|
||||
ListenerMarshaller listener4 = new ListenerMarshaller();
|
||||
listener4.listener = arg4;
|
||||
sendRequest(arg1, JOIN_TABLE, new Object[] {
|
||||
Integer.valueOf(arg2), Integer.valueOf(arg3), listener4
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #leaveTable} requests. */
|
||||
public static final int LEAVE_TABLE = 3;
|
||||
|
||||
// from interface TableService
|
||||
public void leaveTable (Client arg1, int arg2, InvocationService.InvocationListener arg3)
|
||||
{
|
||||
ListenerMarshaller listener3 = new ListenerMarshaller();
|
||||
listener3.listener = arg3;
|
||||
sendRequest(arg1, LEAVE_TABLE, new Object[] {
|
||||
Integer.valueOf(arg2), listener3
|
||||
});
|
||||
}
|
||||
|
||||
/** The method id used to dispatch {@link #startTableNow} requests. */
|
||||
public static final int START_TABLE_NOW = 4;
|
||||
|
||||
// from interface TableService
|
||||
public void startTableNow (Client arg1, int arg2, InvocationService.InvocationListener arg3)
|
||||
{
|
||||
ListenerMarshaller listener3 = new ListenerMarshaller();
|
||||
listener3.listener = arg3;
|
||||
sendRequest(arg1, START_TABLE_NOW, new Object[] {
|
||||
Integer.valueOf(arg2), listener3
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,6 @@ package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.data.ParlorMarshaller;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
@@ -66,13 +65,6 @@ public class ParlorDispatcher extends InvocationDispatcher
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.CREATE_TABLE:
|
||||
((ParlorProvider)provider).createTable(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), (TableConfig)args[1], (GameConfig)args[2], (ParlorService.TableListener)args[3]
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.INVITE:
|
||||
((ParlorProvider)provider).invite(
|
||||
source,
|
||||
@@ -80,20 +72,6 @@ public class ParlorDispatcher extends InvocationDispatcher
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.JOIN_TABLE:
|
||||
((ParlorProvider)provider).joinTable(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (InvocationService.InvocationListener)args[3]
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.LEAVE_TABLE:
|
||||
((ParlorProvider)provider).leaveTable(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationService.InvocationListener)args[2]
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.RESPOND:
|
||||
((ParlorProvider)provider).respond(
|
||||
source,
|
||||
@@ -108,13 +86,6 @@ public class ParlorDispatcher extends InvocationDispatcher
|
||||
);
|
||||
return;
|
||||
|
||||
case ParlorMarshaller.START_TABLE_NOW:
|
||||
((ParlorProvider)provider).startTableNow(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationService.InvocationListener)args[2]
|
||||
);
|
||||
return;
|
||||
|
||||
default:
|
||||
super.dispatchRequest(source, methodId, args);
|
||||
return;
|
||||
|
||||
@@ -24,14 +24,18 @@ package com.threerings.parlor.server;
|
||||
import com.samskivert.util.HashIntMap;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
import com.threerings.presents.server.InvocationManager;
|
||||
|
||||
import com.threerings.crowd.data.BodyObject;
|
||||
import com.threerings.crowd.server.CrowdServer;
|
||||
import com.threerings.crowd.server.PlaceRegistry;
|
||||
|
||||
import com.threerings.parlor.Log;
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.data.ParlorCodes;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.game.server.GameManager;
|
||||
|
||||
@@ -42,11 +46,8 @@ import com.threerings.parlor.game.server.GameManager;
|
||||
* game.
|
||||
*/
|
||||
public class ParlorManager
|
||||
implements ParlorCodes
|
||||
implements ParlorCodes, ParlorProvider
|
||||
{
|
||||
/** Provides the server-side implementation of the parlor services. */
|
||||
public ParlorProvider parprov;
|
||||
|
||||
/**
|
||||
* Initializes the parlor manager. This should be called by the server that is making use of
|
||||
* the parlor services on the single instance of parlor manager that it has created.
|
||||
@@ -58,13 +59,78 @@ public class ParlorManager
|
||||
public void init (InvocationManager invmgr, PlaceRegistry plreg)
|
||||
{
|
||||
// create and register our invocation provider
|
||||
parprov = new ParlorProvider(this);
|
||||
invmgr.registerDispatcher(new ParlorDispatcher(parprov), PARLOR_GROUP);
|
||||
invmgr.registerDispatcher(new ParlorDispatcher(this), PARLOR_GROUP);
|
||||
|
||||
// keep this for later
|
||||
_plreg = plreg;
|
||||
}
|
||||
|
||||
// from interface ParlorProvider
|
||||
public void invite (ClientObject caller, Name invitee, GameConfig config,
|
||||
ParlorService.InviteListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
// Log.info("Handling invite request [source=" + source + ", invitee=" + invitee +
|
||||
// ", config=" + config + "].");
|
||||
|
||||
BodyObject source = (BodyObject)caller;
|
||||
String rsp = null;
|
||||
|
||||
// ensure that the invitee is online at present
|
||||
BodyObject target = CrowdServer.lookupBody(invitee);
|
||||
if (target == null) {
|
||||
throw new InvocationException(INVITEE_NOT_ONLINE);
|
||||
}
|
||||
|
||||
int inviteId = invite(source, target, config);
|
||||
listener.inviteReceived(inviteId);
|
||||
}
|
||||
|
||||
// from interface ParlorProvider
|
||||
public void respond (ClientObject caller, int inviteId, int code, Object arg,
|
||||
ParlorService.InvocationListener listener)
|
||||
{
|
||||
// pass this on to the parlor manager
|
||||
respondToInvite((BodyObject)caller, inviteId, code, arg);
|
||||
}
|
||||
|
||||
// from interface ParlorProvider
|
||||
public void cancel (ClientObject caller, int inviteId,
|
||||
ParlorService.InvocationListener listener)
|
||||
{
|
||||
cancelInvite((BodyObject)caller, inviteId);
|
||||
}
|
||||
|
||||
// from interface ParlorProvider
|
||||
public void startSolitaire (ClientObject caller, GameConfig config,
|
||||
ParlorService.ConfirmListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
BodyObject user = (BodyObject)caller;
|
||||
|
||||
Log.debug("Processing start solitaire [caller=" + user.who() + ", config=" + config + "].");
|
||||
|
||||
try {
|
||||
// just this fellow will be playing
|
||||
if (config.players == null || config.players.length == 0) {
|
||||
config.players = new Name[] { user.getVisibleName() };
|
||||
}
|
||||
|
||||
// create the game manager and begin its initialization process
|
||||
CrowdServer.plreg.createPlace(config);
|
||||
|
||||
// the game manager will notify the player that their game is
|
||||
// "ready", but tell the caller that we processed their request
|
||||
listener.requestProcessed();
|
||||
|
||||
} catch (InstantiationException ie) {
|
||||
Log.warning("Error instantiating game manager " +
|
||||
"[for=" + caller.who() + ", config=" + config + "].");
|
||||
Log.logStackTrace(ie);
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Issues an invitation from the <code>inviter</code> to the <code>invitee</code> for a game as
|
||||
* described by the supplied config object.
|
||||
@@ -79,8 +145,7 @@ public class ParlorManager
|
||||
* some reason (like the invited player has requested not to be disturbed). The explanation
|
||||
* will be provided in the message data of the exception.
|
||||
*/
|
||||
public int invite (BodyObject inviter, BodyObject invitee,
|
||||
GameConfig config)
|
||||
public int invite (BodyObject inviter, BodyObject invitee, GameConfig config)
|
||||
throws InvocationException
|
||||
{
|
||||
// Log.info("Received invitation request [inviter=" + inviter +
|
||||
|
||||
@@ -21,221 +21,41 @@
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.client.InvocationService.InvocationListener;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
import com.threerings.presents.server.InvocationProvider;
|
||||
|
||||
import com.threerings.crowd.data.BodyObject;
|
||||
import com.threerings.crowd.server.CrowdServer;
|
||||
import com.threerings.crowd.server.PlaceManager;
|
||||
|
||||
import com.threerings.parlor.Log;
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.data.ParlorCodes;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.game.server.GameManager;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
/**
|
||||
* The parlor provider handles the server side of the various Parlor
|
||||
* services that are made available for direct invocation by the client.
|
||||
* Primarily these are the matchmaking mechanisms.
|
||||
* Defines the server-side of the {@link ParlorService}.
|
||||
*/
|
||||
public class ParlorProvider
|
||||
implements InvocationProvider, ParlorCodes
|
||||
public interface ParlorProvider extends InvocationProvider
|
||||
{
|
||||
/**
|
||||
* Constructs a parlor provider instance which will be used to handle
|
||||
* all parlor-related invocation service requests. This is
|
||||
* automatically taken care of by the parlor manager, so no other
|
||||
* entity need instantiate and register a parlor provider.
|
||||
*
|
||||
* @param pmgr a reference to the parlor manager active in this
|
||||
* server.
|
||||
* Handles a {@link ParlorService#cancel} request.
|
||||
*/
|
||||
public ParlorProvider (ParlorManager pmgr)
|
||||
{
|
||||
_pmgr = pmgr;
|
||||
}
|
||||
public void cancel (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Processes a request from the client to invite another user to play
|
||||
* a game.
|
||||
* Handles a {@link ParlorService#invite} request.
|
||||
*/
|
||||
public void invite (ClientObject caller, Name invitee, GameConfig config,
|
||||
ParlorService.InviteListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
// Log.info("Handling invite request [source=" + source +
|
||||
// ", invitee=" + invitee + ", config=" + config + "].");
|
||||
|
||||
BodyObject source = (BodyObject)caller;
|
||||
String rsp = null;
|
||||
|
||||
// ensure that the invitee is online at present
|
||||
BodyObject target = CrowdServer.lookupBody(invitee);
|
||||
if (target == null) {
|
||||
throw new InvocationException(INVITEE_NOT_ONLINE);
|
||||
}
|
||||
|
||||
// submit the invite request to the parlor manager
|
||||
int inviteId = _pmgr.invite(source, target, config);
|
||||
listener.inviteReceived(inviteId);
|
||||
}
|
||||
public void invite (ClientObject caller, Name arg1, GameConfig arg2, ParlorService.InviteListener arg3)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Processes a request from the client to respond to an outstanding
|
||||
* invitation by accepting, refusing, or countering it.
|
||||
* Handles a {@link ParlorService#respond} request.
|
||||
*/
|
||||
public void respond (ClientObject caller, int inviteId, int code,
|
||||
Object arg, InvocationListener listener)
|
||||
{
|
||||
// pass this on to the parlor manager
|
||||
_pmgr.respondToInvite((BodyObject)caller, inviteId, code, arg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to cancel an outstanding
|
||||
* invitation.
|
||||
*/
|
||||
public void cancel (ClientObject caller, int inviteId,
|
||||
InvocationListener listener)
|
||||
{
|
||||
// pass this on to the parlor manager
|
||||
_pmgr.cancelInvite((BodyObject)caller, inviteId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to create a new table.
|
||||
*/
|
||||
public void createTable (
|
||||
ClientObject caller, int lobbyOid, TableConfig tableConfig,
|
||||
GameConfig config, ParlorService.TableListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling create table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", config=" + config + "].");
|
||||
|
||||
// pass the creation request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
int tableId = tmgr.createTable((BodyObject)caller, tableConfig, config);
|
||||
listener.tableCreated(tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to join an existing table.
|
||||
*/
|
||||
public void joinTable (ClientObject caller, int lobbyOid, int tableId,
|
||||
int position, InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling join table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", tableId=" + tableId +
|
||||
", position=" + position + "].");
|
||||
|
||||
// pass the join request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
tmgr.joinTable((BodyObject)caller, tableId, position);
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves show up in the table that they joined
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to leave an existing table.
|
||||
*/
|
||||
public void leaveTable (ClientObject caller, int lobbyOid, int tableId,
|
||||
InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling leave table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", tableId=" + tableId + "].");
|
||||
|
||||
// pass the join request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
tmgr.leaveTable((BodyObject)caller, tableId);
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves removed from the table they just left
|
||||
}
|
||||
public void respond (ClientObject caller, int arg1, int arg2, Object arg3, InvocationService.InvocationListener arg4)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Handles a {@link ParlorService#startSolitaire} request.
|
||||
*/
|
||||
public void startTableNow (ClientObject caller, int lobbyOid, int tableId,
|
||||
InvocationService.InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
tmgr.startTableNow((BodyObject) caller, tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a {@link ParlorService#startSolitaire} request.
|
||||
*/
|
||||
public void startSolitaire (ClientObject caller, GameConfig config,
|
||||
InvocationService.ConfirmListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
BodyObject user = (BodyObject)caller;
|
||||
|
||||
Log.debug("Processing start puzzle [caller=" + user.who() +
|
||||
", config=" + config + "].");
|
||||
|
||||
try {
|
||||
// just this fellow will be playing
|
||||
if (config.players == null || config.players.length == 0) {
|
||||
config.players = new Name[] { user.getVisibleName() };
|
||||
}
|
||||
|
||||
// create the game manager and begin its initialization process
|
||||
CrowdServer.plreg.createPlace(config);
|
||||
|
||||
// the game manager will notify the player that their game is
|
||||
// "ready", but tell the caller that we processed their request
|
||||
listener.requestProcessed();
|
||||
|
||||
} catch (InstantiationException ie) {
|
||||
Log.warning("Error instantiating game manager " +
|
||||
"[for=" + caller.who() + ", config=" + config + "].");
|
||||
Log.logStackTrace(ie);
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up the place manager associated with the supplied lobby oid,
|
||||
* casts it to a table lobby manager and obtains the associated table
|
||||
* manager reference.
|
||||
*
|
||||
* @exception InvocationException thrown if something goes wrong
|
||||
* along the way like no place manager exists or the place manager
|
||||
* that does exist doesn't implement table lobby manager.
|
||||
*/
|
||||
protected TableManager getTableManager (int lobbyOid)
|
||||
throws InvocationException
|
||||
{
|
||||
PlaceManager plmgr = CrowdServer.plreg.getPlaceManager(lobbyOid);
|
||||
if (plmgr == null) {
|
||||
Log.warning("No place manager exists from which to obtain " +
|
||||
"table manager reference [ploid=" + lobbyOid + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
// sanity check
|
||||
if (!(plmgr instanceof TableManagerProvider)) {
|
||||
Log.warning("Place manager not a table lobby manager " +
|
||||
"[plmgr=" + plmgr + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
return ((TableManagerProvider)plmgr).getTableManager();
|
||||
}
|
||||
|
||||
/** A reference to the parlor manager we're working with. */
|
||||
protected ParlorManager _pmgr;
|
||||
public void startSolitaire (ClientObject caller, GameConfig arg1, InvocationService.ConfirmListener arg2)
|
||||
throws InvocationException;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.data.TableMarshaller;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.data.InvocationMarshaller;
|
||||
import com.threerings.presents.server.InvocationDispatcher;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
|
||||
/**
|
||||
* Dispatches requests to the {@link TableProvider}.
|
||||
*/
|
||||
public class TableDispatcher extends InvocationDispatcher
|
||||
{
|
||||
/**
|
||||
* Creates a dispatcher that may be registered to dispatch invocation
|
||||
* service requests for the specified provider.
|
||||
*/
|
||||
public TableDispatcher (TableProvider provider)
|
||||
{
|
||||
this.provider = provider;
|
||||
}
|
||||
|
||||
// from InvocationDispatcher
|
||||
public InvocationMarshaller createMarshaller ()
|
||||
{
|
||||
return new TableMarshaller();
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked") // from InvocationDispatcher
|
||||
public void dispatchRequest (
|
||||
ClientObject source, int methodId, Object[] args)
|
||||
throws InvocationException
|
||||
{
|
||||
switch (methodId) {
|
||||
case TableMarshaller.CREATE_TABLE:
|
||||
((TableProvider)provider).createTable(
|
||||
source,
|
||||
(TableConfig)args[0], (GameConfig)args[1], (InvocationService.ResultListener)args[2]
|
||||
);
|
||||
return;
|
||||
|
||||
case TableMarshaller.JOIN_TABLE:
|
||||
((TableProvider)provider).joinTable(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationService.InvocationListener)args[2]
|
||||
);
|
||||
return;
|
||||
|
||||
case TableMarshaller.LEAVE_TABLE:
|
||||
((TableProvider)provider).leaveTable(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), (InvocationService.InvocationListener)args[1]
|
||||
);
|
||||
return;
|
||||
|
||||
case TableMarshaller.START_TABLE_NOW:
|
||||
((TableProvider)provider).startTableNow(
|
||||
source,
|
||||
((Integer)args[0]).intValue(), (InvocationService.InvocationListener)args[1]
|
||||
);
|
||||
return;
|
||||
|
||||
default:
|
||||
super.dispatchRequest(source, methodId, args);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,8 @@ import com.samskivert.util.HashIntMap;
|
||||
import com.samskivert.util.StringUtil;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.dobj.ChangeListener;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.dobj.DObject;
|
||||
import com.threerings.presents.dobj.NamedEvent;
|
||||
import com.threerings.presents.dobj.ObjectAddedEvent;
|
||||
import com.threerings.presents.dobj.ObjectDeathListener;
|
||||
@@ -44,39 +45,43 @@ import com.threerings.crowd.server.CrowdServer;
|
||||
import com.threerings.crowd.server.PlaceManager;
|
||||
|
||||
import com.threerings.parlor.Log;
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.data.ParlorCodes;
|
||||
import com.threerings.parlor.data.Table;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.data.TableLobbyObject;
|
||||
import com.threerings.parlor.data.TableMarshaller;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.game.data.GameObject;
|
||||
import com.threerings.parlor.game.server.GameManager;
|
||||
|
||||
/**
|
||||
* A table manager can be used by a place manager to take care of the
|
||||
* management of a table matchmaking service in the place managed by the
|
||||
* place manager. The place manager need instantiate a table manager and
|
||||
* implement the {@link TableManagerProvider} interface to provide access
|
||||
* to the table manager for the associated invocation services.
|
||||
* A table manager can be used by a place manager (or other entity) to take care of the management
|
||||
* of a table matchmaking service in the place managed by the place manager (or on some other
|
||||
* distributed object). The place manager need instantiate a table manager and implement the {@link
|
||||
* TableManagerProvider} interface to provide access to the table manager for the associated
|
||||
* invocation services.
|
||||
*/
|
||||
public class TableManager
|
||||
implements ParlorCodes, OidListListener
|
||||
implements ParlorCodes, OidListListener, TableProvider
|
||||
{
|
||||
/**
|
||||
* Creates a table manager that will work in tandem with the specified
|
||||
* place manager to manage a table matchmaking service in this place.
|
||||
* Creates a table manager that will manage tables in the supplied distributed object (which
|
||||
* must implement {@link TableLobbyObject}.
|
||||
*/
|
||||
public TableManager (PlaceManager plmgr)
|
||||
public TableManager (DObject tableObject)
|
||||
{
|
||||
// get a reference to our place object
|
||||
_plobj = plmgr.getPlaceObject();
|
||||
// set up our object references
|
||||
_tlobj = (TableLobbyObject)tableObject;
|
||||
_tlobj.setTableService(
|
||||
(TableMarshaller)CrowdServer.invmgr.registerDispatcher(new TableDispatcher(this)));
|
||||
_dobj = tableObject;
|
||||
|
||||
// add ourselves as an oidlist listener to this lobby so that we
|
||||
// can tell if a user leaves the lobby without leaving their table
|
||||
_plobj.addListener(this);
|
||||
|
||||
// make sure it implements table lobby object
|
||||
_tlobj = (TableLobbyObject)_plobj;
|
||||
// if our table is in a "place" add ourselves as a listener so that we can tell if a user
|
||||
// leaves the place without leaving their table
|
||||
if (_dobj instanceof PlaceObject) {
|
||||
_dobj.addListener(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -87,33 +92,19 @@ public class TableManager
|
||||
_tableClass = tableClass;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that a new table be created to matchmake the game
|
||||
* described by the supplied game config instance. The config instance
|
||||
* provided must implement the {@link TableConfig} interface so that
|
||||
* the parlor services can determine how to configure the table that
|
||||
* will be created.
|
||||
*
|
||||
* @param creator the body object that will own the new table.
|
||||
* @param tableConfig the configuration parameters for the table.
|
||||
* @param config the configuration of the game to be created.
|
||||
*
|
||||
* @return the id of the newly created table.
|
||||
*
|
||||
* @exception InvocationException thrown if the table creation was
|
||||
* not able processed for some reason. The explanation will be
|
||||
* provided in the message data of the exception.
|
||||
*/
|
||||
public int createTable (BodyObject creator, TableConfig tableConfig,
|
||||
GameConfig config)
|
||||
// from interface ParlorProvider
|
||||
public void createTable (ClientObject caller, TableConfig tableConfig, GameConfig config,
|
||||
TableService.ResultListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
// make sure the creator is an occupant of the lobby in which
|
||||
// they are requesting to create a table
|
||||
if (!_plobj.occupants.contains(creator.getOid())) {
|
||||
Log.warning("Requested to create a table in a lobby not " +
|
||||
"occupied by the creator [creator=" + creator +
|
||||
", loboid=" + _plobj.getOid() + "].");
|
||||
BodyObject creator = (BodyObject)caller;
|
||||
|
||||
// if we're managing tables in a place, make sure the creator is an occupant of the place
|
||||
// in which they are requesting to create a table
|
||||
if (_dobj instanceof PlaceObject &&
|
||||
!((PlaceObject)_dobj).occupants.contains(creator.getOid())) {
|
||||
Log.warning("Requested to create a table in a place not occupied by the creator " +
|
||||
"[creator=" + creator + ", ploid=" + _dobj.getOid() + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
@@ -122,26 +113,25 @@ public class TableManager
|
||||
try {
|
||||
table = _tableClass.newInstance();
|
||||
} catch (Exception e) {
|
||||
Log.warning("Unable to create a new table instance! " +
|
||||
"[tableClass=" + _tableClass + ", error=" + e + "].");
|
||||
Log.warning("Unable to create a new table instance! [tableClass=" + _tableClass +
|
||||
", error=" + e + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
table.init(_plobj.getOid(), tableConfig, config);
|
||||
table.init(_dobj.getOid(), tableConfig, config);
|
||||
|
||||
if (table.bodyOids != null && table.bodyOids.length > 0) {
|
||||
// stick the creator into the first non-AI position
|
||||
int cpos = (config.ais == null) ? 0 : config.ais.length;
|
||||
String error = table.setOccupant(cpos, creator);
|
||||
if (error != null) {
|
||||
Log.warning("Unable to add creator to position zero of " +
|
||||
"table!? [table=" + table + ", creator=" + creator +
|
||||
", error=" + error + "].");
|
||||
Log.warning("Unable to add creator to position zero of table!? [table=" + table +
|
||||
", creator=" + creator + ", error=" + error + "].");
|
||||
// bail out now and abort the table creation process
|
||||
throw new InvocationException(error);
|
||||
}
|
||||
|
||||
// make a mapping from the creator to this table
|
||||
_boidMap.put(creator.getOid(), table);
|
||||
notePlayerAdded(table, creator.getOid());
|
||||
}
|
||||
|
||||
// stick the table into the table lobby object
|
||||
@@ -155,32 +145,16 @@ public class TableManager
|
||||
int oid = createGame(table);
|
||||
}
|
||||
|
||||
// finally let the caller know what the new table id is
|
||||
return table.tableId;
|
||||
listener.requestProcessed(table.tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified user be added to the specified table at
|
||||
* the specified position. If the user successfully joins the table,
|
||||
* the function will return normally. If they are not able to join for
|
||||
* some reason (the slot is already full, etc.), a {@link
|
||||
* InvocationException} will be thrown with a message code that
|
||||
* describes the reason for failure. If the user does successfully
|
||||
* join, they will be added to the table entry in the tables set in
|
||||
* the place object that is hosting the table.
|
||||
*
|
||||
* @param joiner the body object of the user that wishes to join the
|
||||
* table.
|
||||
* @param tableId the id of the table to be joined.
|
||||
* @param position the position at which to join the table.
|
||||
*
|
||||
* @exception InvocationException thrown if the joining was not able
|
||||
* processed for some reason. The explanation will be provided in the
|
||||
* message data of the exception.
|
||||
*/
|
||||
public void joinTable (BodyObject joiner, int tableId, int position)
|
||||
// from interface ParlorProvider
|
||||
public void joinTable (ClientObject caller, int tableId, int position,
|
||||
TableService.InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
BodyObject joiner = (BodyObject)caller;
|
||||
|
||||
// look the table up
|
||||
Table table = _tables.get(tableId);
|
||||
if (table == null) {
|
||||
@@ -199,32 +173,23 @@ public class TableManager
|
||||
createGame(table);
|
||||
} else {
|
||||
// make a mapping from this occupant to this table
|
||||
_boidMap.put(joiner.getOid(), table);
|
||||
notePlayerAdded(table, joiner.getOid());
|
||||
}
|
||||
|
||||
// update the table in the lobby
|
||||
_tlobj.updateTables(table);
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves show up in the table that they joined
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified user be removed from the specified
|
||||
* table. If the user successfully leaves the table, the function will
|
||||
* return normally. If they are not able to leave for some reason
|
||||
* (they aren't sitting at the table, etc.), a {@link
|
||||
* InvocationException} will be thrown with a message code that
|
||||
* describes the reason for failure.
|
||||
*
|
||||
* @param leaver the body object of the user that wishes to leave the
|
||||
* table.
|
||||
* @param tableId the id of the table to be left.
|
||||
*
|
||||
* @exception InvocationException thrown if the leaving was not able
|
||||
* processed for some reason. The explanation will be provided in the
|
||||
* message data of the exception.
|
||||
*/
|
||||
public void leaveTable (BodyObject leaver, int tableId)
|
||||
// from interface ParlorProvider
|
||||
public void leaveTable (ClientObject caller, int tableId,
|
||||
TableService.InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
BodyObject leaver = (BodyObject)caller;
|
||||
|
||||
// look the table up
|
||||
Table table = _tables.get(tableId);
|
||||
if (table == null) {
|
||||
@@ -237,57 +202,42 @@ public class TableManager
|
||||
}
|
||||
|
||||
// remove the mapping from this user to the table
|
||||
if (_boidMap.remove(leaver.getOid()) == null) {
|
||||
Log.warning("No body to table mapping to clear? " +
|
||||
"[leaver=" + leaver + ", table=" + table + "].");
|
||||
if (!notePlayerRemoved(table, leaver.getOid())) {
|
||||
Log.warning("No body to table mapping to clear? [leaver=" + leaver +
|
||||
", table=" + table + "].");
|
||||
}
|
||||
|
||||
// either update or delete the table depending on whether or not
|
||||
// we just removed the last occupant
|
||||
// either update or delete the table depending on whether or not we just removed the last
|
||||
// occupant
|
||||
if (table.isEmpty()) {
|
||||
purgeTable(table);
|
||||
} else {
|
||||
_tlobj.updateTables(table);
|
||||
}
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves removed from the table they just left
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified table be started now, even if there are
|
||||
* some vacant seats. This may only be done if the minimum number of
|
||||
* players are already present at the table. By convention, only the
|
||||
* player at seat 0 may request to have the game start early, as they
|
||||
* are usually the creator.
|
||||
*
|
||||
* @param requester the body object of the user that wishes to start
|
||||
* the table.
|
||||
* @param tableId the id of the table to be started.
|
||||
*
|
||||
* @exception InvocationException thrown if the starting was not able
|
||||
* processed for some reason. The explanation will be provided in the
|
||||
* message data of the exception.
|
||||
*/
|
||||
public void startTableNow (BodyObject requester, int tableId)
|
||||
// from interface ParlorProvider
|
||||
public void startTableNow (ClientObject caller, int tableId,
|
||||
TableService.InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
// look the table up
|
||||
BodyObject starter = (BodyObject)caller;
|
||||
Table table = _tables.get(tableId);
|
||||
if (table == null) {
|
||||
throw new InvocationException(NO_SUCH_TABLE);
|
||||
|
||||
} else if (requester.getOid() != table.bodyOids[0]) {
|
||||
} else if (starter.getOid() != table.bodyOids[0]) {
|
||||
throw new InvocationException(INVALID_TABLE_POSITION);
|
||||
|
||||
} else if (!table.mayBeStarted()) {
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
// I guess we're ready to go!
|
||||
createGame(table);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the table from all of our internal tables and from its
|
||||
* lobby's distributed object.
|
||||
* Removes the table from all of our internal tables and from its lobby's distributed object.
|
||||
*/
|
||||
protected void purgeTable (Table table)
|
||||
{
|
||||
@@ -297,7 +247,7 @@ public class TableManager
|
||||
// clear out all matching entries in the boid map
|
||||
if (table.bodyOids != null) {
|
||||
for (int ii = 0; ii < table.bodyOids.length; ii++) {
|
||||
_boidMap.remove(table.bodyOids[ii]);
|
||||
notePlayerRemoved(table, table.bodyOids[ii]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -309,9 +259,30 @@ public class TableManager
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when we're ready to create a game (either an invitation has
|
||||
* been accepted or a table is ready to start. If there is a problem
|
||||
* creating the game manager, it should be reported in the logs.
|
||||
* Called when a player is added to a table to set up our mappings.
|
||||
*/
|
||||
protected void notePlayerAdded (Table table, int playerOid)
|
||||
{
|
||||
_boidMap.put(playerOid, table);
|
||||
|
||||
// TODO: if we're not in a place, listen to the player's BodyObject for object death so
|
||||
// that we remove them from their table if they logoff
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player leaves a table to clear our mappings.
|
||||
*/
|
||||
protected boolean notePlayerRemoved (Table table, int playerOid)
|
||||
{
|
||||
boolean removed = (_boidMap.remove(playerOid) != null);
|
||||
// TODO: remove our BodyObject death listener
|
||||
return removed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when we're ready to create a game (either an invitation has been accepted or a table
|
||||
* is ready to start. If there is a problem creating the game manager, it should be reported in
|
||||
* the logs.
|
||||
*
|
||||
* @return the oid of the newly-created game.
|
||||
*/
|
||||
@@ -325,8 +296,7 @@ public class TableManager
|
||||
return gobj.getOid();
|
||||
|
||||
} catch (Throwable t) {
|
||||
Log.warning("Failed to create manager for game " +
|
||||
"[config=" + table.config + "]: " + t);
|
||||
Log.warning("Failed to create manager for game [config=" + table.config + "]: " + t);
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
}
|
||||
@@ -344,8 +314,8 @@ public class TableManager
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when our game has been created, we take this opportunity to clean
|
||||
* up the table and transition it to "in play" mode.
|
||||
* Called when our game has been created, we take this opportunity to clean up the table and
|
||||
* transition it to "in play" mode.
|
||||
*/
|
||||
protected void gameCreated (Table table, GameObject gameobj)
|
||||
{
|
||||
@@ -365,8 +335,7 @@ public class TableManager
|
||||
}
|
||||
}
|
||||
|
||||
// add an object death listener to unmap the table when the game
|
||||
// finally goes away
|
||||
// add an object death listener to unmap the table when the game finally goes away
|
||||
gameobj.addListener(_gameListener);
|
||||
|
||||
// and then update the lobby object that contains the table
|
||||
@@ -374,18 +343,16 @@ public class TableManager
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a game created from a table managed by this table
|
||||
* manager was destroyed. We remove the associated table.
|
||||
* Called when a game created from a table managed by this table manager was destroyed. We
|
||||
* remove the associated table.
|
||||
*/
|
||||
protected void unmapTable (int gameOid)
|
||||
{
|
||||
Table table = _goidMap.get(gameOid);
|
||||
if (table != null) {
|
||||
purgeTable(table);
|
||||
|
||||
} else {
|
||||
Log.warning("Requested to unmap table that wasn't mapped " +
|
||||
"[gameOid=" + gameOid + "].");
|
||||
Log.warning("Requested to unmap table that wasn't mapped [gameOid=" + gameOid + "].");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -396,8 +363,7 @@ public class TableManager
|
||||
{
|
||||
Table table = _goidMap.get(gameOid);
|
||||
if (table == null) {
|
||||
Log.warning("Unable to find table for running game " +
|
||||
"[gameOid=" + gameOid + "].");
|
||||
Log.warning("Unable to find table for running game [gameOid=" + gameOid + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -437,13 +403,13 @@ public class TableManager
|
||||
|
||||
// remove this occupant from the table
|
||||
if (!pender.clearOccupantByOid(bodyOid)) {
|
||||
Log.warning("Attempt to remove body from mapped table failed " +
|
||||
"[table=" + pender + ", bodyOid=" + bodyOid + "].");
|
||||
Log.warning("Attempt to remove body from mapped table failed [table=" + pender +
|
||||
", bodyOid=" + bodyOid + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// either update or delete the table depending on whether or not
|
||||
// we just removed the last occupant
|
||||
// either update or delete the table depending on whether or not we just removed the last
|
||||
// occupant
|
||||
if (pender.isEmpty()) {
|
||||
purgeTable(pender);
|
||||
} else {
|
||||
@@ -451,15 +417,15 @@ public class TableManager
|
||||
}
|
||||
}
|
||||
|
||||
/** A reference to the place object in which we're managing tables. */
|
||||
protected PlaceObject _plobj;
|
||||
/** A reference to the distributed object in which we're managing tables. */
|
||||
protected DObject _dobj;
|
||||
|
||||
/** A reference to our distributed object casted to a table lobby object. */
|
||||
protected TableLobbyObject _tlobj;
|
||||
|
||||
/** The class of table we instantiate. */
|
||||
protected Class<? extends Table> _tableClass = Table.class;
|
||||
|
||||
/** A reference to our place object casted to a table lobby object. */
|
||||
protected TableLobbyObject _tlobj;
|
||||
|
||||
/** The table of pending tables. */
|
||||
protected HashIntMap<Table> _tables = new HashIntMap<Table>();
|
||||
|
||||
@@ -488,9 +454,7 @@ public class TableManager
|
||||
maybeCheckOccupants(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if the set event causes us to update the table.
|
||||
*/
|
||||
/** Check to see if the set event causes us to update the table. */
|
||||
protected void maybeCheckOccupants (NamedEvent event) {
|
||||
if (GameObject.OCCUPANTS.equals(event.getName())) {
|
||||
updateOccupants(event.getTargetOid());
|
||||
@@ -499,5 +463,5 @@ public class TableManager
|
||||
} // END: class GameDeathListener
|
||||
|
||||
/** A listener that prunes tables after the game dies. */
|
||||
protected ChangeListener _gameListener = new GameListener();
|
||||
protected GameListener _gameListener = new GameListener();
|
||||
}
|
||||
|
||||
@@ -22,16 +22,15 @@
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
/**
|
||||
* A place manager that wishes to provide table matchmaking services in
|
||||
* its place needs to create a table manager and make it available by
|
||||
* implementing this interface. The table invocation services and the
|
||||
* table manager will take care of the rest.
|
||||
* A place manager that wishes to provide table matchmaking services in its place needs to create a
|
||||
* table manager and make it available by implementing this interface. The table invocation
|
||||
* services and the table manager will take care of the rest.
|
||||
*/
|
||||
public interface TableManagerProvider
|
||||
{
|
||||
/**
|
||||
* Returns a reference to the table manager that is responsible for
|
||||
* table management in this lobby.
|
||||
* Returns a reference to the table manager that is responsible for table management in this
|
||||
* lobby.
|
||||
*/
|
||||
public TableManager getTableManager ();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Vilya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/vilya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.parlor.client.TableService;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
import com.threerings.presents.server.InvocationProvider;
|
||||
|
||||
/**
|
||||
* Defines the server-side of the {@link TableService}.
|
||||
*/
|
||||
public interface TableProvider extends InvocationProvider
|
||||
{
|
||||
/**
|
||||
* Handles a {@link TableService#createTable} request.
|
||||
*/
|
||||
public void createTable (ClientObject caller, TableConfig arg1, GameConfig arg2, InvocationService.ResultListener arg3)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Handles a {@link TableService#joinTable} request.
|
||||
*/
|
||||
public void joinTable (ClientObject caller, int arg1, int arg2, InvocationService.InvocationListener arg3)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Handles a {@link TableService#leaveTable} request.
|
||||
*/
|
||||
public void leaveTable (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
|
||||
throws InvocationException;
|
||||
|
||||
/**
|
||||
* Handles a {@link TableService#startTableNow} request.
|
||||
*/
|
||||
public void startTableNow (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
|
||||
throws InvocationException;
|
||||
}
|
||||
Reference in New Issue
Block a user